If you want to prevent a Black Lotus from giving its owner mana, you have to counter it as it's being cast with something like Force of Will or Artifact Blast.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
If you want to prevent a Black Lotus from giving its owner mana, you have to counter it as it's being cast with something like Force of Will or Artifact Blast.
If you want to prevent a Black Lotus from giving its owner mana, you have to counter it as it's being cast with something like Force of Will or Artifact Blast.
Priority does matter a little bit because if I pass priority and you target it with whatever then I can still pop it, but now I can only use the mana for an instant or something with flash or to unmorph something.
And I realize that it would still fire per the question, but by passing priority its uses become much more limited.
If you want to prevent a Black Lotus from giving its owner mana, you have to counter it as it's being cast with something like Force of Will or Artifact Blast.
Priority does matter a little bit because if I pass priority and you target it with whatever then I can still pop it, but now I can only use the mana for an instant or something with flash or to unmorph something.
And I realize that it would still fire per the question, but by passing priority its uses become much more limited.
Or use Krosan Grip.
Er, Krosan grip wouldn't prevent me from popping the lotus, since popping Black Lotus is a mana ability.
And the mana stays in your mana pool until the end of the phase. So, I played lotus, passed priority, and you tried to crush it, then I pop it, allow crush to fizzle, and then use the mana on my main phase.
Of course, if you crushed it on your turn, I'd have to blow it on an instant.
If you want to prevent a Black Lotus from giving its owner mana, you have to counter it as it's being cast with something like Force of Will or Artifact Blast.
Or: Stifle/Trickbind/?
Stifle and Trickbind can't target mana abilities, like the Lotus.
I jumped onto CoolStuffInc to see about their sales and they had it listed at $70, down from $80. I love that card in my janky Golgari decks, but I can't imagine it being worth bank. It's solid removal but you still have to pay for it and it doesn't really combo with anything in a degenerate fashion.
I jumped onto CoolStuffInc to see about their sales and they had it listed at $70, down from $80. I love that card in my janky Golgari decks, but I can't imagine it being worth bank. It's solid removal but you still have to pay for it and it doesn't really combo with anything in a degenerate fashion.
Yeah, I don't understand why it spiked. Maybe to meta against Jeskai Ascendancy. It's back down now on TCGPlayer.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
It's a Legacy staple, RTR is out of Standard, and CoolStuff had probably accidentally listed it using Abrupt Decay's foil prices. (Which are in fact $70-80.)
Papillon Sarpazzan Cove Flash Woodfall Primus Flash
Dis' Saprazzan Cove Misthollow Griffin Force of Will Forceful Hooting
Peccavi Gravecrawler Swamp Mutavault Zombies!
Lucedes Peat Bog Elixir of Immortality Fume Spitter Infinite Spit
Jam Warrior Diregraf Ghoul Sinkhole Peat Bog Meta Prediction
Scis The Tabernacle at Pendrell Vale Urborg, Tomb of Yawgmoth Dark Depths Lands
Bertro Hollow Trees Channel Emrakul, the Aeons Torn Channel Eldrazi
38thdoe mishra's factory mishra's factory mishra's factory mishra's factory
Feral Saprazzan Cove Hive Mind Pact of the Titan There's No Turd in Turducken
Papillon
Papillon Vs Dis'
Stalemate. Neither can play without leaving themselves open to the other.
2 points
Papillon Vs Peccavi
Peccavi beats down before Papillon can cast beatstick.
0 points
Papillon Vs Lucedes
Even with recursion tricks, since Papillon gets to stack the deck, Papillions' Primus pounds Lucedes
6 points
Papillon Vs Jam Warrior
Sinkhole destroys Papillion's land, giving Jam Warrior the win.
0 points
Papillon Vs Scis
Primus blows up the Tabernacle on turn 9, preventing the combo.
6 points
Papillon Vs Bertro
Run over by Eldrazi
0 points
Papillon Vs 38thdoe
38th wins on the play, as he gets lethal in right before the Primus drops. On the draw, the Primus comes in and forces a stalemate, as 38th will win a race, but the primus can block.
1 point
Papillon Vs Feral
Feral's combo goes off first, killing Papillion.
