Not a huge amount of specifics on it yet but there's a tab of the store called the Item Shop which uses a secondary currency (which you can accrue from playing an MP Mission which has a set difficulty/faction/map and some modifiers, so like, no ammo boxes but you start with 800% of your normal ammo/grenades). MP Missions award credits and Mission Funds.
There's also a mobile app which is kind of the war table from DAI for other missions to give you more rewards that way.
As of last night, 5 Mission Funds bought you any of the in-match consumables (medigoo, rockets, ammo, heal/shields) or 15 for a respec card.
Wait, mobile app? Like, an actual mobile app, or an in-game UI thing? I don't see anything in the App Store on iOS.
The mobile app isn't available outside Canada, Singapore, Romania, and ireland until the 20th.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Hot Take it will be but its how I've felt about it for a while.
One of the reasons I didn't get all the praise.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
Not a huge amount of specifics on it yet but there's a tab of the store called the Item Shop which uses a secondary currency (which you can accrue from playing an MP Mission which has a set difficulty/faction/map and some modifiers, so like, no ammo boxes but you start with 800% of your normal ammo/grenades). MP Missions award credits and Mission Funds.
There's also a mobile app which is kind of the war table from DAI for other missions to give you more rewards that way.
As of last night, 5 Mission Funds bought you any of the in-match consumables (medigoo, rockets, ammo, heal/shields) or 15 for a respec card.
Wait, mobile app? Like, an actual mobile app, or an in-game UI thing? I don't see anything in the App Store on iOS.
If you're in Canada, Ireland, Romania or Singapore you can download the app now, or it launches worldwide on 20th March for either iPhone/iPad or Android.
the game looking better and the game being bigger are always advancements that come with the march of time. They're using a newer engine that can accommodate that stuff. I do not really give much credit to that because they've had 5 years to make a good looking game in 2017. For a AAA studio, that is the bare minumum effort.
Not a huge amount of specifics on it yet but there's a tab of the store called the Item Shop which uses a secondary currency (which you can accrue from playing an MP Mission which has a set difficulty/faction/map and some modifiers, so like, no ammo boxes but you start with 800% of your normal ammo/grenades). MP Missions award credits and Mission Funds.
There's also a mobile app which is kind of the war table from DAI for other missions to give you more rewards that way.
As of last night, 5 Mission Funds bought you any of the in-match consumables (medigoo, rockets, ammo, heal/shields) or 15 for a respec card.
Wait, mobile app? Like, an actual mobile app, or an in-game UI thing? I don't see anything in the App Store on iOS.
If you're in Canada, Ireland, Romania or Singapore you can download the app now, or it launches worldwide on 20th March for either iPhone/iPad or Android.
Excellent. I didn't mind the war table in theory in Inquisition, but loading in and jogging around to use it was a pain. If you have to have something like it, a mobile app is the way to go.
I'm kinda surprised it's a mechanic those time around, though. Doesn't seem like it'd add much worthwhile to the game.
To me CDPR seems to have taken what Bioware used to be the best at and raised the bar on those type of games to an impressive level. It's not unfair to criticize games for failing to achieve what they set out to do, and this game really seems to fall flat on the characteristics that made Bioware's brand.
Like it's cool that people like CDPR games, and they're admittedly pretty, but there's no gameplay there. It's just pretty pictures.
I mean
this is a pile of horseshit
I straight up hated the gameplay. Spoilered because who cares about my thoughts on a three year old game?
Ride horse around
Look at tracks on the ground
Walk a lot
Watch a cutscene
Walk around more
Follow another NPC
Click to attack a few times
Press a button to heal
Click to attack a few more times
(repeat until all enemies are dead)
Find glowing thing
Click on it
(repeat for every quest)
Amazingly gorgeous, but I hated every moment of combat. From the damned drowners you first come across, to the random creatures that will just kill you, and the endlessly respawning camps. Like how many times do I have to kill these damn bandits?
Weapons and armor degraded, the carry cap was crazy low for how much travel you had to do, the whole inventory system was a burden (thank goodness you can just mod it out). There never really seemed to be any reason to craft anything, there was just a couple things that were better than everything else.
I admit that I came to Witcher 3 late and was basically expecting the world, but aside from unbelievably gorgeous visuals and good voice acting I didn't find anything there of value.
