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THQ working on Warhammer 40k MMO, WoW has peaked, game not due for 2+ years
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Eh, whatever. As long as I get to drink Mountain Dew and eat chips for hours on end while serving the Greater Good I'll be happy.
(Please do not gift. My game bank is already full.)
As long as I can be a KROOT I'll be happy
barring that, the tau are fine I guess
Fixed
3ds friend code: 2981-6032-4118
Edit: Actual article
The combat system will be orientated around cover, suppresive fire and flanking, and firefights will take place on a larger scale than those planned for Warhammer : Age of Reckoning. "The term 'Battleground' takes on an entirely different meaning," Vigil Games General Manager David Adams says, slyly implying they plan to outdo World of Warcraft's largest PvP arenas. Players can (but don't have to) form squads, the basic infantry fighting unit of the tabletop game.
Creative Director Joe Madureira claims that "All of the races important to Warhammer 40,000 lore (not fans) will be represented". Thats extremely encouraging, considering how well loved the oft-omitted Tyranids are by Warhammer fans. "We want each and every race to have weight in the game world," he continues, "and feel distinct."
Players will get to explore alien cities, alien temples, Chaos shrines, deserted battlefields (er. woo?), mysterious ruins, ancient structures, here's the cools one " drifting hulks in space". Space hulks we call those. When it comes to our own character, Vigil are particularly confident - cocky, even. Joe promises "Tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever. Once we begin releasing images, feel free to call me on that." Don't worry, we will.
3ds friend code: 2981-6032-4118
IG Commissar would be awesome to play....execute your own teammates for running....
By the Fires of Muspelheim!!
But I'm still going with SM being the only playable army, at least right now, seeing as they could pretty much do every 'class' with them since do everything.
Fixed that for you.
(Please do not gift. My game bank is already full.)
I can just see it now:
SM 1:"Shit, were losing, get out of here!"
SM 2:"No, wait, dont run, they guy over there is a Commissar! Dont....*PEW PEW*....fuck, why'd he have to run...?"
By the Fires of Muspelheim!!
Actually if I was designing the game (and obviously I'm not) I'd try and limit the number of Space Marines the same way the table top game does: group size limits and point caps to balance things out. Like say a certain quest allows you to field a group with a total value of 300 points. Each Space Marine costs 30 points; each guardsman costs 15. 10 Space Marines could take on the quest, or 20 guardsmen could. Or five space marines and 10 guardsman. Or 15 guardsmen with another 75 points worth of vehicles and heavy equipment. Or....
And every member of the regiment is wielding a plasma gun.
That's why I think squad based (as in each player is a whole squad) is the way to go. The table-top game is already balanced around that. So a SM squad is small but each member is more powerful and an IG squad is large but each member is weaker.
It'd fit well into the "everyone is expendable" theme too. When your guys die, they don't get resurrected, they get replaced. The higher level your squad is, the more prestigious it is and the better the people you can attract.
Special weapons or Commissars or whatever are upgrade for your squad you earn with prestige (which acts like experience).
i mean dark eldar are my tabletop army but even me, a faithful follower of the kabals realizes that the models look like utter shit, and i'm not ready to run around looking retarded just to enslave everyone i come across.
i won't play space marines or chaos because lol lol space marines
i guess eldar wouldn't be bad, being a harlequin would be pretty badass actually
deathjester ftw
But really, a 40k MMO, will need to have some interesting and different features, a cookie-cutter mmo just wont cut the cookie. (thats what WAR is for). It will be interesting to see how they go about this.
By the Fires of Muspelheim!!
After the cock-tease that Tabula Rasa was, I'm totally let down by the fact that they're not going MMOFPS.
They said the exact same stuff and the game turned out very, very "meh". Plus, what, you're going to have lvl 1 - 60 space marines? Newbie bolters as opposed to +245 bolters of greater daemon slaying?
Lame. And gay. Gay and lame.
Planetside would of been the way to go. You keep the same amount of health with "ranks" basically being how much gear you have access to, with even a lvl 1 having a decent shot of killing a lvl 20 in the right situation.
That would have been a better route to go for 40K. Vets get better stuff or, to balance it all, you get 1 heavy weapon and light assault weapon for a 10-man squad you form, giving people an incentive to form clans and squads.
Hell, you even have the place for a planetside-like MMO, Cadia post 13th crusade. Chaos and Imperium fighting over the surface, eldar lurking in the webway.
You could have special events like an Ork WAAAAAAGH comming out of the sky and beating everyone down, or "Hey guys, where did those onyx pyramids come from?"
Waiting for details, but this is a let-down.
Margaret Thatcher
1. No money.
2. No auction houses
3. No "phat l3wt"
Just what your Chapter Armory, 'tech boyz, or Crafters will let you have as a result of how much of a vet you are. Your character is key, not your gear.
Margaret Thatcher
Yeah, that would work. I just hope to god that a year after release they don't have the "Fury of the Golden Throne raid experience" ..."now the great races of the chaos faction can venture into the heart of the Imperium and kill the Immortal Emperor of Man!"
"Ok guys, so after we clear the first 2 rooms, then we have to down Grand Inquisitor ____ and High Commisar_____ then we get to down the Emperor, watch for those psychic adds that power him! Stay off the floor and remember at 25% he uses a mind beam to instakill everyone withing a 100 yard radius! Ready ok gogogogog!"
I shiver just to think about it.
By the Fires of Muspelheim!!
"Wargear" is perfectly fine. I'd personally like to see things like jetpacks, personal drones and the like not be class specific so much as a part of a global rewards system for pvp.
Also there's weapons that are better than other weapons. Like chain swords to daemon hammers. Basically DoW the MMO.
By the Fires of Muspelheim!!
That would not only be gay, that would be Liberache gay.
No....that would cross the line to Tim Curry gay as it's interstellar gay.
I don't know why exactly, but things that make WoW awesome and fun just wouldn't work in other settings.
Margaret Thatcher
By the Fires of Muspelheim!!
I'd rather see a Necromunda game. Start a gang and fight for territory. Perfect.
This would be cool for some people but you know the average player would say "WTF WHERE'S MY HELMET + SWEET GUN" and that'd about be the end of it. As for the playable races thing I'd be happy with just SM if it was done really well, but I wouldn't complain with more options.
Also 'nids + IG should be pet races. Level 1 = you and two riflemen/gaunts, level 30 = you commanding a customizable squad, wherein you select wargear with a points limit.
Oh snap, maybe that'll be the only thing that increases with level - your points cap. That let's you pimp your little guy or get more guys or pimp more guys or etc.
Interesting. So your idea would be like an MMORTS version of World in Conflict with a Warhammer 40k setting?
Smaller scale. Think like DOW, but with only 1 squad. So a group would be an army of varying size. A large group (say 20 people) could be a HUGE fucking army.
You upgrade your squad with new unit types, new special/heavy weapons, things like that.