0 points
Total: 15 points
Dis'
Dis' Vs Papillon
Stalemate. Neither can play without leaving themselves open to the other.
2 points
Dis' Vs Peccavi
Once the board stabilizes, Dis' has a 3/3 flyer, and Peccavi has 2 2/2s Peccavi wins the race, but Dis' can block. Stalemate.
2 points
Dis' Vs Lucedes
Dis' puts out more damage than Lucedes can handle.
6 points
Dis' Vs Jam Warrior
Jam Warrior sinkholes the land, drawing the counter. Dis' wins the resulting race.
6 points
Dis' Vs Scis
Can't counter lands, and Tabernacle makes Dis' charge up for 11 turns just to get enough mana to keep the bird on the field long enough.
0 points
Dis' Vs Bertro
Stalemate. Dis can't cast beatstick as then Bertro will summon Eldrazi.
2 points
Dis' Vs 38thdoe
38th's "creatures" are actually lands, preventing them from being FoW'd. However, once Dis' gets a 3/3 out, 38th has pulled into a life lead and if they trade, 38th will just swing with a 2/2
0 points
Dis' Vs Feral
Stalemate, as Force of Will prevents Feral's combo, but Dis' can't spend the mana to put the flyer out without losing to the combo.
2 points
Total: 20 points
Peccavi
Peccavi Vs Papillon
Peccavi beats down before Papillon can cast beatstick.
6 ponts
Peccavi Vs Dis'
Once the board stabilizes, Dis' has a 3/3 flyer, and Peccavi has 2 2/2s Peccavi wins the race, but Dis' can block. Stalemate.
2 points
Peccavi Vs Lucedes
Peccavi pumps out more damage than Lucedes can handle
6 points
Peccavi Vs Jam Warrior
Both sides end up with a 2/2, stalemating
2 points
Peccavi Vs Scis
Swamp, Mutavault, swing 10 times ends the game for Scis
6 points
Peccavi Vs Bertro
Channel Eldrazi goes Godzilla on Peccavi's Tokyo
0 points
Peccavi Vs 38thdoe
Stalemate as Peccavi races better but 38th doe can block better
2 points
Peccavi Vs Feral
Peccavi runs over Feral before the combo goes off.
6 points
Total: 30 points
Lucedes
Lucedes Vs Papillon
Even with recursion tricks, since Papillon gets to stack the deck, Papillions' Primus pounds Lucedes
0 points
Lucedes Vs Dis'
Dis' puts out more damage than Lucedes can handle.
0 points
Lucedes Vs Peccavi
Peccavi pumps out more damage than Lucedes can handle
0 points
Lucedes Vs Jam Warrior
On the play, Jam Warrior sinkholes Lucedes tapped land before it can be used, then swings for the win
On the draw, they stalemate as they both have creatures that can kill each other, but Lucedies can't recycle as there is no mana to do so.
1 point
Lucedes Vs Scis
Lucedes can't keep the 1/1 on the table without losing recursion, so Luscedes twiddles thumbs while Scis stalls until a 20/20 flyer eats Lucedes' face.
0 points
Lucedes Vs Bertro
Bertro's giant beatstick flies for a win.
0 points
Lucedes Vs 38thdoe
38th wins the long, long, long race.
(This is one of the few I'm unsure about, so feel free to run it yourself to double check me.)
0 points
Jam Warrior Vs Papillon
Sinkhole destroys Papillion's land, giving Jam Warrior the win.
6 points
Jam Warrior Vs Dis'
Jam Warrior sinkholes the land, drawing the counter. Dis' wins the resulting race.
0 points
Jam Warrior Vs Peccavi
Both sides end up with a 2/2, stalemating
2 points
Jam Warrior Vs Lucedes
On the play, Jam Warrior sinkholes Lucedes tapped land before it can be used, then swings for the win
On the draw, they stalemate as they both have creatures that can kill each other, but Lucedies can't recycle as there is no mana to do so.
