Gain new level (character level 7) New Level HP gain: 8
New level is: Dead Shot 4
Gain 5 skill points; 1 each to Spot, Survival, three to Hide
Gain 9 action points
Gain +1 to: BAB, Will Save.
Gain Class Skill: Camoulflage. Adjusted Charsheet.
For details, I was thinking about what level of armour, what proficiencies we'd need for a chainsaw, how many bullets are still in that rifle, that sort of thing.
Also, for the group; does anyone mind if Jessica takes the hunting rifle? She collects them...
And I also say we should go around the TA; Binky and I can scout the track ahead and get us where we're going well enough.
Not that I wouldn't mind attacking them from the rear once we're past them, but I don't think that's particularly wise under the circumstances...
Posts
I vote for avoidance.
Expend the following: 2 Winchester bullets, 7 arrows
Gain new level (character level 7)
New Level HP gain: 8
New level is: Dead Shot 4
Gain 5 skill points; 1 each to Spot, Survival, three to Hide
Gain 9 action points
Gain +1 to: BAB, Will Save.
Gain Class Skill: Camoulflage.
Adjusted Charsheet.
For details, I was thinking about what level of armour, what proficiencies we'd need for a chainsaw, how many bullets are still in that rifle, that sort of thing.
Also, for the group; does anyone mind if Jessica takes the hunting rifle? She collects them...
And I also say we should go around the TA; Binky and I can scout the track ahead and get us where we're going well enough.
Not that I wouldn't mind attacking them from the rear once we're past them, but I don't think that's particularly wise under the circumstances...
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
TR, was I just hit once for 2d10, or twice for 1d10 each, or... ?
Still not decided on how to do combat. It appears that you guys are going to avoid it anyway. GM post coming soon.