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THQ working on Warhammer 40k MMO, WoW has peaked, game not due for 2+ years

RaslinRaslin Registered User regular
edited April 2008 in Games and Technology
40k3a.jpg

Ok, new OP time!

So, there still isn't much new information about this WH40k MMORPG. The newest PC Gamer did run this article...
As the fantasy Warhammer MMORPG nears completion, the first news breaks on it's sci-fi cousin. So far we have just the bare facts. The barest of which is, it will be an MMORPG, rather than an MMOFPS as some had hoped.

The combat system will be orientated around cover, suppresive fire and flanking, and firefights will take place on a larger scale than those planned for Warhammer : Age of Reckoning. "The term 'Battleground' takes on an entirely different meaning," Vigil Games General Manager David Adams says, slyly implying they plan to outdo World of Warcraft's largest PvP arenas. Players can (but don't have to) form squads, the basic infantry fighting unit of the tabletop game.

Creative Director Joe Madureira claims that "All of the races important to Warhammer 40,000 lore (not fans) will be represented". Thats extremely encouraging, considering how well loved the oft-omitted Tyranids are by Warhammer fans. "We want each and every race to have weight in the game world," he continues, "and feel distinct."

Players will get to explore alien cities, alien temples, Chaos shrines, deserted battlefields (er. woo?), mysterious ruins, ancient structures, here's the cools one " drifting hulks in space". Space hulks we call those. When it comes to our own character, Vigil are particularly confident - cocky, even. Joe promises "Tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever. Once we begin releasing images, feel free to call me on that." Don't worry, we will.

So, there's a little info. You want links too? THQ telling us things we don't really want to hear...

Wow has peaked, WH40k mmo years away

So, we have no screens, little info, and a very long, looming release date. What's the point of this thread?

Eldar Hat Modeling.

I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

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«1345678

Posts

  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited April 2008
    During THQ's financial conference call with analysts, company execs gave a brief update on their plans for the Warhammer 40,000 MMO title. The game was announced last year as part of THQ's spring press event in March 2007 and today CEO Brian Farrell stated he saw a build of the game at their Austin based dev studio Vigil Games last November, claiming he was "pleasantly surprised" at the state of game and its progress, saying, "So far, so good." However he also stated that the game is still a ways away from completion, stating they wanted to take their time on the title.

    Not exactly much of an update. The game is definitely still quite early in the planning stages, as we've yet to even hear what sort of MMO it is or what's even the focus. They probably haven't even decided on it themselves.

    Utsanomiko on
    hmm.gif
  • AccualtAccualt Registered User regular
    edited April 2008
    They better take their time on it.
    I'm quickly becoming a 40k whore and salivate over the idea of a 40k MMO. Personally I hope they don't do a media blast until a year from launch because I don't want to be cock teased around like I have been with WAR.

    Have we even heard what type of MMO this will be for sure? Some people were talking Planetside style FPS but I don't remember hearing official word from the devs. Personally I'd like a fast paced, squad based MMO. I mean 40k battles are suppose to be enormous so it would be nice to represent that by giving you squad members to run around with. Gods & Heroes, which never got released because (it sounds like) the head of the company was up to no good) had squads which increased in size as you leveled up. Combine that with Tabula Rasa style combat and I will buy a lifetime subscription.

    Accualt on
  • GyralGyral Registered User regular
    edited April 2008
    I would play this SO hard, all the while listening to Bolt Thrower's Realm of Chaos and War Master.

    Gyral on
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  • Archr5Archr5 Registered User regular
    edited April 2008
    I can only imagine tyranid quests...

    Q! (click....) NPC: FEAST!!!

    Options to click on text box = FEAST!!! or FEAST!!!

    Archr5 on
    somalia_banner.jpg
  • DroolDrool Science! AustinRegistered User regular
    edited April 2008
    This will be out in like 5 years, or cancelled outright. I would love to play a 40k MMO though, rr even just a 40k RPG, it's such a crazy universe.

    Drool on
  • WrenWren ninja_bird Registered User regular
    edited April 2008
    it will be canned half way during development and then picked up by Mythic

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • shrykeshryke Member of the Beast Registered User regular
    edited April 2008
    Accualt wrote: »
    They better take their time on it.
    I'm quickly becoming a 40k whore and salivate over the idea of a 40k MMO. Personally I hope they don't do a media blast until a year from launch because I don't want to be cock teased around like I have been with WAR.

