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[Killing Floor] 2 Fleshpounds 1 Pipe

DashuiDashui Registered User regular
edited December 2011 in Games and Technology
Killing Floor, originally a mod for Unreal Tournament 2004, is now a full retail game developed by Tripwire Interactive. They're the same team responsible for Red Orchestra: Ostfront 41-45. In the mod, and now retail game, you stave off hordes of terrifying undead, getting more money each wave to buy better equipment. The atmosphere and level design are gritty and bleak, with each wave forcing you to move quickly through the ruined sewers and buildings and find the perfect spot to set up your defense.

The game is now available for purchase and is currently 50% off on Steam for a price of 9.99 USD.

News

May 14, 2009 - The game is now released on Steam and available to play!


About the Game

http://store.steampowered.com/app/1250/

Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments!

* Cooperative gameplay for up to six players against multiple waves of specimens
* Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character's skills and abilities
* Over 40 Steam Achievements, including “Dignity for the dead” for killing 10 enemies feeding on dead teammates' corpses and “Hot Cross Fun” for finishing off 25 burning enemies with a Crossbow
* Slow-motion “ZEDtime” to better watch those crucial and violent creature deaths, even in multiplayer
* Solo game mode for offline play
* Nine different monster types trying to eat your face off, armed with everything from teeth and claws, to chainsaws, chain-guns and rocket-launchers
* 12+ weapons for the players to chose from, ranging from knives and fire-axes to pump shotguns, rifles and a flamethrower
* Equip your team with welders, medical tools and body armor to help your odds of survival
* Choose which Perks to play with to best balance out your co-op team against the horrors
* Open, non-linear play areas: choose when and where to fight — or run; weld doors closed to direct the monster horde down alternate corridors
* Fully-configurable, allowing players to change the difficulty level, number of creature waves, or even set up their own favorite waves of monsters
* Support for Steam Friends and other Steamworks features
* Includes SDK for the creation of new levels and mods


Penny-Arcade Server Information

b_560_95_1.png


Steam Group Information

Penny Arcade Bovine University - currently invitation only! Any member of the group can invite people in, however.


Screenshots
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Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Dashui on
«13456763

Posts

  • LingxorLingxor Registered User regular
    edited April 2009
    I'm pretty excited for this. Having played it a couple years ago when it was in it's infancy, the screen shots are fucking impressive.

    I love L4D, but there really only is one gun in the game and it's the auto shotty. I prefer a little more variety in my zombie genocide simulations.

    Lingxor on
  • HalfmexHalfmex I mock your value system You also appear foolish in the eyes of othersRegistered User regular
    edited April 2009
    Don't let the name fool you

    it's not actually a floor

    it's more of a grate that allows materials to sluice through so it can be collected and exported



    Seriously though, this looks pretty great. Can't wait to check it out.

    Halfmex on
  • BiopticBioptic Registered User regular
    edited April 2009
    I bought it purely based on 1) loving some co-op, 2) the price, and 3) the effort and support Tripwire put into Red Orchestra, and hopefully this release too!

    From what I've heard, gameplay seems to be radically different from L4D - it's much closer to that game's survival mode, in that you're confined within a defined location and have to deal with incoming waves of mutants. You can either keep on the move in a close-knit group to avoid getting pinned down, or hole up in a good spot and make it as difficult as possible for enemies to get to you. Hopefully this variety of approaches, combined with having a dedicated SDK at release and a large existing fanbase, will mean a stready stream of new content right from the outset!

    I think co-op is going to be the next big-thing in online multiplayer, I really do. Versus modes only appeal to a small percentage of people who are willing to invest the time and effort to learn strategies and reach a decent skill level - all I ever really wanted to do was kill some baddies with friends. Lord only knows why more developers haven't included simple co-op for single-player modes in their PC releases.

    Bioptic on
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited April 2009
    Im tempted to pick this up, however I am going to hold off for a little while longer, need more time to look into it. Looks promising.

    Lagnar on
  • DashuiDashui Registered User regular
    edited April 2009
    Bioptic wrote: »
    I bought it purely based on 1) loving some co-op, 2) the price, and 3) the effort and support Tripwire put into Red Orchestra, and hopefully this release too!

