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i think AQ40 has 2 mail drops that are decent for a hunter (excluding set pieces of course)
BWL, maybe 1 or 2, neither good aside for Resist gear.
ugh, i get depressed thinking about itemization.
The only thing I find lacking is weapon variety. There's plenty of armor pieces, with the ZG set, AQ20 set, mix of BWL and AQ40 gear, Ossirian's Binding, Vek'lors, etc.
The fact that there are maybe 3 ranged weapons that every.single.end-game.hunter.uses makes me angry.
And where are the ranged onHit procs? I'm not talking about that crap on hurricane, I want a 1% onHit ranged stun proc from my bow! :twisted:
And where are the ranged onHit procs? I'm not talking about that crap on hurricane, I want a 1% onHit ranged stun proc from my bow! :twisted:
That whatsitcalled TAQ trinket that essentially gives the proc from bonereaver's edge is freaking awesome. They just need to do that times 10.
Septus on
PSN: Kurahoshi1
0
kaleeditySometimes science is more art than scienceRegistered Userregular
edited August 2006
Mail itemization for hunters is pretty crappy until BRD+.
The scarlet set isn't too hot for hunters. For the most part up to date monkey mail is better
I bitched a lot leveling up my hunter about having primarily greens while my brother leveled a priest that was constantly in all blues -- we instanced together quite a bit. Fortunately got the pvp set, that works nicely.
I mean, the armor and the crit are nice, and I guess stam is never a bad thing, per se, but right now I have +agi from almost every slot on me, and I'd rather use the slot for a stat that helps me when I'm playing my class role, as opposed to when I'm just trying to melee to conserve mana/ammo or finish something off that's in melee range.
[Herod's Shoulder]
196 armor
+6 strength
+15 stam
I guess you could justify it with all the +stam, but eh; I have a leather Cabalist Spaulders of Intellect that both look badass and give me a stat that'll help my DPS -- with my current mana pool, I can only get off about six rotations of Multi-Shot and Arcane Shot, and I can't help but feel that's inadequate.
For a hunter you could also take up tailoring, or commision a tailor and farm recipes off bandits for Tough Scorpid armor. That stuff is loaded with +agi, and drops off all the bandits in tanaris, frequently too. I sold probably 10 full sets of recipes to vendors in 3 levels there on my warlock.
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
For a hunter you could also take up tailoring, or commision a tailor and farm recipes off bandits for Tough Scorpid armor. That stuff is loaded with +agi, and drops off all the bandits in tanaris, frequently too. I sold probably 10 full sets of recipes to vendors in 3 levels there on my warlock.
You vendored those? I just sold one for the leggings I had for a whole 4g.
I just dinged 40 after a fucking marathon session of asinine quests. But it was fucking worth it -- got my [white] ram, got to put on some of the AH mail I set aside, finally got my loyal cat Bestial Wrath, and have officially made my hunter my new main [and am now standing at ~70g total]. A productive night, I'd say. :P
My Int was lower than that. Shit, my attack power is only 780 with Hawk on at 56. Yeah, power leveling over gear-grabbing.
Also, what should I be looking for in a ranged weapon? Just look at top-end damage? My focus is PvP, if that helps.
Anything on melee weapons? I figure two-hander beats dual-wielding based on getting that larger Raptor Strike for the brief melee encounters in PvP. But, enlighten me.
I've been leveling a hunter for the first time, mostly just for fun, and I was wondering about a survival/melee build. I realize that beastmastery with some marksmanship is pretty much considered the way to go, but since everyone calls that "easy mode" I figured I'd skip it. I'm not really looking for the best way to level to 60.
That said, what are the best talents and tactics for survival? I'm thinking on taking all the melee and dodge oriented ones up through LR, then going up beast mastery with a focus on DPS and improved aspect of the monkey. Also, I'm using a high-DPS pet, since I do a lot of the tanking.