    Have we even heard what type of MMO this will be for sure? Some people were talking Planetside style FPS but I don't remember hearing official word from the devs. Personally I'd like a fast paced, squad based MMO. I mean 40k battles are suppose to be enormous so it would be nice to represent that by giving you squad members to run around with. Gods & Heroes, which never got released because (it sounds like) the head of the company was up to no good) had squads which increased in size as you leveled up. Combine that with Tabula Rasa style combat and I will buy a lifetime subscription.

    That's what I've ALWAYS wanted in an MMO. A squad based one. It could be DOW-like except with only 1 squad you upgrade and outfit and such.

    shryke on
  • BlueDestinyBlueDestiny Registered User regular
    edited April 2008
    I would love a Planetside-styled 40k game.

    BlueDestiny on
  • BasilBasil Registered User regular
    edited April 2008
    shryke wrote: »
    Accualt wrote: »
    They better take their time on it.
    I'm quickly becoming a 40k whore and salivate over the idea of a 40k MMO. Personally I hope they don't do a media blast until a year from launch because I don't want to be cock teased around like I have been with WAR.

    Have we even heard what type of MMO this will be for sure? Some people were talking Planetside style FPS but I don't remember hearing official word from the devs. Personally I'd like a fast paced, squad based MMO. I mean 40k battles are suppose to be enormous so it would be nice to represent that by giving you squad members to run around with. Gods & Heroes, which never got released because (it sounds like) the head of the company was up to no good) had squads which increased in size as you leveled up. Combine that with Tabula Rasa style combat and I will buy a lifetime subscription.

    That's what I've ALWAYS wanted in an MMO. A squad based one. It could be DOW-like except with only 1 squad you upgrade and outfit and such.

    This idea makes me both want to hug you and tear you in half with a chainsword out of love.

    Or maybe tear you in half and then hug you. The pieces, separately.

    Basil on
    9KmX8eN.jpg
  • shrykeshryke Member of the Beast Registered User regular
    edited April 2008
    Basil wrote: »
    shryke wrote: »
    Accualt wrote: »
    They better take their time on it.
    I'm quickly becoming a 40k whore and salivate over the idea of a 40k MMO. Personally I hope they don't do a media blast until a year from launch because I don't want to be cock teased around like I have been with WAR.

    Have we even heard what type of MMO this will be for sure? Some people were talking Planetside style FPS but I don't remember hearing official word from the devs. Personally I'd like a fast paced, squad based MMO. I mean 40k battles are suppose to be enormous so it would be nice to represent that by giving you squad members to run around with. Gods & Heroes, which never got released because (it sounds like) the head of the company was up to no good) had squads which increased in size as you leveled up. Combine that with Tabula Rasa style combat and I will buy a lifetime subscription.

    That's what I've ALWAYS wanted in an MMO. A squad based one. It could be DOW-like except with only 1 squad you upgrade and outfit and such.

    This idea makes me both want to hug you and tear you in half with a chainsword out of love.

    Or maybe tear you in half and then hug you. The pieces, separately.

    Republic Commando in MMO form?

    You know you want it.

    shryke on
  • CuddlyCuteKittenCuddlyCuteKitten Registered User regular
    edited April 2008
    I'd prefer if they did something more unique with the game.

    Planetside style gameplay, but possibly with huge point based instanced battles either as the main gameplay or a strong option.

    Then *really* different classes for the game.

    A space marine is the standard single character hero.
    But Imperial guard is a whole squad of guys centered on the seargent OP flashpoint style.
    Vehicle class which can either pilot some vehicles alone or join up with others for the bigger things.

    Then add stuff like buffs if you manage to stay in formation during the game. Space marines should stay in their squads (with other players), IG in their platoons and vehicles in their companies.

    It could be awsome.

    CuddlyCuteKitten on
    waaaaaaaaaaaaaaaow - Felicia, SPFT2:T
  • RaslinRaslin Registered User regular
    edited April 2008
    I think for IG, best thing to do would make low-level players NCO's with the ability to call in things like artillery, airstrikes, etc... to give them at least some chance against others. As they level up, they can go vehicular, or commander-style, psyker, etc.

    Also, instant respawn ;)

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

    3ds friend code: 2981-6032-4118
  • BasilBasil Registered User regular
    edited April 2008
    I'd prefer if they did something more unique with the game.

    Planetside style gameplay, but possibly with huge point based instanced battles either as the main gameplay or a strong option.

    Then *really* different classes for the game.

    A space marine is the standard single character hero.
    But Imperial guard is a whole squad of guys centered on the seargent OP flashpoint style.
    Vehicle class which can either pilot some vehicles alone or join up with others for the bigger things.

