It was the tourists’ second day of being trapped in a cave with Gnomish terrorists, and things hadn’t been going very well. After the carnage of the night before everyone was on edge, and everyone was looking for a scapegoat.
“I think it was SnacksOnAPlane that shouted that Gnome stuff last night! I just know it!â€
“SnacksOnAPlane looked at me funny!â€
“I think I saw a disguise-o-tron in his pocket!â€
Soon enough, SnacksOnAPlane was in the center of a circle of angry tourists all holding stones with pointy edges. He tried to convince them that he wasn’t a Gnomish terrorist and that he carried the disguise-o-tron because he was Plane-walker, but everyone assumed that he was lying so they killed him. As his body crumpled to the ground, his disguise-o-tron flickered off and revealed that he was, in fact, a Plane-Walker. After discovering that they had stoned someone on their own side to death, a wave of despair swept over the tourist.
Perhaps robotherowas hoping to completely and utterly demoralize the tourists when he jumped out of the shadows and started shooting. They had just lost someone who was on their side, so losing a few more would really do them in. His first shot went directly through Serpent’s forehead, instantly killing him. When he fired his second shot at Ardor, however, the magical shield of “nice try, douchebag†materialized in front of Ardor and deflected the bullet. Unfortunately, the bullet ricocheted into Serpent’s pocket, and destroyed The Giant Magnet of Taking Other People’s Stuff. Robothero certainly wasn’t expecting that, so he panicked and ran off into one of the cave’s dark tunnels. The suddenness of the attack stunned the tourists, and no one ran off after him.
The tourists went to sleep that night with two of their own dead and an evil Gnome on the loose. The next morning, however, they were both overjoyed and disgusted to see that robothero had made his return, although not exactly in the same shape as they had last seen him. It seemed as if someone had chopped off his head and then cut up his body into tiny pieces, and then had arranged the pieces to spell the world ‘SUP?, with robothero’s head as the dot of the question mark.
The tourists also discovered that a few more deaths had occurred in the middle of the night. They first found that someone had stabbed quite a few holes through Abraham F. Hawk. Additionally, Plutonium’s throat had been slit, a pentagram had been carved into his forehead, and the words “I DSDMT†had been carved into his chest.
THE DEAD SnacksOnAPlane – Plane-Walker Robothero – Gnome Serpent – Human Abraham F. Hawk – Human Plutonium – Human
So I count two gnome kills, with one protected. Those could still possibly be random, but it's less clear. Then the mob kill, the vig kill, the monster kill, and the one cult kill as expected.
The monster killed a gnome, which is encouraging, and probably makes us our own second worst enemy, as by my money we just killed a seer.
Ugh, why didn't snacksonaplane defend himself and try to stop the bandwagon if he was a special? I have this sinking feeling that inactivity is going to be our doom in this particular game.
Is "Half"-gnome a different race than Gnome for the cultist's purposes?
Yes.
Fuck fuck fuckity fuck fuck.
The cultist now has gnome, half-gnome, plane-sailer (?) and human trophies. How many more do we think are out there? I'm guessing we might have a real seer, real thief, real vigilante (Heartripper/Gib Machine) and real guardian. Though not too certain on the guardian (Metagame on: I know Gnasty is aware of the issues with Guardians so I don't think he'd put two seperate ones in a single game.)
One of those specials/factions is likely down (snacks). I also don't think it's likely that we have a 'real' thief. That leaves 1-3 more deaths needed for giant dragon guy to eat our souls. I think 1 is the most likely number....
Ugh, why didn't snacksonaplane defend himself and try to stop the bandwagon if he was a special? I have this sinking feeling that inactivity is going to be our doom in this particular game.
His last post was early this morning, so that probably has something to do with it.
Is "Half"-gnome a different race than Gnome for the cultist's purposes?
Yes.
Fuck fuck fuckity fuck fuck.
