And for what it's worth, those are both from friend safaris. so should have some good IVs. Thanks for the ralts, I can work on replacing my gardevoir that got me thru the last 90% of the game.
And for what it's worth, those are both from friend safaris. so should have some good IVs. Thanks for the ralts, I can work on replacing my gardevoir that got me thru the last 90% of the game.
Yeah I turned off Exp Share cause things were too easy. I went into the Final Four slightly underleveled and my (non-mega) Gardevoir was a saving grace. Moonblast
And these days, Scizor can even clear hazards! Whatta guy!
Well, these days being when you get a gen4 defogger up in the bank. Pretty sure there's no way to teach Scyther/Scizor defog until then?
Edit: @silverwind I'm trying to open a trade with you, but it keeps not going through. My trainer name is Karashi if you're turning it down >_>
Weird, it's got you listed as a passerby, and not a friend? Yes, sorry--I got baffled and turned it down thinking it was a rando who'd offer up a team of bidoofs. :P Requesting trade right now.
And these days, Scizor can even clear hazards! Whatta guy!
Well, these days being when you get a gen4 defogger up in the bank. Pretty sure there's no way to teach Scyther/Scizor defog until then?
Edit: @silverwind I'm trying to open a trade with you, but it keeps not going through. My trainer name is Karashi if you're turning it down >_>
Weird, it's got you listed as a passerby, and not a friend? Yes, sorry--I got baffled and turned it down thinking it was a rando who'd offer up a team of bidoofs. :P Requesting trade right now.
Huh, that's weird. Wonder why... oh well, thanks for the halp!
Edit: Do you need a rotom, larvesta or scyther? I have some extras while we have a trade open
And these days, Scizor can even clear hazards! Whatta guy!
Well, these days being when you get a gen4 defogger up in the bank. Pretty sure there's no way to teach Scyther/Scizor defog until then?
Edit: @silverwind I'm trying to open a trade with you, but it keeps not going through. My trainer name is Karashi if you're turning it down >_>
Weird, it's got you listed as a passerby, and not a friend? Yes, sorry--I got baffled and turned it down thinking it was a rando who'd offer up a team of bidoofs. :P Requesting trade right now.
Huh, that's weird. Wonder why... oh well, thanks for the halp!
So, what do you guys think of a Florges with Moonblast, Psychic, Aromatherapy, and Wish?
I kind of feel like Sylveon would do this set better, since it's basically identical but with more HP for Wishes. Although I wouldn't hold it against you if you just don't like Sylveon.
More specifically, I'm not sure I like Psychic here. The best thing about it is hitting fighting types, but Moonblast already does that. Fairies care more about the poison coverage than anyone else, but even so, I'm not sure how many straight-up poison types you'll see outside of, say, Gengar and Tentacruel, both of whom will probably outspeed and murder you if they're running a poison move (unless you predict them on a switch). I'd be more inclined to experiment with Energy Ball. I'm not sure if it's actually better or not, but it would at least play to Florges's strengths a bit more (alternatives for her role tend to not get grass moves that I can think of).
And these days, Scizor can even clear hazards! Whatta guy!
Well, these days being when you get a gen4 defogger up in the bank. Pretty sure there's no way to teach Scyther/Scizor defog until then?
Edit: @silverwind I'm trying to open a trade with you, but it keeps not going through. My trainer name is Karashi if you're turning it down >_>
Aw, damn. You're right.
The closest one gets to being able to breed Defog onto Scyther is Masquerain. Sadly, Defog isn't an egg move for Surskit, because it can't learn the move before evolving to Masquerain. So you can't breed it from Swanna.
It just figures that the move becomes extremely exclusive around the time it has a point.
Hey, @Wyvern, @Chen, anyone else who is interesed, can you guys critique this group I'm tentatively going to start building? I'm still plumbing the depths of online Pokemon while trying to build something competitive that still uses my favourite mons (who I will try to make work even if they aren't the most competitive). I probably won't budge on monster choices unless I am overlooking something gross, but knowing how I'm fucking myself will still help inform my loadout and move choices.
