Well one of the big problems is this. There are multiple meters to do a rhyme in. Off the top of my head:
Your standard:
---A
---B
---A
---B
The double time:
---A
---A
The lazy:
----
---A
----
---A
The dirty limerick:
---A
---A
---B
---B
---A
The game's problem is it switches which meter to use every 5 seconds. Your brain will recognize and get used to one rhythm, and then they switch it. It has all the effect of somebody in a car doing 70, then 20, then 40, then 70, and you in the passenger seat being jerked around like a rag doll. You just want to smack the fuck out of the driver and tell him to pick a speed and stay there.
Everything else about the game is aces, which sadly makes the above problem kind of stand out even more. If you're capable of looking past that one problem, the game is totally freakin' worth it.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
+1
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Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
PS4 is not happening this week then. Gonna try and chill on it til after E3. So! Backlog clearing time!
Anyone wanna do Journey with me? I have not played it yet. PSN is DRX-777
Oh brilliant
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reVerseAttack and Dethrone GodRegistered Userregular
Well here's a great new IP we can all get behind, coming to PC and PS4:
From the creators of 2013's Rise of the Triad comes Bombshell, an isometric action role-playing game for PC and PlayStation 4, from Interceptor Entertainment and 3D Realms.
Bomb Disposal Specialist turned mercenary for hire, Shelly "Bombshell" Harrison must strong-arm her away across 4 planets in an Unreal Engine-powered galatic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
That has to be one of the worst trailers for a game I have ever actually seen.
That has to be one of the worst trailers for a game I have ever actually seen.
Is that what that was?
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jeffinvaKooglercoming this summerRegistered Userregular
Boy that was a shitty trailer.
A friend of mine finally bought a PS4. I was happy because I thought I had a new FFXIV pal (she's the only person I personally know who still plays). But her husband won't let her play with me because he hates me. Not sure why. I was always nice to him. He won't even let her friend me on PSN.
On the good news front my brother gave me a copy of Knack! So I finally get to play that. I had honestly forgotten about it.
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syndalisGetting ClassyOn the WallRegistered User, Loves Apple Productsregular
What.
I....
What?
Man, I remember when 3D Realms made good stuff.
SW-4158-3990-6116
Let's play Mario Kart or something...
I also can't help but wonder if this is some kind of allusion or get around their problems with the Duke Nukem license. If you're wondering why I say that, it's because DNF a long time ago had a character in it called Bombshell who was similar in concept (she was blonde haired though) and I can't help but notice the similar to Duke looking aliens in the trailer.
It might be so plain bad because it's literally been cobbled together very recently.
I also can't help but wonder if this is some kind of allusion or get around their problems with the Duke Nukem license. If you're wondering why I say that, it's because DNF a long time ago had a character in it called Bombshell who was similar in concept (she was blonde haired though) and I can't help but notice the similar to Duke looking aliens in the trailer.
It might be so plain bad because it's literally been cobbled together very recently.
3D Realms told the developer, Interceptor Entertainment, that they still have the right to make Duke games. When Interceptor announced that they're making a new Duke game, Gearbox (who bought the rights in a nice little package with Duke Nukem Forever) got their lawyers on the case. Turns out 3D Realms doesn't have the rights and Gearbox wasn't willing to license them out, so Interceptor had to do some hasty modifications so all their work isn't completely wasted.
A friend of mine finally bought a PS4. I was happy because I thought I had a new FFXIV pal (she's the only person I personally know who still plays). But her husband won't let her play with me because he hates me. Not sure why. I was always nice to him. He won't even let her friend me on PSN.
On the good news front my brother gave me a copy of Knack! So I finally get to play that. I had honestly forgotten about it.
Sounds like some jealousy/insecurity. Sorry man, sucks; some people just get crazy like that.
Competition is a good thing. I hope Sony has something awesome at e3 to counter the MS announcements today (dropping kinect, removing paywall for video apps, ps+ like free games on the one)
Why would they need something awesome at E3 to counter a bunch of announcements that merely brought a losing competitor to parity in those specific areas?
What an odd choice. I thought it was yes/no situation. Can't imagine that many people wanted PS1 backwards compatibility on the PS3, but wither didn't care about PS2 games or didn't pick up the original model.
It's because the PS3 has easily enough power to Emulate the PS1 architecture and games.
The PS2 backwards compatibility was because the first-gen PS3's literally had an entire PS2 inside of them (well, the core components).