To me CDPR seems to have taken what Bioware used to be the best at and raised the bar on those type of games to an impressive level. It's not unfair to criticize games for failing to achieve what they set out to do, and this game really seems to fall flat on the characteristics that made Bioware's brand.
Like it's cool that people like CDPR games, and they're admittedly pretty, but there's no gameplay there. It's just pretty pictures.
I mean
this is a pile of horseshit
I straight up hated the gameplay. Spoilered because who cares about my thoughts on a three year old game?
Ride horse around
Look at tracks on the ground
Walk a lot
Watch a cutscene
Walk around more
Follow another NPC
Click to attack a few times
Press a button to heal
Click to attack a few more times
(repeat until all enemies are dead)
Find glowing thing
Click on it
(repeat for every quest)
Amazingly gorgeous, but I hated every moment of combat. From the damned drowners you first come across, to the random creatures that will just kill you, and the endlessly respawning camps. Like how many times do I have to kill these damn bandits?
Weapons and armor degraded, the carry cap was crazy low for how much travel you had to do, the whole inventory system was a burden (thank goodness you can just mod it out). There never really seemed to be any reason to craft anything, there was just a couple things that were better than everything else.
I admit that I came to Witcher 3 late and was basically expecting the world, but aside from unbelievably gorgeous visuals and good voice acting I didn't find anything there of value.
you said there was no gameplay and then listed a bunch of kinds of gameplay
To me CDPR seems to have taken what Bioware used to be the best at and raised the bar on those type of games to an impressive level. It's not unfair to criticize games for failing to achieve what they set out to do, and this game really seems to fall flat on the characteristics that made Bioware's brand.
Like it's cool that people like CDPR games, and they're admittedly pretty, but there's no gameplay there. It's just pretty pictures.
I mean
this is a pile of horseshit
I straight up hated the gameplay. Spoilered because who cares about my thoughts on a three year old game?
Ride horse around
Look at tracks on the ground
Walk a lot
Watch a cutscene
Walk around more
Follow another NPC
Click to attack a few times
Press a button to heal
Click to attack a few more times
(repeat until all enemies are dead)
Find glowing thing
Click on it
(repeat for every quest)
Amazingly gorgeous, but I hated every moment of combat. From the damned drowners you first come across, to the random creatures that will just kill you, and the endlessly respawning camps. Like how many times do I have to kill these damn bandits?
Weapons and armor degraded, the carry cap was crazy low for how much travel you had to do, the whole inventory system was a burden (thank goodness you can just mod it out). There never really seemed to be any reason to craft anything, there was just a couple things that were better than everything else.
I admit that I came to Witcher 3 late and was basically expecting the world, but aside from unbelievably gorgeous visuals and good voice acting I didn't find anything there of value.
you said there was no gameplay and then listed a bunch of kinds of gameplay
You're right, I should have said "I hated the gameplay" instead of "there was no gameplay."
also listing the mechanics of what you do is not a criticism
"all you do in this game is aim and shoot"
Simply put: I hated the combat, the exploration, and the horse racing. The combat felt unresponsive and Geralt felt weak for being such a badass, the ratio of exploration to meaningful reward was absurd in the wrong direction, and ... OK, riding was actually fine and it was nice that the horse largely followed the path if you were on one.
honestly if this game didn't have multiplayer I probably wouldn't have bought it
I am all about that multiplayer. I would buy a multiplayer only Mass Effect.
Honestly at this point I would totally buy an ME that was only multi, though I'd expect a lower cost.
Me too, unless it had a ton more multiplayer features or something
It is kind of surprising they haven't broken Multiplayer out as a separate purchase yet. Probably waiting to see if its as successful the second time out, but that's easily where EA can make pretty easy money in a f2p model.
I would like some money because these are artisanal nuggets of wisdom philistine.
Ok I'm happy to report that the Steam Controller works. You can do the gamepad + mouse input at the same time with no issue.
i am actually full on surprised at this. more PC ports should be able to do this. i get that it takes dev and QA time, but if you're bothering to port to PC, you might as well include simultaneous controller/KBM support.
Question. Are you limited to three powers in Multiplayer?
3 active powers yes. But some classes get extra abilities by doing their class tree. Like they showed an adept that charges up when they use their biotic powers and if you do a heavy melee you trade cooldowns on your powers for eating your shield.
I would like some money because these are artisanal nuggets of wisdom philistine.