I am betting on being deceptively (and obviously) fast here as much as possible, so I'm using Jolly a lot and using sticky web & dragon dance to grease things. I will probably have a choice scarf in there, too. Aegislash is the one exception, who I will use every means to murder his speed.
The first three I'm fairly set on...
Galvantula (Lead) - lays some sticky web. Bug Buzz, Thunder, fairly straight forward.
Starmie - Spinner. Coverage.
Aegislash - Chen will disagree with my usage so far, but I''ve been pretty satisfied with SW/SS/KS/Shadow Sneak. That said, he IS the most odd-man out, though, and he's one guy I could stand to lose or adjust heavily.
The next three I'm much more uncertain about.
Tyrantrum - maxing this guys speed with nature, EVS, IVs. Where I'm struggling is picking moves for this guy. I want him to lay stealth rocks ASAP and I also want him to sweep and also want him to take advantage of strong jaw with Ice and Fire fang coverage. I'm leaning to Life Orb, Dragon Dance, Fire Fang, Ice Fang, Stealth Rock, but that forgoes obvious a useful Stab move like Stone Edge. I'm really set on the Fangs and stealth rock so I'm conflicted.
Charizard X - Jolly. I want Outrage and I want Dragon Dance. Choosing the other two is hard. Fire Blast or stick to contact move or go with a coverage move like earthquake or a recovery move like roost? Thoughts?
Hydreigon - No idea. I really like the mon, but I've never used him before and am uncertain how to use him in the context of this group. What's his role? Does he even work here?
Okay, take this all with a big grain of salt, because I'm not so great with theorycrafting full teams, but...
That Tyrantrum set doesn't work at all. You can't sweep with nothing but two 65 BP moves. Going to all the trouble to set up Sticky Web and then still taking Dragon Dance when you're movepool-constrained might not be efficient. You also might just straight-up die or get he crap kicked out of you trying to set up Stealth Rock. Tyrantrum looks bulky, but his special defense is bad and he has a lot more weaknesses than his dragon typing would suggest due to rock being a totally butts defensive typing. And to add insult to injury you aren't even taking advantage of the STAB Headsmash the typing gives you.
Aegislash and Galvantula are not the best of friends. If Sticky Web stays up then Aegislash is super-boned.
I don't know Hydreigon well, but it looks like people usually either make him a mixed attacker with a Life Orb or a special attacker with Choice Specs. Just a hard-hitting guy with a lot of coverage moves, I guess. I don't really know what overall strategies he goes well with.
Outrage on Charizard is very dangerous in a post-fairy world. Fire Blast over Flare Blitz might be smart, since it gets you past physical walls and you do still have 130 special attack. Not positive about the third move, or whether or not Dragon Dance is the way to go. Two Dragon Dancers sounds pretty dangerous.
Starmie is never not good and gives you lots of nice stuff you don't have elsewhere.
One glaring hole I can spot is that you don't really have any reliable defensive pokemon. You have one speedy attacker (maybe two if Galvantula lives through its setup), three slowish-to-medium attackers, and Aegislash (who is hypothetically durable but falls flat against a certain things...which expands to "loads of things" when Sticky Web is in play). Something durable which can set Stealth Rock would save you a moveslot on Tyrantrum. Basically your entire team can tank fire attacks for a Ferrothorn, so that's something to consider. Can't use Gyro Ball with Sticky Web, but he's got other options.
You also have no fast revenge killers other than Starmie if Sticky Web goes down or someone tries to sweep you with something that avoids it. Hydreigon isn't really doing you any favors in this respect. He's a slowish nuker when Tyranitar and Charizard are both already slowish-to-mid-speed nukers. Choice Band Scizor with priority might be a useful addition since, again, you can tank fire attacks stupidly well. That leaves you pretty lopsided on the physical attack side, though...
