[strike]Here's my start on my Warlock, I have a better sheet saved in an actual spreadsheet, I'm just having trouble outputting to something readable.[/strike]
Er...nevermind, wouldn't output correctly. Character is pretty much done I think, I'll try and repost his stat's tomorrow.
Okay, here's a 'work in progress' draft of my character.
Graysen has been acting as something of a hands-on consultant for a variety of endeavors, shady and otherwise. Not quite as involved in underground elements as one might expect of a rogue (unless they involve actually being underground), he's mostly just looking to make some gold and see the world at large.
Graysen Sterling, Halfling Rogue Init +3 HP 22/22 Bloodied 11 Healing Surge 5 (0 used /6) AC 15 Fort 12 Reflex 15 Will 13 Speed 6 Str 14 (+2) Con 10 (+0) Dex 16 (+3) Int 10 (+0) Wis 14 (+2) Cha 16 (+3)
At Will attacks
Sly Flourish (At Will)
At-Will * Martial, Weapon
Standard Action Melee or Ranged Weapon
Requirement: Light Blade, Crossbow or Sling
Target: One Creature
Attack: +7 vs AC or +5 vs AC
Hit: 1d4+6 damage or 1d8+6 damage
Piercing Strike (At Will)
At-Will * Martial, Weapon
Standard Action Melee Weapon
Requirement: Light Blade
Target: One Creature
Attack: +7 vs Reflex
Hit: 1d4+3 damage.
Encounter Powers:
Second Chance (Encounter)
Encounter
Immediate Interrupt Personal
Effect: when an attack hits you, force an enemy to roll the attack again. The enemy uses the second roll, even if it's lower.
Positioning Strike (Encounter)
Encounter * Martial, Weapon
Standard Action Melee Weapon
Requirement: light blade
Target: One creature
Attack: +7 vs Will
Hit: 1d4+3 damage, slide the target 3 squares
Daily Power
Easy Target (Daily)
Daily * Martial, Weapon
Standard Action Melee or Ranged Weapon
Requirement: Crossbow, light blade or Sling
Target: One creature
Attack: +7 or +5 vs AC
Hit: 2d4+3 or 2d8+3 damage, and the target is slowed and grants combat advantage to you (save ends both).
Miss: Half damage, and the target grants combat advantage to you until the end of your next turn.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
edited June 2008
I'm too lazy to look it up, Halflings get 2 enc powers at level 1?
And are you an Artful Dodger or a Brutal Scoundrel?
Ok...so here's my character. He's modeled after something of a smarmy, condescending, and brooding individual. Think...pompous British..hence the last name...also one of my more favored ales.
Cyrus Boddington
Half-Elf Warlock, Scourge Build, Infernal Pact.
HP:32, Bloodied: 16
Strength: 10
Constitution: 20
Dexterity: 10
Intelligence: 12
Charisma: 14
AC: 14
Fort.: 15
Ref.: 12
Willpower: 13
Spells:
Hellish Rebuke:
At-Will - Arcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Reflex
Hit: 1d6 + Constitution modifier fire damage. If you take
damage before the end of your next turn, the target takes
an extra 1d6 + Constitution modifier fire damage.
Eldritch Blast:
At-Will - Arcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: Charisma or Constitution vs. Reflex
Hit: 1d10 + Charisma or Constitution modifier damage.
Special: At 1st level. you determine whether you use Charisma
or Constitution to attack with this power. Once you
make that choice, you can’t change it later.
This power counts as a ranged basic attack. When a
power allows you to make a ranged basic attack, you can
use this power.
Sacred Flame:
At-Will - Divine, Implement, Radiant (Cleric Power, technically I think this becomes an Encounter power)
Standard Action Ranged 5
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d6 + Wisdom modifier radiant damage, and one ally
you can see chooses either to gain temporary hit points
equal to your Charisma modifier + one-half your level or
to make a saving throw.
Vampiric Embrace:
Encounter - Arcane, Implement, Necrotic
Standard Action Ranged 5
Target: One creature
Attack: Constitution vs. Will
Hit: 2d8 + Constitution modifier necrotic damage, and you
gain 5 temporary hit points.
