The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
We now return to our regularly scheduled PA Forums. Please let me (Hahnsoo1) know if something isn't working. The Holiday Forum will remain up until January 10, 2025.
Walls of Retarded Difficulty You Overcame With Creativity
Posts
But I figured out a spot on the dam that you can jump off of and end up landing without losing hardly any health. It was literally years later that I found out they intended you to drain the water from the other side of the dam first.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
So I ran out of the room firing frantically back at all the ghosts and the boss. Well, he turned around to follow me, only to be crushed to death by all the rocks that were supposed to trap me in. Game over. I win.
Some of the later levels give you an absurd amount of items which seem totally useless (and probably are, much of the time) and I can stare at the screen and fiddle with things for an hour with no hint of how to solve the puzzle.
Every once in a while I would be able to balance things just right so that this ball hits this switch and bounces off this object that I'm sure I should've used elsewhere to better effect and somehow it barely tips into the bucket that ultimately gets where it's supposed to be, just in time. I feel like I totally fudged the thing in a way that shouldn't have worked, but did anyway. Although I know that in some situations that has to be the way you have to solve it.
I just say "screw it" and do the more complicated shortcut.
Dammit, this makes me want to play Diablo.
Yeah, but everyone knows that.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
You could also get him stuck "in" the stair-side of the staircase down to the next level.
This was me too. Then I look at the real solution and realize that I never would have figured it out otherwise.
Mel was great for this.
Let 'em eat fucking pineapples!
What? Ninjas had no honour. They struck from the shadows with a poison dart and hiked away over a hill laughing and the Lord died a day later when the poison kicked in in an empty room.
Oh shit he died in an enemy room, Ninja!
Cheating IS being a ninja. My friends did ninjitsu with an old school sensei, and he would do shit like give them 200 situps. When he wasn't looking, they cheated and didn't do them, only starting again when he turned around. Much later in their training, they were told they were doing it right. That was the point, he gave you too much so you learnt to cheat, to think outside the box in any situation.
Not very ninja like, gawd.
I was just driving around, listening to Boston on the User Track Radio Station when a little message popped up saying something along the lines of "Our Territory is Under Attack". Those who aren't accustomed to Grand Theft Auto: San Andreas, this message means that a enemy gang is trying to capture one of your territories, so you have to go and kill all the hostile gang members to ensure that your territory is safe.
Well, I was pretty badly injured, and only had 2 desert eagle bullets and I believe just a couple of shotgun shells. I knew I wouldn't be able to do this, especially if they had AK-47s and all this shit, but as I was driving something sparked into my head.
I was passing by the gate entrance into the airport, this is where a majority of unique planes are parked at. Since I had already gotten the pilot's license I was able to get inside. So I drove and found a Private Jet (I believe it's called the Shamal.) I lifted off from the airport in this Jet and followed my Radar to find which territory was under attack. I found it and flew over it, then I did a U-turn to get what I was about to do to go just right.
I flew back towards the territory under attack aimed the jet down low (I was pretty high in the air) and I bailed out and pulled out my parachute. In my vision I saw the jet go down and crash head first into the street where the enemy gang cars were parked. What followed next was a huge ass explosion and a car driving through the explosion on fire which then crashed into other cars causing a chain reaction.
All this with a message popping up in the bottom saying "That showed them! The Hood remains yours!" while more explosions happened in the background.
I hadn't laughed as hard while playing San Andreas til that time.
haha woops! Yeah, KotR. I must have had just the first 2 stars (level 2) of it.
It's kind of amazing when it and all the other massive-experience-requiring materia go from level 1/2/3 to mastered in 2 fights.
Then you get the sweet Master Materia. Well 2 sets, if you trade in the winnings from beating the weapons.
Shit when I didn't want to do the gang wars I usually just triggered a side mission to cancel it out, I never would've thought to do anything that gangsta. That's why I GTA.
Hail to the king, baby! I ended up just destroying him too.
Latest wall of retarded difficulty was during the sniper mission of CoD4
Granted, not original but seeing as how I was able to take out 3 mechs this way in one mission I felt pretty darn proud of myself.
I also think I killed the mayor of Vault City in Fallout 2 by planting a lot of C4 on a kid, pushing him into the room, and then running the hell away.
I overcame the retarded wall of difficulty in DMC 3 by giving it away to charity and never looking back.
Fuck you, X missions.
Granted, most of the creative solutions are mandatory, but every character in this game had might as well be MacGuyver.
"Three unkillable mutants with rifles are blocking me into this decrepit temple. I know, I shall use this key I discovered behind a shrine two hours earlier to unlock the donation box, scatter the coins and ring the bell, thus luring them to the temple where they will greedily rake at the money and allow me to sneak past! Pip-pip, jolly good."
Anyone who's played the game will know where the last sentence came from. If ever there was a game that should've been subbed...
Don't want to get knocked to the bottom of the page, because I'm curious if there's anyone else here that played this.
