hey remember when chat used to have long drawn out conversations with like one guy about his hypothetical utopian society structures that were ill-conceived and poorly thought out and were usually based on some horribly abusive dehumanization of one sort of people or another
remember how much fun that wasn't
anyway, some new DLC comes out for XCOM 2 tomorrow and I'm pretty excited for it even though it's purely cosmetic
This is exactly opposite for me.
there's proper like, game content DLC coming out in a month or two
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zepherinRussian warship, go fuck yourselfRegistered Userregular
You'll have football players who fuck off and have absolutely no trouble with this but when your less physically gifted students mess up or fuck off this is a major punishment.
That doesn't sound like that much of a fair system.
You'll have football players who fuck off and have absolutely no trouble with this but when your less physically gifted students mess up or fuck off this is a major punishment.
That doesn't sound like that much of a fair system.
Why does it need to be fair if it's effective?
In a somewhat less snarky tone because I was fired up a few minutes ago..
The ends do not justify the means. Ever.
Locking people up in asylums back in the early 1900's was effective but it certainly wasn't fair.
You wanna punish kids in highschool in a way that is effective and both improves them as a person? Wonderful, unfortunately there is no one answer fits all here because every kid is different, every house they come from is different (even if there are some similarities between quality of life), they are going to have different moral values, different behaviors different limitations different options available to them that aren't available to other kids because of Reason A.
And forcing them to do what is basically meaningless physical labors isn't the answer. Might as well have them smash rocks with some hammers in a striped outfit.
Of course no one answer fits all. I outright said as much. The first answer, which works for some is to merely tell the student there is a problem, "Hey, you need to improve X," and then they do. A second answer, similar, is to say that, but also give concrete tools to help, because they need some support. Notice how no punitive element exists in those. However, since some teenagers would rather play Black Ops than do homework, even knowing that isn't a good idea, and don't have the long term perspective going 5-10-20 years, they need an immediate consequence to fix the problem. Detention can work for some, a zero can work for some, etc.
But, let's say you end up with a student who could have, given physical consequences, graduated with a 3.3 average, and instead graduates with a 2.0. They are fucked in a modern economy, almost certainly. Our student population is almost entirely black / Latino, and almost entirely from poor households, so if they do not get into college with a generous aid package, their outcome is really fucking grim. There's not "Well, my father's former business partner hires me at six figures" fallback plan for them. They either do well in high school, and do well in college, or they are looking at a lifetime of struggle and sub-par outcomes.
Maybe I'm wrong (though I doubt it), but this isn't just some "back in my day" bullshit. These are high need students with who current solutions aren't working, and I've seen other solutions that work really well in most circumstances in another environment, and think they could work well here for the same reasons.
They can do well in college and still have a lifetime of struggle and sub-par outcomes where have you been for the last decade?
"Get to college" is not the be all end all it was in the days of our parents. Or hell, even the 90's. I know college graduates working at fucking Mc. Donalds who are drowning in student loans.
I don't disagree with the factual accuracy of those statement, but statistics.
"I'm black and have a high school diploma" is a dire position to be in.
"I'm black, and I graduated the top quartile of my class, and have extensive professional experience as demonstrated by these internships and these summer jobs," is not so much. They can still sometimes get fucked because of Capital being blood sucking parasites or racist assholes, but it is still a vastly different outcome on the whole.
this professor grades on a curve and always gives 20% of the class an F on exams
That is ridiculously stupid. I'm glad A&M was sane about their grading.
Setting a curve with a mandatory >0% fail rate is shit, and honestly should be grounds for either retraining or dismissal from a teaching position.
I agree with that, and I had a few classes when I was doing my undergrad like that, but from what I saw those classes were so hard the mandatory fail rate wasn't an issue, but still dickish attitude to take.
hey remember when chat used to have long drawn out conversations with like one guy about his hypothetical utopian society structures that were ill-conceived and poorly thought out and were usually based on some horribly abusive dehumanization of one sort of people or another
remember how much fun that wasn't
anyway, some new DLC comes out for XCOM 2 tomorrow and I'm pretty excited for it even though it's purely cosmetic
As someone with 1200+ hrs on enemy unkown and haven't gotten xcom2 yet to get shit done how do you feel about it being more focused on individual soldiers in comparison?
i think it's a dramatic improvement, but then your dudes improving and becoming unique characters and shit has always been my favorite part of XCOM
XCOM2, with all the character customization options, takes this to the next level. Your dudes basiclaly become GI Joe characters and that's awesome
No matter the difficulty I was on the system was still really felt like rocket tag. On lower difficulties failing to kill an enemy "only" resulted in a solider being out of commission for weeks, which is still mildly crippling (early game, you may as well have killed them).