    Then add stuff like buffs if you manage to stay in formation during the game. Space marines should stay in their squads (with other players), IG in their platoons and vehicles in their companies.

    It could be awsome.

    I would buy you a beer just for having typed that. A simulated battlefield with people running around as squads, vehicles and individual units would be awesome. That's a marvelous way to balance the gulf in power between the different tabletop critters.

    Basil on
    9KmX8eN.jpg
  • MorskittarMorskittar Lord Warlock Engineer SeattleRegistered User regular
    edited April 2008
    They're trying to figure out how to do it without raping the setting, Gaunt's Ghosts style.

    Morskittar on
    snm_sig.jpg
  • BasilBasil Registered User regular
    edited April 2008
    "Nerf Space Marines!"

    What do you say to that? Really?

    "Bolters are overpowered!"

    Basil on
    9KmX8eN.jpg
  • MechisMechis Registered User regular
    edited April 2008
    I wish they had decided on a 40k mmo instead of WAR. I think it would sell better too. I mean, I know blizzard ripped them off, but they also beat them to the punch.

    There are alot of people out there who want a good scifi mmo, and it really hasn't been delivered on yet.

    Playing as a sergeant in the IG with a squad of guardsmen would be awesome. you could do the same with 'nids. How would you do orks, though?

    I really hope that when it does come out and I'm 40, they'll have all the sides, not just marines, chaos, eldar, and orks.

    Mechis on
    Jesus Saves, George Nelson Withdraws.
  • BasilBasil Registered User regular
    edited April 2008
    Orks would work that way with the smaller boys. Say you took squads as a standard feature across races, have the option of one of those Orks starting to get bigger and tougher, and eventually he only has a couple survivors as body guards. Strength in proportion to backup.

    That sort of gig would really encourage customization, decide you want a single guy that night or if you want your old starting squad back, whatever you'd like. Can you imagine how crazy they could go with loot in that case? Every player with a stable of units that they'll want to outfit and play with in different ways. Uniforms, matching guns, specialty load outs ahoy.

    Pipe dream, perhaps.

    Basil on
    9KmX8eN.jpg
  • CuddlyCuteKittenCuddlyCuteKitten Registered User regular
    edited April 2008
    You don't really have to do each side with exactly the same system. The Imperial side could work very well with a system that has a hero class, a squad class and a vehicle class.

    But orks doesn't have to work that way. You could have a system where you instead get to spend points in 3 different areas which then together decide how your character works.

    Size: Your ork gets bigger and tougher!
    Waagh!: Your ork gets more or tougher boys!
    Speciul: Your ork gets strange powers! (mechboy abilities, paindoc abilities etc).

    You want a huge mob of boys? Invest all your points into Waagh! You want feral orks? Don't bother to get the shoota update.
    You want a group of nobs? Invest in Size and Waagh.
    You want a big mech? Invest in Speciul and Waagh.

    Etc. I also think ork mechboy abilties should be a randomized bit(s) every day based on the ammount of points you have in it. Then you have to save up or trade for the rigth kind of bits to make awsome things.

    CuddlyCuteKitten on
    waaaaaaaaaaaaaaaow - Felicia, SPFT2:T
  • MorskittarMorskittar Lord Warlock Engineer SeattleRegistered User regular
    edited April 2008
    Mechis wrote: »
    I wish they had decided on a 40k mmo instead of WAR. I think it would sell better too. I mean, I know blizzard ripped them off, but they also beat them to the punch.

    The same reason it took 20 years to release a tabletop 40k RPG, rather than wargame, while Warhammer had one in the mid/late 80's.

    40k is too epic for its own good; makes it tough to have a game where players focus on one, supposedly not-expendable, character.

    There's still no real good way around this, other that having all players character-level members of a single race. Which is why I worry about the integrity of a 40k MMO. Would everyone want to play what is, essentially, a pet class?

    Morskittar on
    snm_sig.jpg
  • übergeekübergeek Sector 2814Registered User regular
    edited April 2008
    Archr5 wrote: »
    I can only imagine tyranid quests...

    Q! (click....) NPC: FEAST!!!

    Options to click on text box = FEAST!!! or FEAST!!!

    In game ad - Brought to you by Snickers.

    übergeek on
    camo_sig.png
  • MorskittarMorskittar Lord Warlock Engineer SeattleRegistered User regular
    edited April 2008
    Cough?

    Courtesy of THOR on the WAR thread.

    Morskittar on
    snm_sig.jpg
  • THORTHOR Registered User regular
    edited April 2008
    Morskittar wrote: »
    Cough?

    Courtesy of THOR on the WAR thread.

    Ah why thank you...

