So I've got way way too many different card games to even think about toteing all of them around but PAX is probably the only place I'll ever actually get to play any of them, so if anyway is actually interested in playing any of these (as in, I can bring extra decks for you to use just so I can play. :P) let me know so I can make some in the next week (and review the rules). If you have your own cards, so much the better! (I make no promises on deck quality other than they will be roughly equivalent. :P) Most interested in the * ones and will probably bring them anyway. Might update this if I find the rest of my cards in the next couple days.
*Guardians (I also have 7 or 8 sealed playable starters if anyone is interested in a mini-tournament type thing)
*Netrunner
*Illuminati
Hyborian Gates
Rage
Jyhad (I can probably make 4ish tolerable decks, but not really worth playing with only 4, so need people with their own cards and a few hours to blow)
Star Trek: TNG (Small amount)
Star Wars (Small Amount)
Middle Earth: The Wizards (Complicated, not to be confused with the LotR ccg)
Posts
Yup, thats the one! :P
How the hell do you play? I have about 15 of the really rare named cards from that one. I would think that would make me good at it, but i have no idea how to play, so i never used Darth Vader or the Death Star in a deck.
I've got the d&d three dragon ante (it's an ok substitute if youre retarded like me and can't play poker), think that's all I'm going to bring. I have battletech cards, but not enough to make functioning decks, and I doubt the pirates game counts, heh.
And no, the rules aren't hard to understand.
I think the RULEBOOK is hard to understand. I just don't know anyone that knows the rules well enough to teach me. Probably because the game has been dead for years.
"Hey, I'll trade you Luke for that Star Destroyer."
"Okay, dur, Luke's a jedi!"
No, it was farmboy Luke. The only thing he does well is whine and get bitch slapped by sand people.
Hell yeah, we can bring Munchkin and Munchkin: Bites
I may also bring a few Star Wars TCG decks. A fun game to play also.
Also need to build a few Battletech CCG decks, but don't think I'll have time.
Yeah, I was really sad when Netrunner failed. I'll put together a deck, but been ages since I played so I guarantee nothing as far as it's quality. :P (Never got any Proteus cards either)
The most epic card game ever to come to tables. White Wolf... you rock.
been some time for me too so i got to look up the rules for deck building. trying to make a set so i pulled a lot of my 1 of rares from the 2 decks i had. have some unopened proteous packs but don't think i have any singles.
I totally don't remember how to play anymore, so that would be a might awesome thing for you to do. I've got a couple decks, I just don't know anyone to play with.
But I only play Iron man illuminati grrr.
A quick google didn't produce any info on that ruleset, summary?
Munchkin (and all the version of it) (though gotta get my friend who is coming with to bring em, for he owns em, not I)
Tablestar Games stuff (Cyberspace, Shogun, etc)
Chez Geek
Pink Godzilla Dev Kit
And all kinds of stuff from Cheap Ass Games
Yeah....
So if you bring it, he will play.
Seriously, if I had my collection with me I'd bring it or have it shipped out, but didn't know I could get my force drains on out here. I was one of the original Squadron Members for Decipher (Gold 33 represent!) and ran tournaments and helped with conventions for several years. But man, I haven't played or ran a tournament for that since around 2000. Still though, I'm sure it's like ridin' a bike so if you've got the cards and/or some starters, bring 'em on out and PM me if you're interested in playing or learning to play.
Same deal with Doomtown CCG, although I just sent those all back in storage as well, but if someone's got the goods, I'd love to throw down.
You've gotta teach me how to get my Netrunner on.
K, I should have my netrunner stuff put together tonight. I should be able to check my pm's on here during PAX if you want to meet up at some point. I'd be interested in trying out the Buffy game. Otherwise I'm bringing a few Illuminati decks, Fluxx, Chez Geek, Guardians starters, and maybe Star Wars if I find time to put a deck together.
O_o There's a Buffy game? O_o
I'm planning on bringing some Lunch Money and Gloom, just in case.
Is there a time and a place for TCGs/CG to take place?
The TCG is much simpler and fast moving. Its all about combat. Has a dice element that some people like or don't like. Games can be very quick some time or longer, due to the luck of the dice.
And I was very annoyed at Wizard for "killing" the game and not saying anything. They never did make an official announcement of its death, just kind of stopped making stuff. I even emailed them many times to find out the deal and got the run around.
the older CCG is kind of complicated, lots of rules and weird interactions. Step learning curve i would say. Long games
The basics were pretty strait forward.
1) Build a deck with 60 cards, including at least one location. The locations (which you were forced to at least have one to start with unless you had a objective card) were what gave you force.
2) Force was what yo used to put ships, characters and special effect cards into play. They were counted off the top of your deck and spent, or saved, however you wanted, but when you ran out of force you lost. So if you were to compare it to magic and other games, was your Life force (deck) was your life, mana, and dice rolls (for battles and termed Battle Destiny).
3) Basic dynamic of the game was make the other person throw their Deck into their discard pike (graveyard) until nothing was left. This was done by using red cards, force drains, and battle damage to make them discard from their desk, hand, or force pile.
None of that probably made any sense, but neither does the rule book until you see the game being played by someone who really knows how to play it. It is one of the few CCGs that a higher level of skill is clearly displayed against a weaker opponent by the card choices that went into making the deck. Best part was none of the cards were ridiculously overpriced so most of the players could get the really good ones and make a strong deck.
Anyways... I also enjoy the easy stride of playing Overpower, not to mention the cool card designs.
Once they lost the license to Wizards and they didn't use the same engine I boycotted the TCG and refused to play. I've always wondered how it compared, but I definitely agree that the CCG was more along the lines of Chess where there got to be a steep learning curve as the game progressed. However, most of the "side" rules didn't usually come into play very often unless someone was playing a theme type deck such as Death Star, Echo Base on Hoth or Jedi Training on Dagobah. Most often decks were usually battle oriented although things like operatives and swarm decks really ruined a lot of what I felt was fun about the game. I especially liked trying to track your destiny draws as the game wore on. Sense and Alter battles could be pretty fun too, especially when you and your opponent would get into a S/A war that would deplete half of each deck.
Sigh. Good times.
Game Designer - Black Lantern Studios
When a group is destroyed, you have to rip the card up. Also, if the game involves drinking, you have to eat the card too.
Vs. is a great game in theory. I have yet to play it, though. Bought an entire box of "Marvel Knights" from Half Price Books for dirt cheap.
Someone just hit my awesome list...
hard.
Fluxx is a great game sober. While drinking, it becomes a much better spectater sport. It's great!