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QUIT POSTING IN ME

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Posts

  • VThornheartVThornheart Registered User regular
    edited November 2008
    Nuzak wrote: »
    Mackenzier wrote: »
    Erandus wrote: »
    Blech.. so you have to pick up a bunch of stupid shit to carry around, and then every time you run out of one type of crap, you have to tell it what the next thing it's allowed to fire is? That is horrible. Like I don't carry too much crap already.

    You can also load it with certain zero weight junk. My next Big Guns character, 'Money-bags' McCoy is going to be head shotting Raiders with his fat wads of Pre-War Money. :winky:

    HERE'S YOUR CHANGE

    Keep the Change, you filthy animal.

    (yeah, I went there. =) )

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • SithDrummerSithDrummer Registered User regular
    edited November 2008
    LET OFF SOME STEAM BENNETT

    SithDrummer on
  • NuzakNuzak Registered User regular
    edited November 2008
    Nuzak on
  • YerMumYerMum Registered User regular
    edited November 2008
    Lawbringer was worth the coat, there I said it!

    Seriously though, I was already kicking so much ass at that point I'm not sure which perk I preferred. Besides it fit the description of my awesome rifle-toting wasteland vigilante justiciar. The fingers were so worthless, I didn't even sell them. It was the symbol of the act, a testament to my sheer bad-assitude. If I could've, I would've used the fingers to create a bone ring for my cowboy hat, like Crocodile Dundee, except instead of crocodile teeth, it's asshole's fingers.

    You're evil? I take your fucking finger and put it in my hat.
    I wonder if you can load fingers into the Rock-It Launcher...

    YerMum on
    Rugged individualist
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  • SithDrummerSithDrummer Registered User regular
    edited November 2008
    You'll shoot your eye out...

    SithDrummer on
  • DangerousDangerous Registered User regular
    edited November 2008
    YerMum wrote: »
    Lawbringer was worth the coat, there I said it!

    Seriously though, I was already kicking so much ass at that point I'm not sure which perk I preferred. Besides it fit the description of my awesome rifle-toting wasteland vigilante justiciar. The fingers were so worthless, I didn't even sell them. It was the symbol of the act, a testament to my sheer bad-assitude. If I could've, I would've used the fingers to create a bone ring for my cowboy hat, like Crocodile Dundee, except instead of crocodile teeth, it's asshole's fingers.

    You're evil? I take your fucking finger and put it in my hat.
    I wonder if you can load fingers into the Rock-It Launcher...

    Now that's what I call giving them the...ugh nevermind.

    Dangerous on
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  • skaceskace Registered User regular
    edited November 2008
    The lawbringer coat would have been better if it layered over other clothing. Which makes sense, because nobody runs around in just a coat, well expect my slutty vaulter.

    skace on
    http://picasaweb.google.com/skacer | Shiren:5413-0147-4655
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  • AuburnTigerAuburnTiger Registered User regular
    edited November 2008
    Yay, now my super cool Fallout 3 gamer pic is showing up in my sig.

    Look at it.

    LOOK AT IT.

    AuburnTiger on
    XBL: Flex MythoMass
  • ErandusErandus Registered User regular
    edited November 2008
    That sure is a Fallout 3 gamer pic.

    Erandus on
    [SIGPIC][/SIGPIC]
  • AuburnTigerAuburnTiger Registered User regular
    edited November 2008
    Erandus wrote: »
    That sure is a Fallout 3 gamer pic.

    +1 Charisma

    AuburnTiger on
    XBL: Flex MythoMass
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited November 2008
    i havent seen that gasmask guy yet is he in the game

    freakish light on
  • David_TDavid_T A fashion yes-man is no good to me. Copenhagen, DenmarkRegistered User regular
    edited November 2008
    Just made my first trip to Old Olney.

    God damn...

    David_T on
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  • DomhnallDomhnall Minty D. Vision! ScotlandRegistered User regular
    edited November 2008
    David_T wrote: »
    Just made my first trip to Old Olney.

    God damn...

    Cripple the legs, the legs!

    Domhnall on
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  • thorpethorpe Registered User regular
    edited November 2008
    i havent seen that gasmask guy yet is he in the game

    Its an entire organization.

    thorpe on
    [SIGPIC][/SIGPIC]
  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    Yeah those critters around Old Olney are fucking hard to kill if haven't prepared for running into a flok of them.

