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This one'll be easy-peasy for you guys. It was on the Playstation. You were a dog, in a robot suit with wavy noodle arms, and you caught cat pirates in bubbles. I don't think many games fit that description, so hopefully we can get this sorted out. It had some sort of fancy French-sounding name that I can't remember.
Actually, sorry to butt in, but since that question is answered, can i ask another: Was this the game that many thought was one of the PSone's finest moments, rivalling Metal Gear Solid et al (and, more to the point, is it worth getting?) I remember reading a feature on something similar, aaaages ago, but all i recall was that the protagonist was an anthropomorphosed dog/ fox somethingorother; indeed i think all of the characters in the game were similar. Sorry to be super-vague- can anyone shed light? I think it might have been a 3d adventure game, in the vein of Megaman Legends etc...
Actually, sorry to butt in, but since that question is answered, can i ask another: Was this the game that many thought was one of the PSone's finest moments, rivalling Metal Gear Solid et al (and, more to the point, is it worth getting?) I remember reading a feature on something similar, aaaages ago, but all i recall was that the protagonist was an anthropomorphosed dog/ fox somethingorother; indeed i think all of the characters in the game were similar. Sorry to be super-vague- can anyone shed light? I think it might have been a 3d adventure game, in the vein of Megaman Legends etc...
Hrm- good suggestions, but not Crash, nor Klonoa. This is going to really bug me- i think that it might even have been some sort of stealth game, but i could just be misleading you- at the time, i read it as part of a feature on great games that were at the time only out in Japan- not sure if it came out in the US or not...
DusT_HounD on
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augustwhere you come from is goneRegistered Userregular
edited March 2008
You're talking about Sly Cooper, but it was a PS2 game.
Whilst we are at it, I remember seeing a promo video for a PS2 game in blockbuster that looked really cool, can't remember the name though.
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
Hrm- good suggestions, but not Crash, nor Klonoa. This is going to really bug me- i think that it might even have been some sort of stealth game, but i could just be misleading you- at the time, i read it as part of a feature on great games that were at the time only out in Japan- not sure if it came out in the US or not...
Whilst we are at it, I remember seeing a promo video for a PS2 game in blockbuster that looked really cool, can't remember the name though.
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
Whilst we are at it, I remember seeing a promo video for a PS2 game in blockbuster that looked really cool, can't remember the name though.
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
Whilst we are at it, I remember seeing a promo video for a PS2 game in blockbuster that looked really cool, can't remember the name though.
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
Shadowman?
It had some hype.
Hey. I love that game.
Don't remember it being on the PS2 though...
Igort on
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augustwhere you come from is goneRegistered Userregular
edited March 2008
Shadowman was one of the ugliest games I've ever seen. On the Dreamcast, anyway.
august on
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GoslingLooking Up Soccer In Mongolia Right Now, ProbablyWatertown, WIRegistered Userregular
There's an arcade game I've been trying to identify for a long time. It was at an arcade I went to as a kid, but was always out of order and never repaired... so I was never able to play it.
It's an older game from the days of yore, circa SFII's initial release.... sidescrolling platformer-type, 2 players, your character had spiky hair and fought with a sword. He also had super powers, energy waves from the sword, balls hovering around him for a shield, and so on. The color palette was overwhelmingly purple-based, and the environments were building tops with arches and pillars and such.
The most similar other game I can think of is Psycho Soldier from SNK.
There's an arcade game I've been trying to identify for a long time. It was at an arcade I went to as a kid, but was always out of order and never repaired... so I was never able to play it.
It's an older game from the days of yore, circa SFII's initial release.... sidescrolling platformer-type, 2 players, your character had spiky hair and fought with a sword. He also had super powers, energy waves from the sword, balls hovering around him for a shield, and so on. The color palette was overwhelmingly purple-based, and the environments were building tops with arches and pillars and such.
The most similar other game I can think of is Psycho Soldier from SNK.
Bah, I had a great idea, but then I saw arcade. I was thinking SNES.
Whilst we are at it, I remember seeing a promo video for a PS2 game in blockbuster that looked really cool, can't remember the name though.
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
My guesses:
It is Primal. At first I thought of Akuji: The Heartless, but then I remembered that it was a PS1 game.
...there were too many DARK+XTREME action games back then.
Whilst we are at it, I remember seeing a promo video for a PS2 game in blockbuster that looked really cool, can't remember the name though.
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
There's an arcade game I've been trying to identify for a long time. It was at an arcade I went to as a kid, but was always out of order and never repaired... so I was never able to play it.
