is there a chance this stuff will ever be made available
Cyan exists and does seem to be pretty eager to keep the franchise available.
Unfortunately, they don't have any control over Myst 3 and 4. Those were made by Presto Studios (who closed up shop back in the Xbox 1 era) and Ubisoft Montreal, respectively. Both of them were published by Ubisoft.
So I'm guessing the decision to get those games released digitally rests solely with Ubisoft.
Myst 3 was not considered a financial success, though (not sure about 4's sales), so I'm guessing it's not exactly at the top of their to-do list.
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
edited June 2013
Yeah, IIRC, Ubi wanted a game to show when they bought the rights to the franchise while Cyan was working on Uru. They brought in Presto Studios (No slouches, they did make the Journeyman Project series) to do a sequel while Cyan worked on Uru. It's also why the game's a little easier then Riven.
Didn't know Myst 4 was also does out of the house as well though.
EDIT:
Another great Myst Memory from Uru:
There's an Age that appears to show control over time. You arrive on a stone atoll and are surrounded by very swiftly flowing water (the current would always take you back to a specific access point). Out in the distance are several other islands that you can see. Part of the puzzle is linking back and forth in this age and seeing the tide rise and fall, and the atoll grow and shrink (erosion), and finally just a being a stone atoll in SPACE.
Finding the valves that control the flow of water, then jumping into the water and swimming for dear life towards the islands...
AND FINDING THAT THOSE ARE MOTHERFRAKKIN MATTE PAINTINGS!!!
Just to recap: I took the tram to the next island and stopped at a crossroads. I decide to take the left path down.
Looks like I'm heading to a beach. There are some...whale-like things there.
I approach cautiously enough to hear one of them make a special call.
There's another sound eyeball. I copy down the symbol and describe its sound as "whale song."
The rest of the beach seems to just be eye-candy, so I head back to the crossroads and take the right path up.
That bridge is a bit narrow for my comfort.
It offers a pretty damn good view of where we came from, though.
Oh god. Narrow, branching paths and doors made out of tree branches. I'm getting flashbacks to the navigational clusterfuck that was Channelwood.
I take the right path and find a mine cart. I briefly consider exploring the rest of this place before travelling to parts unknown.
Ah hell. Nothing ventured, nothing gained.
I'm treated to another gorgeous travel sequence.
Okay, that was pretty fun. Guess I should get out of--
AH! FUCK! The bottom of the cart opens up, unceremoniously dropping me into a chute. I fall through the flap and land...
...just outside a rather depressing lake. I mean seriously. Arizona has lakes that look less sad than that.
Looks like a landed right on top of some sort of grinding mechanism. Thankfully, it's turned off. Otherwise my journey would have ended pretty abruptly (and painfully).
Man, there sure are a lot of pipes around here.
With Channelwood still fresh in my memory, I go ahead and assume that these pipes provide power to the various contraptions around here. I test out my theory by diverting the power to that grinder-thing.
Yep. It's definitely on now.
Interesting. Considering the mine cart goes back and forth between here and that forest area, I'm guessing the Rivenites used the cart to easily dispose of trees they chopped down. Just put the cut-up trunks into the cart and it automatically sends it to the shredder.
I think I'll check out this building next. I divert power to the only pipe that's connected to it.
I forgot to get a screenshot of it, but on the bottom left side of the screen you can see the pipe that comes from the lake splits into to more pipes here. I diverted power into the right branch.
This lets me use the switch on the upper right...
...which raises a platform? Huh.
I can't open the door yet, though. I'm guessing it'll let me in when that tube-thingy on the right isn't full of red stuff.
Look at the first image I posted of this building again. Notice the blue highlights on the bottom? It's difficult to tell without the motion and sound, but those things are flames. And the water inside the building appears to be boiling. I'm guessing that's why it won't let me in. So I need to shut off the flame. I turn the valve on the right, since it's the only thing that makes sense for what I'm trying to do.