    NATIK on
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  • thorpethorpe Registered User regular
    edited November 2008
    Deathclaws are horrifying without the dart gun. After that its almost sad how easy they become.

    thorpe on
    [SIGPIC][/SIGPIC]
  • David_TDavid_T A fashion yes-man is no good to me. Copenhagen, DenmarkRegistered User regular
    edited November 2008
    Yeah, the dart gun... about that... here's a one act play I like to call "Oh shit".

    "Hey, rad scorpion. Great, I can finally make that dart gun. Oh, wait, town.

    Hmm, deserted town.

    Hey, what's that say? Old Olney sewer? Olney... why does that sound...

    Oh shit."

    And it's sequel "Bad doggie."

    "Doggie? Where'd you go?

    Come here, doggie. Come here.

    ...

    Go away, doggie! Go away! BAD DO*crunch*"

    David_T on
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  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    thorpe wrote: »
    Deathclaws are horrifying without the dart gun. After that its almost sad how easy they become.

    True but I usually don't run around with it, if I do I just start playing some sort of kiting game with every enemy and fun as it is I kinda like the gun-play more.

    NATIK on
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  • TiemlerTiemler Registered User regular
    edited November 2008
    Domhnall wrote: »
    David_T wrote: »
    Just made my first trip to Old Olney.

    God damn...

    Sweep the leg.

    Fixed.

    Although my 'strategy' was to backpedal while screaming like a girl and wailing on the monsters with a minigun.

    Tiemler on
  • EdcrabEdcrab Actually a hack Registered User regular
    edited November 2008
    NATIK wrote: »
    thorpe wrote: »
    Deathclaws are horrifying without the dart gun. After that its almost sad how easy they become.

    True but I usually don't run around with it, if I do I just start playing some sort of kiting game with every enemy and fun as it is I kinda like the gun-play more.

    Actually since I found The Terrible Shotgun I can take Deathclaws out quite easily without ever reaching for my dart gun. Pretty crazy damage! Pepper them from range, stack headshots when they get up close.

    Edcrab on
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  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    Tiemler wrote: »
    Domhnall wrote: »
    David_T wrote: »
    Just made my first trip to Old Olney.

    God damn...

    Sweep the leg.

    Fixed.

    Although my 'strategy' was to backpedal while screaming like a girl and wailing on the monsters with a minigun.

    Haha yes, I have emptied sooo many magazines at the corpses of these things due to just holding the trigger down until I am 100% sure that fucker is DEAD.

    NATIK on
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  • VThornheartVThornheart Registered User regular
    edited November 2008
    It's funny, until I hit Old Olney, I thought they had nerfed the monsters in question...
    Because before that the only DeathClaw I had ever run into was near the Wal-mart type store, and its legs were apparently already crippled by the time I got there because it hobbled at half the speed that I run at.

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • schmadsschmads Registered User regular
    edited November 2008
    Someone earlier bitched about how the Rock-It launcher loads, but they were mistaken. It loads through a two-way inventory screen, just like a trader or a safe. You put everything you want to shoot into it, and it shoots it until it runs out. Your ammo display will show you how many things you have loaded.

    It is something that I could see myself using on a much harder playthrough. Either modded to be difficult, or where I force limitations on myself. As it is, there isn't any need to scavenge items for ammo, so while the idea is great, it's too much work given that I could also massacre everything with my hunting rifle.

    I'm being side-tracked by WoW, but it's amazing just how long I've played Fallout, and yet I haven't even seen many of the places mentioned in this thread. It's pretty amazing.

    schmads on
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  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    It's funny, until I hit Old Olney, I thought they had nerfed the monsters in question...
    Because before that the only DeathClaw I had ever run into was near the Wal-mart type store, and its legs were apparently already crippled by the time I got there because it hobbled at half the speed that I run at.

    Special encounter.
    There should be a dead wasterlander next to it with the schematic for the Deathclaw Gauntlet.

    NATIK on
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  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    schmads wrote: »
    Someone earlier bitched about how the Rock-It launcher loads, but they were mistaken. It loads through a two-way inventory screen, just like a trader or a safe. You put everything you want to shoot into it, and it shoots it until it runs out. Your ammo display will show you how many things you have loaded.

    It is something that I could see myself using on a much harder playthrough. Either modded to be difficult, or where I force limitations on myself. As it is, there isn't any need to scavenge items for ammo, so while the idea is great, it's too much work given that I could also massacre everything with my hunting rifle.