The PS2 used the PS1s CPU as a sound chip! They just left the PS1 BIOS in and if you put a PS1 disc in the PS1 CPU fired up and did its thing. So in actual fact, if you have an original model fat PS3 that has the PS2 circuitry in it, you have three consoles in one.
Sorry to ruin the dream but nope. The PS1 CPU was eventually removed from the PS2 as a cost cutting move (replaced with a cheaper chip) and backwards compatibility was done via emulation. Also, they only included the Emotion Engine and Graphics Synthesizer in the very first PS3 model (the second line, first available at the PAL launch, removed the Emotion Engine, emulating it instead).
Turns out we're both wrong! And I bought a 60 gig original model, so I have hardware PS2 backwards compatibility in my PS3. So yeah, I have three consoles in one.
I'm not wrong. I know for a fact that they removed the PS1 CPU from PS2 Slims. Feel free to google it if you like, there's plenty of sources out there that'll confirm what I'm saying.
That analyst is nuts. Without Kinect, the One's only selling points are going to be the games. So far, with resolution wars going on, Xbone has been losing that war handily. This means their fate lies in 1st party games and exclusives.
I think Microsoft was banking on Titanfall selling systems for them. That didn't work as planned.
I think it's been proved to a reasonable degree that there's no such thing as a holy grail system seller game anymore, so there's no real reason to expect the Xbone to have a larger install base in the future.
Sony would have to really screw up, or Microsoft would have to do something balls-out crazy.
Much like PS3 last gen, I think it is going to be a long, slow process for Microsoft to dig themselves out of their current gap. There's a lot of hand-wringing that I'm seeing about essentially "well now that you can get a $400 One, the sales had better start flying in or you're all liars" and that's just kind of silly. This is heavy market research level so obviously I'm speaking with my perception and not facts, but I wonder just how much of the gap between One sales and PS4 sales is the class of people who need one console, just one console, and they're done for most of the generation. I additionally wonder how much momentum and influence those people have on future purchasers --- if the one-and-done buyers end up locking their one-and-done friends to their choice in platform --- and how large they are on a whole in the market.
I guess what I'm saying is, when PS3 was in its own predicament, I can't find a single event that saved them. And I don't think removing the Kinect is really all that balls-out crazy, either, that's just competitive parity. So Microsoft's job, for years from now in my model, is convincing everyone that there are compelling reasons to buy the One, for reasons other than launch-time issues like the Kinect features and the price. They've said "we done screwed up and tried to force something you [the market as a whole] didn't seem to want as much of", now they need to do that and pivot to "also here are some other great reasons to buy a One, even if you or your friends own PS4s".
Meanwhile Sony's job on that front is to keep poking away at whatever Microsoft comes up with, either with their own exclusives, "best on PS4" style marketing, or whatever. This might be a really interesting E3.
Are we still talking US sales or worldwide? Because in the US, Sony never dug themselves out of the gap. It just got bigger and bigger and bigger as the years went on. Worldwide is where they closed it and that's entirely thanks to Europe and Asia. Microsoft doesn't have the luxury of those kind of strongholds, so the gap is near impossible for them to overcome.
A friend of mine finally bought a PS4. I was happy because I thought I had a new FFXIV pal (she's the only person I personally know who still plays). But her husband won't let her play with me because he hates me. Not sure why. I was always nice to him. He won't even let her friend me on PSN.
On the good news front my brother gave me a copy of Knack! So I finally get to play that. I had honestly forgotten about it.
She should probably stop calling your name whilst he's fucking her I guess?
+5
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Donovan PuppyfuckerA dagger in the dark isworth a thousand swords in the morningRegistered Userregular
From the creators of 2013's Rise of the Triad comes Bombshell, an isometric action role-playing game for PC and PlayStation 4, from Interceptor Entertainment and 3D Realms.
Bomb Disposal Specialist turned mercenary for hire, Shelly "Bombshell" Harrison must strong-arm her away across 4 planets in an Unreal Engine-powered galatic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.
Well we can all clearly see where they did a cut and paste job replacing Duke with Bombshell. My question is, why are they ripping off the Terminator franchise so hard? Even down to the 'no fate' written on her cybernetic arm?
Also, holy shit, is that walk animation from an N64 era wrestling game?
+2
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Donovan PuppyfuckerA dagger in the dark isworth a thousand swords in the morningRegistered Userregular
Competition is a good thing. I hope Sony has something awesome at e3 to counter the MS announcements today (dropping kinect, removing paywall for video apps, ps+ like free games on the one)
Why would they need something awesome at E3 to counter a bunch of announcements that merely brought a losing competitor to parity in those specific areas?
