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[Outdated On] TF2 Thread: The Lockening.

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    BasilBasil Registered User regular
    edited February 2009
    RubberAC wrote: »
    Wait why would they change the weapon thing. That is ridiculous. How was it a bad thing
    er the weapon thing while disguised i am talking about

    Well it may have been at least a somewhat unpleasant thing in certain situations from the perspective of a spy on the job. I mean the man just wants to clock in, clock out, sleep with the engineer's wife, and come home with a briefcase of secret documents, eh?

    That's a right nob when your disguise lacks credibility. Here's a man who forgot his shotgun at home, and possibly misplaced his boxing gloves in the company shower? Yeah pal, eat lead.

    Basil on
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    The_ScarabThe_Scarab Registered User regular
    edited February 2009
    Made for an interesting game last night where our entire team of engineers agreed to always run with shotguns and the enemy spies were all 'hey look at me with my wrench' OH NOES

    The_Scarab on
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    As7As7 Registered User regular
    edited February 2009
    I think the spy changes are great. Makes playing the spy a bit more or a mind game than before.

    As7 on
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    MorkathMorkath Registered User, __BANNED USERS regular
    edited February 2009
    glad to see scouts can get into the balcony on badwater section2 now.

    Morkath on
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    Ginger MijangoGinger Mijango Don't you open that Trap Door!Registered User regular
    edited February 2009
    They still get shot in the face.

    Ginger Mijango on
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    DualEdgeDualEdge Registered User regular
    edited February 2009
    The Sandman is just too hilarious to not use.

    DualEdge on
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    StaxeonStaxeon Buffalo, NYRegistered User regular
    edited February 2009
    The_Scarab wrote: »
    Made for an interesting game last night where our entire team of engineers agreed to always run with shotguns and the enemy spies were all 'hey look at me with my wrench' OH NOES
    The_Scarab wrote:
    All backstabs are now quickstabs.

    Disguises now display all weapons not just primary.

    Cloak now lasts twice as long.

    Removed enemy engineer as a disguise.

    Huh? So....it is still a disguise?

    Staxeon on
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    maximumzeromaximumzero I...wait, what? New Orleans, LARegistered User regular
    edited February 2009
    waiting for a spot on the server is the most annoying thing ever. Someone needs to sponsor more servers or something.

    maximumzero on
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    MrDelishMrDelish Registered User regular
    edited February 2009
    They still get shot in the face.

    by who?

    you?

    MrDelish on
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    MorkathMorkath Registered User, __BANNED USERS regular
    edited February 2009
    waiting for a spot on the server is the most annoying thing ever. Someone needs to sponsor more servers or something.

    Uh, we have three servers, only one has anyone on it.

    Morkath on
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    iowaiowa Registered User regular
    edited February 2009
    Zek wrote: »
    Geez everybody always forgets the other nasty Spy change: they can see enemy health now while disguised. So if they ever see somebody low on health they can just revolver them for a free kill.

    yep, probably the most useful spy change outside of quick backstab. Definitely helps you decide whether you need to run away or just kill the dude who's pursuing you.

    If it hasn't been mentioned yet I'm pretty sure you can enemy the name of enemy spies while they're cloaked (if you're disguised obviously). I kind of like it, actually. Spy vs spy already has an awesome dynamic and now it's taken to the XXXtreme.

    iowa on
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    Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited February 2009
    Magnum.

    Still dumb.

    Now moreso.

    Flippy_D on
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    QuidQuid Definitely not a banana Registered User regular
    edited February 2009
    tofu wrote: »
    What spy changes

    Fixed facestabs and backstabs.

    Sped up the backstab animation.

    Made it so you can have any weapon out when disguised.
    Oh shit.

    I was not aware of this.

    Quid on
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    The_ScarabThe_Scarab Registered User regular
    edited February 2009
    Staxeon wrote: »
    The_Scarab wrote: »
    Made for an interesting game last night where our entire team of engineers agreed to always run with shotguns and the enemy spies were all 'hey look at me with my wrench' OH NOES
    The_Scarab wrote:
    All backstabs are now quickstabs.

    Disguises now display all weapons not just primary.

    Cloak now lasts twice as long.

    Removed enemy engineer as a disguise.

    Huh? So....it is still a disguise?

    I was joking before.