    I'm being side-tracked by WoW, but it's amazing just how long I've played Fallout, and yet I haven't even seen many of the places mentioned in this thread. It's pretty amazing.

    Okay it may be better then I gave it credit for then, though with the amount of ammo in the game at this time there really is little reason to use the Rock-it launcher.

    With the game taking place 200 years after the war I would have loved to see a higher emphasis on home-made weapons, like home-made rifles, pistols (these exist in Fallout 2 aswell) and so forth and not just home-made gimmick weapons.

    NATIK on
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  • ErandusErandus Registered User regular
    edited November 2008
    schmads wrote: »
    Someone earlier bitched about how the Rock-It launcher loads, but they were mistaken. It loads through a two-way inventory screen, just like a trader or a safe. You put everything you want to shoot into it, and it shoots it until it runs out. Your ammo display will show you how many things you have loaded.

    It is something that I could see myself using on a much harder playthrough. Either modded to be difficult, or where I force limitations on myself. As it is, there isn't any need to scavenge items for ammo, so while the idea is great, it's too much work given that I could also massacre everything with my hunting rifle.

    I'm being side-tracked by WoW, but it's amazing just how long I've played Fallout, and yet I haven't even seen many of the places mentioned in this thread. It's pretty amazing.

    Oooooh, that doesn't seem quite so bad then. It looked to me like you just loaded it with one kind of thing and when that kind of thing was empty, you had to load it with another kind of thing. Just shoving a bunch of different shit in it sounds a bit better.

    While loaded in the launcher, does said shit still weigh?

    Erandus on
    [SIGPIC][/SIGPIC]
  • AresProphetAresProphet Registered User regular
    edited November 2008
    I know its listed in the OP, but I can't find the fucking Family.
    I got to the trainyard just fine and combed the entire area around it methodically and there's nobody. Just a lean-to with a bunch of toolboxes at the trainyard and nothing else worthwhile. Where the fuck are these guys?

    AresProphet on
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  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    I know its listed in the OP, but I can't find the fucking Family.
    I got to the trainyard just fine and combed the entire area around it methodically and there's nobody. Just a lean-to with a bunch of toolboxes at the trainyard and nothing else worthwhile. Where the fuck are these guys?
    Inside the Meresti Metro tunnels.

    NATIK on
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  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited November 2008
    I know its listed in the OP, but I can't find the fucking Family.
    I got to the trainyard just fine and combed the entire area around it methodically and there's nobody. Just a lean-to with a bunch of toolboxes at the trainyard and nothing else worthwhile. Where the fuck are these guys?

    You know those big things that rise out of the ground, where trains go? There's a door inside each of them. If you accidentally end up at the other one after going through one, go back in and take another path.

    And remember, they're booby-trapped.

    freakish light on
  • AresProphetAresProphet Registered User regular
    edited November 2008
    I know its listed in the OP, but I can't find the fucking Family.
    I got to the trainyard just fine and combed the entire area around it methodically and there's nobody. Just a lean-to with a bunch of toolboxes at the trainyard and nothing else worthwhile. Where the fuck are these guys?

    You know those big things that rise out of the ground, where trains go? There's a door inside each of them. If you accidentally end up at the other one after going through one, go back in and take another path.

    And remember, they're booby-trapped.

    Yeah I explored both the tunnels. They just connect with a thing in the middle in a U shape, and then there's a path leading south back to the mire-whateverthefuck cave. Nothing else in there as far as I could tell.

    But I'll take another look.

    AresProphet on
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  • VThornheartVThornheart Registered User regular
    edited November 2008
    NATIK wrote: »
    It's funny, until I hit Old Olney, I thought they had nerfed the monsters in question...
    Because before that the only DeathClaw I had ever run into was near the Wal-mart type store, and its legs were apparently already crippled by the time I got there because it hobbled at half the speed that I run at.

    Special encounter.
    There should be a dead wasterlander next to it with the schematic for the Deathclaw Gauntlet.
    FUCK! You're kidding me.

    I didn't see the wastelander, and I got killed by a mine and had to reload from my last save... and when I went back, the Deathclaw wasn't there.

