If you guys want to email your Character Builder files I can convert them to PDF and put them on my site. Up to you. [email]dortmunder a-t thetreaclemine d-o-t com[/email]
Initiative: Eyes - 22/22 HP S1 - Human Soldier 1- 37/37 HP - AC 16, F 12, R 14, W 12
S2 - Human Soldier 2 - 37/37 HP- AC 16, F 12, R 14, W 12
S3 - Halfling Soldier 1 - 34/34 HP- AC 16, F 13, R 15, W 14
S4 - Halfling Soldier 2 - 34/34 HP- AC 16, F 13, R 15, W 14 Cain - 28/28 HP
Braelani - 27/27 HP
Alaen - 30/30 HP
Niltsiar - 20/20 HP
Pip - 23/23 HP
The blue on the map is water. It's also a 50 foot drop to the water, which is very likely to kill any of you (or them).
The sides of the bridge are raised 5 feet up but otherwise are normal terrain.
The squares with flames in them are on fire, so anyone who goes into them takes 5 fire damage, and catches fire, taking an ongoing 5 (save ends).
The messy squares down in the 10th and 11th rows are difficult terrain.
If you think you can keep track of it until then, I can start posting the maps after the bad guys go starting with round 2.
If you can't discern the grid, I can change the lines to white. It looked fine to me until I just posted it, now I'm not sure how well it'll translate.
Any other questions or concerns, feel free to PM me.
Eyes moves quickly as the soldiers approach, flicking her wrist as a sharp, round blade drops into her hand. With another flick, it goes spinning across the bridge, imbedding itself deep into one of the halfling's arms with a spurt of blood.
The young elf smirks, and blows a kiss. "So sorry!"
How do you want to handle "strategy talk" during combat? May we only speak during our turns, to keep things a bit more organized, or what would you prefer?
As one of their ilk finds himself bleeding profusely from the neck, the 4 soldiers Charge forward at this unexpected force of resistance, 3 of them gunning for the Eladrin Fighter, the last one seeking (and finding) revenge for his grievous wound.
Sorry for the Delay!
S1: Move: to L4
Standard: Charge: Move to I4, Attack Braelani: 16 - Hit! 5 damage
S2: Move: to L5
Standard: Charge: Move to I5, Attack Braelani: 8 - Miss!
S3: Move: to L6
Standard: Charge: Move to I6, Attack Braelani: Critical Failure!
S4: Move: to L7
Standard: Charge: Move to H6, Attack Eyes: Critical Hit! - 9 damage
Next up: Cain!
Themindtaker on
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DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
edited March 2009
A whoosh of green energy travels from the ground up through Cain's staff, as if from the earth itself. He pulls the energy out with his free hand, and with a wave of his hand, causes a chill wind to sweep across the approaching soldiers, sending them scattering.
So, I was putting all your character sheets in my character builder for the upcoming mythweavers outage, and I noticed a couple issues:
1. I think my message from back in the first few pages got lost in the shuffle, because Eyes, Cain, and Niltsiar are all missing Scale of War Backgrounds (or at least I couldn't find them mentioned here or on the sheets).
2. Dajian: Pip should be trained in another skill via his Star Pact multiclassing (unless the CB is lying to me).
Themindtaker on
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DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
edited March 2009
I'm actually going to go ahead and use my action point. I want to move these guys around as much as possible so the strikers can get them set up nicely.
Chill Wind - Action Point Edition
Wisdom vs. Fortitude, 1d6 Cold Damage, Slide Target One Square
Vs. S1 1d20+4 = 14, HIT!
S1 Takes 1d6 Cold Damage (3)
S1 is slid to L3
vs. S2 1d20+4 = 11, MISS! Target remains stationary.
vs. s3 1d20+4 = 14, HIT!
S3 takes 1d6 Cold Damage (4)
S3 is slid to K6
Current HP Totals
S1 34/37 HP
S2 31/37 HP
S3 30/34 HP
S4 15/34 HP (Bloodied)
Current Positions on Grid:
S1 is at L3
S2 is at M4
S3 is at K6
S4 is at M7
So, I was putting all your character sheets in my character builder for the upcoming mythweavers outage, and I noticed a couple issues:
1. I think my message from back in the first few pages got lost in the shuffle, because Eyes, Cain, and Niltsiar are all missing Scale of War Backgrounds (or at least I couldn't find them mentioned here or on the sheets).
2. Dajian: Pip should be trained in another skill via his Star Pact multiclassing (unless the CB is lying to me).
Did you want us to use Scales of War backgrounds? I read your thing and thought it was an optional thing since it was from a Dragon article (which I thought I had to be a subscribing Insider member to access) so I didn't even look at it.