Mobile-D on
0
TTODewbackPuts the drawl in ya'llI think I'm in HellRegistered Userregular
edited August 2006
There is no "melee" build. Survival is just leans more towards PvP than Marksmanship does.
If you are leveling a hunter and not letting your pet do most of the tanking you will be leveling slower than you can be. Hunters just simply cant do the same damage Melee as Ranged with any specc.
Right, see. I realize that meleeing isn't as good. I'm okay with that, really. No need to convince me. What I'm wondering is what's the best way to go about it. 2-handers? Dual wield? Go for broke with agility gear? Best talents? etc. etc.
Right, see. I realize that meleeing isn't as good. I'm okay with that, really. No need to convince me. What I'm wondering is what's the best way to go about it. 2-handers? Dual wield? Go for broke with agility gear? Best talents? etc. etc.
I treat my melee weapon like a mage's staff -- I just carry it around for stats, 90% of the time. But during that 10% of playtime, where I'm either finishing something off, or trying to preserve ammo/mana, I'm often surprised that I'm getting Raptor Strike crits of ~300, at level 41 -- and not just the damage, but the regularity of the crits, when I'm only at around 5% chance to crit melee. This is with a 3.00 two-handed axe.
As for actual "melee hunter" talents... I'd just say go for the +dodge from Imp Aspect of the Monkey [you'll have about 1/4th chance to dodge with it turned on, if you focus on agility gear], and the +parry talent in the Survival tree ASAP. Other than that... I got nothin'.
Right, see. I realize that meleeing isn't as good. I'm okay with that, really. No need to convince me. What I'm wondering is what's the best way to go about it. 2-handers? Dual wield? Go for broke with agility gear? Best talents? etc. etc.
Two Simple Rules for Dating My Daughter's Hunter:
PvE: view your melee weapons as big rings, that is, disregard everything but the stats they convey. If you're raiding and that Big Ugly gets close to you you're dead anyway most likely so sacrifice top end melee damage for ranged modifiers. Two Bone Slicing Hatchets should do the trick (each with +15 agil enchants obviously).
PvP: you will inevitably get into melee range while PvPing so it's best to have a big fat damage weapon. This is so that if you need to lay down some smack against that mage with 15% health it's a 1 shot and not you on the corpse run. That said, stats stats stats. Ice Barbed Spear is a wonderful weapon for PvP with big damage and really nice stats. Barbarous Blade, Destroyer of Worlds, Vendorstrike (i kid) are wicked pvp weapons obviously.
KinetiK on
Things are more like they are now than they ever have been before.
What do you guys use for your UI's? Im super new to wow and have a lvl 37 hunter looking to at getting into pvp. Quite frankly i dont even know where to begin.
Also, whats the best spec for leveling up. I dont expect ill pvp much till lvl 60, but until then i would like the best leveling spec i can get. Thanks for the help.
What do you guys use for your UI's? Im super new to wow and have a lvl 37 hunter looking to at getting into pvp. Quite frankly i dont even know where to begin.
Also, whats the best spec for leveling up. I dont expect ill pvp much till lvl 60, but until then i would like the best leveling spec i can get. Thanks for the help.
Beast Mastery to level. It's disgustingly easy to level as BM.
What do you guys use for your UI's? Im super new to wow and have a lvl 37 hunter looking to at getting into pvp. Quite frankly i dont even know where to begin.
Nurfed UI: I use Nurfed for unitframes and actionbars. It's really up to you though. Use discord, use flexbar, whatever floats your boat. Experiment.
Auctioneer: I use Auctioneer, as well as its companions Informant, Stubby, EnhTooltip, and Enchantrix. You should be using all of them just to function as a useful member of society, except enchantrix which is only really useful if you disenchant. Auctioneer maintains a database of auction house prices and allows you to see them when you mouseover any item, and informant does the same thing except instead of prices it's everything you'd ever want to know about anything.
RangeHelp: RangeHelp is awesome, and here's why. It adds a little button that tells you if something is out of range, in range, in your deadzone, or in melee. And it assigns a page of your hotbutton bank to a certain state. In combination with Nurfed or whatever other actionbar mod, you can have however many buttons you need on one page, each assigned to a certain range state.