    But it was ruined by someone giving legitimate answers.

    I want fewer engy spies.

    The_Scarab on
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    TVs_FrankTVs_Frank Registered User regular
    edited February 2009
    Yeah now some snipers try to back against walls now that we can't sidestab. It's funny when they unscope with that dumb look on their face and die to revolver rounds.

    Also, knife taunt is going to be a kill taunt. Called it right here.

    TVs_Frank on
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    MorkathMorkath Registered User, __BANNED USERS regular
    edited February 2009
    Flippy_D wrote: »
    Magnum.

    Still dumb.

    Now moreso.

    Spy update, Scoped magnum: Magnum now has a scope, and can "aim" his shot to increase damage. +50% damage, +25% accuracy, -50% reload speed, -50% firing speed, -10% movement speed from the extra weight.

    Morkath on
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    MorkathMorkath Registered User, __BANNED USERS regular
    edited February 2009
    TVs_Frank wrote: »
    Yeah now some snipers try to back against walls now that we can't sidestab. It's funny when they unscope with that dumb look on their face and die to revolver rounds.

    Also, knife taunt is going to be a kill taunt. Called it right here.

    nope, it will be the disguise kit, gas cloud or something.

    Morkath on
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    TheGerbilTheGerbil Registered User regular
    edited February 2009
    The House of Non-conformity needs to conform.

    So I don't have to play community maps.

    TheGerbil on
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    Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited February 2009
    Oh man they are protecting their backs and it's working the cads.

    Oh wait it is okay because I can do 160 damage in three shots in 1.2 seconds and lulz.

    *foam foam

    I don't get it. Why is it commonly accepted that if I fuck up and let someone get close to me I should die, but I can, for example as with duld earlier, unmask a spy a good six feet away from me and then get killed as he backpedals because his magnum trumps my smg by a ridiculous margin... and that's okay?

    Basically why is it ok for a spy to fuck up and still have a pretty great chance of killing when a sniper deserves death if any class gets within, say, 15 feet, am I missing something here.

    edit: ITT Gerbil misses the point.

    Flippy_D on
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    tofutofu Registered User regular
    edited February 2009
    I hope the medic gets a kill taunt. Maybe something like a killing sound for the saw.

    itt flippy complains

    tofu on
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    tehgilstehgils Is ruro/rurokenshin DetroitRegistered User regular
    edited February 2009
    TheGerbil wrote: »
    The House of Non-conformity needs to conform.

    So I don't have to play community maps.

    I thought the point of honc was community maps.

    tehgils on
    FFXIV- Focke Wulf
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    QuidQuid Definitely not a banana Registered User regular
    edited February 2009
    Because snipers aren't credit to team.

    Quid on
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    theantipoptheantipop Registered User regular
    edited February 2009
    Snipers are about the only class spies can kill when they get spotted. They are just a hard counter to your class.

    theantipop on
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    StaxeonStaxeon Buffalo, NYRegistered User regular
    edited February 2009
    Flippy_D wrote: »
    Oh man they are protecting their backs and it's working the cads.

    Oh wait it is okay because I can do 160 damage in three shots in 1.2 seconds and lulz.

    *foam foam

    I don't get it. Why is it commonly accepted that if I fuck up and let someone get close to me I should die, but I can, for example as with duld earlier, unmask a spy a good six feet away from me and then get killed as he backpedals because his magnum trumps my smg by a ridiculous margin... and that's okay?

    Basically why is it ok for a spy to fuck up and still have a pretty great chance of killing when a sniper deserves death if any class gets within, say, 15 feet, am I missing something here.

    edit: ITT Gerbil misses the point.

    Sniper needs a ghillie suit, something to conceal him better. Could give it 50% slow movement or something as a downfall.

    Staxeon on
    Invisible nap is the best nap of all time!
    No man should have that kind of power.
    (Twitter)
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    TVs_FrankTVs_Frank Registered User regular
    edited February 2009
    Flippy_D wrote: »
    Oh man they are protecting their backs and it's working the cads.

    Oh wait it is okay because I can do 160 damage in three shots in 1.2 seconds and lulz.

    *foam foam

    I don't get it. Why is it commonly accepted that if I fuck up and let someone get close to me I should die, but I can, for example as with duld earlier, unmask a spy a good six feet away from me and then get killed as he backpedals because his magnum trumps my smg by a ridiculous margin... and that's okay?

