So I only now finished the main game (I'll get around to the DLC after I've played some other games first).
ending spoilers:
I was getting kinda frustrated towards the end that there weren't enough characters in the last cases for someone to be the bad guy. I looked over the list of characters, and said to myself "If it's Fulbright, that's going to be dumb, because he genuinely helped us in previous cases and even in this case, which he could have just skipped if he was evil. Either they introduce a new character, or this is gonna annoy me." And lo and behold, I was annoyed.
So I only now finished the main game (I'll get around to the DLC after I've played some other games first).
ending spoilers:
I was getting kinda frustrated towards the end that there weren't enough characters in the last cases for someone to be the bad guy. I looked over the list of characters, and said to myself "If it's Fulbright, that's going to be dumb, because he genuinely helped us in previous cases and even in this case, which he could have just skipped if he was evil. Either they introduce a new character, or this is gonna annoy me." And lo and behold, I was annoyed.
Ending spoilers
Of course Fulbright is going to help you until he can get that moon rock and get the hell out of dodge. And his help during case 4 is what leads to Athena being suspected.
As far as he knew, the moon rock was already blown to bits. Why is he even still there then? Just pick a new face and leave already.
But the thing that bugged me the most about this game was how often I saw critical things in evidence hours before they came up in the story. I've played too many of these games.
As far as he knew, the moon rock was already blown to bits. Why is he even still there then? Just pick a new face and leave already.
But the thing that bugged me the most about this game was how often I saw critical things in evidence hours before they came up in the story. I've played too many of these games.
The moon rock was one thing, but there was also that psyche profile Simon had. I think that was his original reason for being Fulbright. After all, that was the reason he killed Metis Cykes, to eliminate anything that could reveal him.
I made it to the final, final testimony and my battery is dying. though I figured out who it is
morgan fey in pearl's body. she must have killed herself
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
It is incredibly horrifying.
All of Phoenix's clients would be dead by this game but for bullshit and, in some cases, literal magic.
Humor can be dissected as a frog can, but dies in the process.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Also, by having the Steel Samurai convicted in 1-3, it increases the chance that the Nickel Samurai never happens and the events that lead to 2-4 are avoided.
There is a scene in which a young girl is standing in a room covered in blood and she is also covered in blood and also there is a sword covered in blood
There is a scene in which a young girl is standing in a room covered in blood and she is also covered in blood and also there is a sword covered in blood
That's about it
Case 5 spoiler:
Also the young girl says she wants to use a machine to assemble her dead mother.
I thought I was so smart at one point. I figured that the escape route *had* to be the garbage chute. Which would have made about a billion times more sense than being extreme, but whatever.
I also expected to find out that the spy was actually Clay Terran, and that it backfired and he got super dead, or he got killed by another agent or something. I guess Fulbright was a way better answer, but I accidentally spoiled myself trying to find a hint for two choices earlier in the game.
Sooo
Is Professor Layton vs. Ace Attorney representative of the other Ace Attorney games?
Just I've recently enjoyed this game to an extent, but the Ace Attorney side was besieged by poor logic (having to guess how to force a contradiction that you've already figured out, having two answers for the same question, having contradictions in the evidence that don't actually present themselves in the case). So I'd be constantly reloading so as to get my credibility back so that I didn't suffer point penalties (Picarats) for correct answers.
So, do the other Ace Attorney games have a Picarat scoring, or any sort of scoring, system? Or can you just play through them hemorrhaging credibility and not worry so long as you clear your charges?
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Ace Attorney doesn't have any scoring system, but yeah as long as you clear the charges that's all that matters. In Dual Destinies I believe failing just brings you back to where you were before with full health. They've gotten better about the puzzle logic, Miles Edgeworth 1 and Dual Destinies have much better logic than in the past, barring 1 or 2 instances. And in DD, if you make too many mistakes you can consult with your partner.