    THOR on
    Upp och hoppa Tor, Slå på trumma bror, Det ar danse ut i Valhal i natt.

    By the Fires of Muspelheim!!
  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited April 2008
    Accualt wrote: »
    They better take their time on it.
    I'm quickly becoming a 40k whore and salivate over the idea of a 40k MMO. Personally I hope they don't do a media blast until a year from launch because I don't want to be cock teased around like I have been with WAR.

    Have we even heard what type of MMO this will be for sure? Some people were talking Planetside style FPS but I don't remember hearing official word from the devs. Personally I'd like a fast paced, squad based MMO. I mean 40k battles are suppose to be enormous so it would be nice to represent that by giving you squad members to run around with. Gods & Heroes, which never got released because (it sounds like) the head of the company was up to no good) had squads which increased in size as you leveled up. Combine that with Tabula Rasa style combat and I will buy a lifetime subscription.

    The squad thing was the only new thing Gods & Heroes was doing, and it was actually pretty neat. You could even determine where they stand (putting tanky guys in the front, healers in the back, and they keep that formation as you move), and I liked the Pokemon-esque idea of getting more guys.
    Everything else sucked though. Man what a shitty beta.

    Also, Warhammer 40K MMO can fuck off if I can't play as a Tau.
    Ork is also acceptable.

    MinionOfCthulhu on
    mgssig.jpg1152dt.gif
  • PotUPotU __BANNED USERS regular
    edited April 2008
    Wren wrote: »
    it will be canned half way during development and then picked up by Mythic

    And then it'll be a huge disappointment.

    PotU on
    2mong9u.jpg
  • THORTHOR Registered User regular
    edited April 2008
    Also, Warhammer 40K MMO can fuck off if I can't play as a Tau.
    Ork is also acceptable.

    from http://www.computerandvideogames.com/article.php?id=186373
    "All of the races important to Warhammer 40,000 lore (not to mention the fans) will be represented", creative director Joe Madureira has explained, adding that "We want each and every race to have weight in the game world... and feel distinct."

    Play as your filthy Tau then, and feel the wrath of the Emperor.

    THOR on
    Upp och hoppa Tor, Slå på trumma bror, Det ar danse ut i Valhal i natt.

    By the Fires of Muspelheim!!
  • CouscousCouscous Registered User regular
    edited April 2008
    Can I play as a C'tan or an Old One? They are sort of important to the lore.

    Couscous on
  • MorskittarMorskittar Lord Warlock Engineer SeattleRegistered User regular
    edited April 2008
    I'd play an Inquisitor that exterminates every Guardsman he finds who's encountered, seen, or thought of Chaos. Old school style.

    Inquisitors these days. Buncha pussies.

    Morskittar on
    snm_sig.jpg
  • GoombaGoomba __BANNED USERS regular
    edited April 2008
    Except C'tan are basically gods. I doubt that the emperor is going to be playable but then hey they might go for broke. Or if that doesn't work for you then any Chaos god. And if you're still going to be anal then Eldar gods.

    Goomba on
    [SIGPIC][/SIGPIC]
  • RaslinRaslin Registered User regular
    edited April 2008
    So, definitely an MMORPG as opposed to MMOFPS.

    Colour me quite less excited(though still pretty excited)

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

    3ds friend code: 2981-6032-4118
  • CouscousCouscous Registered User regular
    edited April 2008
    Nah, the Emperor will be a boss in an instanced dungeon.

    Couscous on
  • TheCrumblyCrackerTheCrumblyCracker Registered User regular
    edited April 2008
    Quest Reward: Kill every human inside the Warp.

    TheCrumblyCracker on
  • Lucky CynicLucky Cynic Registered User regular
    edited April 2008
    Old news. Lemme know when screenshots and shit come out.

    But by then we will all be playing Dow2

    Lucky Cynic on
  • MorskittarMorskittar Lord Warlock Engineer SeattleRegistered User regular
    edited April 2008
    LFM i of teror ned 1m lib farseer or etheral

    Morskittar on
    snm_sig.jpg
  • AkiraAkira Registered User regular
    edited April 2008
    Morskittar wrote: »
    LFM i of teror ned 1m lib farseer or etheral

    Not even as a joke.

    Akira on
    akira.gif
  • Lucky CynicLucky Cynic Registered User regular
    edited April 2008
    Akira wrote: »
    Morskittar wrote: »
    LFM i of teror ned 1m lib farseer or etheral

    Not even as a joke.

    How DoI mine for Orkz?