Yep. That did it.
But, uh...it's still flooded. And I apparently can't swim at all.
Okay, well, time to turn that wheel, since it's the only thing I haven't tried yet.
Ta-da!
It's still damp, but at least I won't drown.
It's...really fucking dark in here.
The pipe dumps me off at the edge of a cliff.
That seems kinda high up. I'm surprised I didn't sprain an ankle or something.
Nice view.
The cliff leads to a balcony.
The balcony leads to a shortcut. I divert the power to the final pipe just in case I need it.
Then I open the door.
What the hell?
I do actually vaguely remember what this thing is. I'm supposed to trap some sort of small animal with this thing (a frog, I think?). I first need to place a bit of food in the center of the trap.
Then I need to send the trap down in the abyss. And...now I have no clue what to do next. There don't seem to be any more levers I can push; and while it seems like I'm supposed to stop that fan and go through the pipe, it seems to be getting power from somewhere other than the lake pipes. So I'm not sure how to turn it off. While I think about what I want to do next, I remember that I still haven't looked at that journal Atrus gave me. I suppose I should do that.
tl;dr: Find Ghen and take him out of the picture. Then cause something crazy to happen in Riven in order to signal Atrus to pick me up and save Catherine. Yeah, sure. Sounds easy.
figured out how to do the windy thing, figured out that each stand had its own marking that i could make the bahro engrave on others, kinda like a check point system. Figured out that I can use the windmill contraption to alter the gates while the windy thing was happening, and rotated it correctly and opened the gates and got to the arena area (i sorta cheated, i figured everything out but the gate was closed when I remembered it being open and I couldn't remember what opened it so I just briefly looked up to confirm that the first button controlled the gate, doesn't count)
now I know what I have to do, I have to make the raising and lowering platform stop in the middle so I can teleport to it and move on. I guess I have to alter the 4 sets of weights to make them equal. Best I can figure out is that I have to make the left side equal the right side, but any combination I've almost sussed out hasn't worked. Either I'm misinterpreting what I'm supposed to do or don't understand what opened vs. closed eyes mean. I'm assuming the scale on the left is used for reference of some sort? I'm open to vague hints.
alright, I think my problem is definitely not grasping what position means what, I'm assuming eyes open = upward force, and the more circles there are on a set of eyes = more force? And also that one eye = all of the circles shown and 2 eyes means double that, as opposed to 1 eye = half of the circles
if you guys want to play Uru together (somehow?!) let me know! I would love to do that co-op again. Uru was one of the greatest online experiences I'd ever had. Amazing community. In-game voice with proximity scaling and sfx tweaking. It was glorious. A real shame it couldn't thrive.
Another great Myst Memory from Uru:
There's an Age that appears to show control over time. You arrive on a stone atoll and are surrounded by very swiftly flowing water (the current would always take you back to a specific access point). Out in the distance are several other islands that you can see. Part of the puzzle is linking back and forth in this age and seeing the tide rise and fall, and the atoll grow and shrink (erosion), and finally just a being a stone atoll in SPACE.
Finding the valves that control the flow of water, then jumping into the water and swimming for dear life towards the islands...
AND FINDING THAT THOSE ARE MOTHERFRAKKIN MATTE PAINTINGS!!!
Oh, yeah. Man, that age was a bitch. A lot of tracking where you'd end up if you link between the different time periods from different spots... brain hurty.
The reveal how they pulled it off was amazing.
PMAvers on
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
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NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
if you guys want to play Uru together (somehow?!) let me know! I would love to do that co-op again. Uru was one of the greatest online experiences I'd ever had. Amazing community. In-game voice with proximity scaling and sfx tweaking. It was glorious. A real shame it couldn't thrive.
mystonline.com has Uru free to download. You'll have to make an account to play, but from there you can either log into the main server with other players or create your own server with the client and invite others to play.