It's an older game from the days of yore, circa SFII's initial release.... sidescrolling platformer-type, 2 players, your character had spiky hair and fought with a sword. He also had super powers, energy waves from the sword, balls hovering around him for a shield, and so on. The color palette was overwhelmingly purple-based, and the environments were building tops with arches and pillars and such.
The most similar other game I can think of is Psycho Soldier from SNK.
Bah, I had a great idea, but then I saw arcade. I was thinking SNES.
That's about the right era, maybe it was ported?? What's the SNES game you were thinking of?
It was for the NES. It was a side scrolling action game. You are a ninja meets Mega Man. After you defeat each boss you would obtain their powers to help you get through the next level. I know it's vage but that's the 80's for you.
It was for the NES. It was a side scrolling action game. You are a ninja meets Mega Man. After you defeat each boss you would obtain their powers to help you get through the next level. I know it\'s vage but that\'s the 80\'s for you.
That sounds not unlike Wrath of the Black Manta. One of my favorite games, even though I could never ever beat the final boss.
It was a game that my dad and I played on the Mac SE. It involved pyramids and was vaguely 3d. You would move around, first person, in a world that was basically rendered as black lines on a white background. You would solve puzzles. Your objective was in activating something so that you would be let out of the building you were in, and you would then go outside.
I never played it further than that, but I have no idea where to start in my google search, given that I don't remember the title or anything other than what I just wrote.
It was for the NES. It was a side scrolling action game. You are a ninja meets Mega Man. After you defeat each boss you would obtain their powers to help you get through the next level. I know it\'s vage but that\'s the 80\'s for you.
That sounds not unlike Wrath of the Black Manta. One of my favorite games, even though I could never ever beat the final boss.
That's it!!! Thanx. I remember beating that game after a couple of days and trading it back in. That was the first and last time I ever did that.
The things you do when you 10 years old with only a $5 a week income.
Two arcade games I vaguely remember and can't name. I played both in the US sometime during the 90s.
1. Sit-down cabinet, you sit inside a vehicle and pilot a vehicle that moves like a hovercraft (over a 2D surface, but fast, with pivoting in place) and shoot futuristic weapons at other vehicles. I don't remember whether it was truly rendered or Doom-style sprite-scaling. The thing I really remember was that your life meter was measured in "shields", you started with 5 or 7 of them and each time you got hit a progressively more threatening message would flash over the entire screen in huge letters: "CAUTION!" "WARNING!" "DANGER!" "SHIELD IS BREAKING UP!" "YOU ARE DEAD!" The letters of these messages looked rather as if they were made of neon tubes. This game is not Cyber Sled, but "cyber sled" is probably the most accurate description of the vehicle.
2. 3-D rendered cute-em-up in an above-and-behind chase-cam view on a horizontal monitor (like the PS1 port of Raystorm). Enemies you destroyed were replaced briefly by explosion graphics with words like BOOM and BANG on them. The bosses of stages 1 and 2 were a huge yellow duck (like a rubber ducky) and an octopus respectively.
Two arcade games I vaguely remember and can't name. I played both in the US sometime during the 90s.
1. Sit-down cabinet, you sit inside a vehicle and pilot a vehicle that moves like a hovercraft (over a 2D surface, but fast, with pivoting in place) and shoot futuristic weapons at other vehicles. I don't remember whether it was truly rendered or Doom-style sprite-scaling. The thing I really remember was that your life meter was measured in "shields", you started with 5 or 7 of them and each time you got hit a progressively more threatening message would flash over the entire screen in huge letters: "CAUTION!" "WARNING!" "DANGER!" "SHIELD IS BREAKING UP!" "YOU ARE DEAD!" The letters of these messages looked rather as if they were made of neon tubes. This game is not Cyber Sled, but "cyber sled" is probably the most accurate description of the vehicle.
2. 3-D rendered cute-em-up in an above-and-behind chase-cam view on a horizontal monitor (like the PS1 port of Raystorm). Enemies you destroyed were replaced briefly by explosion graphics with words like BOOM and BANG on them. The bosses of stages 1 and 2 were a huge yellow duck (like a rubber ducky) and an octopus respectively.
Any guesses?
Wow, those definitely don't sound familiar as video games to me. Although, I think I had the second one the other day at my ophthalmologist.
Two arcade games I vaguely remember and can't name. I played both in the US sometime during the 90s.
1. Sit-down cabinet, you sit inside a vehicle and pilot a vehicle that moves like a hovercraft (over a 2D surface, but fast, with pivoting in place) and shoot futuristic weapons at other vehicles. I don't remember whether it was truly rendered or Doom-style sprite-scaling. The thing I really remember was that your life meter was measured in "shields", you started with 5 or 7 of them and each time you got hit a progressively more threatening message would flash over the entire screen in huge letters: "CAUTION!" "WARNING!" "DANGER!" "SHIELD IS BREAKING UP!" "YOU ARE DEAD!" The letters of these messages looked rather as if they were made of neon tubes. This game is not Cyber Sled, but "cyber sled" is probably the most accurate description of the vehicle.