ArcSyn on
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DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
So, I was putting all your character sheets in my character builder for the upcoming mythweavers outage, and I noticed a couple issues:
1. I think my message from back in the first few pages got lost in the shuffle, because Eyes, Cain, and Niltsiar are all missing Scale of War Backgrounds (or at least I couldn't find them mentioned here or on the sheets).
2. Dajian: Pip should be trained in another skill via his Star Pact multiclassing (unless the CB is lying to me).
Man, Forest Warden makes the most sense, but Detective would give me a Passive Perception and Insight of 20, which sounds pretty hot
Cain's primal wind provides Braelani the opening she needs.
Springing forward, she twirls her greatspear overhead, bringing it down on one of the soldiers in front of her, slicing across his shoulder and down his arm.
This allows her to slip past his guard, lashing out with her spear a second time at the soldier further behind him. Unfortunately he bats the point away with his sword, hoping to knock her off balance.
Instead, she allows the momentum to carry her into a spin, grasping the shaft firmly in both hands before striking out again at a third soldier with the butt of the spear, jabbing it into his sternum.
Okay let's see if I'm doing this correctly.
Move:
Braelani moves from H5 to J5. (right 2 squares)
Standard: Passing Attack
- First attack on S3 @ K6 1d20+7=19, 1d10+5=14 = Hit for 14 damage
- Shift 1 square right to K5
- Second attack on S4 @ M7 (reach 2) 1d20+9=15, 1d10+5=8 = MISS
Braelani chooses to mark both targets.
ACTION POINT
Standard: Reaping Strike
- Attack on S2 @ M4 (reach 2) 1d20+7=16, 1d10+5=6 = HIT for 6 damage.
Braelani chooses to mark the target.
Results
Current HP Totals
Braelani 22/27 HP
S1 34/37 HP
S2 25/37 HP (marked)
S3 16/34 HP (Bloodied) (marked)
S4 15/34 HP (Bloodied) (marked)
Current Positions on Grid:
Braelani is at K5
S1 is at L3
S2 is at M4
S3 is at K6
S4 is at M7
Apologies for the non-descriptive turn actions - it was after midnight and we had just got home from the hospital. I'll either update that post or double me efforts on the next one!
In other news my copy of the PHB2 arrived. I'll try to read it over it this weekend, if any of you have questions.
Niltsiar steps off to the side of the group to see the soldiers clearly. Whispering a few quick words he causes a wave of fire to burst between the two human soldiers, enveloping them both with it's flames and heating their armor until it burns their own flesh.
Pip plays a frightful dirge on his flute as he slowly marches backwards hoping to reach into the mind of one of their soldiers and beckon him into danger, but it seems the soldier is too distracted by the rest of the adventurers and their shiny weapons to pay any heed to the arcane infused music.
Initiative: Eyes - 13/22 HP S1 - Human Soldier 1- 26/37 HP - AC 16, F 12, R 14, W 12
S2 - Human Soldier 2 - 14/37 HP- AC 16, F 12, R 14, W 12
S4 - Halfling Soldier 2 - 15/34 HP- AC 16, F 13, R 15, W 14 Cain - 28/28 HP
Braelani - 22/27 HP
Alaen - 30/30 HP
Niltsiar - 20/20 HP
Pip - 23/23 HP
The blue on the map is water. It's also a 50 foot drop to the water, which is very likely to kill any of you (or them).
The sides of the bridge are raised 5 feet up but otherwise are normal terrain (costs you and extra square of movement to hop up there
The squares with flames in them are on fire, so anyone who goes into them takes 5 fire damage, and catches fire, taking an ongoing 5 (save ends).
The messy squares down in the 10th and 11th rows are difficult terrain.
I'll probably post another map after the baddies go this round.
Let me know if I missed anything in the meantime.
I think I was thinking of Cain's slide instead of Eyes' attack. Oh well.
Oh, and in case no one else has done this, I have this thread set in my subscription options to e-mail me when people reply to it. It's pretty nice for getting notifications that people are taking their turns or talking or whatever.
Eyes flips the bird at the halfling soldier who just scratched her, although the smirk never left her face. "You're dead, you know that? That stupid armor isn't doing a thing for you."
Distracted by her words, the soldier didn't even notice the shuriken flying towards him, burying itself in his side.
The young elf laughed, dancing backwards to stand by the halfling. "Nasty sort, aren't these fellows?"
Having watched their Squadmate fall to his blades, their eyes flash with red as they swarm the Ranger, swinging maces and daggers alike. They only landed one hit, but it was a mace to the side of his face that leaves the Shifter swaggering.
S1: Move: to J4
Mace to Alaen: 8+4 = 12 v. AC - Miss!
S2: Move: to J6 (in a non-OA-producing fashion)
Dazing Strike to Alaen: 18 + 4 = 22 v. AC - Hit! 6+1+6(CA bonus) = 13 damage! Dazed until end of Bandit's next turn.