4 point
Jam Warrior Vs Scis
Jam Warrior sinkholes Scis land, preventing Scis from doing anything
6 points
Jam Warrior Vs Bertro
Jam Warrior sinkholes Bertro's land, preventing Bertro from doing anything
6 points
Jam Warrior Vs 38thdoe
A draw, as sink hole blows one of the factories up, and then they're stuck in a stalemate.
2 points
Jam Warrior Vs Feral
Jam Warrior Sinkholes Feral's land, allowing Jam Warrior to kill Feral at any pace.
6 points
Total: 32
Scis
Scis Vs Papillon
Primus blows up the Tabernacle on turn 9, preventing the combo.
0 points
Scis Vs Dis'
Can't counter lands, and Tabernacle makes Dis' charge up for 11 turns just to get enough mana to keep the bird on the field long enough.
6 points
Scis Vs Peccavi
Swamp, Mutavault, swing 10 times ends the game for Scis
0 points
Scis Vs Lucedes
Lucedes can't keep the 1/1 on the table without losing recursion, so Luscedes twiddles thumbs while Scis stalls until a 20/20 flyer eats Lucedes' face.
6 points
Scis Vs Jam Warrior
Jam Warrior sinkholes Scis land, preventing Scis from doing anything
0 points
Scis Vs Bertro
Charging up an extra mana to pay for the tabernacle to keep Emrakul, the Aeons Torn around doesn't delay Bertro from beating Scis
0 points
Scis Vs 38thdoe
Mishra's Factories dodge The Tabernacle at Pendrell Vale, allowing for a 38th to beat down.
0 points
Scis Vs Feral
Feral's combo goes off first, killing Scis
0 points
Total: 18 points
Bertro
Bertro Vs Papillon
Papillon Vs Bertro
Papillion is run over by Eldrazi
0 points
Bertro Vs Dis'
Stalemate. Dis can't cast beatstick as then Bertro will summon Eldrazi.
6 points
Bertro Vs Peccavi
Channel Eldrazi goes Godzilla on Peccavi's Tokyo
6 points
Bertro Vs Lucedes
Bertro's giant beatstick flies for a win.
6 points
Bertro Vs Jam Warrior
Sinkhole destroys Papillion's land, giving Jam Warrior the win.
0 points
Bertro Vs Scis
Charging up an extra mana to pay for the tabernacle to keep Emrakul, the Aeons Torn around doesn't delay Bertro from beating Scis
6 points
Bertro Vs 38thdoe
Bertro channels Emrakul, the Aeons Torn and crushes 38thDoe.
6 points
Bertro Vs Feral
Bertro channels Emrakul, the Aeons Torn and crushes Feral.
6 points
Total:38
38thdoe
38thdoe Vs Papillon
38th wins on the play, as he gets lethal in right before the Primus drops. On the draw, the Primus comes in and forces a stalemate, as 38th will win a race, but the primus can block.
4 points
38thdoe Vs Dis'
38th's "creatures" are actually lands, preventing them from being FoW'd. However, once Dis' gets a 3/3 out, 38th has pulled into a life lead and if they trade, 38th will just swing with a 2/2
6 points
38thdoe Vs Peccavi
Stalemate, as the creatures will trade until both sides are stuck with a 2/2.
2 points
38thdoe Vs Lucedes
This one took me a while to work out, but Lucedes' recursion deck doesn't regain health quick enough to deal with the 3/3 factory worker swinging away every turn. Espeically when you take into account that, since shuffling is random, 38th gets to stack the deck and place the land on bottom.
6 points
38thdoe Vs Jam Warrior
A draw, as sink hole blows one of the factories up, and then they're stuck in a stalemate.
2 points
38thdoe Vs Scis
Mishra's Factories dodge The Tabernacle at Pendrell Vale, allowing for a 38th to beat down.
6 points
38thdoe Vs Bertro
Bertro channels Emrakul, the Aeons Torn and crushes 38thDoe.
0 points
38thdoe Vs Feral
They both take 8 turns to kill the opponent on an uncontested board, so the winner is whoever is on the play
3 points
Total: 29 points
Feral
Feral VS Papillon
Feral's combo goes off first, killing Papillion.
6 points
Feral VS Dis'
Stalemate, as Force of Will prevents Feral's combo, but Dis' can't spend the mana to put the flyer out without losing to the combo.