    Lucky Cynic on
  • UtsanomikoUtsanomiko Bros before Does Rollin' in the thlayRegistered User regular
    edited April 2008
    So, maybe ten races and a dozen different Human professions, if they want to keep people from whining.

    As much as I'd prefer if Marines were left out as playable, instead reserved as some kind of expensive 'call down drop pod' tactic for players to bring a squad to the battlefield and gawk at, I think they'd be properly doable as player characters. So long as the developers don't get it in their heads they have to be straight-up 'balanced'. I think a Marine could fairly be much more powerful and resilient than a regular human character as long as their rewards and progressions are scaled consistently; a marine would gain very little from grinding Chaos Cultists or Tau Firewarriors but a Guard squad (or Tank crew) would gain a big reward for killing a single Marine.

    The real issue is balance of numbers; when every ankle-biter is going to only play Marines 9 times out of 10, there needs to be a mechanism for keeping only so many in a PVP battlefield left we're stuck with 10 Guardsmen and 50 Marines every time, and I'm not sure unlocking Marines after clocking in so many hours/levels is they way to go. Assuming it'll even feature substantial PVP.

    At least we have some facts now.

    Utsanomiko on
    hmm.gif
  • MorskittarMorskittar Lord Warlock Engineer SeattleRegistered User regular
    edited April 2008
    Akira wrote: »
    Morskittar wrote: »
    LFM i of teror ned 1m lib farseer or etheral

    Not even as a joke.

    How DoI mine for Orkz?

    WTS 2 pure promethium/3 d-field and see my gauntlets of ultramar on the AH!

    Doing this game without raping the setting (the modern, watered-down one even!) will be an epic feat.

    Morskittar on
    snm_sig.jpg
  • RaslinRaslin Registered User regular
    edited April 2008
    Utsanomiko wrote: »
    So, maybe ten races and a dozen different Human professions, if they want to keep people from whining.

    As much as I'd prefer if Marines were left out as playable, instead reserved as some kind of expensive 'call down drop pod' tactic for players to bring a squad to the battlefield and gawk at, I think they'd be properly doable as player characters. So long as the developers don't get it in their heads they have to be straight-up 'balanced'. I think a Marine could fairly be much more powerful and resilient than a regular human character as long as their rewards and progressions are scaled consistently; a marine would gain very little from grinding Chaos Cultists or Tau Firewarriors but a Guard squad (or Tank crew) would gain a big reward for killing a single Marine.

    The real issue is balance of numbers; when every ankle-biter is going to only play Marines 9 times out of 10, there needs to be a mechanism for keeping only so many in a PVP battlefield left we're stuck with 10 Guardsmen and 50 Marines every time, and I'm not sure unlocking Marines after clocking in so many hours/levels is they way to go. Assuming it'll even feature substantial PVP.

    At least we have some facts now.

    Sounds like WWIIOL and tanks. Pretty easy to start using them, but hard to keep in supply. Tanks also get way, way less points than infantry(like, kill 10x more infantry with a tank and get 1/10th the points grumble grumble)

    Raslin on
    I cant url good so add me on steam anyways steamcommunity.com/id/Raslin

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  • ZephosZephos Climbin in yo ski lifts, snatchin your people up. MichiganRegistered User regular
    edited April 2008
    THOR wrote: »
    Also, Warhammer 40K MMO can fuck off if I can't play as a Tau.
    Ork is also acceptable.

    from http://www.computerandvideogames.com/article.php?id=186373
    "All of the races important to Warhammer 40,000 lore (not to mention the fans) will be represented", creative director Joe Madureira has explained, adding that "We want each and every race to have weight in the game world... and feel distinct."

    Play as your filthy Tau then, and feel the wrath of the Emperor.

    Nothing shall stand in the way of the greater good.... or for that matter my XV-88 Broadside Battlesuit....

    Seriously though, if tau are in, so am I.

    For some reason I take the quote above as "not everything will be playable (at least at first, before an expansion or three) but all the races will be present in the game.) I mean because realistically then, aside from the need for 10 I think it is starting zones, probably up to midlevel then you usher in the more "mixed" zones.... i'm also thinking from a "traditional" MMO standpoint here though. and like everyone is pointing out... were still a long long long way out for this one. so who knows.

    Zephos on
    Xbox One/360: Penguin McCool
  • RaslinRaslin Registered User regular
    edited April 2008
    People think too ideally

    It will be something like IG/Space Marines vs Tau/Eldar vs Orks/Chaos(not fighting side by side, but not fighting eachother). Necrons and Tau will make up a large portion of NPC enemies.

    Raslin on
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    3ds friend code: 2981-6032-4118
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