The cultist now has gnome, half-gnome, plane-sailer (?) and human trophies. How many more do we think are out there? I'm guessing we might have a real seer, real thief, real vigilante (Heartripper/Gib Machine) and real guardian. Though not too certain on the guardian (Metagame on: I know Gnasty is aware of the issues with Guardians so I don't think he'd put two seperate ones in a single game.)
One of those specials/factions is likely down (snacks). I also don't think it's likely that we have a 'real' thief. That leaves 1-3 more deaths needed for giant dragon guy to eat our souls. I think 1 is the most likely number....
Fuck fuck fuckity fuck fuck.
I'm betting it's more like 3. Both on a metagame that-would-be-too-easy level, and because I'm still thinking a plane whatsit is a seer, which would mean specials are races, which would mean at least a couple more.
And that would also make it more like three shots of 2/35, which are odds I'm okay with for now.
I'm betting it's more like 3. Both on a metagame that-would-be-too-easy level, and because I'm still thinking a plane whatsit is a seer, which would mean specials are races, which would mean at least a couple more.
And that would also make it more like three shots of 2/35, which are odds I'm okay with for now.
Well what specials do you think are left? With 3 giant magnets I'm guessing there is actually not a thief. If their is a guardian it and the shield owner should just protect each other and let the rest of us rot (not exactly). So, a vigilante and a seer is what looks like it's left. The Plane-Sailers are one of those....
Gnasty is the "half"-gnome the thrall? I don't know if this is something you're going to answer or not...
Okay, so it's just more metagame, but it's pretty boring to have a Spooky Secret List of Spooky Secret Specials which is really just a list of weird names for vanilla Phalla specials. There have gotta be at least a couple actually different ones, right?
Okay, so it's just more metagame, but it's pretty boring to have a Spooky Secret List of Spooky Secret Specials which is really just a list of weird names for vanilla Phalla specials. There have gotta be at least a couple actually different ones, right?
It does stop us from making plans or exploiting synergies...which is the whole point of secret rule games.
We know snacks was a kinda special.
We know thorpe and robothero showed up different, I'd say it's likely thorpe was a kinda special, thrall perhaps.
So how many others exist? I think it's reasonable to say we have a vigilante. I think seer is also a good guess. I'm not certain how many more are plausible.
As for it being too early, I guess that depends upon how many of each their are. If only one "half"-gnome and one "plane-sailer" exist than that's pretty fucking unlikely for both to get hit (effectively) in the same night. I don't think we're facing a balance issue, I think we're facing a "Fucked by RNG/Inactives" issue.
Okay, so so far we've been pursuing a strategy of death by RNG. This is very similar to the gnomes' strategy of non-gnome death by RNG; both will lead to a gnome victory.
The problem we have is an unknown number of seers, an unknown number of vigilantes, and an unknown number of guardians. None of them have any way of verifying the others.
So here's what needs to happen. Two specials who know each other need to reveal themselves. We guard one, and vote the other one to death. When the other one is revealed, we'd all know if we can trust the one. That person still wouldn't have any way to verify specials that contact them, especially with one seer down, but it'd be a start.
Of course, that relies on the gnomes not being able to stack their kills, or colluding with the remaining cultist. Especially since who knows who has the shield now, or if there's another guard.
[edit]
And, of course, with the inactivity it's entirely possible that we don't have any working special cells. Things do not look good for our heroes.
Okay, so so far we've been pursuing a strategy of death by RNG. This is very similar to the gnomes' strategy of non-gnome death by RNG; both will lead to a gnome victory.
This isn't 100% true. Random kills are actually bad for the gnomes. If this game is fairly balanced then pure random should actually give each side a somewhat decent chance. The big thing about vigilante and village kills is that they come from the entire population instead of simply the not gnome population like gnome kills do. The simple inclusion of the gnomes in the target set has a huge impact upon the game.
The problem we have is an unknown number of seers, an unknown number of vigilantes, and an unknown number of guardians. None of them have any way of verifying the others.