Ace Attorney doesn't have any scoring system, but yeah as long as you clear the charges that's all that matters. In Dual Destinies I believe failing just brings you back to where you were before with full health. They've gotten better about the puzzle logic, Miles Edgeworth 1 and Dual Destinies have much better logic than in the past, barring 1 or 2 instances. And in DD, if you make too many mistakes you can consult with your partner.
I thought that might have been the case, since Picarats are the scoring system of Layton, but yeah it just made mistakes intolerable.
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Wright vs Layton at least had the hint coin system in trials, I had no problem using that when I was stumped. I wonder if picarats are required to unlock the bonus stuff after you beat the game like in Layton, as I never have enough in the main games for anything cool, but in WvsL I had everything unlocked.
I went through Wright vs Layton with an obsessive drive to not use a single hint coin
I did the same, but I was never stuck, I just submitted wrong answers. So hint coins never really help in the first place.
I mean the longest I got stuck was when I had to determine who was first into a room but didn't realise that I had to reorganise the suspects to find the solution. I just kept clicking on the lead person and wondering why I was failing.
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
I tell you one thing, I know Azran Legacy is the final Layton game, but if they ever do a spiritual sequel they need to remove that scraping sound effect that's in every sliding block puzzle. I hate those puzzles as they are and the scraping just makes them worse.
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ending spoilers:
Ending spoilers
But the thing that bugged me the most about this game was how often I saw critical things in evidence hours before they came up in the story. I've played too many of these games.
and godot must blame phoenix for mia's death or something
Actually
EXECUTIONS FOR EVERYONE! 99% CONVICTION RATE AND WE KILL 'IM IN TEN YEARS OR LESS OR YOUR MONEY BACK
All of Phoenix's clients would be dead by this game but for bullshit and, in some cases, literal magic.
That's not true!
Larry Butz would be okay. Oh, and Maya, until Morgan's schemes ensnared her...
Maya was saved by literal magic.
No, in 1-2, Magic doesn't come into play until after the defendant has switched to Phoenix and Maya is released from custody as a result.
There is a scene in which a young girl is standing in a room covered in blood and she is also covered in blood and also there is a sword covered in blood
That's about it
Case 5 spoiler:
Case 5:
I thought I was so smart at one point. I figured that the escape route *had* to be the garbage chute. Which would have made about a billion times more sense than being extreme, but whatever.
I also expected to find out that the spy was actually Clay Terran, and that it backfired and he got super dead, or he got killed by another agent or something. I guess Fulbright was a way better answer, but I accidentally spoiled myself trying to find a hint for two choices earlier in the game.
Is the DLC worth getting?
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Is Professor Layton vs. Ace Attorney representative of the other Ace Attorney games?
Just I've recently enjoyed this game to an extent, but the Ace Attorney side was besieged by poor logic (having to guess how to force a contradiction that you've already figured out, having two answers for the same question, having contradictions in the evidence that don't actually present themselves in the case). So I'd be constantly reloading so as to get my credibility back so that I didn't suffer point penalties (Picarats) for correct answers.
So, do the other Ace Attorney games have a Picarat scoring, or any sort of scoring, system? Or can you just play through them hemorrhaging credibility and not worry so long as you clear your charges?
I thought that might have been the case, since Picarats are the scoring system of Layton, but yeah it just made mistakes intolerable.
It may have ruined the experience a little
But man have they completely run out of ideas for challenging puzzles
I did the same, but I was never stuck, I just submitted wrong answers. So hint coins never really help in the first place.
I mean the longest I got stuck was when I had to determine who was first into a room but didn't realise that I had to reorganise the suspects to find the solution. I just kept clicking on the lead person and wondering why I was failing.
https://www.youtube.com/watch?v=j5cYfMGGrFo
I'm not sure about the "HD graphics", I'm used to the sprite-ier versions of them, but we'll see, I guess.
Of course, I still own the original games so unless there's some compelling reason to buy them again, eh.