2 points
Feral VS Peccavi
Peccavi runs over Feral before the combo goes off.
0 points
Feral VS Lucedes
Feral's combo goes off uncontested, killing Lucedes.
6 points
Feral VS Jam Warrior
Jam Warrior Sinkholes Feral's land, allowing Jam Warrior to kill Feral at any pace.
0 points
Feral VS Scis
Feral's combo goes off first, killing Scis
6 points
Feral VS Bertro
Bertro channels Emrakul, the Aeons Torn and crushes Feral.
0 points
Feral VS 38thdoe
They both take 8 turns to kill the opponent on an uncontested board, so the winner is whoever is on the play.
3 points
I think me vs Jam Warrior should be a draw since he can't do anything if I hold Tabernacle until after he plays his creature.
As for overall, I had a bad feeling after I submitted that everyone's anti-Chancellor decks would also get around Tabernacle and apparently I was right. Should've just gone with Thespian's Stage/Depths instead.
Papillon Vs Peccavi
Peccavi beats down before Papillon can cast beatstick.
0 points
Flash Primus on T4 killing swamp, persist comes back and kills mutavault (if not animated). I'm pretty sure I win the race from here on both the play and the draw.
Papillon Vs Scis
Primus blows up the Tabernacle on turn 9, preventing the combo.
6 points
Actually T4. Late edit: assuming he plays the Tabernacle. If he doesn't play Tabernacle I'll pump Cove a few more times until I have the mana to pay the Tabernacle upkeep.
Papillon Vs 38thdoe
38th wins on the play, as he gets lethal in right before the Primus drops. On the draw, the Primus comes in and forces a stalemate, as 38th will win a race, but the primus can block.
1 point
Again, I can flash in Primus on T4. Either he has to not attack on T3 to animate his factories in response to primus triggers, or I can kill at least one factory. Either way I'm pretty sure I win the ensuing race.
Papillon Vs Feral
Feral's combo goes off first, killing Papillion.
0 points
I can flash in Primus on T4, his combo goes off T8, so I kill his cove with Primus, then finish him off with 5/5 beat down. Alternatively, if he holds cove back I can beat down with a 5/5 before his combo comes online.
Hoorah for meta prediction! Tried to get one step ahead of a predicted land heavy round and it paid off. My banned first attempt included a Ghost Quarter.
Just wish I'd had the balls to stick by my second prediction of no Chancellors and picked up a beefier 2 mana creature instead of holding one mana back.
Also Cap. Given that we will all inevitably be going through and checking our own matchups after the announcement, rather than kill yourself trying to work them all out yourself I'd just post up the decks and crowdsource it.
Also Cap. Given that we will all inevitably be going through and checking our own matchups after the announcement, rather than kill yourself trying to work them all out yourself I'd just post up the decks and crowdsource it.
I think that's a good idea. For instance, I completely missed the interaction between Persist and flash.
@Jam Warrior Thanks for posting the cards, I have no idea what you guys are playing without looking them up so its nice to see.
Thanks to the card view I see (I think) I split the match against ZeroCow/bertro. If I'm on the play I can flash in Primus and destroy Hollow Trees. If he holds back the trees I flash Primus in end of his turn, then deal 20 before he can charge Trees.
If I'm counting right, this gives me a draw with ZeroCow at 35 pts each.
Posts
Yes, please.
Twitch Stream
Magic Online - Bertro
Magic Online - Bertro
(The answer is still "no.")
If you want to prevent a Black Lotus from giving its owner mana, you have to counter it as it's being cast with something like Force of Will or Artifact Blast.
the "no true scotch man" fallacy.
Or: Stifle/Trickbind/?
Priority does matter a little bit because if I pass priority and you target it with whatever then I can still pop it, but now I can only use the mana for an instant or something with flash or to unmorph something.
And I realize that it would still fire per the question, but by passing priority its uses become much more limited.
Or use Krosan Grip.
Magic Online - Bertro
Er, Krosan grip wouldn't prevent me from popping the lotus, since popping Black Lotus is a mana ability.