You're entire plan is predicated upon the assumption that we have multiples of any given role. The only roles that we know have multiples are evil.
So here's what needs to happen. Two specials who know each other need to reveal themselves. We guard one, and vote the other one to death. When the other one is revealed, we'd all know if we can trust the one. That person still wouldn't have any way to verify specials that contact them, especially with one seer down, but it'd be a start.
Of course, that relies on the gnomes not being able to stack their kills, or colluding with the remaining cultist. Especially since who knows who has the shield now, or if there's another guard.
[edit]
And, of course, with the inactivity it's entirely possible that we don't have any working special cells. Things do not look good for our heroes.
To sum up: Holy crap.
You just advocated we use a village kill (our most precious and in fact only resource) to hit a guranteed special and to reduce our number of remaining specials by half?
I'm going to assume you aren't incredibly stupid, therefore: I !vote Adrien for an incredibly bad idea.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited May 2007
Happy fun fun day!
In order to ride high this it must be!
*Munkus makes gestures indicating waist height*
*Munkus is doing the dirty chicken dance*
*Poorly*
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Okay, so so far we've been pursuing a strategy of death by RNG. This is very similar to the gnomes' strategy of non-gnome death by RNG; both will lead to a gnome victory.
This isn't 100% true. Random kills are actually bad for the gnomes. If this game is fairly balanced then pure random should actually give each side a somewhat decent chance. The big thing about vigilante and village kills is that they come from the entire population instead of simply the not gnome population like gnome kills do. The simple inclusion of the gnomes in the target set has a huge impact upon the game.
The problem we have is an unknown number of seers, an unknown number of vigilantes, and an unknown number of guardians. None of them have any way of verifying the others.
You're entire plan is predicated upon the assumption that we have multiples of any given role. The only roles that we know have multiples are evil.
So here's what needs to happen. Two specials who know each other need to reveal themselves. We guard one, and vote the other one to death. When the other one is revealed, we'd all know if we can trust the one. That person still wouldn't have any way to verify specials that contact them, especially with one seer down, but it'd be a start.
Of course, that relies on the gnomes not being able to stack their kills, or colluding with the remaining cultist. Especially since who knows who has the shield now, or if there's another guard.
[edit]
And, of course, with the inactivity it's entirely possible that we don't have any working special cells. Things do not look good for our heroes.
To sum up: Holy crap.
You just advocated we use a village kill (our most precious and in fact only resource) to hit a guranteed special and to reduce our number of remaining specials by half?
I'm going to assume you aren't incredibly stupid, therefore: I !vote Adrien for an incredibly bad idea.
I agree - We should not call out the specials to kill one off. I !vote Adrien
I just got home from college, I was spending time with my family, and I come here to find that I get lynched when my role was that I was unkillable by Gnomes.
Okay, so so far we've been pursuing a strategy of death by RNG. This is very similar to the gnomes' strategy of non-gnome death by RNG; both will lead to a gnome victory.
This isn't 100% true. Random kills are actually bad for the gnomes. If this game is fairly balanced then pure random should actually give each side a somewhat decent chance. The big thing about vigilante and village kills is that they come from the entire population instead of simply the not gnome population like gnome kills do. The simple inclusion of the gnomes in the target set has a huge impact upon the game.
The problem we have is an unknown number of seers, an unknown number of vigilantes, and an unknown number of guardians. None of them have any way of verifying the others.
You're entire plan is predicated upon the assumption that we have multiples of any given role. The only roles that we know have multiples are evil.
So here's what needs to happen. Two specials who know each other need to reveal themselves. We guard one, and vote the other one to death. When the other one is revealed, we'd all know if we can trust the one. That person still wouldn't have any way to verify specials that contact them, especially with one seer down, but it'd be a start.
Of course, that relies on the gnomes not being able to stack their kills, or colluding with the remaining cultist. Especially since who knows who has the shield now, or if there's another guard.
