I think Burnage should be our "if he gets voted out on Day x" example instead of kime. No need to be giving anyone ideas :P.
I go with the examples I'm given. :P
But fair enough, I'll make up a name in future.
Haha, I'm just kidding. I barely care about being voted off in a normal game, but in this one I get to keep playing :P! (I still think evil Burnage should be used :twisted:)
The way I see it... we want to have the vote counts relatively close each day, unless a mafia is being eliminated. This may prove to be a useful tool for networking (public seering) and providing lots of village second chances.
EDIT: Also, I don't think spreadsheets are gonna be that big of a problem, really...
MrBlarney on
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FiggyFighter of the night manChampion of the sunRegistered Userregular
I say we all vote for 1 persone day one so that they get an insurmountable 50-0 vount count and can never change it and are permanently stuck at day 1.
lets do it to Kime!
Dunadan019 on
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Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
I say we all vote for 1 persone day one so that they get an insurmountable 50-0 vount count and can never change it and are permanently stuck at day 1.
I say we all vote for 1 persone day one so that they get an insurmountable 50-0 vount count and can never change it and are permanently stuck at day 1.
lets do it to Kime!
I don't think it works that way. If you get voted out on Day 1, then on Main Timeline Day 2, you will be on Day 1. On Main Timeline Day 3, you will be on Day 2. Basically, if you get eliminated from the Main Timeline on Day X, then when the Main Timeline is on Day Y, you will be on Day Y - X. The timeline mechanic will probability be useful for changing the vote to set up network heads and verified players only to a limited extent, since causality cannot be overturned for special abilities (as far as we know right now). Being killed by a vigilante or the mafia means that you cannot return to the Main Timeline - you are effectively dead, but can still affect the game through the Alternate Timeline voting.
Of course, my understanding could be flawed and what I've stated does not actually hold.
Ah, hell. I !sign up. I've invested enough thought in the game already.
the way I understand it is that if Kime gets a 50-0 vote for him day 1, he'll be back at day 1 again but the vote will still be 50-0 so he'll die again and go back to day 1 again unless he can get 51 people to vote for someone else.
the way I understand it is that if Kime gets a 50-0 vote for him day 1, he'll be back at day 1 again but the vote will still be 50-0 so he'll die again and go back to day 1 again unless he can get 51 people to vote for someone else.
If you look at the example in the OP, after Player 2 becomes the vote leader for Day 1, it will be as if he was eliminated on that day - when everyone else is on Main Timeline Day 3, he will be on Alternate Timelines Day 2. Player 2 doesn't just get forced to stew in Day 1 forever, he's simply one day behind in the Alternate Timeline.
This... this is brilliant. I don't understand it at all, but it's brilliant.
This is heavy. Sign me up, Doc
Silas Brown on
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
edited June 2009
From what I gathered by the clarifications, it was stated that the day by day votes stack, meaning that all fifty votes on Kime would remain on that day forever. Thereby guaranteeing that he would be stuck on Day 1 forever, as the permanent vote leader.
From what I gathered by the clarifications, it was stated that the day by day votes stack, meaning that all fifty votes on Kime would remain on that day forever. Thereby guaranteeing that he would be stuck on Day 1 forever, as the permanent vote leader.
Well, it would certainly guarantee that he would be eliminated from the Main Timeline on Day 1, yes. I'm arguing that, based on the example, that someone voted out on Day 1 would continue to progress in the Alternate Timelines, one day behind the Main. I'm sure we'll get clarification about this in the morning.
I say we all vote for 1 persone day one so that they get an insurmountable 50-0 vount count and can never change it and are permanently stuck at day 1.
lets do it to Kime!
I don't think it works that way. If you get voted out on Day 1, then on Main Timeline Day 2, you will be on Day 1. On Main Timeline Day 3, you will be on Day 2. Basically, if you get eliminated from the Main Timeline on Day X, then when the Main Timeline is on Day Y, you will be on Day Y - X. The timeline mechanic will probability be useful for changing the vote to set up network heads and verified players only to a limited extent, since causality cannot be overturned for special abilities (as far as we know right now). Being killed by a vigilante or the mafia means that you cannot return to the Main Timeline - you are effectively dead, but can still affect the game through the Alternate Timeline voting.
Of course, my understanding could be flawed and what I've stated does not actually hold.
This understanding of events is accurate. That said, as players retain their special abilities when moved back in Time and as there are abilities that can move people through the Timeline at will, your equation to determine a person's day is not guaranteed to be accurate for everyone at all times, but barring such interference it will hold.
Vote stacking implies if you get sent back to Day 1 to cast a new vote it is counted in addition to your previous vote(s) for Day 1, not instead of. From a mechanics (or theme) standpoint the daily votes are unique in how they are treated by the Timeline. There will only be one Day 1 vote victim at a time. If you get sent back to Day 1 you can use you vote to try to change (by switching him with someone else) or sustain his fate, but you will not be voting for an additional new victim.
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Haha, I'm just kidding. I barely care about being voted off in a normal game, but in this one I get to keep playing :P! (I still think evil Burnage should be used :twisted:)
LightRider, you are also my goal to kill.
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Azulan Saul Tigh
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I think I'm going to have nightmere's about trying to read and analyze these spreadsheets. Making them? Ouch.
EDIT: Also, I don't think spreadsheets are gonna be that big of a problem, really...
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lets do it to Kime!
This sounds like an amazing idea. But I kime.
I don't think it works that way. If you get voted out on Day 1, then on Main Timeline Day 2, you will be on Day 1. On Main Timeline Day 3, you will be on Day 2. Basically, if you get eliminated from the Main Timeline on Day X, then when the Main Timeline is on Day Y, you will be on Day Y - X. The timeline mechanic will probability be useful for changing the vote to set up network heads and verified players only to a limited extent, since causality cannot be overturned for special abilities (as far as we know right now). Being killed by a vigilante or the mafia means that you cannot return to the Main Timeline - you are effectively dead, but can still affect the game through the Alternate Timeline voting.
Of course, my understanding could be flawed and what I've stated does not actually hold.
Ah, hell. I !sign up. I've invested enough thought in the game already.
If you look at the example in the OP, after Player 2 becomes the vote leader for Day 1, it will be as if he was eliminated on that day - when everyone else is on Main Timeline Day 3, he will be on Alternate Timelines Day 2. Player 2 doesn't just get forced to stew in Day 1 forever, he's simply one day behind in the Alternate Timeline.
This is heavy. Sign me up, Doc
We haven't even started and I'm already confused.
Well, it would certainly guarantee that he would be eliminated from the Main Timeline on Day 1, yes. I'm arguing that, based on the example, that someone voted out on Day 1 would continue to progress in the Alternate Timelines, one day behind the Main. I'm sure we'll get clarification about this in the morning.
Which officially makes me a Scientist.
This understanding of events is accurate. That said, as players retain their special abilities when moved back in Time and as there are abilities that can move people through the Timeline at will, your equation to determine a person's day is not guaranteed to be accurate for everyone at all times, but barring such interference it will hold.
Vote stacking implies if you get sent back to Day 1 to cast a new vote it is counted in addition to your previous vote(s) for Day 1, not instead of. From a mechanics (or theme) standpoint the daily votes are unique in how they are treated by the Timeline. There will only be one Day 1 vote victim at a time. If you get sent back to Day 1 you can use you vote to try to change (by switching him with someone else) or sustain his fate, but you will not be voting for an additional new victim.