I think the "Eureka" moment when a player realizes that explosives can be used with pickpocket to pack a victim with TNT or C4 is a defining moment for a generation of RPG players.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Anyone remember Shattered Steel? For those who don't it was a 1996 mech game (by BioWare, no less).
Then I bought a nuke. It didn't kill him. And I'd expected that. But because of the deformable terrain engine of the game, it put him in a hole so deep he couldn't get out, and I showered him with delicious artillery shells until the final cut scene started.
Not so much creative as it is going the extra mile because you suck so hard.
I not only did this, I also strapped on the ancient armor(causes all attacks, no matter how strong or weak, to do one tenth of your total HP).
oh, of course. like in one puzzle, you're supposed to get a ball through pipes to a target area. i just let the ball bounce off the pipes and hope it works. and by bounce, it's off the outside of the pipes.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
man, i gotta start that game over again. been too long, and i forgot everything that was happening. I stopped playing cause I think i sequence broke and got lost/stuck.
I remember before a certain boss battle, I was just brute forcing and attacking repeatedly. I didn't know I could jump, or i just forgot. anyway, I ended up dodging that Lion guy's Beast attacks, and while he was posed, did the exact same move to his backside. Quick victoly.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
The xbox pad gives you all kind of trouble with that game so again it was not too easy either .
Also the craprtacular Last Action Hero, it was slow and crap but it was like the 2nd game that I got for the SNES so I finished it. Once I knew from where the enemies are coming you could just stand at the edge of the screen and punch and kick them before they could come in.
There is a special part in the 8th circle of hell for employees that advise crap games to non-gamer family members.
I still dont think I would have beaten the game if it wasn't for that bit of blind luck.
In Star Wars there is no such thing as luck.
Very Easy, falco, shine.
Yeah, i have all the trophies.
Oh... i just used quad magic. Silly me.
Oh and here is my story. coincidently it has to do with Super Smash Brothers Melee.
Cruel melee, seriously fuck that shit, you have to get a total of so many kills before you get a trophy. It's harder to last more then 10 seconds on that fucking map unless you're a crafty devil.
So I take Ganondorf and spam his up-B just off the map, allowing me to stay out of attack range while still dealing damage and knockback.
No, Stormtroopers are just extremely poor shots, and Jar Jar survives his own constant idiocy because he's chosen by the force!
Metal Gear Solid 3 on extreme. I ended up getting past a tough guard patrol by flinging poisonous snakes and spiders at the guards, distracting them long enough to allow me to sneak by.
I'd died a few times trying this bit until I just thought "What would Predator do?". Hilarity and sheer awesome follow and as a bonus I finish the section with no trouble at all.
Fallout Tactics:
My friends and I loved to play multiplayer. We would set up custom rules to make it varied and challenging (because otherwise you just took power armor and gauss rifles and nothing else): things like ww2-era weapons only, or lower and lower point limits (for those who don't know/remember, you had a point limit for each member of your squad in tactics, and both levels and equipment went towards this total). Thus we ended up with various combinations of pathetically low level characters armed with only rocket launchers or insanely high level characters who were basically naked, and everything in between in some epic examples of oneupmanship.
Some classics: a guy who was invariably named Oak, who was the aforementioned naked guy who maxed out his point total through levels alone. Literally, he was naked and armed sometimes with a Lead glove. We found the perfect path to take stats and levels-wise to get to the perk Slayer the quickest. Slayer basically made you an unarmed combat god. Everything else went into making him hard as a coffin nail. It was very disconcerting when this massive angry naked guy would run towards you, shrugging off anything less than high explosives (and they would just knock him down and make him angry) - then he would targeted punch you in the balls, which knocked you down. Helpless on the ground, he then systematically punched you in each limb, each hit breaking that limb, so you were crippled. Then you were punched in the eyes until you died or passed out. He was a killing machine without peer...
Until we invented the Chemist. He never had a standard name, but there were many variations of him, all basically boiling down to spending all the points on making the stealthiest person imaginable. Pathetic in all stats except those directly related to stealth and int to get skills. Any and all perks related to Stealth or silent moving. Like Oak, sent into battle naked as the day he was born - except he was loaded down with as many drugs as his pathetic strength could carry.
Perhaps those familiar with Fallout can see where this is going...
Basically, in a game where everyone else spent their points evenly making a decent fighting character and loaded with decent weapons, this guy who had spent all his points on pure stealth was a ghost. He could follow anyone around at will and never be seen or heard. So he did... pumping them full of SuperMuties, UltraStimpacks, Jet, any and all illegal drugs. Opponents would run around the map, typing in the chat "Where the hell are you? Did the connection fail?" soon followed by "What the hell?! It says my guy is addicted to Jet?! OMG he's OD'ing!!!" Ultimate Ninja poisoner.
