Heh, if anything Issac is a fucking pro necromorph killer by the third game, he should be mowing the motherfuckers down. DS has not, nor will it ever be some kind of Silent Hill horror game.
I mean even System Shock 2 the game everyone puts on the shrine of amazing horror games had a lot of action parts.
I would like some money because these are artisanal nuggets of wisdom philistine.
Honestly. I was always more interested in the human element than the jump scares in DS games.
That said DS2 showing us that the Marker
seems to be sentient
is pretty interesting too.
I really don't care how scary DS3 is as long as the story continues to be interesting.
That was also in a way in the first game, your spoiler I mean.
The marker is the one telling you to make it whole again, and it may have aided you in the guise of Nicole. Though it might also have to do with who created the marker. I mean in DS2 we saw the one Issac made and it seemed really self destructive using Nicole against Issac to try and kill himself. Where as the marker in DS1 wanted to be made whole with the necromorphs to stop the infection. I believe the red Marker was also man made? So maybe the guy who made that wasn't in as awful a place as Issac was?
I would like some money because these are artisanal nuggets of wisdom philistine.
Microtransactions? interesting. I'll wait and see how this turns out then.
The first and second games had micro transactions too. Just no one gave a shit. You could buy suits and crap. It was all pretty optional.
And it'll be optional here, too. You're not gonna get to the last boss and be unable to beat him without giving EA 99 cents.
A very important point to be noted too:
But even with a bank balance full of money, developer Visceral Games has made sure you can't boost your way to the best weapons at the very beginning of the game.
"No you can't!" Khoury replied at the suggestion I'd be able to splurge my money as soon as possible in exchange for the game's biggest gun. "There are a lot of weapon parts that are only available to buy later in the game. Unless you're playing through it again [on New Game Plus]."
It's not shady. That's how it is. Which, oddly enough is the opposite of DS1 and DS2, where you could just hard purchase weapons and armor that were better than the stuff in the standard game, or advanced your armor beyond where it should have been in the plot.
“I used to draw, hard to admit that I used to draw...”
Honestly. I was always more interested in the human element than the jump scares in DS games.
That said DS2 showing us that the Marker
seems to be sentient
is pretty interesting too.
I really don't care how scary DS3 is as long as the story continues to be interesting.
That was also in a way in the first game, your spoiler I mean.
The marker is the one telling you to make it whole again, and it may have aided you in the guise of Nicole. Though it might also have to do with who created the marker. I mean in DS2 we saw the one Issac made and it seemed really self destructive using Nicole against Issac to try and kill himself. Where as the marker in DS1 wanted to be made whole with the necromorphs to stop the infection. I believe the red Marker was also man made? So maybe the guy who made that wasn't in as awful a place as Issac was?
On the nature of the Red Marker (Dead Space: Martyr spoilers)
The Red Marker was based on designs that Altman created to placate the Black Marker.
There's also a passage about how 65 millions years of marker influence on Earth has caused humans to evolve a partial defense mechanism, where their brains can sort of fight back against the induced hallucinations.
So it's possible that the Red Marker, having been designed by someone particularly resistant to the Black Marker (Altman), would actually be helpful.
Did they ever provide a DL for the Ring Around the Rosies mp3? I still get a kick out of messing with my wife and son using Twinkle Twinkle Little Star.
After playing the demo, I'm going to hold off on the third game. I'm not impressed with the direction they took the combat. Maybe it's just me, but the weapons don't feel like they have any weight behind them. I don't remember this being the case in the first two games. The new crafting system is too obtuse and is too cluttered to get any real information from it when being dropped into it. I'm going to try the demo again on my own to see if I can actually find the Dead Space game I liked for the last two entries. I'm just getting some thoughts out as their fresh in my mind. At least the co-op will make sure I play this in the future.
Honestly. I was always more interested in the human element than the jump scares in DS games.
That said DS2 showing us that the Marker
seems to be sentient
is pretty interesting too.
I really don't care how scary DS3 is as long as the story continues to be interesting.
That was also in a way in the first game, your spoiler I mean.
The marker is the one telling you to make it whole again, and it may have aided you in the guise of Nicole. Though it might also have to do with who created the marker. I mean in DS2 we saw the one Issac made and it seemed really self destructive using Nicole against Issac to try and kill himself. Where as the marker in DS1 wanted to be made whole with the necromorphs to stop the infection. I believe the red Marker was also man made? So maybe the guy who made that wasn't in as awful a place as Issac was?
On the nature of the Red Marker (Dead Space: Martyr spoilers)
The Red Marker was based on designs that Altman created to placate the Black Marker.
There's also a passage about how 65 millions years of marker influence on Earth has caused humans to evolve a partial defense mechanism, where their brains can sort of fight back against the induced hallucinations.
So it's possible that the Red Marker, having been designed by someone particularly resistant to the Black Marker (Altman), would actually be helpful.
Regarding Markers and Characters:
Over in DS: Extraction, there was a character that was immune to the Red Marker; she's also currently alive as of the end of DS2 and was the only character (other than Issac) that survived the events of DS1.
Honestly. I was always more interested in the human element than the jump scares in DS games.
That said DS2 showing us that the Marker
seems to be sentient
is pretty interesting too.
I really don't care how scary DS3 is as long as the story continues to be interesting.
That was also in a way in the first game, your spoiler I mean.