Someone with more actual experience could probably do a much better job of this, but that's a few things to think about, at least.
EDIT: Oh, I forgot: if you replace Aegislash, you probably want another ghost somewhere to block Rapid Spin, if you want to keep Sticky Web up. And you probably do with a lot of your offensive core being not especially fast without setup.
Ok, just watched the first episode of season 17. ASH IS DOING IT AGAIN. For the love of fuck, you little shit, when people ask you how many badges you have you might want to pull out the 24(?) you've fucking earned already.
Hey, @Wyvern, @Chen, anyone else who is interesed, can you guys critique this group I'm tentatively going to start building? I'm still plumbing the depths of online Pokemon while trying to build something competitive that still uses my favourite mons (who I will try to make work even if they aren't the most competitive). I probably won't budge on monster choices unless I am overlooking something gross, but knowing how I'm fucking myself will still help inform my loadout and move choices.
I am betting on being deceptively (and obviously) fast here as much as possible, so I'm using Jolly a lot and using sticky web & dragon dance to grease things. I will probably have a choice scarf in there, too. Aegislash is the one exception, who I will use every means to murder his speed.
The first three I'm fairly set on...
Galvantula (Lead) - lays some sticky web. Bug Buzz, Thunder, fairly straight forward.
Starmie - Spinner. Coverage.
Aegislash - Chen will disagree with my usage so far, but I''ve been pretty satisfied with SW/SS/KS/Shadow Sneak. That said, he IS the most odd-man out, though, and he's one guy I could stand to lose or adjust heavily.
The next three I'm much more uncertain about.
Tyrantrum - maxing this guys speed with nature, EVS, IVs. Where I'm struggling is picking moves for this guy. I want him to lay stealth rocks ASAP and I also want him to sweep and also want him to take advantage of strong jaw with Ice and Fire fang coverage. I'm leaning to Life Orb, Dragon Dance, Fire Fang, Ice Fang, Stealth Rock, but that forgoes obvious a useful Stab move like Stone Edge. I'm really set on the Fangs and stealth rock so I'm conflicted.
Charizard X - Jolly. I want Outrage and I want Dragon Dance. Choosing the other two is hard. Fire Blast or stick to contact move or go with a coverage move like earthquake or a recovery move like roost? Thoughts?
Hydreigon - No idea. I really like the mon, but I've never used him before and am uncertain how to use him in the context of this group. What's his role? Does he even work here?
Okay, take this all with a big grain of salt, because I'm not so great with theorycrafting full teams, but...
That Tyrantrum set doesn't work at all. You can't sweep with nothing but two 65 BP moves. Going to all the trouble to set up Sticky Web and then still taking Dragon Dance when you're movepool-constrained might not be efficient. You also might just straight-up die or get he crap kicked out of you trying to set up Stealth Rock. Tyrantrum looks bulky, but his special defense is bad and he has a lot more weaknesses than his dragon typing would suggest due to rock being a totally butts defensive typing. And to add insult to injury you aren't even taking advantage of the STAB Headsmash the typing gives you.
Aegislash and Galvantula are not the best of friends. If Sticky Web stays up then Aegislash is super-boned.
I don't know Hydreigon well, but it looks like people usually either make him a mixed attacker with a Life Orb or a special attacker with Choice Specs. Just a hard-hitting guy with a lot of coverage moves, I guess. I don't really know what overall strategies he goes well with.
Outrage on Charizard is very dangerous in a post-fairy world. Fire Blast over Flare Blitz might be smart, since it gets you past physical walls and you do still have 130 special attack. Not positive about the third move, or whether or not Dragon Dance is the way to go. Two Dragon Dancers sounds pretty dangerous.
Starmie is never not good and gives you lots of nice stuff you don't have elsewhere.