So, like, you can have wing clip and all your other lovely melee stuff in the melee one, your ranged stuff in the ranged one, and so on, and it'll automatically switch for you. You can also assign keybinds that change for each state, which is really cool. You can have like q assigned to aspect of the hawk when you're in range and aspect of the monkey when you're in melee range.
These are neat. Aspect menu places a button on your minimap that lets you click on it and switch between your aspects, and tracking does the same thing for your different kinds of tracks. I use these to access the less common aspects and tracks, or if I just feel like clicking on something, and use macros to switch between like cheetah, monkey, and hawk and to just keep humanoid up. Ammowarning just lets you know when you're getting low on ammo, so you can buy more.
Sorren's Hunter Timers: This rocks too. This will give you a) a casting bar for aimed shot, and b) a little bank of bars that pop up when you cast shit, to show you (among other things) how long is left on your traps, stings, and concussive shot. It also lets you know where you are between autoshots, which is really useful. Yeah, you should get this.
Feed Pet Button: This isn't exactly complex, but whatever. It gives you a button that, on click, feeds your pet a kind of food you've designated ahead of time.
Antidaze: This just breaks cheetah when you get hit so you don't keep getting dazed over and over again.
Fizzwidget's Hunter Helper: This just puts, inside the tooltip, what abilities any animal you can tame has, and it's green if you need to lrn2pettamenub.
Scrolling Combat Text: Hey, this is SCT. It pops shit up over your head. Blizzard's sucks.
Titan Panel: This gives you a little panel.. thing. It's really useful. Yep.
TipBuddy: This stickies the tooltips to your cursor when you pass it over stuff. It's really useful, but my girlfriend hates it, so it's kinda up to you.
I did those from memory, so I probably left out something important, but there you go. The more used to your UI you get, and the more keybindings you use, the less and less actual visible UI bars you'll need. Just for future reference. I hid all my actionbars, but I'm cool like that. The only thing really missing is some kind of smartpet mod to manage pet control and abilities, but I haven't found one that's really decent or anything yet, they all seem to just half-work compared to the original smartpet.
yeah, meleeing as a hunter is really just gimping yourself.
I pvp'd with a hunter friend of mine all the way up to high warlord (he got HWL, anyway,) and there was recently a poll of who was the best "X" class on our server forums.
He scored three votes for best warrior.
At any rate, don't neglect your melee skills. I destroy hunters with impunity that don't know how to switch to a two hander and mash raptor strike when a clothy gets into their deadzone.
yeah, meleeing as a hunter is really just gimping yourself.
I pvp'd with a hunter friend of mine all the way up to high warlord (he got HWL, anyway,) and there was recently a poll of who was the best "X" class on our server forums.
He scored three votes for best warrior.
At any rate, don't neglect your melee skills. I destroy hunters with impunity that don't know how to switch to a two hander and mash raptor strike when a clothy gets into their deadzone.
I've been considering going dual-wield, just to see what the hubbub is all about. I mean, there just seem to be so many hunters out there with either two swords, or a sword in the dagger. I am, however, a little concerned that I won't be getting the same kinda Raptor Strikes that I'm accustomed to -- between 150 and 190, with a 32dps 2H axe.
Dual wielding is for raiding. You want to PvP or run around in the world, you better have a two hander, or enjoy missing and doing shit for raptor strikes.
I pvp just fine DW'ing and had a big ass 2hander (a few actually the hardest hitting for raptor strikes was the ZG halberd.. then some other dungeon blues as well) and if a caster gets in a my deadzone it's generally a non-issue, if a rogue/warrior gets in my deadzone, if my tricks don't work. Raptor strike isn't going to do shit for me, cause I'm still dead.
I've actually taken raptor strike off my toolbar... now if it's in melee range it's wingclip spam till proc. Or Wingclip/warstomp
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
You know you can tie Raptor Strike to your Wing Clip in a macro and it doesn't affect global cooldown, right?
