Yeah, try it at 35 ish without drinking every few mobs Although my gears is almost all greens so...
Enhance is definitely the way to go pre-60. In Outland the first like... 4 levels worth of quests is mostly Ele gear and there are absolutley NO Enhance weapons unless you count fist of reckoning which is BoE and expensive, and then there's a 2.8 speed mace in Zangarmarsh for a quest as well. So that's why I switched to Elemental.
I leveled Enhance all the way to 70. I liked it a lot. Fist of Reckoning were only about 40g on my server, picked up 2 of them. Then I swtiched to the creepjacker. Now I'm all resto, no more dps for me =/.
Now that I've got four pieces of elemental shaman arena gear, soloing is the easiest thing ever. Having 70% pushback protection on lightning bolts is great, and the changes they've made to water shield make it so I hardly have to drink anymore. Elemental's a blast at 70, or really anytime post 60 with the right gear. Before that there's just not enough caster stats to make it worthwhile.
So, what are some good leveling specs for Shaman? Considering I just rolled one on a PvP server, and I'll be doing most of my leveling with my friend, so I'll have a Warlock at my side.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
So, what are some good leveling specs for Shaman? Considering I just rolled one on a PvP server, and I'll be doing most of my leveling with my friend, so I'll have a Warlock at my side.
Enhancement and Elemental seem to be fairly equal.
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reVerseAttack and Dethrone GodRegistered Userregular
edited January 2008
Enhancement is slightly better because there's more gear to support it and you have slightly less downtime.
So I'm enjoying my enhancement quite a bit. [Herein I expound on gear and DPS meters while my penis grows larger.] But anyway, I want to see some of your UIs. I have a nice one set up for myself but I can't help but feel that I'm missing something. I'm using Pitbull for my frame and the enemy frame right now and grid for every sort of party frame, but I'll probably end up replacing Pitbull with some sort of HUD. I'll get some shots up later if I can help it.
Yeah, I was leaning towards Enhancement anyways because I imagine Improved Ghost Wolf comes in handy on a PvP server... Unless its a rogue, then I'm fucked anyways.
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited January 2008
I'm starting a bright, shiny new Draino Shaman, would somebody mind linking to what is generally considered the best Enhancement spec for leveling pre-Outland ?
Yeah, I was leaning towards Enhancement anyways because I imagine Improved Ghost Wolf comes in handy on a PvP server... Unless its a rogue, then I'm fucked anyways.
You mean unless its a rogue, druid, warrior, mage, priest, shaman, or hunter right? ;P
All of those classes can either out run it, dispel it, or have reliable ways of getting to you and neutralizing its effect.
And its not much better again't warlocks (fel hunter can eat it and CoEx counters it if they even care)
...and of course anyone can just mount up and hunt you down.
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
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This talent setup worked for me. I realize it only takes you to level 47, but even I wasn't sure where talent points should go next. Hopefully this helps a little and I'm sure others will add their two cents as well.
JAEF wanted shaman UIs so here is mine. Simple things really. Quartz, SCT, Omen, Grid, Clique.
ohgod awesome, just did Karazhan tonight on my Elemental shaman. Nightbane shield, t1 gloves, ring of unrelenting storms and ring of recurrence 8). Not even 12 hrs /played @ 70 hahah.
I'm starting a bright, shiny new Draino Shaman, would somebody mind linking to what is generally considered the best Enhancement spec for leveling pre-Outland ?
I don't feel you lose out to much by not taking the weapon damage talent. The Weapon Totems talent, having the extra talents to put in to mana conservation from Resto, and the +hit from resto will help you quite a bit.
At 70 if you're raiding as a shammy most guilds will want you to be resto (obviously) but if you refuse to be a healer, they'll typically take Elemental over Enhancement.
Range DPS is always desired over Melee in raids. They'll want one enhance shammy in the tank group for totems and such, but they'll take 2-3 elemental shammies to buff caster groups and put out the crazy DPS. As Elemental I can out-DPS similarly geared mages and I tend to have better mana-sustainability (with the new & improved water shield) too.
Not to discourage anyone from trying to raid as Enhance. It's viable, but it's not AS desireable.
Just ask any mage who has ever been in a raid group with two Elemental Shammys (stacking Totem of Wraths) and a boomkin. Any damage caster in the game will want an enhance sham kicked out and replaced with an Elemental shammy, any day!
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reVerseAttack and Dethrone GodRegistered Userregular
edited January 2008
And any melee damage dealer will want an Elemental Shammy kicked out and replaced with an Enhancement Shaman.