One glaring hole I can spot is that you don't really have any reliable defensive pokemon. You have one speedy attacker (maybe two if Galvantula lives through its setup), three slowish-to-medium attackers, and Aegislash (who is hypothetically durable but falls flat against a certain things...which expands to "loads of things" when Sticky Web is in play). Something durable which can set Stealth Rock would save you a moveslot on Tyrantrum. Basically your entire team can tank fire attacks for a Ferrothorn, so that's something to consider. Can't use Gyro Ball with Sticky Web, but he's got other options.
You also have no fast revenge killers other than Starmie if Sticky Web goes down or someone tries to sweep you with something that avoids it. Hydreigon isn't really doing you any favors in this respect. He's a slowish nuker when Tyranitar and Charizard are both already slowish-to-mid-speed nukers. Choice Band Scizor with priority might be a useful addition since, again, you can tank fire attacks stupidly well. That leaves you pretty lopsided on the physical attack side, though...
Someone with more actual experience could probably do a much better job of this, but that's a few things to think about, at least.
EDIT: Oh, I forgot: if you replace Aegislash, you probably want another ghost somewhere to block Rapid Spin, if you want to keep Sticky Web up. And you probably do with a lot of your offensive core being not especially fast without setup.
Thanks, @Wyvern! Looks like Aegislash is will be dropped. How do Not sure about Ferrothorn instead, but it would hit two birds with one stone. Yeah, I suspect I wanted do too many different things with Tyrantum and he needs to a more narrow role. I saw late game sweeper suggested on another board, which makes more sense (Rock Polish, Stone Edge, the Two Fangs were the build)
Re: Revenge killers. Doesn't a choice scarf make a revenge killer out of almost anyone? I don't want to use Scizor and actually am kind of committed to a three dragon theme. Hydreigon can go instead, for maybe a Garchomp? but that's more physical attacking. Can Noivern do it? Is there a good special revenge killer besides Starmy? H
Re: Spin blocking, how do we we feel about Trevenant? I had some good results with a Rest/Wood Hammer/Leech Seed/Will O'Wisp but at the end of the day I didn't like the narrow offense. Can he play that defensive roll?
Hey, @Wyvern, @Chen, anyone else who is interesed, can you guys critique this group I'm tentatively going to start building? I'm still plumbing the depths of online Pokemon while trying to build something competitive that still uses my favourite mons (who I will try to make work even if they aren't the most competitive). I probably won't budge on monster choices unless I am overlooking something gross, but knowing how I'm fucking myself will still help inform my loadout and move choices.
I am betting on being deceptively (and obviously) fast here as much as possible, so I'm using Jolly a lot and using sticky web & dragon dance to grease things. I will probably have a choice scarf in there, too. Aegislash is the one exception, who I will use every means to murder his speed.
The first three I'm fairly set on...
Galvantula (Lead) - lays some sticky web. Bug Buzz, Thunder, fairly straight forward.
Starmie - Spinner. Coverage.
Aegislash - Chen will disagree with my usage so far, but I''ve been pretty satisfied with SW/SS/KS/Shadow Sneak. That said, he IS the most odd-man out, though, and he's one guy I could stand to lose or adjust heavily.
The next three I'm much more uncertain about.
Tyrantrum - maxing this guys speed with nature, EVS, IVs. Where I'm struggling is picking moves for this guy. I want him to lay stealth rocks ASAP and I also want him to sweep and also want him to take advantage of strong jaw with Ice and Fire fang coverage. I'm leaning to Life Orb, Dragon Dance, Fire Fang, Ice Fang, Stealth Rock, but that forgoes obvious a useful Stab move like Stone Edge. I'm really set on the Fangs and stealth rock so I'm conflicted.
Charizard X - Jolly. I want Outrage and I want Dragon Dance. Choosing the other two is hard. Fire Blast or stick to contact move or go with a coverage move like earthquake or a recovery move like roost? Thoughts?
Hydreigon - No idea. I really like the mon, but I've never used him before and am uncertain how to use him in the context of this group. What's his role? Does he even work here?