And the mana stays in your mana pool until the end of the phase. So, I played lotus, passed priority, and you tried to crush it, then I pop it, allow crush to fizzle, and then use the mana on my main phase.
Of course, if you crushed it on your turn, I'd have to blow it on an instant.
Twitch Stream
Stifle and Trickbind can't target mana abilities, like the Lotus.
Twitch Stream
Twitch Stream
At least we can still preemptively Null Rod it!
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
the "no true scotch man" fallacy.
I jumped onto CoolStuffInc to see about their sales and they had it listed at $70, down from $80. I love that card in my janky Golgari decks, but I can't imagine it being worth bank. It's solid removal but you still have to pay for it and it doesn't really combo with anything in a degenerate fashion.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Yeah, I don't understand why it spiked. Maybe to meta against Jeskai Ascendancy. It's back down now on TCGPlayer.
the "no true scotch man" fallacy.
Twitch Stream
Twitch Stream
Papillon
Stalemate. Neither can play without leaving themselves open to the other.
2 points
Papillon Vs Peccavi
Peccavi beats down before Papillon can cast beatstick.
0 points
Papillon Vs Lucedes
Even with recursion tricks, since Papillon gets to stack the deck, Papillions' Primus pounds Lucedes
6 points
Papillon Vs Jam Warrior
Sinkhole destroys Papillion's land, giving Jam Warrior the win.
0 points
Papillon Vs Scis
Primus blows up the Tabernacle on turn 9, preventing the combo.
6 points
Papillon Vs Bertro
Run over by Eldrazi
0 points
Papillon Vs 38thdoe
38th wins on the play, as he gets lethal in right before the Primus drops. On the draw, the Primus comes in and forces a stalemate, as 38th will win a race, but the primus can block.
1 point
Papillon Vs Feral
Feral's combo goes off first, killing Papillion.
0 points
Total: 15 points
Dis'
Stalemate. Neither can play without leaving themselves open to the other.
2 points
Dis' Vs Peccavi
Once the board stabilizes, Dis' has a 3/3 flyer, and Peccavi has 2 2/2s Peccavi wins the race, but Dis' can block. Stalemate.
2 points
Dis' Vs Lucedes
Dis' puts out more damage than Lucedes can handle.
6 points
Dis' Vs Jam Warrior
Jam Warrior sinkholes the land, drawing the counter. Dis' wins the resulting race.
6 points
Dis' Vs Scis
Can't counter lands, and Tabernacle makes Dis' charge up for 11 turns just to get enough mana to keep the bird on the field long enough.
0 points
Dis' Vs Bertro
Stalemate. Dis can't cast beatstick as then Bertro will summon Eldrazi.
2 points
Dis' Vs 38thdoe
38th's "creatures" are actually lands, preventing them from being FoW'd. However, once Dis' gets a 3/3 out, 38th has pulled into a life lead and if they trade, 38th will just swing with a 2/2
0 points
Dis' Vs Feral
Stalemate, as Force of Will prevents Feral's combo, but Dis' can't spend the mana to put the flyer out without losing to the combo.
2 points
Total: 20 points
Peccavi
Peccavi beats down before Papillon can cast beatstick.
6 ponts
Peccavi Vs Dis'
Once the board stabilizes, Dis' has a 3/3 flyer, and Peccavi has 2 2/2s Peccavi wins the race, but Dis' can block. Stalemate.
2 points
Peccavi Vs Lucedes
Peccavi pumps out more damage than Lucedes can handle
6 points
Peccavi Vs Jam Warrior
Both sides end up with a 2/2, stalemating
2 points
Peccavi Vs Scis
Swamp, Mutavault, swing 10 times ends the game for Scis
6 points
Peccavi Vs Bertro
Channel Eldrazi goes Godzilla on Peccavi's Tokyo
0 points
Peccavi Vs 38thdoe
Stalemate as Peccavi races better but 38th doe can block better
2 points
Peccavi Vs Feral
Peccavi runs over Feral before the combo goes off.
6 points
Total: 30 points
Lucedes
Even with recursion tricks, since Papillon gets to stack the deck, Papillions' Primus pounds Lucedes
0 points
Lucedes Vs Dis'
Dis' puts out more damage than Lucedes can handle.