    Basically why is it ok for a spy to fuck up and still have a pretty great chance of killing when a sniper deserves death if any class gets within, say, 15 feet, am I missing something here.

    edit: ITT Gerbil misses the point.

    Same reason it's okay for you to sit in the very back and insta kill people who can't fight back I guess.

    TVs_Frank on
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    Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited February 2009
    TVs_Frank wrote: »
    Flippy_D wrote: »
    Oh man they are protecting their backs and it's working the cads.

    Oh wait it is okay because I can do 160 damage in three shots in 1.2 seconds and lulz.

    *foam foam

    I don't get it. Why is it commonly accepted that if I fuck up and let someone get close to me I should die, but I can, for example as with duld earlier, unmask a spy a good six feet away from me and then get killed as he backpedals because his magnum trumps my smg by a ridiculous margin... and that's okay?

    Basically why is it ok for a spy to fuck up and still have a pretty great chance of killing when a sniper deserves death if any class gets within, say, 15 feet, am I missing something here.

    edit: ITT Gerbil misses the point.

    Same reason it's okay for you to sit in the very back and insta kill people who can't fight back I guess.
    I'm not sure if you're doing that specifically to annoy me. But on the chance you're not-

    Actually, noooo. No no. Not getting drawn into this.

    You can see my thoughts on the sniper via the spectrum of an analysis for his update in a post I made here, which is where I detail what I believe to be his strengths and weaknesses.

    I will say, though, that to any half-decent player, especially of spy, distance is really not much of an obstacle.

    Flippy_D on
    p8fnsZD.png
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    SavantSavant Simply Barbaric Registered User regular
    edited February 2009
    TVs_Frank wrote: »
    Flippy_D wrote: »
    Oh man they are protecting their backs and it's working the cads.

    Oh wait it is okay because I can do 160 damage in three shots in 1.2 seconds and lulz.

    *foam foam

    I don't get it. Why is it commonly accepted that if I fuck up and let someone get close to me I should die, but I can, for example as with duld earlier, unmask a spy a good six feet away from me and then get killed as he backpedals because his magnum trumps my smg by a ridiculous margin... and that's okay?

    Basically why is it ok for a spy to fuck up and still have a pretty great chance of killing when a sniper deserves death if any class gets within, say, 15 feet, am I missing something here.

    edit: ITT Gerbil misses the point.

    Same reason it's okay for you to sit in the very back and insta kill people who can't fight back I guess.

    Yeah jeez, sniper's my most played class too but I don't think it's the least bit unfair that a spy would have the upper hand if he gets the drop on you. I machete them plenty often as it is.

    Savant on
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    MordrackMordrack Registered User regular
    edited February 2009
    tehgils wrote: »
    TheGerbil wrote: »
    The House of Non-conformity needs to conform.

    So I don't have to play community maps.

    I thought the point of honc was community maps.
    It is, but it doesn't help that the OP map-pack is outdated and the server has downloads disabled.

    Mordrack on
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    tofutofu Registered User regular
    edited February 2009
    Flippy_D wrote: »
    TVs_Frank wrote: »
    Flippy_D wrote: »
    Oh man they are protecting their backs and it's working the cads.

    Oh wait it is okay because I can do 160 damage in three shots in 1.2 seconds and lulz.

    *foam foam

    I don't get it. Why is it commonly accepted that if I fuck up and let someone get close to me I should die, but I can, for example as with duld earlier, unmask a spy a good six feet away from me and then get killed as he backpedals because his magnum trumps my smg by a ridiculous margin... and that's okay?

    Basically why is it ok for a spy to fuck up and still have a pretty great chance of killing when a sniper deserves death if any class gets within, say, 15 feet, am I missing something here.

    edit: ITT Gerbil misses the point.

    Same reason it's okay for you to sit in the very back and insta kill people who can't fight back I guess.
    I'm not sure if you're doing that specifically to annoy me. But on the chance you're not-

    Actually, noooo. No no. Not getting drawn into this.

    You can see my thoughts on the sniper via the spectrum of an analysis for his update in a post I made here, which is where I detail what I believe to be his strengths and weaknesses.