Okay, take this all with a big grain of salt, because I'm not so great with theorycrafting full teams, but...
That Tyrantrum set doesn't work at all. You can't sweep with nothing but two 65 BP moves. Going to all the trouble to set up Sticky Web and then still taking Dragon Dance when you're movepool-constrained might not be efficient. You also might just straight-up die or get he crap kicked out of you trying to set up Stealth Rock. Tyrantrum looks bulky, but his special defense is bad and he has a lot more weaknesses than his dragon typing would suggest due to rock being a totally butts defensive typing. And to add insult to injury you aren't even taking advantage of the STAB Headsmash the typing gives you.
Aegislash and Galvantula are not the best of friends. If Sticky Web stays up then Aegislash is super-boned.
I don't know Hydreigon well, but it looks like people usually either make him a mixed attacker with a Life Orb or a special attacker with Choice Specs. Just a hard-hitting guy with a lot of coverage moves, I guess. I don't really know what overall strategies he goes well with.
Outrage on Charizard is very dangerous in a post-fairy world. Fire Blast over Flare Blitz might be smart, since it gets you past physical walls and you do still have 130 special attack. Not positive about the third move, or whether or not Dragon Dance is the way to go. Two Dragon Dancers sounds pretty dangerous.
Starmie is never not good and gives you lots of nice stuff you don't have elsewhere.
One glaring hole I can spot is that you don't really have any reliable defensive pokemon. You have one speedy attacker (maybe two if Galvantula lives through its setup), three slowish-to-medium attackers, and Aegislash (who is hypothetically durable but falls flat against a certain things...which expands to "loads of things" when Sticky Web is in play). Something durable which can set Stealth Rock would save you a moveslot on Tyrantrum. Basically your entire team can tank fire attacks for a Ferrothorn, so that's something to consider. Can't use Gyro Ball with Sticky Web, but he's got other options.
You also have no fast revenge killers other than Starmie if Sticky Web goes down or someone tries to sweep you with something that avoids it. Hydreigon isn't really doing you any favors in this respect. He's a slowish nuker when Tyranitar and Charizard are both already slowish-to-mid-speed nukers. Choice Band Scizor with priority might be a useful addition since, again, you can tank fire attacks stupidly well. That leaves you pretty lopsided on the physical attack side, though...
Someone with more actual experience could probably do a much better job of this, but that's a few things to think about, at least.
EDIT: Oh, I forgot: if you replace Aegislash, you probably want another ghost somewhere to block Rapid Spin, if you want to keep Sticky Web up. And you probably do with a lot of your offensive core being not especially fast without setup.
Thanks, @Wyvern! Looks like Aegislash is will be dropped. How do Not sure about Ferrothorn instead, but it would hit two birds with one stone. Yeah, I suspect I wanted do too many different things with Tyrantum and he needs to a more narrow role. I saw late game sweeper suggested on another board, which makes more sense (Rock Polish, Stone Edge, the Two Fangs were the build)
Re: Revenge killers. Doesn't a choice scarf make a revenge killer out of almost anyone? I don't want to use Scizor and actually am kind of committed to a three dragon theme. Hydreigon can go instead, for maybe a Garchomp? but that's more physical attacking. Can Noivern do it? Is there a good special revenge killer besides Starmy? H
Re: Spin blocking, how do we we feel about Trevenant? I had some good results with a Rest/Wood Hammer/Leech Seed/Will O'Wisp but at the end of the day I didn't like the narrow offense. Can he play that defensive roll?
This team looks like it'll have trouble with a few emerging threats in the meta game. Azumarill, for one. You also don't have any real check to Conkeldurr outside of Starmie. Mega-Kangaskhan with Power-Up Punch, Earthquake, and Crunch would also seem to cause problems. Contrary Malamar would love to come in on a sticky web and start throwing around super effective Superpowers and Night Slash.
Despite having 3 dragons, you're really dragon weak. Imposter ditto could come in after you boost up and kill most of your team with Outrage.