0 points
Lucedes Vs Peccavi
Peccavi pumps out more damage than Lucedes can handle
0 points
Lucedes Vs Jam Warrior
On the play, Jam Warrior sinkholes Lucedes tapped land before it can be used, then swings for the win
On the draw, they stalemate as they both have creatures that can kill each other, but Lucedies can't recycle as there is no mana to do so.
1 point
Lucedes Vs Scis
Lucedes can't keep the 1/1 on the table without losing recursion, so Luscedes twiddles thumbs while Scis stalls until a 20/20 flyer eats Lucedes' face.
0 points
Lucedes Vs Bertro
Bertro's giant beatstick flies for a win.
0 points
Lucedes Vs 38thdoe
38th wins the long, long, long race.
(This is one of the few I'm unsure about, so feel free to run it yourself to double check me.)
0 points
Lucedes Vs Feral
Feral's combo goes off, killing Lucedes.
0 points
Total: 1 point
Jam Warrior
Sinkhole destroys Papillion's land, giving Jam Warrior the win.
6 points
Jam Warrior Vs Dis'
Jam Warrior sinkholes the land, drawing the counter. Dis' wins the resulting race.
0 points
Jam Warrior Vs Peccavi
Both sides end up with a 2/2, stalemating
2 points
Jam Warrior Vs Lucedes
On the play, Jam Warrior sinkholes Lucedes tapped land before it can be used, then swings for the win
On the draw, they stalemate as they both have creatures that can kill each other, but Lucedies can't recycle as there is no mana to do so.
4 point
Jam Warrior Vs Scis
Jam Warrior sinkholes Scis land, preventing Scis from doing anything
6 points
Jam Warrior Vs Bertro
Jam Warrior sinkholes Bertro's land, preventing Bertro from doing anything
6 points
Jam Warrior Vs 38thdoe
A draw, as sink hole blows one of the factories up, and then they're stuck in a stalemate.
2 points
Jam Warrior Vs Feral
Jam Warrior Sinkholes Feral's land, allowing Jam Warrior to kill Feral at any pace.
6 points
Total: 32
Scis
Primus blows up the Tabernacle on turn 9, preventing the combo.
0 points
Scis Vs Dis'
Can't counter lands, and Tabernacle makes Dis' charge up for 11 turns just to get enough mana to keep the bird on the field long enough.
6 points
Scis Vs Peccavi
Swamp, Mutavault, swing 10 times ends the game for Scis
0 points
Scis Vs Lucedes
Lucedes can't keep the 1/1 on the table without losing recursion, so Luscedes twiddles thumbs while Scis stalls until a 20/20 flyer eats Lucedes' face.
6 points
Scis Vs Jam Warrior
Jam Warrior sinkholes Scis land, preventing Scis from doing anything
0 points
Scis Vs Bertro
Charging up an extra mana to pay for the tabernacle to keep Emrakul, the Aeons Torn around doesn't delay Bertro from beating Scis
0 points
Scis Vs 38thdoe
Mishra's Factories dodge The Tabernacle at Pendrell Vale, allowing for a 38th to beat down.
0 points
Scis Vs Feral
Feral's combo goes off first, killing Scis
0 points
Total: 18 points
Bertro
Papillon Vs Bertro
Papillion is run over by Eldrazi
0 points
Bertro Vs Dis'
Stalemate. Dis can't cast beatstick as then Bertro will summon Eldrazi.
6 points
Bertro Vs Peccavi
Channel Eldrazi goes Godzilla on Peccavi's Tokyo
6 points
Bertro Vs Lucedes
Bertro's giant beatstick flies for a win.
6 points
Bertro Vs Jam Warrior
Sinkhole destroys Papillion's land, giving Jam Warrior the win.
0 points
Bertro Vs Scis
Charging up an extra mana to pay for the tabernacle to keep Emrakul, the Aeons Torn around doesn't delay Bertro from beating Scis
6 points
Bertro Vs 38thdoe
Bertro channels Emrakul, the Aeons Torn and crushes 38thDoe.
6 points
Bertro Vs Feral
Bertro channels Emrakul, the Aeons Torn and crushes Feral.