    From what I've heard, gameplay seems to be radically different from L4D - it's much closer to that game's survival mode, in that you're confined within a defined location and have to deal with incoming waves of mutants. You can either keep on the move in a close-knit group to avoid getting pinned down, or hole up in a good spot and make it as difficult as possible for enemies to get to you. Hopefully this variety of approaches, combined with having a dedicated SDK at release and a large existing fanbase, will mean a stready stream of new content right from the outset!

    I think co-op is going to be the next big-thing in online multiplayer, I really do. Versus modes only appeal to a small percentage of people who are willing to invest the time and effort to learn strategies and reach a decent skill level - all I ever really wanted to do was kill some baddies with friends. Lord only knows why more developers haven't included simple co-op for single-player modes in their PC releases.

    I don't know how different the retail version will be, aside from visually being a great deal better, but in the early release of the mod it was basically as you described. You had these tight and gritty maps where wave after wave would come after you. It would start off small. As you dispatched one group, you'd have a respite before a larger would one spawn. In between that time you could use the money you earned to buy better equipment. It sounds like the retail version takes things a step further, allowing you to weld doors and so forth.

    I'm looking forward to seeing how different it plays. The early release of the mod was fantastic and tense fun. Like I wrote in the OP, my heart would be thumping in my chest when the numbers got large enough or when we had to hunt down the remaining zombies/mutants before we could spawn another wave. It was particularly terrifying when we split up. I hope we can get a dedicated group like we have with L4D to play this. The mod did terror quite well, a feeling I don't necessarily get when playing L4D.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited April 2009
    Sold. I just read through some of bullet points for the game:
    Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments!

    * Cooperative gameplay for up to six players against multiple waves of specimens
    * Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character's skills and abilities
    * Over 40 Steam Achievements, including “Dignity for the dead” for killing 10 enemies feeding on dead teammates' corpses and “Hot Cross Fun” for finishing off 25 burning enemies with a Crossbow
    * Slow-motion “ZEDtime” to better watch those crucial and violent creature deaths, even in multiplayer
    * Solo game mode for offline play
    * Nine different monster types trying to eat your face off, armed with everything from teeth and claws, to chainsaws, chain-guns and rocket-launchers
    * 12+ weapons for the players to chose from, ranging from knives and fire-axes to pump shotguns, rifles and a flamethrower
    * Equip your team with welders, medical tools and body armor to help your odds of survival
    * Choose which Perks to play with to best balance out your co-op team against the horrors
    * Open, non-linear play areas: choose when and where to fight — or run; weld doors closed to direct the monster horde down alternate corridors
    * Fully-configurable, allowing players to change the difficulty level, number of creature waves, or even set up their own favorite waves of monsters
    * Support for Steam Friends and other Steamworks features
    * Includes SDK for the creation of new levels and mods

    urahonky on
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited April 2009
    Ok, just watched the video and look into it a bit more. Definitely gona pick this up.

    Lagnar on
  • Arch Guru XXArch Guru XX Registered User regular
    edited April 2009
    Halfmex wrote: »
    Don't let the name fool you

    it's not actually a floor

    it's more of a grate that allows materials to sluice through so it can be collected and exported

    This is exactly what I thought of as well. What a brilliant episode that was.

    On-topic, uh, this looks cool.

    Arch Guru XX on
    Should have been a rock star.
  • DashuiDashui Registered User regular
    edited April 2009
    Well, at least there are a few of us who are gonna' get it. :)

    Perhaps we should create a Steam group or a list of players I can keep in the OP? The original mod was a lot of fun, and I'm looking forward to playing the retail version with you fine folks. Hopefully we can get a few more people interested.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited April 2009
    I'll bet $100 that there is a free weekend eventually, if not soon after release. Red Orchestra had a few free weekends. I'm holding out for one of those for this thing.

    TychoCelchuuu on
  • JaramrJaramr Registered User regular
    edited April 2009
    I played this back when it was a UT2004 mod.

    Its a great game, reminds me a lot of L4D survival mode.

    Jaramr on
    steam_sig.png
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited April 2009
    Halfmex wrote: »
    Don't let the name fool you

    it's not actually a floor

    it's more of a grate that allows materials to sluice through so it can be collected and exported



    Seriously though, this looks pretty great. Can't wait to check it out.

    It's the same with Monster Island. It's actually more of a peninsula. And Lollipop Island also has monsters, but they're smaller.

    I might get this, but seeing how I barely play L4D as it is I'm doubtful.

    freakish light on
  • Bill CosbyBill Cosby Registered User regular
    edited April 2009
    I love this mod, still have it on my comp. So im definitely going to preorder this.