Infernal Pact: You gain temporary hit points equal to 5 +
your Intelligence modifier.
Flames of Phlegethos:
Daily - Arcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Reflex
Hit: 3d10 + Constitution modifier fire damage.
Effect: The target takes ongoing 5 fire damage (save ends).
Equipment:
Club
Sling
Leather Armor
Light Shield
Adventurer's Kit
Rod (Implement)
(62 gp total)
Dark_Side on
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Goose!That's me, honeyShow me the way home, honeyRegistered Userregular
I'm not sure I like how it tracks every single little edit I do to a sheet (it seems excessive), I really like myth weavers for having an online character sheet.
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
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Mojo_JojoWe are only now beginning to understand the full power and ramifications of sexual intercourseRegistered Userregular
edited June 2008
I just wanted to mention that the game idea inspired me for a game of my own. Cheers Goose! I won't link to my recruitment ad as that would make me a dirty whore, but if you do come across another game where the setting involves a desert and a rain ritual requiring fresh rainwater than know that I do it as a homage
Mojo_Jojo on
Homogeneous distribution of your varieties of amuse-gueule
I'm not sure I like how it tracks every single little edit I do to a sheet (it seems excessive), I really like myth weavers for having an online character sheet.
It only edits when you hit enter - you can just click around and save it all at once.
It'd be really nice if it used JSON, so it never had to do that. I'm working on a browser-based statblock author right now, when its done I might tackle a character sheet.
If someone else drops or another spot otherwise opens up, let me know. I've been putting a Human Ranger (dual wield) but if that doesn't fit the party balance I'm open to other classes/races (Paladin, Cleric, Mage especially)
If someone else drops or another spot otherwise opens up, let me know. I've been putting a Human Ranger (dual wield) but if that doesn't fit the party balance I'm open to other classes/races (Paladin, Cleric, Mage especially)
So, really, you're happy to fill at least one spot in any of the four roles. *L*
If someone else drops or another spot otherwise opens up, let me know. I've been putting a Human Ranger (dual wield) but if that doesn't fit the party balance I'm open to other classes/races (Paladin, Cleric, Mage especially)
So, really, you're happy to fill at least one spot in any of the four roles. *L*
Yes but not waterboy or halfling shield.
I mentioned those specifically since warlord, warlock and rogue don't appeal to me at all right now and I'd rather paladin than fighter. Latecomers have to be at least a bit flexible.
If someone else drops or another spot otherwise opens up, let me know. I've been putting a Human Ranger (dual wield) but if that doesn't fit the party balance I'm open to other classes/races (Paladin, Cleric, Mage especially)
So, really, you're happy to fill at least one spot in any of the four roles. *L*
Yes but not waterboy or halfling shield.
I mentioned those specifically since warlord, warlock and rogue don't appeal to me at all right now and I'd rather paladin than fighter. Latecomers have to be at least a bit flexible.
Okay, fine, not a halfling shield. how about walking spell components?
If someone else drops or another spot otherwise opens up, let me know. I've been putting a Human Ranger (dual wield) but if that doesn't fit the party balance I'm open to other classes/races (Paladin, Cleric, Mage especially)
So, really, you're happy to fill at least one spot in any of the four roles. *L*
Yes but not waterboy or halfling shield.
I mentioned those specifically since warlord, warlock and rogue don't appeal to me at all right now and I'd rather paladin than fighter. Latecomers have to be at least a bit flexible.
Okay, fine, not a halfling shield. how about walking spell components?
Shaggy mac Pussooze had been right all along. His father had tried to insist he take a yearly bath, or cut his hair once, or not grow foot long nails or have someone look at the festering sores that covered his back and shoulders. But if he had, would he be off on an adventure "assisting" a powerful-ish mage cast slightly more powerful spells using only the skin off his own nose? Soon the party might allow him to camp within shouting distance and one day... maybe even allow him to follow them into town....
You guys got plenty of healing if he plays Cleric. The Warlord'll help, too. Plus there's second winds and such.