There's also a few...beta? servers. I say beta? because these are run by people trying to create new ages from scratch (Uru went open source awhile back).
EDIT:
God I love servers... I still have my character available as well as the Arcadian Archeology Club
(Your Bevin/neighborhoods are named after your character, so I made the AAC so there would be a listing for the "Arcadian Archeology Club's Bevin")
And I was wrong, if you want to connect to a different server (like one of the beta servers), you'll need to contact Cyan support, not go through the client.
Nocren on
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ButtlordFornicusLord of Bondage and PainRegistered Userregular
Posts
Is it just system incompatibilities or is the disc fucked or what
nothing online, in any capacity, that works at least
losing hope
Edit: though really, it's a crying shame that nobody has 3 or 4 in digital distribution right now.
life finds a way
Still safe and sound in my moving boxes.
They seem okay to me.
They're my two favorite Mysts.
is there a chance this stuff will ever be made available
Babysitting Yeesha at the beginning...
They still exist as Cyan Worlds but their site only has links to the games that you can download
Cyan exists and does seem to be pretty eager to keep the franchise available.
Unfortunately, they don't have any control over Myst 3 and 4. Those were made by Presto Studios (who closed up shop back in the Xbox 1 era) and Ubisoft Montreal, respectively. Both of them were published by Ubisoft.
So I'm guessing the decision to get those games released digitally rests solely with Ubisoft.
Myst 3 was not considered a financial success, though (not sure about 4's sales), so I'm guessing it's not exactly at the top of their to-do list.
Didn't know Myst 4 was also does out of the house as well though.
EDIT:
Another great Myst Memory from Uru:
There's an Age that appears to show control over time. You arrive on a stone atoll and are surrounded by very swiftly flowing water (the current would always take you back to a specific access point). Out in the distance are several other islands that you can see. Part of the puzzle is linking back and forth in this age and seeing the tide rise and fall, and the atoll grow and shrink (erosion), and finally just a being a stone atoll in SPACE.
Just to recap: I took the tram to the next island and stopped at a crossroads. I decide to take the left path down.
Looks like I'm heading to a beach. There are some...whale-like things there.
I approach cautiously enough to hear one of them make a special call.
There's another sound eyeball. I copy down the symbol and describe its sound as "whale song."
The rest of the beach seems to just be eye-candy, so I head back to the crossroads and take the right path up.
That bridge is a bit narrow for my comfort.
It offers a pretty damn good view of where we came from, though.
Oh god. Narrow, branching paths and doors made out of tree branches. I'm getting flashbacks to the navigational clusterfuck that was Channelwood.
I take the right path and find a mine cart. I briefly consider exploring the rest of this place before travelling to parts unknown.
Ah hell. Nothing ventured, nothing gained.
I'm treated to another gorgeous travel sequence.
Okay, that was pretty fun. Guess I should get out of--
AH! FUCK! The bottom of the cart opens up, unceremoniously dropping me into a chute. I fall through the flap and land...
...just outside a rather depressing lake. I mean seriously. Arizona has lakes that look less sad than that.
Looks like a landed right on top of some sort of grinding mechanism. Thankfully, it's turned off. Otherwise my journey would have ended pretty abruptly (and painfully).
Man, there sure are a lot of pipes around here.
With Channelwood still fresh in my memory, I go ahead and assume that these pipes provide power to the various contraptions around here. I test out my theory by diverting the power to that grinder-thing.
Yep. It's definitely on now.
Interesting. Considering the mine cart goes back and forth between here and that forest area, I'm guessing the Rivenites used the cart to easily dispose of trees they chopped down. Just put the cut-up trunks into the cart and it automatically sends it to the shredder.
I think I'll check out this building next. I divert power to the only pipe that's connected to it.
I forgot to get a screenshot of it, but on the bottom left side of the screen you can see the pipe that comes from the lake splits into to more pipes here. I diverted power into the right branch.