Dazing Strike effect: Shift to J7
Seeing Eyes' shuriken take the fight out of the halfling soldier, Braelani launched a quick series of wicked jabs and scything cuts that slipped through his armor cracks, slicing tendons and ligaments and sending him collapsing to the cobbled ground.
Disorientated from the blow he suffered, Alaen swipes his axes at the nearby armoured figure. Even in this state, he manages to make contact with his blows, opening up several wounds.
Niltsiar attacks the darkness and unleashes a barrage of magical energy towards one of the human soldiers. His aim from countless hours of focusing his thoughts on his magic have paid off, as each missile slams into the soldier.
Smirking at his own skill, Niltsiar quickly backsteps away from the battle that has gotten a bit too close for comfort.
Posts
EDIT:
Map:
Encounter Information:
Eyes - 22/22 HP
S1 - Human Soldier 1- 37/37 HP - AC 16, F 12, R 14, W 12
S2 - Human Soldier 2 - 37/37 HP- AC 16, F 12, R 14, W 12
S3 - Halfling Soldier 1 - 34/34 HP- AC 16, F 13, R 15, W 14
S4 - Halfling Soldier 2 - 34/34 HP- AC 16, F 13, R 15, W 14
Cain - 28/28 HP
Braelani - 27/27 HP
Alaen - 30/30 HP
Niltsiar - 20/20 HP
Pip - 23/23 HP
If you think you can keep track of it until then, I can start posting the maps after the bad guys go starting with round 2.
If you can't discern the grid, I can change the lines to white. It looked fine to me until I just posted it, now I'm not sure how well it'll translate.
Any other questions or concerns, feel free to PM me.
Next up: Eyes!
The young elf smirks, and blows a kiss. "So sorry!"
Sly Flourish vs. Halfling Soldier 2 w/ Elven Accuracy (1d20 7=19) Better!
Sly Flourish Sneak Attack damage (3d6 6=18) And a lovely damage roll.
S4 is at 16/34 hp, and bloodied.
How do you want to handle "strategy talk" during combat? May we only speak during our turns, to keep things a bit more organized, or what would you prefer?
S1: Move: to L4
Standard: Charge: Move to I4, Attack Braelani: 16 - Hit! 5 damage
S2: Move: to L5
Standard: Charge: Move to I5, Attack Braelani: 8 - Miss!
S3: Move: to L6
Standard: Charge: Move to I6, Attack Braelani: Critical Failure!
S4: Move: to L7
Standard: Charge: Move to H6, Attack Eyes: Critical Hit! - 9 damage
Next up: Cain!
Wisdom vs. Fortitude, 1d6 Damage, Slide the Target 1 Square
Attack against S2 1d20+4=24 CRIT! 6 Damage, he slides to M4.
Attack against S3 1d20+4=5 Miss! No Damage
Attack against S4 1d20+4=15 Hit! 1d6 Damage = 1, He is slid to M7.
S2 is at 31/37 HP
S4 is at 15/37 HP
This leaves S3 without protection on either side.
1. I think my message from back in the first few pages got lost in the shuffle, because Eyes, Cain, and Niltsiar are all missing Scale of War Backgrounds (or at least I couldn't find them mentioned here or on the sheets).
2. Dajian: Pip should be trained in another skill via his Star Pact multiclassing (unless the CB is lying to me).
Chill Wind - Action Point Edition
Wisdom vs. Fortitude, 1d6 Cold Damage, Slide Target One Square
Vs. S1 1d20+4 = 14, HIT!
S1 Takes 1d6 Cold Damage (3)
S1 is slid to L3
vs. S2 1d20+4 = 11, MISS! Target remains stationary.
vs. s3 1d20+4 = 14, HIT!
S3 takes 1d6 Cold Damage (4)
S3 is slid to K6
Current HP Totals
S1 34/37 HP
S2 31/37 HP
S3 30/34 HP
S4 15/34 HP (Bloodied)
Current Positions on Grid:
S1 is at L3
S2 is at M4
S3 is at K6
S4 is at M7
Next Up: Braelani!
Springing forward, she twirls her greatspear overhead, bringing it down on one of the soldiers in front of her, slicing across his shoulder and down his arm.
This allows her to slip past his guard, lashing out with her spear a second time at the soldier further behind him. Unfortunately he bats the point away with his sword, hoping to knock her off balance.
Instead, she allows the momentum to carry her into a spin, grasping the shaft firmly in both hands before striking out again at a third soldier with the butt of the spear, jabbing it into his sternum.
Move:
Braelani moves from H5 to J5. (right 2 squares)
Standard:
Passing Attack
- First attack on S3 @ K6 1d20+7=19, 1d10+5=14 = Hit for 14 damage
- Shift 1 square right to K5
- Second attack on S4 @ M7 (reach 2) 1d20+9=15, 1d10+5=8 = MISS
Braelani chooses to mark both targets.