Ferrothorn over Aegislash is nice for the physical bulk, but then your team is even more weak to fighting moves...
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Sticky Web+Dragon Dance and Sticky Web+Aegislash aren't necessarily disadvantageous. They can work together.
Aegislash learns Autonomize and can outspeed base 130ers with Sticky Web with little speed investment, meaning it can dump the EVs in HP, attack and/or the defense of choice for better survivability. More importantly, it can get better type coverage once it outspeeds most stuff and OHKO them. You're not relying on Shadow Sneak to get past fast and frail Pokemon anymore. Shadow Sneak offers bad coverage against bulky defensive Pokemon. Everyone should know I'm not a fan of the SD+King's Shield set by now.
In the case of Dragon Dance, it's good to have a plan B when it doesn't go your way. It doesn't affect a team of flying and levitating Pokemon for example. And Sticky Web can easily be removed by Defog and Rapid Spin once your spinblocker is dead. Without a naturally fast Pokemon, priority users and/or a boosting Pokemon by way of Dragon Dance, Agility, Choice Scarf etc., chances are you'll get swept. It's not like Tyrantrum without Dragon Dance will outspeed everything under the effect of Sticky Web anyway and the +1 attack isn't irrelevant (though Dragon Dance and Stealth Rock is not a happy marriage).
As for the number of physical/special attackers in a team, you don't really need to split them 50/50. Most people opt for physical moves because they're stronger and not as easily walled (hi Blissey!), but it isn't a rule or anything. You can mix and match (and even go mix attacker on a single Pokemon if it has the stats for it). The important bit is that you should have decent coverage. If one Pokemon is hard countered by something, have someone else that can OHKO or 2HKO it. You don't have to actually have the move.
Take for example Starmie. If you switch it into a water type, this will telegraph you have Thunderbolt and will more often than not force a switch. But this doesn't have to be the case! It's possible that you don't have room for it or it's in a different role. Your opponent doesn't know that! Only when you start using its moves, it'll become apparent you're not actually carrying said move. Like if you use Reflect or Lightscreen on the switch. Bluffing/Faking a move or move set is an integral part of Pokemon battling.
I haven't looked into the team composition in depth yet, and if I understand it correctly, you're not willing to budge a lot which is totally fine. Everyone has their favourites. I can point out some weaknesses on what would threaten you. If you want to.
Serebii has the previous gen's, but I'm not aware of any site that's compiled all of the new gen egg moves yet. In that case, unless some new dragon has it, your best bet is Axew, which can be caught in both versions.
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And for what it's worth, those are both from friend safaris. so should have some good IVs. Thanks for the ralts, I can work on replacing my gardevoir that got me thru the last 90% of the game.
Yeah I turned off Exp Share cause things were too easy. I went into the Final Four slightly underleveled and my (non-mega) Gardevoir was a saving grace. Moonblast
Steam 3DS: 1160-9885-2554
Well, these days being when you get a gen4 defogger up in the bank. Pretty sure there's no way to teach Scyther/Scizor defog until then?
Edit: @silverwind I'm trying to open a trade with you, but it keeps not going through. My trainer name is Karashi if you're turning it down >_>
also was there an event shiny audino? I noticed quite a lot of those on the GTS
Weird, it's got you listed as a passerby, and not a friend? Yes, sorry--I got baffled and turned it down thinking it was a rando who'd offer up a team of bidoofs. :P Requesting trade right now.
Switch: SW-7603-3284-4227
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Huh, that's weird. Wonder why... oh well, thanks for the halp!
Edit: Do you need a rotom, larvesta or scyther? I have some extras while we have a trade open
No problem!
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I kind of feel like Sylveon would do this set better, since it's basically identical but with more HP for Wishes. Although I wouldn't hold it against you if you just don't like Sylveon.