Then again, part of my dislike of XCom 2 is that it crashed once and now crashes on load no matter what, so I can't play it even if I wanted to.
I ate an engineer
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Apothe0sisHave you ever questioned the nature of your reality?Registered Userregular
This place keeps joking with each other about "doing the needful" and how "there is so much needful to do" but I am prevented from joining in by professional concerns.
No matter the difficulty I was on the system was still really felt like rocket tag. On lower difficulties failing to kill an enemy "only" resulted in a solider being out of commission for weeks, which is still mildly crippling (early game, you may as well have killed them).
Then again, part of my dislike of XCom 2 is that it crashed once and now crashes on load no matter what, so I can't play it even if I wanted to.
that sucks that you had a shitty experience with it and also the game is running like garbage on your machine
idk yo i just sorta roll with some of the bullshit the game does
like "oh i have activated 3 pods and now two of my guys died and i have to abort the mission, that sucks" is kinda
well that happens i guess?
like i have beaten the game four times (twice on veteran, twice on Commander) and i haven't lost the game once. I've abandoned a campaign because it was in a death spiral twice, though
hey remember when chat used to have long drawn out conversations with like one guy about his hypothetical utopian society structures that were ill-conceived and poorly thought out and were usually based on some horribly abusive dehumanization of one sort of people or another
remember how much fun that wasn't
anyway, some new DLC comes out for XCOM 2 tomorrow and I'm pretty excited for it even though it's purely cosmetic
This is exactly opposite for me.
there's proper like, game content DLC coming out in a month or two
You should also not be required to go to college -just- to find a job to provide you with a living wage.
That goes into the "Other things are at fault here other than the kids" category.
For the first sentence, any full time job (and there should be no fucking around about what is "full time" and it should probably be closer to 30 hours than 40), ought to pay a living wage.
For the second, well, not really. I've had a student look me in the eye and say, "I'm going to rush through my homework so I can earn dark matter camo* in Call of Duty." Even in some magical socialist, post-racial utopia, that would still be a "What the fuck are you talking about?" situation, let alone in the real world where that will have exceedingly dire consequences if not turned around.
I teach exclusively freshman, so there's some time to unfuck themselves, but it's still a big deal.
Also, relevantly, the same student wants to go professional in football as a receiver, so making them sprint until they puke is helping them achieve their dreams as well as fixing their priorities, so win/win.
* A super rare unlock requiring huge amounts of effort.
No matter the difficulty I was on the system was still really felt like rocket tag. On lower difficulties failing to kill an enemy "only" resulted in a solider being out of commission for weeks, which is still mildly crippling (early game, you may as well have killed them).
Then again, part of my dislike of XCom 2 is that it crashed once and now crashes on load no matter what, so I can't play it even if I wanted to.
I found the supreme important of not activating the aliens early pretty annoying in XCom1, but it is realistic that you need to be careful about the enemy knowing where you are.
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Apothe0sisHave you ever questioned the nature of your reality?Registered Userregular
hey remember when chat used to have long drawn out conversations with like one guy about his hypothetical utopian society structures that were ill-conceived and poorly thought out and were usually based on some horribly abusive dehumanization of one sort of people or another
remember how much fun that wasn't
anyway, some new DLC comes out for XCOM 2 tomorrow and I'm pretty excited for it even though it's purely cosmetic
This is exactly opposite for me.
there's proper like, game content DLC coming out in a month or two
That whole thing sounds like a logistical nightmare and huge waste of time.
This applies to so many things.
Well, I don't not normally reply to obvious fantasy scenarios because I don't want to be some wet rag, overextending academic sleeping pill, but seriously logistical and administrative nightmare.
You should also not be required to go to college -just- to find a job to provide you with a living wage.
That goes into the "Other things are at fault here other than the kids" category.
For the first sentence, any full time job (and there should be no fucking around about what is "full time" and it should probably be closer to 30 hours than 40), ought to pay a living wage.
For the second, well, not really. I've had a student look me in the eye and say, "I'm going to rush through my homework so I can earn dark matter camo* in Call of Duty." Even in some magical socialist, post-racial utopia, that would still be a "What the fuck are you talking about?" situation, let alone in the real world where that will have exceedingly dire consequences if not turned around.
I teach exclusively freshman, so there's some time to unfuck themselves, but it's still a big deal.
Also, relevantly, the same student wants to go professional in football as a receiver, so making them sprint until they puke is helping them achieve their dreams as well as fixing their priorities, so win/win.
* A super rare unlock requiring huge amounts of effort.
I think you and Trace are talking at cross-purposes and ultimately not really at odds.