You'll be alright.
[strike]Alright, I'll Pally up. Hopefully better control means less damage taken by everyone overall.
And remember kids, its a DC15 heal check to let another character spend their second wind! Useful for downed people.
INNS - Yeah, I was playing warlord, but the more I look at the paladin the more I want to play one. I'll keep the warlord sheet around in case he doesn't show up.[/strike]
I think I just got a pally slot in another game, and I do like my warlord build, so I'll stick with Yurathis.
They choose two for every "daily" slot, then they have to choose 1 per slot to prepare each day.
The same thing for Utility spells.
That's cool. I never knew that.
I actually didn't either, I missed that bit in the rulebook the first time. It was pointed out in the main D&D thread. It's in the Wizard class description, under the "Spellbook". Should I ever retrain a spell in my spellbook, the one I've got vanishes and is immediately replaced by the new one.
Ok, went with human instead of Half Elf and changed my backstory. Story is on the sheet down at the bottom. Bare bones but hey, you didn't grow up with him, you shouldn't know his entire history.
Posts
Er...nevermind, wouldn't output correctly. Character is pretty much done I think, I'll try and repost his stat's tomorrow.
Graysen has been acting as something of a hands-on consultant for a variety of endeavors, shady and otherwise. Not quite as involved in underground elements as one might expect of a rogue (unless they involve actually being underground), he's mostly just looking to make some gold and see the world at large.
Init +3 HP 22/22 Bloodied 11 Healing Surge 5 (0 used /6)
AC 15 Fort 12 Reflex 15 Will 13 Speed 6
Str 14 (+2) Con 10 (+0) Dex 16 (+3) Int 10 (+0) Wis 14 (+2) Cha 16 (+3)
At Will attacks
At-Will * Martial, Weapon
Standard Action Melee or Ranged Weapon
Requirement: Light Blade, Crossbow or Sling
Target: One Creature
Attack: +7 vs AC or +5 vs AC
Hit: 1d4+6 damage or 1d8+6 damage
Piercing Strike (At Will)
At-Will * Martial, Weapon
Standard Action Melee Weapon
Requirement: Light Blade
Target: One Creature
Attack: +7 vs Reflex
Hit: 1d4+3 damage.
Encounter Powers:
Encounter
Immediate Interrupt Personal
Effect: when an attack hits you, force an enemy to roll the attack again. The enemy uses the second roll, even if it's lower.
Positioning Strike (Encounter)
Encounter * Martial, Weapon
Standard Action Melee Weapon
Requirement: light blade
Target: One creature
Attack: +7 vs Will
Hit: 1d4+3 damage, slide the target 3 squares
Daily Power
Daily * Martial, Weapon
Standard Action Melee or Ranged Weapon
Requirement: Crossbow, light blade or Sling
Target: One creature
Attack: +7 or +5 vs AC
Hit: 2d4+3 or 2d8+3 damage, and the target is slowed and grants combat advantage to you (save ends both).
Miss: Half damage, and the target grants combat advantage to you until the end of your next turn.
And are you an Artful Dodger or a Brutal Scoundrel?
And Legion if my setting allowed for robots, I would be all for it. I hope we get KOTOR 3 since we're getting Diablo 3.
Half-Elf Warlock, Scourge Build, Infernal Pact.
HP:32, Bloodied: 16
Spells:
At-Will - Arcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Reflex
Hit: 1d6 + Constitution modifier fire damage. If you take
damage before the end of your next turn, the target takes
an extra 1d6 + Constitution modifier fire damage.
Eldritch Blast:
At-Will - Arcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: Charisma or Constitution vs. Reflex
Hit: 1d10 + Charisma or Constitution modifier damage.
Special: At 1st level. you determine whether you use Charisma
or Constitution to attack with this power. Once you
make that choice, you can’t change it later.
This power counts as a ranged basic attack. When a
power allows you to make a ranged basic attack, you can
use this power.