More specifically, I'm not sure I like Psychic here. The best thing about it is hitting fighting types, but Moonblast already does that. Fairies care more about the poison coverage than anyone else, but even so, I'm not sure how many straight-up poison types you'll see outside of, say, Gengar and Tentacruel, both of whom will probably outspeed and murder you if they're running a poison move (unless you predict them on a switch). I'd be more inclined to experiment with Energy Ball. I'm not sure if it's actually better or not, but it would at least play to Florges's strengths a bit more (alternatives for her role tend to not get grass moves that I can think of).
Aw, damn. You're right.
The closest one gets to being able to breed Defog onto Scyther is Masquerain. Sadly, Defog isn't an egg move for Surskit, because it can't learn the move before evolving to Masquerain. So you can't breed it from Swanna.
It just figures that the move becomes extremely exclusive around the time it has a point.
This is actually the first time I've ever had a level 100 pokemon!
Okay, take this all with a big grain of salt, because I'm not so great with theorycrafting full teams, but...
That Tyrantrum set doesn't work at all. You can't sweep with nothing but two 65 BP moves. Going to all the trouble to set up Sticky Web and then still taking Dragon Dance when you're movepool-constrained might not be efficient. You also might just straight-up die or get he crap kicked out of you trying to set up Stealth Rock. Tyrantrum looks bulky, but his special defense is bad and he has a lot more weaknesses than his dragon typing would suggest due to rock being a totally butts defensive typing. And to add insult to injury you aren't even taking advantage of the STAB Headsmash the typing gives you.
Aegislash and Galvantula are not the best of friends. If Sticky Web stays up then Aegislash is super-boned.
I don't know Hydreigon well, but it looks like people usually either make him a mixed attacker with a Life Orb or a special attacker with Choice Specs. Just a hard-hitting guy with a lot of coverage moves, I guess. I don't really know what overall strategies he goes well with.
Outrage on Charizard is very dangerous in a post-fairy world. Fire Blast over Flare Blitz might be smart, since it gets you past physical walls and you do still have 130 special attack. Not positive about the third move, or whether or not Dragon Dance is the way to go. Two Dragon Dancers sounds pretty dangerous.
Starmie is never not good and gives you lots of nice stuff you don't have elsewhere.
One glaring hole I can spot is that you don't really have any reliable defensive pokemon. You have one speedy attacker (maybe two if Galvantula lives through its setup), three slowish-to-medium attackers, and Aegislash (who is hypothetically durable but falls flat against a certain things...which expands to "loads of things" when Sticky Web is in play). Something durable which can set Stealth Rock would save you a moveslot on Tyrantrum. Basically your entire team can tank fire attacks for a Ferrothorn, so that's something to consider. Can't use Gyro Ball with Sticky Web, but he's got other options.
You also have no fast revenge killers other than Starmie if Sticky Web goes down or someone tries to sweep you with something that avoids it. Hydreigon isn't really doing you any favors in this respect. He's a slowish nuker when Tyranitar and Charizard are both already slowish-to-mid-speed nukers. Choice Band Scizor with priority might be a useful addition since, again, you can tank fire attacks stupidly well. That leaves you pretty lopsided on the physical attack side, though...
Someone with more actual experience could probably do a much better job of this, but that's a few things to think about, at least.
EDIT: Oh, I forgot: if you replace Aegislash, you probably want another ghost somewhere to block Rapid Spin, if you want to keep Sticky Web up. And you probably do with a lot of your offensive core being not especially fast without setup.
God he's useless.
Currently playing: GW2 and TSW
Edit: Nevermind, finally bred an Impish ralts.
Sooo not sure how to PM, if this is that awesome! If not oops.
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And thanks
Edit: Totally just figured out how to PM.