What an odd choice. I thought it was yes/no situation. Can't imagine that many people wanted PS1 backwards compatibility on the PS3, but wither didn't care about PS2 games or didn't pick up the original model.
It's because the PS3 has easily enough power to Emulate the PS1 architecture and games.
The PS2 backwards compatibility was because the first-gen PS3's literally had an entire PS2 inside of them (well, the core components).
The PS2 used the PS1s CPU as a sound chip! They just left the PS1 BIOS in and if you put a PS1 disc in the PS1 CPU fired up and did its thing. So in actual fact, if you have an original model fat PS3 that has the PS2 circuitry in it, you have three consoles in one.
Sorry to ruin the dream but nope. The PS1 CPU was eventually removed from the PS2 as a cost cutting move (replaced with a cheaper chip) and backwards compatibility was done via emulation. Also, they only included the Emotion Engine and Graphics Synthesizer in the very first PS3 model (the second line, first available at the PAL launch, removed the Emotion Engine, emulating it instead).
Turns out we're both wrong! And I bought a 60 gig original model, so I have hardware PS2 backwards compatibility in my PS3. So yeah, I have three consoles in one.
I'm not wrong. I know for a fact that they removed the PS1 CPU from PS2 Slims. Feel free to google it if you like, there's plenty of sources out there that'll confirm what I'm saying.
I can't find any actual pressers from Sony with my weak Google-fu, just discussion board posts, but the consensus favours your statement. I'm still happy though, I can play all of my things!
Are we still talking US sales or worldwide? Because in the US, Sony never dug themselves out of the gap. It just got bigger and bigger and bigger as the years went on. Worldwide is where they closed it and that's entirely thanks to Europe and Asia. Microsoft doesn't have the luxury of those kind of strongholds, so the gap is near impossible for them to overcome.
I was talking worldwide for the gap because, console warring aside, Sony and (I assume) Microsoft have sales targets that are ultimately worldwide rather than region-based. I'd get into the rest of what you're saying but I was already reluctant to go further off-topic in this thread with my original post.
*whistles If I Only Had An Industry Thread*
3DS: 2466-2307-8384 PSN: bssteph Steam:bsstephanTwitch:bsstephan Tabletop:13th Age (mm-mmm), D&D 4e Occasional words about games:my site
Everyone has a price. Throw enough gold around and someone will risk disintegration.
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reVerseAttack and Dethrone GodRegistered Userregular
Is that a Peter Molyneux joint? Because all that talk about the living world and generated personalities for the orc chiefs sounds very much like his ideas.
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited May 2014
No, because if it was from him half of it wouldn't be implemented and the half that was wouldn't make sense.
Edit: That sounds and looks great, but by the gods if that doesn't look incredibly close to Assassin's Creed in some of those animations.
I want a Peter Molyneux game about Peter Molyneux, where the concept is that you are Peter Molyneux and you have to make a game. One of the promised features will be that you can promise features of the game you are designing in the game, and the goal will be to make good on them. Unfortunately, the promised feature of being able to complete promised features in the game where you make a game will be abandoned in development, and so you will have to abandon your promised features in the game where you design a game.
Yeah, that walkthrough is a few months old; LotR-Themed Assassin's Creed/Batman/Force Unleashed? If it can deliver on it's promises, yes please, I'll take one.
But, that video was pre-alpha, so let's see what makes it into the final product.
I want a Peter Molyneux game about Peter Molyneux, where the concept is that you are Peter Molyneux and you have to make a game. One of the promised features will be that you can promise features of the game you are designing in the game, and the goal will be to make good on them. Unfortunately, the promised feature of being able to complete promised features in the game where you make a game will be abandoned in development, and so you will have to abandon your promised features in the game where you design a game.
At last, this golden day has come. Today I have same-day shipped my very own PS4. By this evening, brothers and sisters, I will be one of you. Praise the Sony!
Nintendo Network ID: Oniros
3DS Friend Code: 1461-7489-3097
2:1 hardware sales in favor of PS4 for April. XBox One sold 115K so do the math. YOWCH.
Infamous dropped off the charts like a stone, yet outsold the XBO version of Titanfall. However the 360 version of Titanfall outsold the XBO version by 300K
Posts
Your standard:
---A
---B
---A
---B
The double time:
---A
---A
The lazy:
----
---A
----
---A
The dirty limerick:
---A
---A
---B
---B
---A
The game's problem is it switches which meter to use every 5 seconds. Your brain will recognize and get used to one rhythm, and then they switch it. It has all the effect of somebody in a car doing 70, then 20, then 40, then 70, and you in the passenger seat being jerked around like a rag doll. You just want to smack the fuck out of the driver and tell him to pick a speed and stay there.