    Bill Cosby on
  • BasticleBasticle Registered User regular
    edited April 2009
    I had my wallet out when I saw the useable chainsaw.

    Basticle on
    steam_sig.png
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited April 2009
    Basticle wrote: »
    I had my penis out when I saw the useable chainsaw.

    freakish light on
  • JaramrJaramr Registered User regular
    edited April 2009
    Looking through their moddb page I found a zombie that does infact, have a wang.

    A small and pitiful one, but a wang nonetheless.

    Jaramr on
    steam_sig.png
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited April 2009
    Oh man, reminds of me fallout 1/2. Cant wait to be able to snipe the groin again.

    Also, so we can compile them in the op, Steam Id:

    http://steamcommunity.com/id/athyn

    Lagnar on
  • AiranAiran Registered User regular
    edited April 2009
    I think I'll hold off until the hype builds up. 6 player co-op with weapons with significant (dis)advantages is a good thing, but I can't see many playing this over L4D yet, you know they're going to be compared to death.

    Airan on
    paDudSig.jpg
  • ZombieSheepZombieSheep Registered User regular
    edited April 2009
    So... about the weapon system. Do you just buy all the weapons, or is there scavenger hunt for them.

    ZombieSheep on
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited April 2009
    So... about the weapon system. Do you just buy all the weapons, or is there scavenger hunt for them.

    The video mentioned purchasing weapons I think, ill look at in a bit to confirm.

    EDIT: Well, it thought it did, seems it dosent.

    Lagnar on
  • SorensonSorenson Registered User regular
    edited April 2009
    Oh, momma. Count me the fuck in on this. :D

    EDIT: I imagine it's purchasing stuff at game start and between rounds - buying weapons but then having to look about for them around the place just doesn't click.

    Sorenson on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited April 2009
    I just realized I quoted Steam's page even though the OP has it here. Oh well..

    urahonky on
  • DashuiDashui Registered User regular
    edited April 2009
    Airan wrote: »
    I think I'll hold off until the hype builds up. 6 player co-op with weapons with significant (dis)advantages is a good thing, but I can't see many playing this over L4D yet, you know they're going to be compared to death.

    The two do play quite differently, and Killing Floor has been out as a mod for Unreal Tournament 2004 since 2005. Like I said above, though, the mod actually gave me quite an adrenaline rush and freaked me out numerous times. It kept me on edge. Left 4 Dead never really did that for me. I love both, however, and there's no reason why we can't have more than one zombie game. The more multiplayer zombie games the better! The visual style and atmosphere of the two are very different, in any case.
    So... about the weapon system. Do you just buy all the weapons, or is there scavenger hunt for them.

    In the mod (I don't believe the retail version will be much different), enemies spawn in waves which then proceed to hunt you. When you kill a wave, another wave will soon spawn with greater numbers and more difficult enemies. Killing them rewards you points you can spend at a merchant in the map, and the amount of points you earn depends on how difficult the enemy killed was.

    Jaramr and I are actually downloading the mod right now, and it'll be neat to see how different the retail version will be. Killing Floor 2.5 is 498 MB, while the retail version is over 2 GB.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited April 2009
    You can weld doors shut!

    finally

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • BiopticBioptic Registered User regular
    edited April 2009
    For anyone wanting a bit more concentrated info, here's an IGN interview with Tripwire's founders.

    Looks like the best of both worlds for aquiring weapons - between waves you can either scrounge around for weapons, or risk a more dangerous but rewarding visit to the trader to buy some. Really liking the sound of boss monsters, too!

    Bioptic on
  • ImpersonatorImpersonator Registered User regular
    edited May 2009
    I can't wait for a demo/free weekend, I still regret having bought L4D when it barely runs on my laptop.

    I hope Killing Floor does a better job. :)

    Impersonator on
  • Metal Gear Solid 2 DemoMetal Gear Solid 2 Demo Registered User regular
    edited May 2009
    This was a mod that has always interested me, especially the welding aspect and the more grotesque nature compared to L4D, but I just never got a hold of it

    Will wait for a demo/free weekend as well, but definitely looks fun

    Metal Gear Solid 2 Demo on
    SteamID- Enders || SC2 ID - BurningCrome.721 || Blogging - Laputan Machine
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    Orikae! |RS| : why is everyone yelling 'enders is dead go'
    When I say pop it that means pop it
    heavy.gif
  • tofutofu Registered User regular
    edited May 2009
    Wow, looks cool.