You generally want 2-3 max of any class. I don't think a raid is going to want all of them to be one spec. I think you're likely to either get one of each spec, or two resto and then either enhancement or elemental(and enhancement is probably better, if you have a regular dps warrior).
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
You generally want 2-3 max of any class. I don't think a raid is going to want all of them to be one spec. I think you're likely to either get one of each spec, or two resto and then either enhancement or elemental(and enhancement is probably better, if you have a regular dps warrior).
so you'd suggest taking an enhancement shaman to buff a couple rogues and a DPS warrior, (and the tank), over and above taking an elemental shaman and buffing the 3-4 mages, 2-4 warlocks, 1 or 2 shadowpriests, and themselves?
why? unless the tank is having threat issues that wouldn't seem to be a wise swap
A lot depends on the gear/players and how people are grouped but if you've got a melee heavy raid/group then darn right take the enhance shaman. WF totem + Unleashed Rage will buff the heck out of their dps(especially if those guys know what they're doing and already put out substantial dps on their own).
I don't think Totem of Wrath/Wrath of Air are quite as big a dps boost in comparison even with a caster heavy group. +3% chance to crit/hit + 101 spell dmg...eh. It's nice but I don't think it makes as a big a difference as the melee buffs do.
You generally want 2-3 max of any class. I don't think a raid is going to want all of them to be one spec. I think you're likely to either get one of each spec, or two resto and then either enhancement or elemental(and enhancement is probably better, if you have a regular dps warrior).
so you'd suggest taking an enhancement shaman to buff a couple rogues and a DPS warrior, (and the tank), over and above taking an elemental shaman and buffing the 3-4 mages, 2-4 warlocks, 1 or 2 shadowpriests, and themselves?
why? unless the tank is having threat issues that wouldn't seem to be a wise swap
Um, what is the elemental shaman giving to 6 or 7 players?
The way I see it, an elemental shaman gives a very nice buff to 4 casters, through wrath of air and totem of wrath. Percentage-wise per dpser, it might even be a bigger boost than the melee. However, I think you're most often going to have generally higher dps with rogues, so the percentage boost they get from Strength of Earth and Windfury may not be higher, but the actual dps return might. However, it doesn't have to, not if the addition of a dps warrior to an enhancement group brings 200-300 dps from windfury alone(if using a 2hander, 150-200 otherwise), in addition to unleashed rage, SoE, and what the other 3 members of that party are getting.
2Hing in PvE is not a good idea... fewer hits mean fewer crit chances, which lead to fewer Unleashed Rage procs. Which is one of the reasons why a raid would want an Ehn shaman in the first place.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited January 2008
Enhancement boosts the fuck out of Rogues, Warriors, and RetPallies.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Is it smart to level Resto till 40 to make me unkillable, then switch to dual wielding enhance?
No, because
a) it's going to be slow as all hell and you'll abandon the character in boredom
b) all the good "unkillable" talents are at the bottom of the resto tree
*Takes notes*
Punch...friend...in...cock...
So just go Enhance the whole way?
That's what I'd suggest, though it should be noted that aside from 5% crit the Enhancement tree doesn't really have any killer talents before Flurry. But it's still the fastest way to level.
You could also try going Elemental if you don't mind drinking a bit more, though then you'd mainly be wearing cloth which might comporomise your safety a bit, espesially if you'll be leveling on a PvP realm.
Nope, Farstriders, so "lack of gear" is barely an issue (Just so long as I don't need top of the line blues to be effective. I've got 1700g, but I need my epic flyer too )
2Hing in PvE is not a good idea... fewer hits mean fewer crit chances, which lead to fewer Unleashed Rage procs. Which is one of the reasons why a raid would want an Ehn shaman in the first place.
I wouldn't dream of recommending 2h for shamans, I was talking about warriors using a 2hander.
fixT. My guild doesn't bring many rogues to raids these days and theres no noticable dps loss. But yeah, that's the most rape group possible for a warrior though.
Minerva_SC on
"If a cherry pie filled cape is wrong, I don't want to be right.
I'm dead serious."
So, do you have to have two slow weapons as an Enhancement Shaman for leveling. My shaman is in the low 40's atm; and my warlock has had two of these Axe of Rin`Ji for a long time. I've tried to sell them, but it didn't work; so then I enchanted one with fiery one with icy, just to sweeten the deal. Still no. But at 1.9 speed I'm afraid they may be too fast for a shaman, and my warrior is already in his 50's so they are already obsolete for him.