Sacred Flame:
At-Will - Divine, Implement, Radiant (Cleric Power, technically I think this becomes an Encounter power)
Standard Action Ranged 5
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d6 + Wisdom modifier radiant damage, and one ally
you can see chooses either to gain temporary hit points
equal to your Charisma modifier + one-half your level or
to make a saving throw.
Vampiric Embrace:
Encounter - Arcane, Implement, Necrotic
Standard Action Ranged 5
Target: One creature
Attack: Constitution vs. Will
Hit: 2d8 + Constitution modifier necrotic damage, and you
gain 5 temporary hit points.
Infernal Pact: You gain temporary hit points equal to 5 +
your Intelligence modifier.
Flames of Phlegethos:
Daily - Arcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Reflex
Hit: 3d10 + Constitution modifier fire damage.
Effect: The target takes ongoing 5 fire damage (save ends).
Equipment:
Sling
Leather Armor
Light Shield
Adventurer's Kit
Rod (Implement)
(62 gp total)
It only edits when you hit enter - you can just click around and save it all at once.
It'd be really nice if it used JSON, so it never had to do that. I'm working on a browser-based statblock author right now, when its done I might tackle a character sheet.
QEDMF xbl: PantsB G+
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
So, really, you're happy to fill at least one spot in any of the four roles. *L*
Yes but not waterboy or halfling shield.
I mentioned those specifically since warlord, warlock and rogue don't appeal to me at all right now and I'd rather paladin than fighter. Latecomers have to be at least a bit flexible.
QEDMF xbl: PantsB G+
We do it from behind.
Okay, fine, not a halfling shield. how about walking spell components?
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
Shaggy mac Pussooze had been right all along. His father had tried to insist he take a yearly bath, or cut his hair once, or not grow foot long nails or have someone look at the festering sores that covered his back and shoulders. But if he had, would he be off on an adventure "assisting" a powerful-ish mage cast slightly more powerful spells using only the skin off his own nose? Soon the party might allow him to camp within shouting distance and one day... maybe even allow him to follow them into town....
QEDMF xbl: PantsB G+
So I have Krata, Forar, Legion, Darkside, and INNS in hand (so to speak), with Talonious' on the way. You guys are great
So, next we'll be needing tokens for all you lads. Use the token tool and make yourself a token and bring it to the game, eh?
They choose two for every "daily" slot, then they have to choose 1 per slot to prepare each day.
The same thing for Utility spells.
That's cool. I never knew that.
Done and done. I didn't even notice that little field there.
Will do.
I'm looking forward to getting up in levels so I can see how this hybrid build is going to work out.
Yeah, I know, bad habits die hard, but I just feel better with one around.
Especially when I decided "Y'know, having a higher Wis would be great for skills, and it's only 4 hp lost... okay, and 2 healing surges..."
Basically I figure my scrawny butt may get kicked pretty regularly.
OK, well yeah - I'd really like to play a Paladin, but I can do the whole Warlord thing if we think we need more healing.
The more big things in heavy armour to protect us less resiliant types, the better!
You'll be alright.
i thought you were playing a warlord, do we need a bunch of tanks, etc, etc
[strike]Alright, I'll Pally up. Hopefully better control means less damage taken by everyone overall.
And remember kids, its a DC15 heal check to let another character spend their second wind! Useful for downed people.
INNS - Yeah, I was playing warlord, but the more I look at the paladin the more I want to play one. I'll keep the warlord sheet around in case he doesn't show up.[/strike]
I think I just got a pally slot in another game, and I do like my warlord build, so I'll stick with Yurathis.
I actually didn't either, I missed that bit in the rulebook the first time. It was pointed out in the main D&D thread. It's in the Wizard class description, under the "Spellbook". Should I ever retrain a spell in my spellbook, the one I've got vanishes and is immediately replaced by the new one.
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
Ok, went with human instead of Half Elf and changed my backstory. Story is on the sheet down at the bottom. Bare bones but hey, you didn't grow up with him, you shouldn't know his entire history.
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan
YOU don't even know his entire history!
... I can't back that up.
Steam - Talon Valdez :Blizz - Talonious#1860 : Xbox Live & LoL - Talonious Monk @TaloniousMonk Hail Satan