What Trace seems to be saying is, "You can work hard at school and do well, yet still get fucked," which is a true statement.
What you seem to be saying is, "If you go to school and you fuck around and do poorly, you significantly increase your chances of getting fucked," which is also true.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
I kind of like the dark zone in the division, at least until I get max gear and there's no reason to go there
the kind of frantic increasingly hopeless situations you can run into are great fun, also deciding whether or not to kill somebody else on the off chance their bag has something nice in it and weighing the risk that you will be hunted down
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CindersWhose sails were black when it was windyRegistered Userregular
I gotta say, being at work for 10 hours kinda sucks.
You should also not be required to go to college -just- to find a job to provide you with a living wage.
That goes into the "Other things are at fault here other than the kids" category.
For the first sentence, any full time job (and there should be no fucking around about what is "full time" and it should probably be closer to 30 hours than 40), ought to pay a living wage.
For the second, well, not really. I've had a student look me in the eye and say, "I'm going to rush through my homework so I can earn dark matter camo* in Call of Duty." Even in some magical socialist, post-racial utopia, that would still be a "What the fuck are you talking about?" situation, let alone in the real world where that will have exceedingly dire consequences if not turned around.
I teach exclusively freshman, so there's some time to unfuck themselves, but it's still a big deal.
Also, relevantly, the same student wants to go professional in football as a receiver, so making them sprint until they puke is helping them achieve their dreams as well as fixing their priorities, so win/win.
* A super rare unlock requiring huge amounts of effort.
I think you and Trace are talking at cross-purposes and ultimately not really at odds.
What Trace seems to be saying is, "You can work hard at school and do well, yet still get fucked," which is a true statement.
What you seem to be saying is, "If you go to school and you fuck around and do poorly, you significantly increase your chances of getting fucked," which is also true.
I'd agree with both of those statements, but my point is that there would be a net positive utility to addresses the latter situation with some tools not currently in use, as opposed to the status quo.
I don't see the great harm in making people sweat a little if it substantially improves long term outcomes, especially as I've seen it work before on not dissimilar demographics.
The Division just seems like Destiny in grubby hoodies with glowing wristwatches
and considering how much I hate Destiny, that does not make me want to play The Division
it's also by UbiSoft
I find it a lot of fun with bros.
You got bros to play with? Then play.
If not it is just okay.
Very much this
it's about as much fun as Day Z by yourself, especially in the dark zone
every time you fill your bag up you have a 50% chance someone will murder you for the stuff in it before you can extract, usually another group that shows up at the extraction, theyll kill you, extract their stuff, then extract your stuff
There are two major problems with the division:
-Gear is way too important, I understand making someone with better gear stronger, but the scaling is ridiculous borderline world of warcraft level, someone in legendaries should be 20% stronger than someone in epics, not 100 or 200% stronger
-The "interact" button does not pet dogs you run into, in fact near as I can tell the game has completely omitted dog petting functionality. This is fucking garbage
The Division just seems like Destiny in grubby hoodies with glowing wristwatches
and considering how much I hate Destiny, that does not make me want to play The Division
it's also by UbiSoft
I find it a lot of fun with bros.
You got bros to play with? Then play.
If not it is just okay.
speaking of I need to bro it with people. I got to level 10 and yeah it's whatever solo I guess. teamed up with some randos for the MSG mission and it was a lot more fun. also tried the subway morgue mission on hard at 7 with a group and got rekt
I picked up a headset today so I can finally communicate
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CindersWhose sails were black when it was windyRegistered Userregular
I bake everything and cook like every night! Tonight is pizza dough from scratch, marinara from scratch (ok some canned paste I am not a sadist). Making a capicola / goat cheese pizza. It's gonna be so great I'll be like oh sorry the judge's table isn't going to be judging your food today we're all a little full from the pizza feast we held while y'all were cooking.
Thousands of hot, local singles are waiting to play at bubbulon.com.
the absolute best moment in The Division is after you and your group, with the ad hoc cooperation of another group, finish a desperate battle against a bunch of 32 elites in the dark zone
the ground is littered with gear from the dead enemies, both groups are probably low on grenades and have blown their long cooldowns
there's just a moment of tenseness as each group weighs whether or not to murder the opposing group to double their haul
Posts
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XCOM
i think it's a dramatic improvement, but then your dudes improving and becoming unique characters and shit has always been my favorite part of XCOM
XCOM2, with all the character customization options, takes this to the next level. Your dudes basiclaly become GI Joe characters and that's awesome
i didn't find that to be the case but I also don't play on Legendary
the people who tend to say this also seem to play on Legendary and also sometimes Ironman
tbh I think XCOM2 is balanced for Commander and Veteran, if you play the game on Legendary it sounds like hot garbage
Then again, part of my dislike of XCom 2 is that it crashed once and now crashes on load no matter what, so I can't play it even if I wanted to.