I tried a variation on him that was hilariously unsuccessful - the same insane stealth guy but a Ghoul with the special ghoul trait where you constantly emitted radiation that would give players radiation sickness if they were caught in it. My plan was to just follow people around until they died of cancer but it turns out even if you are invisible, everyone can still see your glowing green field. People got suspicious about that and I got sprayed with a lot of random automatic fire
HL2:
I beat the part of HL2 by the combine train tracks in the driving section an awesome way the first time, and inadvertently skipped a minor section of the game.
It's the part where you are in the car, and right before you do the thing where you have to race the oncoming train and swerve in front of it at the last second to avoid it. In that section, you drive into a little town/waystation thing and right before you are about to pass through, a barricade pops up out of the ground and you have to fight through the little town and clear out the combine, then find the switch that lowers the barricade so you can get out. Well, I was blasting along and right before the barricade pops up, I either saw or sensed the Combine presence at hit the Turbo - I hit the barricade as it was perfectly raised up at a 45 degree angle and ramped off it, clearing the town and making my cinematic escape. Never looked back, and found a whole new little section of the game to play on my second playthrough
Deus Ex [EARLY SPOILERS]
You are in his apartment. I played through the section a couple of times, staying by his side to see what happens in the ambush. Basically some low level troopers and a couple of Men in Black (who in Deus Ex are huge cyborg ogres with hi-tech augs and guns, at that early part of the game are very tough to kill) storm in and shoot up the place. I went back to an earlier save, and took all the furniture in the apartment and barricaded the door and front entry way in stages. Between each barricade I put prox mine booby traps and various other things I could find that would sympathetically explode. Then I got all my augs ready, loaded my assault rifle, and hid inside a secret closet he has in his place that you can find earlier stocked with some goodies.
It was the Alamo. Suffice to say the AI was fairly dumb - it worked perfectly, one guy would push through a barricade, blow up, and then the debris would butt up against the next barricade and the next guy or two would muddle through and blow up, etc. So finally I heard the closest explosion go off and some shooting start, I bust out of the secret closet and unload my assault rifle and combat shotgun into the back of the lone remaining MIB who was badly damaged by explosions. Sweet!
Here's what blew my mind though. This is what cemented Deus Ex in my mind as a classic and revolutionary game. You talk to Paul, and he gets up and thanks you for saving him, and together you both bust out of the Hotel in an epic firefight. The game was changing the storyline as I played based on my actions! I was through the looking glass people.
I decided to see how long I could keep this up. This changed the whole flavor of the game - I was suddenly on the lamb from my previous employers, a renegade when I knew from previously playing if I hadn't saved Paul I would have gone on being a UNATCO agent none the wiser. Anyway what progressed was increasing levels of giddiness and wonder between the epic street level firefights with things that could wipe me out very easily at that point in the game - Security mechs, masses of troopers; I ran by them with super speed and stealth, going from safe place to safe place, dropping explosive barrels on them from rooftops, hiding in the smugglers store place to rearm. I made it all the way to the subway, where Anna Navarro was waiting! killed her by sniping/bombing from the vents, and made it out all the back practically to the beginning of the game, the Clinton memorial or whatever it was called. My flight ended there finally, as they had set up a huge ambush/barricade of Mechs and huge crates so I couldn't super jump over them. Gunther subdued me with a plasma rifle (which at that point in the game I didn't even know existed) when I refused to surrender.
All in all, a completely crazy turn of events, and totally unexpected especially in that era of gaming.
http://lexiconmegatherium.tumblr.com/
Fixed
In HoMMIII: Armageddon's Blade, one of the special campaign heroes can transform archers, marksmen, elves, and grand elves into his own specially trained corps of uberarchers: sharpshooters. They're a little frail for a 4th-level unit and only shoot once, but are pretty quick, do impressive damage, and never experience barrier or range penalties. I have misclicked and tried to flag a dendroid arches with only a single sharpshooter to my hero's name and still won.
What you do is just pick three or four other unit types (generally some combination of your most powerful, your most numerous, and your fastest) and put them in one stack each...because you're going to have enough sharpshooters to divide them into three or four stacks of roughly equivalent numbers. (Especially in the early missions with this dude, because you don't have to rely on sharpshooter dwellings; you have cities to generate the base units for you, and non-sharpshooter dwellings, too.) Not only will your enemies have to target three or four different stacks of ranged units if they don't want to get picked off from afar, they don't gain anything from waiting so you have to waste your shots at long range (because with sharpshooters, you can't waste shots at long range).
Give these to a hero that has expert Tactics, Water Magic, and Air Magic, and it gets obscene. After the first couple rounds, assuming the enemy even lasted that long, my sharpshooters had a higher speed than archdevils on lava flows. It doesn't hurt that by the end you have an artifact that allows you to cast expert Armageddon without hurting your own troops, or the fastest unit in the game, or heroes that are probably well in excess of level 30. But in the end, it's the piles of sharpshooters.
Yeah, the new stuff in Armageddon's Blade was not very well-balanced.