Round 6 - Combat @Fuselage fires at Int2 (1crit2hit/spend focus spend evade. 4evade. EVADED) @Albino Bunny follows up the attack with one of her own (spend TL 1crit3hit/1evade. -3HULL. DESTROYED!) @Elvenshae fires at A2 at long range (spend focus 3hit/2evade. -1HULL)
NO ENEMY SHOTS!
XP:
Mallard: 3XP for Int Kill @Elvenshae 1XP for TIE hit
Without waiting to see where that Interceptor will end up I'll aim out the right side and focus. I doubt those TIEs will be close enough to worry as much about.
Round 7 - Combat @Albino Bunny fires at Int1 at long range (spend TL 3hit/spend focus 4evade. EVADED!) @Fuselage follows up with an attack at long range that shreds through the poor Interceptor! (2crit1hit/no focus. -3HULL. DESTROYED!) @Elvenshae fires at A2 at medium range (1crit2hit/spend evade token 2evade. DIRECT HIT! -2HULL. DESTROYED) C1 fires at the Mallard but the nearby asteroid takes the hits for the Mallard (no hits)
XP:
Mallard: +3XP for Int Death @Elvenshae +2XP for TIE death
Round 8 - Combat @Fuselage fires his turret at C1 (spend focus 4hit/2evade. -2HULL) C1 fires at the Mallard (spend focus 2crit1hit/spend evade token -1evade. -1SHIELD -1HULL. Shoot Chewie out of the airlock to absorb the laser blast. +1SHIELD)
C2 takes a slight shot against the Mallard (2hit/1evade. -1SHIELD)
Posts
Dreadfully sorry, thought I'd already given my commands.
Round 6 - Rebel Act
@Fuselage fires at Int2 (1crit2hit/spend focus spend evade. 4evade. EVADED)
@Albino Bunny follows up the attack with one of her own (spend TL 1crit3hit/1evade. -3HULL. DESTROYED!)
@Elvenshae fires at A2 at long range (spend focus 3hit/2evade. -1HULL)
NO ENEMY SHOTS!
XP:
Mallard: 3XP for Int Kill
@Elvenshae 1XP for TIE hit
ROUND 7 START
Mallard to make a Right turn 1.
"Nice shooting, Mallard!"
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Yeah, but what does Chewie have to say?
Comp restarted so you guys are one turn behind, don't worry about it
round 7 - Rebel Act
@Albino Bunny fires at Int1 at long range (spend TL 3hit/spend focus 4evade. EVADED!)
@Fuselage follows up with an attack at long range that shreds through the poor Interceptor! (2crit1hit/no focus. -3HULL. DESTROYED!)
@Elvenshae fires at A2 at medium range (1crit2hit/spend evade token 2evade. DIRECT HIT! -2HULL. DESTROYED)
C1 fires at the Mallard but the nearby asteroid takes the hits for the Mallard (no hits)
XP:
Mallard: +3XP for Int Death
@Elvenshae +2XP for TIE death
Left bank 3. Focus.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Round 8 - Reb Act
Need Gunner movement (can only go to the right or left, no 180s) and actions
Very tempted by that left side though.
@Fuselage fires his turret at C1 (spend focus 4hit/2evade. -2HULL)
C1 fires at the Mallard (spend focus 2crit1hit/spend evade token -1evade. -1SHIELD -1HULL. Shoot Chewie out of the airlock to absorb the laser blast. +1SHIELD)
C2 takes a slight shot against the Mallard (2hit/1evade. -1SHIELD)
XP:
Mallard: +1XP for damage
Right bank 1 evade.
Left-turn-3, focus
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
C1 passes too closely to the Mallard and a set of secondary lasers pierce through the cockpit of the TIE Fighter
Round 9 - Rebel Act
I'm sure we'll be fine.
Right Focus!
@Albino Bunny fires at C2 (spend TL 1hit/1evade. EVADED)
XP:
Mallard: +2XP for APL kill
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
@Albino Bunny fires at C2 (spend TL 1crit2hit/spend focus 1evade. -2HULL. DAMAGED COCKPIT)
@Fuselage tries to finish it off! (spend focus 3hit/3evade. EVADED!)
@Elvenshae fires a Proton Torpedo at C2 (2crit1hit/1evade. -2HULL. DESTROYED!)
XP:
Mallard +1XP for damage
@Elvenshae +2XP for TIE Death.
FINAL XP:
Mallard 3/3/1/2/3/3/1/2/1 = 19
@Elvenshae 1/2/1/2/1 =7
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]