Lok, Barb, and the nigh unattainable Eye of Nerub are choice PvP two-handers.
Barbarous Blade isn't bad either.
There's nothing more satisfying than having a mage run up to you to CoC/Frost nova you and striking him for 900-1100.
I've used that one too. I just fucking hate 2handers, and the ZG halberd had the largest RS crits that I'd gotten (around 1500 rare I believe, 1100 alot) Just wasn't worth the fucking mana, or tiem to sit around waiting for those big htis, when i could just as easily spam get our of range, take no damage, and get 1200 multishot crits, get a serpent sting, some auto shots, and arcane shot off on them.
Not many mages I pvp against actually go for my dead zone, and warlocks are just too cocky to care about it.
Also I don't like multiuse macro's. I'll use one that that the main target to a group (Pug) when I'm puller, because the big red fucking arrow isn't a big enough clue. And oen that does hunters mark / pet attack or shadowbolt / pet attack on my hunter/lock respectively. Other than that I don't have any macro's 'cept /assist MANameHere
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
So you don't like macros and you don't like two handers just out of personal preference. OK.
Pretty much, yes. I also don't use any add-ons. I just like the default UI, and most of my buttons are still set to how they were when WoW was first loaded on my computer. I tend to just want to play the game, rather than fuck around with controls and such. Not just wow, most games (other than invert y axis, that is a must in FPS)
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
I've used that one too. I just fucking hate 2handers, and the ZG halberd had the largest RS crits that I'd gotten (around 1500 rare I believe, 1100 alot) Just wasn't worth the fucking mana...
I've used that one too. I just fucking hate 2handers, and the ZG halberd had the largest RS crits that I'd gotten (around 1500 rare I believe, 1100 alot) Just wasn't worth the fucking mana...
That's what I was responding too.
Oh I just skimmed that part. Fair enough. Then again, he was using the ZG Halberd
What Rorus typed is what I used. It's a very simple macro :winky:
Posts
Raging Berserker's Helm and Herod's shoulder are great. Infernal Trickster leggings a little later on, too.
i think AQ40 has 2 mail drops that are decent for a hunter (excluding set pieces of course)
BWL, maybe 1 or 2, neither good aside for Resist gear.
ugh, i get depressed thinking about itemization.
The only thing I find lacking is weapon variety. There's plenty of armor pieces, with the ZG set, AQ20 set, mix of BWL and AQ40 gear, Ossirian's Binding, Vek'lors, etc.
The fact that there are maybe 3 ranged weapons that every.single.end-game.hunter.uses makes me angry.
And where are the ranged onHit procs? I'm not talking about that crap on hurricane, I want a 1% onHit ranged stun proc from my bow! :twisted:
That whatsitcalled TAQ trinket that essentially gives the proc from bonereaver's edge is freaking awesome. They just need to do that times 10.
The scarlet set isn't too hot for hunters. For the most part up to date monkey mail is better
I bitched a lot leveling up my hunter about having primarily greens while my brother leveled a priest that was constantly in all blues -- we instanced together quite a bit. Fortunately got the pvp set, that works nicely.
[Raging Berserker's Helm]
213 armor
+8 stam
+13 strength
+1% crit
I mean, the armor and the crit are nice, and I guess stam is never a bad thing, per se, but right now I have +agi from almost every slot on me, and I'd rather use the slot for a stat that helps me when I'm playing my class role, as opposed to when I'm just trying to melee to conserve mana/ammo or finish something off that's in melee range.
[Herod's Shoulder]
196 armor
+6 strength
+15 stam
I guess you could justify it with all the +stam, but eh; I have a leather Cabalist Spaulders of Intellect that both look badass and give me a stat that'll help my DPS -- with my current mana pool, I can only get off about six rotations of Multi-Shot and Arcane Shot, and I can't help but feel that's inadequate.