6 points
Total:38
38thdoe
38th wins on the play, as he gets lethal in right before the Primus drops. On the draw, the Primus comes in and forces a stalemate, as 38th will win a race, but the primus can block.
4 points
38thdoe Vs Dis'
38th's "creatures" are actually lands, preventing them from being FoW'd. However, once Dis' gets a 3/3 out, 38th has pulled into a life lead and if they trade, 38th will just swing with a 2/2
6 points
38thdoe Vs Peccavi
Stalemate, as the creatures will trade until both sides are stuck with a 2/2.
2 points
38thdoe Vs Lucedes
This one took me a while to work out, but Lucedes' recursion deck doesn't regain health quick enough to deal with the 3/3 factory worker swinging away every turn. Espeically when you take into account that, since shuffling is random, 38th gets to stack the deck and place the land on bottom.
6 points
38thdoe Vs Jam Warrior
A draw, as sink hole blows one of the factories up, and then they're stuck in a stalemate.
2 points
38thdoe Vs Scis
Mishra's Factories dodge The Tabernacle at Pendrell Vale, allowing for a 38th to beat down.
6 points
38thdoe Vs Bertro
Bertro channels Emrakul, the Aeons Torn and crushes 38thDoe.
0 points
38thdoe Vs Feral
They both take 8 turns to kill the opponent on an uncontested board, so the winner is whoever is on the play
3 points
Total: 29 points
Feral
Feral's combo goes off first, killing Papillion.
6 points
Feral VS Dis'
Stalemate, as Force of Will prevents Feral's combo, but Dis' can't spend the mana to put the flyer out without losing to the combo.
2 points
Feral VS Peccavi
Peccavi runs over Feral before the combo goes off.
0 points
Feral VS Lucedes
Feral's combo goes off uncontested, killing Lucedes.
6 points
Feral VS Jam Warrior
Jam Warrior Sinkholes Feral's land, allowing Jam Warrior to kill Feral at any pace.
0 points
Feral VS Scis
Feral's combo goes off first, killing Scis
6 points
Feral VS Bertro
Bertro channels Emrakul, the Aeons Torn and crushes Feral.
0 points
Feral VS 38thdoe
They both take 8 turns to kill the opponent on an uncontested board, so the winner is whoever is on the play.
3 points
Total:23 Points
Final Score:
Bertro: 38
Jam Warrior: 32
Peccavi: 30
38thdoe: 29
Feral: 23
Dis': 20
Scis: 18
Papillon: 15
Lucedes: 1
Twitch Stream
As for overall, I had a bad feeling after I submitted that everyone's anti-Chancellor decks would also get around Tabernacle and apparently I was right. Should've just gone with Thespian's Stage/Depths instead.
Actually T4. Late edit: assuming he plays the Tabernacle. If he doesn't play Tabernacle I'll pump Cove a few more times until I have the mana to pay the Tabernacle upkeep.
Again, I can flash in Primus on T4. Either he has to not attack on T3 to animate his factories in response to primus triggers, or I can kill at least one factory. Either way I'm pretty sure I win the ensuing race.
I can flash in Primus on T4, his combo goes off T8, so I kill his cove with Primus, then finish him off with 5/5 beat down. Alternatively, if he holds cove back I can beat down with a 5/5 before his combo comes online.
Just wish I'd had the balls to stick by my second prediction of no Chancellors and picked up a beefier 2 mana creature instead of holding one mana back.
Magic Online - Bertro
I think that's a good idea. For instance, I completely missed the interaction between Persist and flash.
Twitch Stream
Bertro
Jam Warrior
Peccavi
38thdoe
Feral
Dis'
Scis
Papillon
Lucedes
I charted it out and he wins the race by just a single damage! See earlier comment about wishing I'd taken a bigger monster.
Thanks to the card view I see (I think) I split the match against ZeroCow/bertro. If I'm on the play I can flash in Primus and destroy Hollow Trees. If he holds back the trees I flash Primus in end of his turn, then deal 20 before he can charge Trees.
If I'm counting right, this gives me a draw with ZeroCow at 35 pts each.