This lets me use the switch on the upper right...
...which raises a platform? Huh.
I can't open the door yet, though. I'm guessing it'll let me in when that tube-thingy on the right isn't full of red stuff.
Look at the first image I posted of this building again. Notice the blue highlights on the bottom? It's difficult to tell without the motion and sound, but those things are flames. And the water inside the building appears to be boiling. I'm guessing that's why it won't let me in. So I need to shut off the flame. I turn the valve on the right, since it's the only thing that makes sense for what I'm trying to do.
Yep. That did it.
But, uh...it's still flooded. And I apparently can't swim at all.
Okay, well, time to turn that wheel, since it's the only thing I haven't tried yet.
Ta-da!
It's still damp, but at least I won't drown.
It's...really fucking dark in here.
The pipe dumps me off at the edge of a cliff.
That seems kinda high up. I'm surprised I didn't sprain an ankle or something.
Nice view.
The cliff leads to a balcony.
The balcony leads to a shortcut. I divert the power to the final pipe just in case I need it.
Then I open the door.
What the hell?
I do actually vaguely remember what this thing is. I'm supposed to trap some sort of small animal with this thing (a frog, I think?). I first need to place a bit of food in the center of the trap.
Then I need to send the trap down in the abyss. And...now I have no clue what to do next. There don't seem to be any more levers I can push; and while it seems like I'm supposed to stop that fan and go through the pipe, it seems to be getting power from somewhere other than the lake pipes. So I'm not sure how to turn it off. While I think about what I want to do next, I remember that I still haven't looked at that journal Atrus gave me. I suppose I should do that.
tl;dr: Find Ghen and take him out of the picture. Then cause something crazy to happen in Riven in order to signal Atrus to pick me up and save Catherine. Yeah, sure. Sounds easy.
Same thing happens with the GoG version.
It doesn't happen all the time, though, so I just have to keep going back and forth until it only goes one page forward.
Just started playing 5, is it weird that I got every journal before doing a single age?
now I know what I have to do, I have to make the raising and lowering platform stop in the middle so I can teleport to it and move on. I guess I have to alter the 4 sets of weights to make them equal. Best I can figure out is that I have to make the left side equal the right side, but any combination I've almost sussed out hasn't worked. Either I'm misinterpreting what I'm supposed to do or don't understand what opened vs. closed eyes mean. I'm assuming the scale on the left is used for reference of some sort? I'm open to vague hints.
if you guys want to play Uru together (somehow?!) let me know! I would love to do that co-op again. Uru was one of the greatest online experiences I'd ever had. Amazing community. In-game voice with proximity scaling and sfx tweaking. It was glorious. A real shame it couldn't thrive.
Steam ID: Obos Vent: Obos
Oh, yeah. Man, that age was a bitch. A lot of tracking where you'd end up if you link between the different time periods from different spots... brain hurty.
The reveal how they pulled it off was amazing.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
mystonline.com has Uru free to download. You'll have to make an account to play, but from there you can either log into the main server with other players or create your own server with the client and invite others to play.
There's also a few...beta? servers. I say beta? because these are run by people trying to create new ages from scratch (Uru went open source awhile back).
EDIT:
God I love servers... I still have my character available as well as the Arcadian Archeology Club
(Your Bevin/neighborhoods are named after your character, so I made the AAC so there would be a listing for the "Arcadian Archeology Club's Bevin")
And I was wrong, if you want to connect to a different server (like one of the beta servers), you'll need to contact Cyan support, not go through the client.
ten years later i still ain't figured out where you're supposed to get the code to not get killed at central command
Yeah, I know this feeling.
XBL: Sans Gravitas, Steam, Destiny, Twitch
Destiny Raid Groups: Team NATBurn, Team Fourth Meal (Disbanded)
I was on vacation for a week, so I didn't get a chance to play any Riven.
I'm planning on doing an update today or tomorrow, though.