@ronya
and the gengars who are guiding me" -- W.S. Merwin
Ark?
How do you like it.
Aside from the poop and the imminent death.
No, wait: how do you like the poop and the imminent death.
that sucks that you had a shitty experience with it and also the game is running like garbage on your machine
idk yo i just sorta roll with some of the bullshit the game does
like "oh i have activated 3 pods and now two of my guys died and i have to abort the mission, that sucks" is kinda
well that happens i guess?
like i have beaten the game four times (twice on veteran, twice on Commander) and i haven't lost the game once. I've abandoned a campaign because it was in a death spiral twice, though
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Apo talking about banned topics.
Here's some! (They don't affect thread size tho)
For the first sentence, any full time job (and there should be no fucking around about what is "full time" and it should probably be closer to 30 hours than 40), ought to pay a living wage.
For the second, well, not really. I've had a student look me in the eye and say, "I'm going to rush through my homework so I can earn dark matter camo* in Call of Duty." Even in some magical socialist, post-racial utopia, that would still be a "What the fuck are you talking about?" situation, let alone in the real world where that will have exceedingly dire consequences if not turned around.
I teach exclusively freshman, so there's some time to unfuck themselves, but it's still a big deal.
Also, relevantly, the same student wants to go professional in football as a receiver, so making them sprint until they puke is helping them achieve their dreams as well as fixing their priorities, so win/win.
* A super rare unlock requiring huge amounts of effort.
Riddle me that
Who is afraid of the big black bat?
https://www.youtube.com/watch?v=OV6qMKLvPMw
Well that hardly seems fair
Well, I don't not normally reply to obvious fantasy scenarios because I don't want to be some wet rag, overextending academic sleeping pill, but seriously logistical and administrative nightmare.
I think you and Trace are talking at cross-purposes and ultimately not really at odds.
What Trace seems to be saying is, "You can work hard at school and do well, yet still get fucked," which is a true statement.
What you seem to be saying is, "If you go to school and you fuck around and do poorly, you significantly increase your chances of getting fucked," which is also true.
the "no true scotch man" fallacy.
the kind of frantic increasingly hopeless situations you can run into are great fun, also deciding whether or not to kill somebody else on the off chance their bag has something nice in it and weighing the risk that you will be hunted down
I'd agree with both of those statements, but my point is that there would be a net positive utility to addresses the latter situation with some tools not currently in use, as opposed to the status quo.
I don't see the great harm in making people sweat a little if it substantially improves long term outcomes, especially as I've seen it work before on not dissimilar demographics.
only ten hours?
ahahahaha kill meeeee
and considering how much I hate Destiny, that does not make me want to play The Division
it's also by UbiSoft
it does feel like it should be called Hobo Six
or maybe Bum Ops
I find it a lot of fun with bros.
You got bros to play with? Then play.
If not it is just okay.
Very much this
it's about as much fun as Day Z by yourself, especially in the dark zone
every time you fill your bag up you have a 50% chance someone will murder you for the stuff in it before you can extract, usually another group that shows up at the extraction, theyll kill you, extract their stuff, then extract your stuff
There are two major problems with the division:
-Gear is way too important, I understand making someone with better gear stronger, but the scaling is ridiculous borderline world of warcraft level, someone in legendaries should be 20% stronger than someone in epics, not 100 or 200% stronger
-The "interact" button does not pet dogs you run into, in fact near as I can tell the game has completely omitted dog petting functionality. This is fucking garbage
speaking of I need to bro it with people. I got to level 10 and yeah it's whatever solo I guess. teamed up with some randos for the MSG mission and it was a lot more fun. also tried the subway morgue mission on hard at 7 with a group and got rekt
I picked up a headset today so I can finally communicate
including a crippled priest winning two combat rolls against a dragon
a miraculous intervention by a mystic elevator saving said priest from dragon
and me landing on top of all the basement relic that allowed us to kill the dragon
I bake everything and cook like every night! Tonight is pizza dough from scratch, marinara from scratch (ok some canned paste I am not a sadist). Making a capicola / goat cheese pizza. It's gonna be so great I'll be like oh sorry the judge's table isn't going to be judging your food today we're all a little full from the pizza feast we held while y'all were cooking.
the ground is littered with gear from the dead enemies, both groups are probably low on grenades and have blown their long cooldowns
there's just a moment of tenseness as each group weighs whether or not to murder the opposing group to double their haul