[edit]
And, of course, with the inactivity it's entirely possible that we don't have any working special cells. Things do not look good for our heroes.
To sum up: Holy crap.
You just advocated we use a village kill (our most precious and in fact only resource) to hit a guranteed special and to reduce our number of remaining specials by half?
I'm going to assume you aren't incredibly stupid, therefore: I !vote Adrien for an incredibly bad idea.
I agree - We should not call out the specials to kill one off. I !vote Adrien
I have to agree this plan is idiotic. Do the specials know each other? What the hell would killing one off prove about the other?
!Vote Adrien until something better shows up.
Grundlterror on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
edited May 2007
Adrien big dumb, but I no ride instrumental truck.
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Adrien big dumb, but I no ride instrumental truck.
Haha, well his stupidity was enough to get me on this bandwagon... although if I get a chance to look at the information we have tomorrow I may get off the instrumental truck on him.
Grundlterror on
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited May 2007
Well, I'd like to think at the rate we're going, we'll still win if we can kill just a few less innocents...
Well, I'd like to think at the rate we're going, we'll still win if we can kill just a few less innocents...
I'd rather win by figuring stuff out then just playing the odds... if possible, that is
Besides, we'd win faster if we hit less innocents stands true for all games.
On another note, thanks for protecting me mysterious person who stole MY SHIELD the very first night. Feel free to contact me so I don't try to bandwagon you on purpose. Gnasty already stated that people who started with items are human.
Munkus, I protected you the first night with it, for what its worth.
Ardor on
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Well, I'd like to think at the rate we're going, we'll still win if we can kill just a few less innocents...
I'd rather win by figuring stuff out then just playing the odds... if possible, that is
Besides, we'd win faster if we hit less innocents stands true for all games.
On another note, thanks for protecting me mysterious person who stole MY SHIELD the very first night. Feel free to contact me so I don't try to bandwagon you on purpose. Gnasty already stated that people who started with items are human.
Munkus, I protected you the first night with it, for what its worth.
Super joy for happy fun time!
*pulls out a spare camera*
Milk!
*takes Ardor's picture*
Munkus Beaver on
Humor can be dissected as a frog can, but dies in the process.
Well, I'd like to think at the rate we're going, we'll still win if we can kill just a few less innocents...
I'd rather win by figuring stuff out then just playing the odds... if possible, that is
Besides, we'd win faster if we hit less innocents stands true for all games.
On another note, thanks for protecting me mysterious person who stole MY SHIELD the very first night. Feel free to contact me so I don't try to bandwagon you on purpose. Gnasty already stated that people who started with items are human.
Munkus, I protected you the first night with it, for what its worth.
Super joy for happy fun time!
*pulls out a spare camera*
Milk!
*takes Ardor's picture*
You....you didn't try to 'take my picture' last night did you? That's what the mysterious person in the shadows said as a bullet sped towards me.
So we once again have nothing substantial to go off of? Damn, with a lack of better options and a threat of mod-deathification on my head I'll join the bandwagon game for now. !I Vote Adrien
Munkus, I protected you the first night with it, for what its worth.
That's a class act there. :^:
(You made me use a smiley! Bastard!)
Snacksonaplane... Whoops? You probably should not have told us that since the roles were hidden intentionally and you're, ya know, dead. Dead people no talky. (Unless you're Squashua apparently.)
Well we know for a fact that there are a least two thief-magnets left in the game, though obviously we have no idea whether or not they're in the hands of humans. Likewise I'm pretty sure from certain PM conversations that there are specials out there who can mimic these powers without items. We also know Ardor was tageted by the second gnome kill. Assuming the gnomes can't vote to kill one of their own (then shield him) as a ploy we can at least assume he's not a gnome, though that doesn't rule out cultist or mysterious third party.
Posts
Neither cases against the two people seem strong.