Was this T-Mek? I never played it, but I know it was a sit-down multiplayer future-tank game.
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Edit:
I'm stumped on this one.
I was also wondering about an arcade shooter similar to Nam 1975 and Dynamite Duke, by chance I found it - Cabal.
Now I can't think of any more.
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Are you thinking of Klonoa?
Edit: Nope, I just seriously fail at reading comprehension, I just read part of the description.
I also think he's talking about Sly Cooper. Good game.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
It looked a bit like a legacy of kain game, but it wasn't. Very dark, you controller a character that could have been a vampire or something along those lines. You could jump (and possibly double jump). Was pretty early on in the PS2s lifespan, definitely the first 3 years, probably first 2. It seemed like a pretty big game (in that it had a lot of airtime on the Blockbuster promo video, but I guess they could have just spent a disproportionally large amount of the marketing budget at blockbuster) and I seem to remember a circle of small lights following the character at one point.
Sheep, dog and wolf?
Soul Reaver? 2?
Shadowman?
It had some hype.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I remember seeing an ad for it too and thinking "man it looks like a rip off of bloody roar except a beatem up instead of a fighter"
Hey. I love that game.
Don't remember it being on the PS2 though...
Have you seen the N64 version? I own both, and that was worse. Much preferred the Dreamcast version, to be honest.
It's an older game from the days of yore, circa SFII's initial release.... sidescrolling platformer-type, 2 players, your character had spiky hair and fought with a sword. He also had super powers, energy waves from the sword, balls hovering around him for a shield, and so on. The color palette was overwhelmingly purple-based, and the environments were building tops with arches and pillars and such.
The most similar other game I can think of is Psycho Soldier from SNK.
My guesses:
It is Primal. At first I thought of Akuji: The Heartless, but then I remembered that it was a PS1 game.
...there were too many DARK+XTREME action games back then.
Vexx?
That game was alright, though it was a shameless rip-off of Mario 64 in many ways.
Primal looks damn cool though, is it worth picking up?
That's about the right era, maybe it was ported?? What's the SNES game you were thinking of?
It was for the NES. It was a side scrolling action game. You are a ninja meets Mega Man. After you defeat each boss you would obtain their powers to help you get through the next level. I know it's vage but that's the 80's for you.
LIZ: Different.
VOICE-OVER: It's September 24th, I'm Liz Parker and five days ago I died. But then the really amazing thing happened. I came to life.
That sounds not unlike Wrath of the Black Manta. One of my favorite games, even though I could never ever beat the final boss.
It was a game that my dad and I played on the Mac SE. It involved pyramids and was vaguely 3d. You would move around, first person, in a world that was basically rendered as black lines on a white background. You would solve puzzles. Your objective was in activating something so that you would be let out of the building you were in, and you would then go outside.
I never played it further than that, but I have no idea where to start in my google search, given that I don't remember the title or anything other than what I just wrote.
That's it!!! Thanx. I remember beating that game after a couple of days and trading it back in. That was the first and last time I ever did that.
The things you do when you 10 years old with only a $5 a week income.
LIZ: Different.
VOICE-OVER: It's September 24th, I'm Liz Parker and five days ago I died. But then the really amazing thing happened. I came to life.
1. Sit-down cabinet, you sit inside a vehicle and pilot a vehicle that moves like a hovercraft (over a 2D surface, but fast, with pivoting in place) and shoot futuristic weapons at other vehicles. I don't remember whether it was truly rendered or Doom-style sprite-scaling. The thing I really remember was that your life meter was measured in "shields", you started with 5 or 7 of them and each time you got hit a progressively more threatening message would flash over the entire screen in huge letters: "CAUTION!" "WARNING!" "DANGER!" "SHIELD IS BREAKING UP!" "YOU ARE DEAD!" The letters of these messages looked rather as if they were made of neon tubes. This game is not Cyber Sled, but "cyber sled" is probably the most accurate description of the vehicle.
2. 3-D rendered cute-em-up in an above-and-behind chase-cam view on a horizontal monitor (like the PS1 port of Raystorm). Enemies you destroyed were replaced briefly by explosion graphics with words like BOOM and BANG on them. The bosses of stages 1 and 2 were a huge yellow duck (like a rubber ducky) and an octopus respectively.
Any guesses?
Wow, those definitely don't sound familiar as video games to me. Although, I think I had the second one the other day at my ophthalmologist.
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Spellicopter?