    I will say, though, that to any half-decent player, especially of spy, distance is really not much of an obstacle.
    Highbulp wrote:
    Snipers can suck mah bahlz

    I like this man.

    tofu on
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    TheGerbilTheGerbil Registered User regular
    edited February 2009
    Mordrack wrote: »
    tehgils wrote: »
    TheGerbil wrote: »
    The House of Non-conformity needs to conform.

    So I don't have to play community maps.

    I thought the point of honc was community maps.
    It is, but it doesn't help that the OP map-pack is outdated and the server has downloads disabled.

    It really doesn't help.

    TheGerbil on
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    Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited February 2009
    I don't think it's the least bit unfair that a spy would have the upper hand if he gets the drop on you.
    What part of "unmask a spy a good six feet away" was unclear to you? Plenty of times spies don't get the drop on me and still kill me.

    Flippy_D on
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    DualEdgeDualEdge Registered User regular
    edited February 2009
    So let me get this straight, Flippy is annoyed that the long range class is losing to the Spy in close range combat?

    Are you aware of the old robot saying: DOES NOT COMPUTE?

    DualEdge on
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    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    edited February 2009
    Are you seriously fucking whining about not noticing spies now?

    Go fuck yourself.

    In all seriousness, go fuck yourself.

    Zen Vulgarity on
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    Phoenix-DPhoenix-D Registered User regular
    edited February 2009
    Is Job's down? Its disappeared from my favs list and I can't re-add it.

    Phoenix-D on
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    BlindPsychicBlindPsychic Registered User regular
    edited February 2009
    Yeah its down

    BlindPsychic on
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    EspantaPajaroEspantaPajaro Registered User regular
    edited February 2009
    As someone who enjoys playing heavy the only thing I can say is to hell with snipers and spys.

    EspantaPajaro on
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    tofutofu Registered User regular
    edited February 2009
    Phoenix-D wrote: »
    Is Job's down? Its disappeared from my favs list and I can't re-add it.

    Yeah, it is.

    FYI you can check the OP for status of the servers.

    tofu on
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    Phoenix-DPhoenix-D Registered User regular
    edited February 2009
    tofu wrote: »
    Phoenix-D wrote: »
    Is Job's down? Its disappeared from my favs list and I can't re-add it.

    Yeah, it is.

    FYI you can check the OP for status of the servers.

    I missed the little dot. :)

    Phoenix-D on
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    Andrew RyanAndrew Ryan Registered User regular
    edited February 2009
    I like fighting spies with my sniper. I'm surprised they're giving Flippy_D any trouble.

    If you find a spot where your back is covered they don't get their backstab, you turn and fire before they get their third knife stroke.

    Exhillerating.

    Andrew Ryan on
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    Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited February 2009
    DualEdge wrote: »
    So let me get this straight, Flippy is annoyed that the long range class is losing to the Spy in close range combat?

    Are you aware of the old robot saying: DOES NOT COMPUTE?

    Let me posit this to you: the pyro, the short range class, got a flare gun, a long range weapon.

    But flippy, the flare gun only does 30 damage and a subsequent 50-60 damage of burning so I guess actually a maximum of 90 which is over half [strike]four[/strike] six classes' health bar, I hear you say!

    Was the pyro, pre-patch, anything but a short-range specialist? No. Why wasn't there an outcry over that weapon? Is he doing less damage, or getting less kills and/or assists than the sniper? No. Actually, he's beating him on all three.

    Yeah I'm not asking for something that is going to be doing rocket-level damage. I'm saying that the spy shouldn't be able to waltz up to a sniper, fuck everything up, get discovered, and then still have a very very favourable chance at killing him.

    The justification seems to be 'yeah well you just sit back and do nothing' and that somehow mid and close combat is harder or less efficacious or something. The stats don't really support that.

    edit:
    Are you seriously fucking whining about not noticing spies now?

    Go fuck yourself.

    In all seriousness, go fuck yourself.
    Zen why do you always seem to go out of your way to misinterpret what I've said. I literally said if I catch them then I'd like a better chance to kill them, and that I don't see why this is such an objectionable thing. If I don't see them and they stab me then they deserve it and I die, I cannot actually see where the hell you've got 'not noticing' from.

    second edit: and also do you mind, there is seriously no cause for being that hostile.

    Flippy_D on
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