3DS: 2852-6809-9411
I guess ill put a vote for !Plutonium
- Terence McKenna
“I think it was SnacksOnAPlane that shouted that Gnome stuff last night! I just know it!â€
“SnacksOnAPlane looked at me funny!â€
“I think I saw a disguise-o-tron in his pocket!â€
Soon enough, SnacksOnAPlane was in the center of a circle of angry tourists all holding stones with pointy edges. He tried to convince them that he wasn’t a Gnomish terrorist and that he carried the disguise-o-tron because he was Plane-walker, but everyone assumed that he was lying so they killed him. As his body crumpled to the ground, his disguise-o-tron flickered off and revealed that he was, in fact, a Plane-Walker. After discovering that they had stoned someone on their own side to death, a wave of despair swept over the tourist.
Perhaps robothero was hoping to completely and utterly demoralize the tourists when he jumped out of the shadows and started shooting. They had just lost someone who was on their side, so losing a few more would really do them in. His first shot went directly through Serpent’s forehead, instantly killing him. When he fired his second shot at Ardor, however, the magical shield of “nice try, douchebag†materialized in front of Ardor and deflected the bullet. Unfortunately, the bullet ricocheted into Serpent’s pocket, and destroyed The Giant Magnet of Taking Other People’s Stuff. Robothero certainly wasn’t expecting that, so he panicked and ran off into one of the cave’s dark tunnels. The suddenness of the attack stunned the tourists, and no one ran off after him.
The tourists went to sleep that night with two of their own dead and an evil Gnome on the loose. The next morning, however, they were both overjoyed and disgusted to see that robothero had made his return, although not exactly in the same shape as they had last seen him. It seemed as if someone had chopped off his head and then cut up his body into tiny pieces, and then had arranged the pieces to spell the world ‘SUP?, with robothero’s head as the dot of the question mark.
The tourists also discovered that a few more deaths had occurred in the middle of the night. They first found that someone had stabbed quite a few holes through Abraham F. Hawk. Additionally, Plutonium’s throat had been slit, a pentagram had been carved into his forehead, and the words “I DSDMT†had been carved into his chest.
THE DEAD
SnacksOnAPlane – Plane-Walker
Robothero – Gnome
Serpent – Human
Abraham F. Hawk – Human
Plutonium – Human
A Magnet was broken this round.
curse you, humans!
ooooooooooo
So I count two gnome kills, with one protected. Those could still possibly be random, but it's less clear. Then the mob kill, the vig kill, the monster kill, and the one cult kill as expected.
The monster killed a gnome, which is encouraging, and probably makes us our own second worst enemy, as by my money we just killed a seer.
life3
Typhus733
tormentedsoul
visiblehowl
Kilnaga
Tabasco
Celebrim
Threelemmings
cj iwakura
Mazlo
Digger Dude
precisionk
BitterOldMan
You will all be recieving a PM from me reminding you to post more, just in case you miss this post.
Fuck fuck fuckity fuck fuck.
The cultist now has gnome, half-gnome, plane-sailer (?) and human trophies. How many more do we think are out there? I'm guessing we might have a real seer, real thief, real vigilante (Heartripper/Gib Machine) and real guardian. Though not too certain on the guardian (Metagame on: I know Gnasty is aware of the issues with Guardians so I don't think he'd put two seperate ones in a single game.)
One of those specials/factions is likely down (snacks). I also don't think it's likely that we have a 'real' thief. That leaves 1-3 more deaths needed for giant dragon guy to eat our souls. I think 1 is the most likely number....
Fuck fuck fuckity fuck fuck.
His last post was early this morning, so that probably has something to do with it.
I'm betting it's more like 3. Both on a metagame that-would-be-too-easy level, and because I'm still thinking a plane whatsit is a seer, which would mean specials are races, which would mean at least a couple more.
And that would also make it more like three shots of 2/35, which are odds I'm okay with for now.
Well what specials do you think are left? With 3 giant magnets I'm guessing there is actually not a thief. If their is a guardian it and the shield owner should just protect each other and let the rest of us rot (not exactly). So, a vigilante and a seer is what looks like it's left. The Plane-Sailers are one of those....