EWom on
Whether they find a life there or not, I think Jupiter should be called an enemy planet.
fixT. My guild doesn't bring many rogues to raids these days and theres no noticable dps loss. But yeah, that's the most rape group possible for a warrior though.
I, too, am levelling an enh shaman. Is 1h+shield the way to go all the time until Dual Wield or is 2H viable in either solo or instance play? Also, is a fast or slow weapon better? I'm used to playing either casters, or a druid (weapon speed = doesn't matter) or a rogue (=slow weapon duh) and I can't figure out if it's better to be flailing wildly at the mob or take huge, slow swings as a shaman.
The rest of the gear and talent stuff seems easy to figure out but picking a weapon is tough.
Is it smart to level Resto till 40 to make me unkillable, then switch to dual wielding enhance?
No, because
a) it's going to be slow as all hell and you'll abandon the character in boredom
b) all the good "unkillable" talents are at the bottom of the resto tree
*Takes notes*
Punch...friend...in...cock...
So just go Enhance the whole way?
I levelled up mostly resto to level 60 (pre-TBC) on a pvp server with a friend playing a lock. Maybe it would have been quicker to level up if I'd gone enhancement as well, but we took on and beat many ?? alliance. Then my friend just /deleted and /quit without saying anything, so I switched to elemental and resto (up to Nature's swiftness, as I pvp'd a fair bit in all the brackets and having elemental gear and those talents was usually enough to heal well enough) as at 60, it took ages for me to kill anything.
So in short, if you can get a dps friend to reliably level up with, I could recommend resto, otherwise I'd go for enhancement till the outlands, whereupon you can switch to elemental, due to all the great gear they suddenly give you in HFP.
Sidenote, because I levelled up mostly resto, I ended up loving the play and style once I hit 70, and is by far my favorite spec and character for pvp and pve.
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reVerseAttack and Dethrone GodRegistered Userregular
I, too, am levelling an enh shaman. Is 1h+shield the way to go all the time until Dual Wield or is 2H viable in either solo or instance play? Also, is a fast or slow weapon better? I'm used to playing either casters, or a druid (weapon speed = doesn't matter) or a rogue (=slow weapon duh) and I can't figure out if it's better to be flailing wildly at the mob or take huge, slow swings as a shaman.
The rest of the gear and talent stuff seems easy to figure out but picking a weapon is tough.
2H is very viable in both solo and instance play. It is, after all, what being Enhancement was all about until they gave us dual wield with the expansion. Dual wield is of course just plain better, but that doesn't make 2H completely unviable.
It's always best to pick the slowest weapon possible for those big, juicy Windfury crits, but all 2handers are pretty slow so it doesn't matter as much.
Hey, I was wondering. I have a little over 100 badges, and have no idea what to get with them. I was thinking about getting the healy bracers and the trinket, but wondered what you all thought.
So I'm guessing a big slow 2H-er until I get Duel Wielding? Since that way, the "2 DPS" from Rockbiter becomes something like 4-6DPS which at level 6 is godly.
This is the group I rolled with for Void Reaver (I got 4th in DPS, but we had some shortbus lads with us.) There was a soulstone on me and the warrior (my ankh was down), the warrior hit over cap around 40%, he was hovering just under it for a while. I hovered at 90% almost the whole fight, jumped over at 8%, ressed and went nuts.
Now I just end up healing while two enh shaman with mediocre gear make jokes of themselves.
Monacletois: Speed of the weapon doesn't matter until you get WF, and I myself prefer to level with a fast weapon if just for the simple fact that if a mob has 1% left and my shock is down and I miss, I'd rather spend half the time waiting for the next swing and get fucked less by the RNG.
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Enhance is definitely the way to go pre-60. In Outland the first like... 4 levels worth of quests is mostly Ele gear and there are absolutley NO Enhance weapons unless you count fist of reckoning which is BoE and expensive, and then there's a 2.8 speed mace in Zangarmarsh for a quest as well. So that's why I switched to Elemental.
Enhancement and Elemental seem to be fairly equal.
Thanks.
You mean unless its a rogue, druid, warrior, mage, priest, shaman, or hunter right? ;P
All of those classes can either out run it, dispel it, or have reliable ways of getting to you and neutralizing its effect.
And its not much better again't warlocks (fel hunter can eat it and CoEx counters it if they even care)
...and of course anyone can just mount up and hunt you down.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
JAEF wanted shaman UIs so here is mine. Simple things really. Quartz, SCT, Omen, Grid, Clique.
That's basically what I used all the way to 70.