    Looks like I blew my chance to get it. =(

    VThornheart on
    3DS Friend Code: 1950-8938-9095
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited November 2008
    I know its listed in the OP, but I can't find the fucking Family.
    I got to the trainyard just fine and combed the entire area around it methodically and there's nobody. Just a lean-to with a bunch of toolboxes at the trainyard and nothing else worthwhile. Where the fuck are these guys?

    You know those big things that rise out of the ground, where trains go? There's a door inside each of them. If you accidentally end up at the other one after going through one, go back in and take another path.

    And remember, they're booby-trapped.

    Yeah I explored both the tunnels. They just connect with a thing in the middle in a U shape, and then there's a path leading south back to the mire-whateverthefuck cave. Nothing else in there as far as I could tell.

    But I'll take another look.

    If memory serves, turn right at the mirelurks, and go past the train.

    Check your local map if you're not, you should see a path that you've missed. They're in there, I promise.

    freakish light on
  • CBG BlenderCBG Blender Registered User, ClubPA regular
    edited November 2008
    I know its listed in the OP, but I can't find the fucking Family.
    I got to the trainyard just fine and combed the entire area around it methodically and there's nobody. Just a lean-to with a bunch of toolboxes at the trainyard and nothing else worthwhile. Where the fuck are these guys?

    You know those big things that rise out of the ground, where trains go? There's a door inside each of them. If you accidentally end up at the other one after going through one, go back in and take another path.

    And remember, they're booby-trapped.

    Yeah I explored both the tunnels. They just connect with a thing in the middle in a U shape, and then there's a path leading south back to the mire-whateverthefuck cave. Nothing else in there as far as I could tell.

    But I'll take another look.

    Tip:
    Follow the flaming barrels. In several of the underground areas, they set up flaming barrels to lead you in the right direction. There's a narrow path that goes beside one of the trains. Check your local mini-map for extra help.

    CBG Blender on
  • NATIKNATIK DenmarkRegistered User regular
    edited November 2008
    NATIK wrote: »
    It's funny, until I hit Old Olney, I thought they had nerfed the monsters in question...
    Because before that the only DeathClaw I had ever run into was near the Wal-mart type store, and its legs were apparently already crippled by the time I got there because it hobbled at half the speed that I run at.

    Special encounter.
    There should be a dead wasterlander next to it with the schematic for the Deathclaw Gauntlet.
    FUCK! You're kidding me.

    I didn't see the wastelander, and I got killed by a mine and had to reload from my last save... and when I went back, the Deathclaw wasn't there.

    Looks like I blew my chance to get it. =(
    Well it's not the only schematic for that weapon, so you can still get it, though ofc more schematics = a better weapon :P

    NATIK on
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  • ElderlycrawfishElderlycrawfish Registered User regular
    edited November 2008
    Erandus wrote: »
    While loaded in the launcher, does said shit still weigh?

    Unfortunately, yes.

    Would've made an awesome trash holder if not.

    Elderlycrawfish on
  • SurikoSuriko AustraliaRegistered User regular
    edited November 2008
    Why aren't radscorpions, giant radscorpions, bloatflies and radroaches affected by the Animal Friend perk?

    I regret taking this stupid perk now.

    Suriko on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited November 2008
    Suriko wrote: »
    Why aren't radscorpions, giant radscorpions, bloatflies and radroaches affected by the Animal Friend perk?

    I regret taking this stupid perk now.

    Because they're insects.

    DarkWarrior on
  • stigweardstigweard Registered User regular
    edited November 2008
    Suriko wrote: »
    Why aren't radscorpions, giant radscorpions, bloatflies and radroaches affected by the Animal Friend perk?

    I regret taking this stupid perk now.

    Insects and arachnids don't have the mental capacity to or empathy necessary to be friendly?

    stigweard on
  • PsychoLarry1PsychoLarry1 Registered User regular
    edited November 2008
    So I went to the National Guard depot and reached a locked door that needs to be opened elsewhere. Do I need to search around for another area or am I missing some really obvious switch?

    PsychoLarry1 on
  • DangerousDangerous Registered User regular
    edited November 2008
    So I went to the National Guard depot and reached a locked door that needs to be opened elsewhere. Do I need to search around for another area or am I missing some really obvious switch?
    Yes, you need to go through the unlocked door into the next area, offices I think? Anyway go all through there and the next area you will come back out into the first area, on the other side of a ledge. I missed it the first time but there's a switch there you can pull which opens the locked door.

    Dangerous on
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This discussion has been closed.