    I'm tempted to buy it now because of the discount.

    tofu on
  • ZombieSheepZombieSheep Registered User regular
    edited May 2009
    After reading a bit more on it, it seems like it has things that I wanted but can't get from L4D. Mostly the perks and the ability to make use of the environment(welding doors).

    Discounts is always tempting but for these kind of game, I will wait for the word on how the community work.

    ZombieSheep on
  • UselesswarriorUselesswarrior Registered User regular
    edited May 2009
    After reading a bit more on it, it seems like it has things that I wanted but can't get from L4D. Mostly the perks and the ability to make use of the environment(welding doors).

    Discounts is always tempting but for these kind of game, I will wait for the word on how the community work.

    Yeah the gameplay could be awesome but unless it has a decent online community / easy way to people with people, it will suck.

    Still, $15....

    Uselesswarrior on
    Hey I made a game, check it out @ http://ifallingrobot.com/. (Or don't, your call)
  • SoulGateSoulGate Registered User regular
    edited May 2009
    I'm on edge about this game, but I've already got L4D, so I don't know about laying down for this. I'll wait for a free weekend, or a demo maybe. Besides, I'm saving up for Red Faction now... thanks to that demo.

    SoulGate on
    steam_sig.png
  • StericaSterica Yes Registered User, Moderator mod
    edited May 2009
    This is now pre-loading, so start your downloads.

    Sterica on
    YL9WnCY.png
  • DashuiDashui Registered User regular
    edited May 2009
    Rorus Raz wrote: »
    This is now pre-loading, so start your downloads.

    Started and finished! I can't wait for the 14th to arrive now. I also put up some new screenshots in the OP, if you're interested. I'm tempted to make a PA Steam group for this game, although the buzz here doesn't seem to be high. Come on, guys! This is a top selling game on Steam right now!

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • LagnarLagnar Halifax, Nova scotiaRegistered User regular
    edited May 2009
    A few more days!

    Lagnar on
  • The_SpaniardThe_Spaniard It's never lupines Irvine, CaliforniaRegistered User regular
    edited May 2009
    Halfmex wrote: »
    Don't let the name fool you

    it's not actually a floor

    it's more of a grate that allows materials to sluice through so it can be collected and exported



    Seriously though, this looks pretty great. Can't wait to check it out.

    When I grow up, I want to go to Bovine University!

    The_Spaniard on
    Playstation/Origin/GoG: Span_Wolf Xbox/uPlay/Bnet: SpanWolf Nintendo: Span_Wolf SW-7097-4917-9392 Steam: http://steamcommunity.com/id/Span_Wolf/
  • GarrisGarris Registered User regular
    edited May 2009
    Preordered preloaded,

    I hope this plays like I want it to..


    My fantasy game is a mash up up Rainbow six GTA dead rising

    Give me the control and weapons of rainbow six, with the city of gta and the mass zombies and different weapons of dead rising and i'd be a happy camper..oh and it has to be coop.

    http://steamcommunity.com/profiles/76561197984013724/home

    hit me up for good zombie killins.

    Garris on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited May 2009
    Halfmex wrote: »
    Don't let the name fool you

    it's not actually a floor

    it's more of a grate that allows materials to sluice through so it can be collected and exported



    Seriously though, this looks pretty great. Can't wait to check it out.

    When I grow up, I want to go to Bovine University!

    Phew I'm glad I wasn't the only one who saw the Simpsons quote in there. :P

    urahonky on
  • DrovekDrovek Registered User regular
    edited May 2009
    Pre-ordered, Pre-loaded and ready to go.

    Also: Just make that PA group! Once they see how much fun we're having they'll be begging to join up too! :P

    Drovek on
    steam_sig.png( < . . .
  • StericaSterica Yes Registered User, Moderator mod
    edited May 2009
    I made a group. Penny Arcade Bovine University is available for floors and the killing that occurs on them.

    Sterica on
    YL9WnCY.png
  • Shorn Scrotum ManShorn Scrotum Man Registered User regular
    edited May 2009
    Just received this as a gift from a friend who bought 6 copies, one for himself and 5 for friends. Sweet.

    Have checked it out and it definitely looks interesting.

    Shorn Scrotum Man on
    steam_sig.png
This discussion has been closed.