I don't feel you lose out to much by not taking the weapon damage talent. The Weapon Totems talent, having the extra talents to put in to mana conservation from Resto, and the +hit from resto will help you quite a bit.
Range DPS is always desired over Melee in raids. They'll want one enhance shammy in the tank group for totems and such, but they'll take 2-3 elemental shammies to buff caster groups and put out the crazy DPS. As Elemental I can out-DPS similarly geared mages and I tend to have better mana-sustainability (with the new & improved water shield) too.
Not to discourage anyone from trying to raid as Enhance. It's viable, but it's not AS desireable.
Just ask any mage who has ever been in a raid group with two Elemental Shammys (stacking Totem of Wraths) and a boomkin. Any damage caster in the game will want an enhance sham kicked out and replaced with an Elemental shammy, any day!
so you'd suggest taking an enhancement shaman to buff a couple rogues and a DPS warrior, (and the tank), over and above taking an elemental shaman and buffing the 3-4 mages, 2-4 warlocks, 1 or 2 shadowpriests, and themselves?
why? unless the tank is having threat issues that wouldn't seem to be a wise swap
I don't think Totem of Wrath/Wrath of Air are quite as big a dps boost in comparison even with a caster heavy group. +3% chance to crit/hit + 101 spell dmg...eh. It's nice but I don't think it makes as a big a difference as the melee buffs do.
Um, what is the elemental shaman giving to 6 or 7 players?
The way I see it, an elemental shaman gives a very nice buff to 4 casters, through wrath of air and totem of wrath. Percentage-wise per dpser, it might even be a bigger boost than the melee. However, I think you're most often going to have generally higher dps with rogues, so the percentage boost they get from Strength of Earth and Windfury may not be higher, but the actual dps return might. However, it doesn't have to, not if the addition of a dps warrior to an enhancement group brings 200-300 dps from windfury alone(if using a 2hander, 150-200 otherwise), in addition to unleashed rage, SoE, and what the other 3 members of that party are getting.
Goodbye boss.
Is it smart to level Resto till 40 to make me unkillable, then switch to dual wielding enhance?
Hello threat cap.
No, because
a) it's going to be slow as all hell and you'll abandon the character in boredom
b) all the good "unkillable" talents are at the bottom of the resto tree
*Takes notes*
Punch...friend...in...cock...
So just go Enhance the whole way?
That's what I'd suggest, though it should be noted that aside from 5% crit the Enhancement tree doesn't really have any killer talents before Flurry. But it's still the fastest way to level.
You could also try going Elemental if you don't mind drinking a bit more, though then you'd mainly be wearing cloth which might comporomise your safety a bit, espesially if you'll be leveling on a PvP realm.
But I think I'll go enhance.
I wouldn't dream of recommending 2h for shamans, I was talking about warriors using a 2hander.
fixT. My guild doesn't bring many rogues to raids these days and theres no noticable dps loss. But yeah, that's the most rape group possible for a warrior though.
I'm dead serious."
Your rogues must really suck.
The rest of the gear and talent stuff seems easy to figure out but picking a weapon is tough.
I levelled up mostly resto to level 60 (pre-TBC) on a pvp server with a friend playing a lock. Maybe it would have been quicker to level up if I'd gone enhancement as well, but we took on and beat many ?? alliance. Then my friend just /deleted and /quit without saying anything, so I switched to elemental and resto (up to Nature's swiftness, as I pvp'd a fair bit in all the brackets and having elemental gear and those talents was usually enough to heal well enough) as at 60, it took ages for me to kill anything.
So in short, if you can get a dps friend to reliably level up with, I could recommend resto, otherwise I'd go for enhancement till the outlands, whereupon you can switch to elemental, due to all the great gear they suddenly give you in HFP.
Sidenote, because I levelled up mostly resto, I ended up loving the play and style once I hit 70, and is by far my favorite spec and character for pvp and pve.
2H is very viable in both solo and instance play. It is, after all, what being Enhancement was all about until they gave us dual wield with the expansion. Dual wield is of course just plain better, but that doesn't make 2H completely unviable.
It's always best to pick the slowest weapon possible for those big, juicy Windfury crits, but all 2handers are pretty slow so it doesn't matter as much.
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Now I just end up healing while two enh shaman with mediocre gear make jokes of themselves.
Monacletois: Speed of the weapon doesn't matter until you get WF, and I myself prefer to level with a fast weapon if just for the simple fact that if a mob has 1% left and my shock is down and I miss, I'd rather spend half the time waiting for the next swing and get fucked less by the RNG.