The marker is the one telling you to make it whole again, and it may have aided you in the guise of Nicole. Though it might also have to do with who created the marker. I mean in DS2 we saw the one Issac made and it seemed really self destructive using Nicole against Issac to try and kill himself. Where as the marker in DS1 wanted to be made whole with the necromorphs to stop the infection. I believe the red Marker was also man made? So maybe the guy who made that wasn't in as awful a place as Issac was?
On the nature of the Red Marker (Dead Space: Martyr spoilers)
The Red Marker was based on designs that Altman created to placate the Black Marker.
There's also a passage about how 65 millions years of marker influence on Earth has caused humans to evolve a partial defense mechanism, where their brains can sort of fight back against the induced hallucinations.
So it's possible that the Red Marker, having been designed by someone particularly resistant to the Black Marker (Altman), would actually be helpful.
Regarding Markers and Characters:
Over in DS: Extraction, there was a character that was immune to the Red Marker; she's also currently alive as of the end of DS2 and was the only character (other than Issac) that survived the events of DS1.
Did she show up in the expansion? If so.
Wasn't she also with child?
I would like some money because these are artisanal nuggets of wisdom philistine.
Honestly. I was always more interested in the human element than the jump scares in DS games.
That said DS2 showing us that the Marker
seems to be sentient
is pretty interesting too.
I really don't care how scary DS3 is as long as the story continues to be interesting.
That was also in a way in the first game, your spoiler I mean.
The marker is the one telling you to make it whole again, and it may have aided you in the guise of Nicole. Though it might also have to do with who created the marker. I mean in DS2 we saw the one Issac made and it seemed really self destructive using Nicole against Issac to try and kill himself. Where as the marker in DS1 wanted to be made whole with the necromorphs to stop the infection. I believe the red Marker was also man made? So maybe the guy who made that wasn't in as awful a place as Issac was?
On the nature of the Red Marker (Dead Space: Martyr spoilers)
The Red Marker was based on designs that Altman created to placate the Black Marker.
There's also a passage about how 65 millions years of marker influence on Earth has caused humans to evolve a partial defense mechanism, where their brains can sort of fight back against the induced hallucinations.
So it's possible that the Red Marker, having been designed by someone particularly resistant to the Black Marker (Altman), would actually be helpful.
Regarding Markers and Characters:
Over in DS: Extraction, there was a character that was immune to the Red Marker; she's also currently alive as of the end of DS2 and was the only character (other than Issac) that survived the events of DS1.
Did she show up in the expansion? If so.
Wasn't she also with child?
Yea, Lexine was preggers during the DLC in DS2, Severed.
“I used to draw, hard to admit that I used to draw...”
I wouldn't get your hopes up for DS4.
EA have said that they won't be making more unless DS3 gets 5 million sales.
Considering DS2 got less then 3 million, I think we're looking a the last game here...
Posts
I mean even System Shock 2 the game everyone puts on the shrine of amazing horror games had a lot of action parts.
pleasepaypreacher.net
The first and second games had micro transactions too. Just no one gave a shit. You could buy suits and crap. It was all pretty optional.
And it'll be optional here, too. You're not gonna get to the last boss and be unable to beat him without giving EA 99 cents.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
That was also in a way in the first game, your spoiler I mean.
The marker is the one telling you to make it whole again, and it may have aided you in the guise of Nicole. Though it might also have to do with who created the marker. I mean in DS2 we saw the one Issac made and it seemed really self destructive using Nicole against Issac to try and kill himself. Where as the marker in DS1 wanted to be made whole with the necromorphs to stop the infection. I believe the red Marker was also man made? So maybe the guy who made that wasn't in as awful a place as Issac was?
pleasepaypreacher.net
A very important point to be noted too:
Source
It's not shady. That's how it is. Which, oddly enough is the opposite of DS1 and DS2, where you could just hard purchase weapons and armor that were better than the stuff in the standard game, or advanced your armor beyond where it should have been in the plot.
On the nature of the Red Marker (Dead Space: Martyr spoilers)
There's also a passage about how 65 millions years of marker influence on Earth has caused humans to evolve a partial defense mechanism, where their brains can sort of fight back against the induced hallucinations.
So it's possible that the Red Marker, having been designed by someone particularly resistant to the Black Marker (Altman), would actually be helpful.
pleasepaypreacher.net
http://www.youtube.com/watch?v=bb4VA1p5KQk
http://www.youtube.com/watch?v=5Xn6GeVWYnw
pleasepaypreacher.net
Of all the things they could change or not do... there not being a song would actually bother me.
pleasepaypreacher.net
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
pleasepaypreacher.net
Disney would never go for that. But it would be pretty great.
What about "London Bridge (Is Falling Down)"?
London bridge might be a little too specific for a game not in London or earth at all.
pleasepaypreacher.net
Until the end of the game and we find out that we were on Earth all along!
pleasepaypreacher.net
Did she show up in the expansion? If so.
Wasn't she also with child?
pleasepaypreacher.net
pleasepaypreacher.net
As soon as the store updates, if it hasn't already, it will be available to download.
pleasepaypreacher.net
pleasepaypreacher.net
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
I just... I built an assault rifle with a line gun attached to it, and it was cool!
You did it wrong.
Every weapon must have the Ripper blade as the alternate fire.
pleasepaypreacher.net
I wonder if you can name your guns...I will call it "God".
it will be the only gun i need, ever
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I didnt see the ripper, but the javlin gun is in the demo for sure.
I was also really sad when I couldnt shoot off both shotguns at once in my over under shot gun combo....
EA have said that they won't be making more unless DS3 gets 5 million sales.
Considering DS2 got less then 3 million, I think we're looking a the last game here...