Is that a fact? Because from what I read on the likes of Polygon and Kotaku these days videogames are guilty of all of these things. If that's the case, then surely that would be exacerbated by the movement by triple A publishers to shove multiplayer into every game, whether you want to be harassed by random internet strangers or not.
Is that a fact? Because from what I read on the likes of Polygon and Kotaku these days
I found the problem.
I will give you the benefit of the doubt and assume that I'm not being clear enough as opposed to you and jdarksun being purposefully obtuse for the sake of shooting off dismissive one-liners.
Multiplayer everything is a terrible trend, and while I acknowledge the business reasons for it happening, I also openly resent it for forcing me to choose between coming into contact with the sort of people that keep me away from the multiplayer games that already exist, or playing a hobbled version of the game. It's not innovative gameplay design, it's not a new paradigm that could only exist with the power of the Playstation 4 or XBox One. It's a business decision made to curb used games and piracy which often causes the single player experience to suffer.
If you like what Watch_Dogs is doing with inserting multiplayer into single-player, great. I'm happy for you. Right now, I can only imagine the inconveniences it will cause me.
Yeah, Shock, that didn't come across at all with your original comment. It sounded to me like you were saying Watch Dogs is 100% racism, misogyny, and homophobia. And that an online component would just compound that.
And I guess that sort of is what you're saying? That all video games are racist, misogynistic, and homophobic. And that everyone on the internet is, too.
I guess I could cherry pick counterexamples, and suggest stuff like Portal 2 and (generally speaking) the PA community here as games and people you can largely expect to be cool online.
I like it when the barriers between multiplayer and singleplayer blur, especially when I can restrict access to people on my Friends List. I thought it was cool when other people's creatures started showing up in my Spore games, I liked running in to other people playing games like Test Drive Unlimited, and I played the entirety of Saints Row 4 in co-op.
But those are just my experiences. Other's experiences will, of course, be different.
Oh man, this was a nasty misunderstanding. Sorry about that. I was never attacking Watch_Dogs or videogames in general. I was grumbling about sociopathic online gamers and how increasing emphasis on multiplayer in triple A games makes it increasingly hard to avoid these bad apples.
I was grumbling about sociopathic online gamers and how increasing emphasis on multiplayer in triple A games makes it increasingly hard to avoid these bad apples.
Truth. That's why I always set MP games to "Friends Only" when I can. I don't want to play antagonistic game types anonymously with folk I don't know.
I have the PS4 version Pre-ordered, but I'm considering picking it up for PC instead now that it seems the PS4 gave up anti-aliasing in order to get 60 FPS.
The game also looks great on both generations of consoles. On new-gen systems the game will run at 900p on PS4 and 792p on Xbox One, at 30 frames-per-second on both consoles. While some new-gen games now offer native 1080p, Morin says it’s much more important to deliver an amazing next-gen experience than it is to push a few more pixels onto a screen. “Resolution is a number, just like framerate is a number. All those numbers are valid aspects of making games,” he says. “But you make choices about the experience you want to deliver.
Graphics aren't usually a huge deal for me, but it's really hurting to see things fall so far from the initial reveal.
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HalfmexI mock your value systemYou also appear foolish in the eyes of othersRegistered Userregular
The game also looks great on both generations of consoles. On new-gen systems the game will run at 900p on PS4 and 792p on Xbox One, at 30 frames-per-second on both consoles. While some new-gen games now offer native 1080p, Morin says it’s much more important to deliver an amazing next-gen experience than it is to push a few more pixels onto a screen. “Resolution is a number, just like framerate is a number. All those numbers are valid aspects of making games,” he says. “But you make choices about the experience you want to deliver.
Graphics aren't usually a huge deal for me, but it's really hurting to see things fall so far from the initial reveal.
I wonder what the issue is, and why go to odd resolutions like 900 and 792 (Ok, so 900 isn't that odd) instead of stopping at 720 and adding more pretty?
At least at 720 most people's televisions will display the game 1:1 instead of doing some crazy scaling.
Also, if the PC version is poorly optimized, at least the modding community has an opportunity to fix it.
Incidentally, this is also Titanfall's resolution on the XB1. Perhaps there's technical reason this particular oddball resolution is chosen that completely escapes me.
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"We have years of struggle ahead, mostly within ourselves." - Made in USA
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Offline "invaders" in Dark Souls are regular enemies though. Always at set points. A lot of them don't respawn either.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Penny Arcade Rockstar Social Club / This is why I despise cyclists
http://www.youtube.com/watch?v=_bvPtYB0FAg
"We have years of struggle ahead, mostly within ourselves." - Made in USA
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Penny Arcade Rockstar Social Club / This is why I despise cyclists
True next-gen gameplay: your favorite single player games, now with 100% more racism, misogyny, and homophobia.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
I found the problem.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I will give you the benefit of the doubt and assume that I'm not being clear enough as opposed to you and jdarksun being purposefully obtuse for the sake of shooting off dismissive one-liners.
Multiplayer everything is a terrible trend, and while I acknowledge the business reasons for it happening, I also openly resent it for forcing me to choose between coming into contact with the sort of people that keep me away from the multiplayer games that already exist, or playing a hobbled version of the game. It's not innovative gameplay design, it's not a new paradigm that could only exist with the power of the Playstation 4 or XBox One. It's a business decision made to curb used games and piracy which often causes the single player experience to suffer.
If you like what Watch_Dogs is doing with inserting multiplayer into single-player, great. I'm happy for you. Right now, I can only imagine the inconveniences it will cause me.
Afterwards it was all multiplayer but still.
And I guess that sort of is what you're saying? That all video games are racist, misogynistic, and homophobic. And that everyone on the internet is, too.
I guess I could cherry pick counterexamples, and suggest stuff like Portal 2 and (generally speaking) the PA community here as games and people you can largely expect to be cool online.
I like it when the barriers between multiplayer and singleplayer blur, especially when I can restrict access to people on my Friends List. I thought it was cool when other people's creatures started showing up in my Spore games, I liked running in to other people playing games like Test Drive Unlimited, and I played the entirety of Saints Row 4 in co-op.
But those are just my experiences. Other's experiences will, of course, be different.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Pre-order canceled.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
At least on PC it can be pretty AND smooth.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
http://blog.ubi.com/watch-dogs-next-gen-game-resolution-dynamism/
Graphics aren't usually a huge deal for me, but it's really hurting to see things fall so far from the initial reveal.
I love my PS4, but there will be other games for it.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
Penny Arcade Rockstar Social Club / This is why I despise cyclists
ed; dare I dream this is a parity push, and after launch it'll come out that the PS4 one is indeed 60fps? :P
Goddamn it. Really not a priority now.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
...man. I have no clue whether this will be good or not.
Currently playing: GW2 and TSW
didn't think it'd be this bad on the consoles though, specially given how much they seem to have dropped graphical fidelity.
At least at 720 most people's televisions will display the game 1:1 instead of doing some crazy scaling.
Also, if the PC version is poorly optimized, at least the modding community has an opportunity to fix it.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
Incidentally, this is also Titanfall's resolution on the XB1. Perhaps there's technical reason this particular oddball resolution is chosen that completely escapes me.
True, though it's possible the problem was known for quite a while and the announcement is the team/Ubi giving up their last sliver of hope.