ACTION POINT
Standard:
Reaping Strike
- Attack on S2 @ M4 (reach 2) 1d20+7=16, 1d10+5=6 = HIT for 6 damage.
Braelani chooses to mark the target.
Results
Current HP Totals
Braelani 22/27 HP
S1 34/37 HP
S2 25/37 HP (marked)
S3 16/34 HP (Bloodied) (marked)
S4 15/34 HP (Bloodied) (marked)
Current Positions on Grid:
Braelani is at K5
S1 is at L3
S2 is at M4
S3 is at K6
S4 is at M7
Minor: Hunters quarry on S3
Standard: Twin Strike against S3
Attack: Twin Strike (1d20+6=24, 1d20+6=22)
Damage: Damage (1d10+1d6=10, 1d10=9)
S3 is dead.
Next up: Niltsiar
In other news my copy of the PHB2 arrived. I'll try to read it over it this weekend, if any of you have questions.
Scorching Burst: M3
S1 HIT! 1d20+5=24
S2 CRITICAL! 1d20+5=25
S1 Hit: 8 Damage
S2 Critical Hit: Max 11 Damage (1d6+5)
Results
Current HP Totals
S1 26/37 HP
S2 14/37 HP (Bloodied) (marked)
S3 Dead
S4 15/34 HP (Bloodied) (marked)
Current Positions on Grid:
Braelani is at K5
Alaen is at J5
Niltsiar is at F4
S1 is at L3
S2 is at M4
S3 is at K6
S4 is at M7
S1 – Miss
AP: Misdirected Mark versus S1 (Will: 12) (1d8+5=7, 1d20+5=7)
Seriously?
S1 – Miss
Move: to C5
Map:
Encounter Information:
Eyes - 13/22 HP
S1 - Human Soldier 1- 26/37 HP - AC 16, F 12, R 14, W 12
S2 - Human Soldier 2 - 14/37 HP- AC 16, F 12, R 14, W 12
S4 - Halfling Soldier 2 - 15/34 HP- AC 16, F 13, R 15, W 14
Cain - 28/28 HP
Braelani - 22/27 HP
Alaen - 30/30 HP
Niltsiar - 20/20 HP
Pip - 23/23 HP
I'll probably post another map after the baddies go this round.
Let me know if I missed anything in the meantime.
Next up: Eyes!
Oh, and in case no one else has done this, I have this thread set in my subscription options to e-mail me when people reply to it. It's pretty nice for getting notifications that people are taking their turns or talking or whatever.
edit:
Where is everyone? Let's take care of these guys!
Distracted by her words, the soldier didn't even notice the shuriken flying towards him, burying itself in his side.
The young elf laughed, dancing backwards to stand by the halfling. "Nasty sort, aren't these fellows?"
Action Point!
Standard: Sly Flourish vs. S4 (1d20 7=19)
Sly Flourish damage vs. S4 with Sneak Attack Damage if bluff check succeeded. (1d6 6=7, 2d6=5)
Move: C6
Minor: Chat with Pip
Crappy damage.
Soldier 4: 2/34 HP
Mace to Alaen: 8+4 = 12 v. AC - Miss!
S2: Move: to J6 (in a non-OA-producing fashion)
Dazing Strike to Alaen: 18 + 4 = 22 v. AC - Hit! 6+1+6(CA bonus) = 13 damage! Dazed until end of Bandit's next turn.
Dazing Strike effect: Shift to J7
S3: Move: to J6
Dagger to Alaen 7+7 = 14 - Miss!
Alaen: 17/30
Edit:
Map:
Next up: Cain!
Wisdom vs. Fortitude, 1d6 damage, slide the Target 1 Square
Not bothering to link these misses.
Versus S4:
1d20+4 = 12, MISS!
Versus S2
1d20+4=11, MISS!
Cain takes a Move Action and walks to B7
Fixed Map:
Reaping Strike on S4
1d20+7=20, 1d10+5=7
HIT: 7 damage
S4 dies!
Move: Shift to J6
Next Alaen
Damage: Twin Strike damage (1d10+4=11, 1d10+4=7) (This should be 7 and 3, I just woke up and forgot that you don't add the STR modifier)
S1 is at 16/37 HP
Next: Niltsia
Smirking at his own skill, Niltsiar quickly backsteps away from the battle that has gotten a bit too close for comfort.
Magic Missile Damage vs. S2 (2d4+5=10)
S2: 4/37 HP
Move: A3
I was REALLY hoping to use burning hands to try and wipe both S1 and S2 out, but I didn't want to kill Alaen accidentally.
Updated Map:
Pip!