The helm is great for the crit, but the shoulders can be easily replaced with the leather ones from RFD. Same stam, some agi, and lower armor.
You vendored those? I just sold one for the leggings I had for a whole 4g.
That's what my hunter looks like, at level 41. Izzat about right? Should I be trying to go for more int in my diet?
Also, what should I be looking for in a ranged weapon? Just look at top-end damage? My focus is PvP, if that helps.
Anything on melee weapons? I figure two-hander beats dual-wielding based on getting that larger Raptor Strike for the brief melee encounters in PvP. But, enlighten me.
That said, what are the best talents and tactics for survival? I'm thinking on taking all the melee and dodge oriented ones up through LR, then going up beast mastery with a focus on DPS and improved aspect of the monkey. Also, I'm using a high-DPS pet, since I do a lot of the tanking.
I treat my melee weapon like a mage's staff -- I just carry it around for stats, 90% of the time. But during that 10% of playtime, where I'm either finishing something off, or trying to preserve ammo/mana, I'm often surprised that I'm getting Raptor Strike crits of ~300, at level 41 -- and not just the damage, but the regularity of the crits, when I'm only at around 5% chance to crit melee. This is with a 3.00 two-handed axe.
As for actual "melee hunter" talents... I'd just say go for the +dodge from Imp Aspect of the Monkey [you'll have about 1/4th chance to dodge with it turned on, if you focus on agility gear], and the +parry talent in the Survival tree ASAP. Other than that... I got nothin'.
Two Simple Rules for Dating My Daughter's Hunter:
PvE: view your melee weapons as big rings, that is, disregard everything but the stats they convey. If you're raiding and that Big Ugly gets close to you you're dead anyway most likely so sacrifice top end melee damage for ranged modifiers. Two Bone Slicing Hatchets should do the trick (each with +15 agil enchants obviously).
PvP: you will inevitably get into melee range while PvPing so it's best to have a big fat damage weapon. This is so that if you need to lay down some smack against that mage with 15% health it's a 1 shot and not you on the corpse run. That said, stats stats stats. Ice Barbed Spear is a wonderful weapon for PvP with big damage and really nice stats. Barbarous Blade, Destroyer of Worlds, Vendorstrike (i kid) are wicked pvp weapons obviously.
Also, whats the best spec for leveling up. I dont expect ill pvp much till lvl 60, but until then i would like the best leveling spec i can get. Thanks for the help.
Beast Mastery to level. It's disgustingly easy to level as BM.
Nurfed UI: I use Nurfed for unitframes and actionbars. It's really up to you though. Use discord, use flexbar, whatever floats your boat. Experiment.
Auctioneer: I use Auctioneer, as well as its companions Informant, Stubby, EnhTooltip, and Enchantrix. You should be using all of them just to function as a useful member of society, except enchantrix which is only really useful if you disenchant. Auctioneer maintains a database of auction house prices and allows you to see them when you mouseover any item, and informant does the same thing except instead of prices it's everything you'd ever want to know about anything.
RangeHelp: RangeHelp is awesome, and here's why. It adds a little button that tells you if something is out of range, in range, in your deadzone, or in melee. And it assigns a page of your hotbutton bank to a certain state. In combination with Nurfed or whatever other actionbar mod, you can have however many buttons you need on one page, each assigned to a certain range state.
So, like, you can have wing clip and all your other lovely melee stuff in the melee one, your ranged stuff in the ranged one, and so on, and it'll automatically switch for you. You can also assign keybinds that change for each state, which is really cool. You can have like q assigned to aspect of the hawk when you're in range and aspect of the monkey when you're in melee range.
bc_aspectmenu
bc_trackingmenu
bc_ammowarning
These are neat. Aspect menu places a button on your minimap that lets you click on it and switch between your aspects, and tracking does the same thing for your different kinds of tracks. I use these to access the less common aspects and tracks, or if I just feel like clicking on something, and use macros to switch between like cheetah, monkey, and hawk and to just keep humanoid up. Ammowarning just lets you know when you're getting low on ammo, so you can buy more.