Ok I'm happy to report that the Steam Controller works. You can do the gamepad + mouse input at the same time with no issue.
i am actually full on surprised at this. more PC ports should be able to do this. i get that it takes dev and QA time, but if you're bothering to port to PC, you might as well include simultaneous controller/KBM support.
I was surprised that you can't use the SC as MKB in RE7. So far I think I'm gonna stick with PC this time. I just need to test my Steam Link tonight (damn kids and your stupid TV shows).
Posts
The mobile app isn't available outside Canada, Singapore, Romania, and ireland until the 20th.
One of the reasons I didn't get all the praise.
Some info
D3 Steam #TeamTangent STO
this is...super weird for them to describe it like that
like I don't know why it weirds me out, but it weirds me out.
Replace 'slavs' with any specific race or ethnicity and you figure it out really quick.
the mp for me3 is really, really fun.
Excellent. I didn't mind the war table in theory in Inquisition, but loading in and jogging around to use it was a pain. If you have to have something like it, a mobile app is the way to go.
I'm kinda surprised it's a mechanic those time around, though. Doesn't seem like it'd add much worthwhile to the game.
Look at tracks on the ground
Walk a lot
Watch a cutscene
Walk around more
Follow another NPC
Click to attack a few times
Press a button to heal
Click to attack a few more times
(repeat until all enemies are dead)
Find glowing thing
Click on it
(repeat for every quest)
Amazingly gorgeous, but I hated every moment of combat. From the damned drowners you first come across, to the random creatures that will just kill you, and the endlessly respawning camps. Like how many times do I have to kill these damn bandits?
Weapons and armor degraded, the carry cap was crazy low for how much travel you had to do, the whole inventory system was a burden (thank goodness you can just mod it out). There never really seemed to be any reason to craft anything, there was just a couple things that were better than everything else.
I admit that I came to Witcher 3 late and was basically expecting the world, but aside from unbelievably gorgeous visuals and good voice acting I didn't find anything there of value.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
*
you said there was no gameplay and then listed a bunch of kinds of gameplay
"all you do in this game is aim and shoot"
Yes, please have a nice time
PSN- AHermano
honestly if this game didn't have multiplayer I probably wouldn't have bought it
I am all about that multiplayer. I would buy a multiplayer only Mass Effect.
Honestly at this point I would totally buy an ME that was only multi, though I'd expect a lower cost.
pleasepaypreacher.net
Simply put: I hated the combat, the exploration, and the horse racing. The combat felt unresponsive and Geralt felt weak for being such a badass, the ratio of exploration to meaningful reward was absurd in the wrong direction, and ... OK, riding was actually fine and it was nice that the horse largely followed the path if you were on one.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Me too, unless it had a ton more multiplayer features or something
I think the Charge, Turbocharge, Annhilation Vangod(but actually Adept profile) might be quite fun.
Just rubberbanded into a sync kill lol
It is kind of surprising they haven't broken Multiplayer out as a separate purchase yet. Probably waiting to see if its as successful the second time out, but that's easily where EA can make pretty easy money in a f2p model.
pleasepaypreacher.net
That Old Familiar Feeling
I tell ya what, if I'm playing the MEA multi and I hear that banshee scream I am pretty sure I'll shit my entire pants.
Where if you don't mind?
I mean, they still get headbutted but good. But I sorta want motivation for my endless wars?
Penny Arcade Rockstar Social Club / This is why I despise cyclists
"Left trigger, right trigger."
Steam: MightyPotatoKing
and transcribed (missing tech right now but will be updated)
https://www.reddit.com/r/masseffect/comments/5zsmfy/mea_spoilers_skill_tree_with_numbers_and/
i am actually full on surprised at this. more PC ports should be able to do this. i get that it takes dev and QA time, but if you're bothering to port to PC, you might as well include simultaneous controller/KBM support.
steam | Dokkan: 868846562
3 active powers yes. But some classes get extra abilities by doing their class tree. Like they showed an adept that charges up when they use their biotic powers and if you do a heavy melee you trade cooldowns on your powers for eating your shield.
pleasepaypreacher.net
I was surprised that you can't use the SC as MKB in RE7. So far I think I'm gonna stick with PC this time. I just need to test my Steam Link tonight (damn kids and your stupid TV shows).
Y. Needs to be unlocked though.
GOOD ENOUGH
My computer does this with an xbox controller like it defaults to the not connected headphone jack on the controller.
pleasepaypreacher.net
Like the whole pants? No part left unshat upon?