Gnasty is the "half"-gnome the thrall? I don't know if this is something you're going to answer or not...
That's what I'm guessing. Did Gnasty say that there was "a" thrall, I believe so at some point.
It does stop us from making plans or exploiting synergies...which is the whole point of secret rule games.
We know snacks was a kinda special.
We know thorpe and robothero showed up different, I'd say it's likely thorpe was a kinda special, thrall perhaps.
So how many others exist? I think it's reasonable to say we have a vigilante. I think seer is also a good guess. I'm not certain how many more are plausible.
As for it being too early, I guess that depends upon how many of each their are. If only one "half"-gnome and one "plane-sailer" exist than that's pretty fucking unlikely for both to get hit (effectively) in the same night. I don't think we're facing a balance issue, I think we're facing a "Fucked by RNG/Inactives" issue.
Edit: All your top of pages belong to me.
Fuck you dudes
The problem we have is an unknown number of seers, an unknown number of vigilantes, and an unknown number of guardians. None of them have any way of verifying the others.
So here's what needs to happen. Two specials who know each other need to reveal themselves. We guard one, and vote the other one to death. When the other one is revealed, we'd all know if we can trust the one. That person still wouldn't have any way to verify specials that contact them, especially with one seer down, but it'd be a start.
Of course, that relies on the gnomes not being able to stack their kills, or colluding with the remaining cultist. Especially since who knows who has the shield now, or if there's another guard.
[edit]
And, of course, with the inactivity it's entirely possible that we don't have any working special cells. Things do not look good for our heroes.
I don't think he answered that question.
This isn't 100% true. Random kills are actually bad for the gnomes. If this game is fairly balanced then pure random should actually give each side a somewhat decent chance. The big thing about vigilante and village kills is that they come from the entire population instead of simply the not gnome population like gnome kills do. The simple inclusion of the gnomes in the target set has a huge impact upon the game.
You're entire plan is predicated upon the assumption that we have multiples of any given role. The only roles that we know have multiples are evil.
To sum up: Holy crap.
You just advocated we use a village kill (our most precious and in fact only resource) to hit a guranteed special and to reduce our number of remaining specials by half?
I'm going to assume you aren't incredibly stupid, therefore: I !vote Adrien for an incredibly bad idea.
In order to ride high this it must be!
*Munkus makes gestures indicating waist height*
*Munkus is doing the dirty chicken dance*
*Poorly*
I agree - We should not call out the specials to kill one off. I !vote Adrien
I just got home from college, I was spending time with my family, and I come here to find that I get lynched when my role was that I was unkillable by Gnomes.
Way to go, gang.
ooooOOOOOOooo
I have to agree this plan is idiotic. Do the specials know each other? What the hell would killing one off prove about the other?
!Vote Adrien until something better shows up.
Haha, well his stupidity was enough to get me on this bandwagon... although if I get a chance to look at the information we have tomorrow I may get off the instrumental truck on him.
I'd rather win by figuring stuff out then just playing the odds... if possible, that is
Besides, we'd win faster if we hit less innocents stands true for all games.
On another note, thanks for protecting me mysterious person who stole MY SHIELD the very first night. Feel free to contact me so I don't try to bandwagon you on purpose. Gnasty already stated that people who started with items are human.
Munkus, I protected you the first night with it, for what its worth.
Super joy for happy fun time!
*pulls out a spare camera*
Milk!
*takes Ardor's picture*
You....you didn't try to 'take my picture' last night did you? That's what the mysterious person in the shadows said as a bullet sped towards me.
That's a class act there. :^:
(You made me use a smiley! Bastard!)
Snacksonaplane... Whoops? You probably should not have told us that since the roles were hidden intentionally and you're, ya know, dead. Dead people no talky. (Unless you're Squashua apparently.)
This makes the whole "Can't understand what the fuck you're saying" thing totally worth it.