Sorren's Hunter Timers: This rocks too. This will give you a) a casting bar for aimed shot, and b) a little bank of bars that pop up when you cast shit, to show you (among other things) how long is left on your traps, stings, and concussive shot. It also lets you know where you are between autoshots, which is really useful. Yeah, you should get this.
Feed Pet Button: This isn't exactly complex, but whatever. It gives you a button that, on click, feeds your pet a kind of food you've designated ahead of time.
Antidaze: This just breaks cheetah when you get hit so you don't keep getting dazed over and over again.
Fizzwidget's Hunter Helper: This just puts, inside the tooltip, what abilities any animal you can tame has, and it's green if you need to lrn2pettamenub.
Scrolling Combat Text: Hey, this is SCT. It pops shit up over your head. Blizzard's sucks.
Titan Panel: This gives you a little panel.. thing. It's really useful. Yep.
TipBuddy: This stickies the tooltips to your cursor when you pass it over stuff. It's really useful, but my girlfriend hates it, so it's kinda up to you.
I did those from memory, so I probably left out something important, but there you go. The more used to your UI you get, and the more keybindings you use, the less and less actual visible UI bars you'll need. Just for future reference. I hid all my actionbars, but I'm cool like that. The only thing really missing is some kind of smartpet mod to manage pet control and abilities, but I haven't found one that's really decent or anything yet, they all seem to just half-work compared to the original smartpet.
I pvp'd with a hunter friend of mine all the way up to high warlord (he got HWL, anyway,) and there was recently a poll of who was the best "X" class on our server forums.
He scored three votes for best warrior.
At any rate, don't neglect your melee skills. I destroy hunters with impunity that don't know how to switch to a two hander and mash raptor strike when a clothy gets into their deadzone.
I've been considering going dual-wield, just to see what the hubbub is all about. I mean, there just seem to be so many hunters out there with either two swords, or a sword in the dagger. I am, however, a little concerned that I won't be getting the same kinda Raptor Strikes that I'm accustomed to -- between 150 and 190, with a 32dps 2H axe.
I've actually taken raptor strike off my toolbar... now if it's in melee range it's wingclip spam till proc. Or Wingclip/warstomp
You know you can tie Raptor Strike to your Wing Clip in a macro and it doesn't affect global cooldown, right?
Lok, Barb, and the nigh unattainable Eye of Nerub are choice PvP two-handers.
Barbarous Blade isn't bad either.
There's nothing more satisfying than having a mage run up to you to CoC/Frost nova you and striking him for 900-1100.
I've used that one too. I just fucking hate 2handers, and the ZG halberd had the largest RS crits that I'd gotten (around 1500 rare I believe, 1100 alot) Just wasn't worth the fucking mana, or tiem to sit around waiting for those big htis, when i could just as easily spam get our of range, take no damage, and get 1200 multishot crits, get a serpent sting, some auto shots, and arcane shot off on them.
Not many mages I pvp against actually go for my dead zone, and warlocks are just too cocky to care about it.
Also I don't like multiuse macro's. I'll use one that that the main target to a group (Pug) when I'm puller, because the big red fucking arrow isn't a big enough clue. And oen that does hunters mark / pet attack or shadowbolt / pet attack on my hunter/lock respectively. Other than that I don't have any macro's 'cept /assist MANameHere
Pretty much, yes. I also don't use any add-ons. I just like the default UI, and most of my buttons are still set to how they were when WoW was first loaded on my computer. I tend to just want to play the game, rather than fuck around with controls and such. Not just wow, most games (other than invert y axis, that is a must in FPS)
That's what I was responding too.
/cast Wing Clip(Rank Y)
That should work, as Raptor Strike is a on-next-hit move and won't trigger a global cooldown.
What Rorus typed is what I used. It's a very simple macro :winky:
I will repay you in the only way I know how.
[spoiler:0d77abaf99]Rape-dollars, of course.[/spoiler:0d77abaf99]