Everything else about the game is aces, which sadly makes the above problem kind of stand out even more. If you're capable of looking past that one problem, the game is totally freakin' worth it.
Anyone wanna do Journey with me? I have not played it yet. PSN is DRX-777
https://www.youtube.com/watch?v=UjsyXnqHOhA
This is a clickable link to my Steam Profile.
By more, I mean anything. Anything going on.
Is that what that was?
A friend of mine finally bought a PS4. I was happy because I thought I had a new FFXIV pal (she's the only person I personally know who still plays). But her husband won't let her play with me because he hates me. Not sure why. I was always nice to him. He won't even let her friend me on PSN.
On the good news front my brother gave me a copy of Knack! So I finally get to play that. I had honestly forgotten about it.
I....
What?
Man, I remember when 3D Realms made good stuff.
Let's play Mario Kart or something...
https://www.youtube.com/watch?v=6K00DCK1l98
The 90s are sadly a long distant memory.
I also can't help but wonder if this is some kind of allusion or get around their problems with the Duke Nukem license. If you're wondering why I say that, it's because DNF a long time ago had a character in it called Bombshell who was similar in concept (she was blonde haired though) and I can't help but notice the similar to Duke looking aliens in the trailer.
It might be so plain bad because it's literally been cobbled together very recently.
3D Realms told the developer, Interceptor Entertainment, that they still have the right to make Duke games. When Interceptor announced that they're making a new Duke game, Gearbox (who bought the rights in a nice little package with Duke Nukem Forever) got their lawyers on the case. Turns out 3D Realms doesn't have the rights and Gearbox wasn't willing to license them out, so Interceptor had to do some hasty modifications so all their work isn't completely wasted.
Sounds like some jealousy/insecurity. Sorry man, sucks; some people just get crazy like that.
Don't lie, you're just so excited by that awesome trailer and so annoyed that it's not been announced for Xbox One
Which is strange, why is it only PC/PS4? Given both consoles are X86 now you'd think they'd bother to port it.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Thats Microsofts big announcement at E3 "We are not bringing you this 'Bombshell'!"
I'm not wrong. I know for a fact that they removed the PS1 CPU from PS2 Slims. Feel free to google it if you like, there's plenty of sources out there that'll confirm what I'm saying.
Are we still talking US sales or worldwide? Because in the US, Sony never dug themselves out of the gap. It just got bigger and bigger and bigger as the years went on. Worldwide is where they closed it and that's entirely thanks to Europe and Asia. Microsoft doesn't have the luxury of those kind of strongholds, so the gap is near impossible for them to overcome.
She should probably stop calling your name whilst he's fucking her I guess?
Well we can all clearly see where they did a cut and paste job replacing Duke with Bombshell. My question is, why are they ripping off the Terminator franchise so hard? Even down to the 'no fate' written on her cybernetic arm?
Also, holy shit, is that walk animation from an N64 era wrestling game?
I can't find any actual pressers from Sony with my weak Google-fu, just discussion board posts, but the consensus favours your statement. I'm still happy though, I can play all of my things!
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
I was talking worldwide for the gap because, console warring aside, Sony and (I assume) Microsoft have sales targets that are ultimately worldwide rather than region-based. I'd get into the rest of what you're saying but I was already reluctant to go further off-topic in this thread with my original post.
*whistles If I Only Had An Industry Thread*
Tabletop:13th Age (mm-mmm), D&D 4e
Occasional words about games: my site
I'm starting to think it's never coming back
*pours one out for the Industry Thread*
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
https://www.youtube.com/watch?v=l9oKOQs6ot0
Edit: That sounds and looks great, but by the gods if that doesn't look incredibly close to Assassin's Creed in some of those animations.
But, that video was pre-alpha, so let's see what makes it into the final product.
yeah, the guy that did the animations for Assassin's Creed 2 thought so too.
http://uk.ign.com/articles/2014/01/23/shadow-of-mordor-accused-of-using-assassins-creed-ii-code
Holy shit...
That's the central theme of Fable 3.
Peter Molyneux is a genius
3DS Friend Code: 1461-7489-3097
http://driveclub.eu.playstation.com/en_GB/1080p#
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
Infamous dropped off the charts like a stone, yet outsold the XBO version of Titanfall. However the 360 version of Titanfall outsold the XBO version by 300K