Shuppet / Pumpkaboo / Drifblim,
Shuppet / Pumpkaboo / Drifblim,
Re: Revenge killers. Doesn't a choice scarf make a revenge killer out of almost anyone? I don't want to use Scizor and actually am kind of committed to a three dragon theme. Hydreigon can go instead, for maybe a Garchomp? but that's more physical attacking. Can Noivern do it? Is there a good special revenge killer besides Starmy? H
Re: Spin blocking, how do we we feel about Trevenant? I had some good results with a Rest/Wood Hammer/Leech Seed/Will O'Wisp but at the end of the day I didn't like the narrow offense. Can he play that defensive roll?
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I swear it is like WWII all over again.
This team looks like it'll have trouble with a few emerging threats in the meta game. Azumarill, for one. You also don't have any real check to Conkeldurr outside of Starmie. Mega-Kangaskhan with Power-Up Punch, Earthquake, and Crunch would also seem to cause problems. Contrary Malamar would love to come in on a sticky web and start throwing around super effective Superpowers and Night Slash.
Despite having 3 dragons, you're really dragon weak. Imposter ditto could come in after you boost up and kill most of your team with Outrage.
Ferrothorn over Aegislash is nice for the physical bulk, but then your team is even more weak to fighting moves...
Nintendo Network ID - PirateLuigi 3DS: 3136-6586-7691
G&T Grass Type Pokemon Gym Leader, In-Game Name: Dan
EDIT: And then the very next match I get swept by a Kangaskhan again. Good god are they tricky.
Does this game come with a kilo of speed or something? lol
Aegislash learns Autonomize and can outspeed base 130ers with Sticky Web with little speed investment, meaning it can dump the EVs in HP, attack and/or the defense of choice for better survivability. More importantly, it can get better type coverage once it outspeeds most stuff and OHKO them. You're not relying on Shadow Sneak to get past fast and frail Pokemon anymore. Shadow Sneak offers bad coverage against bulky defensive Pokemon. Everyone should know I'm not a fan of the SD+King's Shield set by now.
In the case of Dragon Dance, it's good to have a plan B when it doesn't go your way. It doesn't affect a team of flying and levitating Pokemon for example. And Sticky Web can easily be removed by Defog and Rapid Spin once your spinblocker is dead. Without a naturally fast Pokemon, priority users and/or a boosting Pokemon by way of Dragon Dance, Agility, Choice Scarf etc., chances are you'll get swept. It's not like Tyrantrum without Dragon Dance will outspeed everything under the effect of Sticky Web anyway and the +1 attack isn't irrelevant (though Dragon Dance and Stealth Rock is not a happy marriage).
As for the number of physical/special attackers in a team, you don't really need to split them 50/50. Most people opt for physical moves because they're stronger and not as easily walled (hi Blissey!), but it isn't a rule or anything. You can mix and match (and even go mix attacker on a single Pokemon if it has the stats for it). The important bit is that you should have decent coverage. If one Pokemon is hard countered by something, have someone else that can OHKO or 2HKO it. You don't have to actually have the move.
Take for example Starmie. If you switch it into a water type, this will telegraph you have Thunderbolt and will more often than not force a switch. But this doesn't have to be the case! It's possible that you don't have room for it or it's in a different role. Your opponent doesn't know that! Only when you start using its moves, it'll become apparent you're not actually carrying said move. Like if you use Reflect or Lightscreen on the switch. Bluffing/Faking a move or move set is an integral part of Pokemon battling.
I haven't looked into the team composition in depth yet, and if I understand it correctly, you're not willing to budge a lot which is totally fine. Everyone has their favourites. I can point out some weaknesses on what would threaten you. If you want to.
We have to do something while Dittos are getting busy.
It's not like we can watch that!
(Not that we'd want to watch that.)
Yes.
I'm adding you either way but it won't be until way later today.
3DS FC: 5343-7720-0490
Also, does anyone have a Drilbur ?
AND the GTS filter bug.
Currently playing: GW2 and TSW
Proud owner of the Veggie, Constellation and Cephalothorax badges
Unexplored friend safari available.
Would love to know what's in there.
Also if anyone has any spares from the Chespin or Bulbasaur lines, that'd be sweet.