Why would people without their home planets take Imperial?
Really though, more surprised by jakobagger, and can only assume he doesn't need it.
1) Through the hope that they will recapture their homeworlds and also complete enough objectives - they can't possibly win without recapturing after all
2) To prevent the game from ending before they can score points
3) Because they like the thrill of danger and possibly wasting their card by not both recapturing their home planet and being able to score a PO in quick succession
But seriously, I don't know.
Jakobagger, ketar and I all thought it was the right move to stop me getting Imperial.
I'm not a mind reader, but I'm sure the other players have everything under control.
I too, am not very good at this game.
Let us all resign to losing, together, to our far superior opponents.
In comradery, there is comfort.
Also losing.
The Winnu: Select the (8) Imperial Strategy Card.
Hacan plays Action Card "Public Disgrace", requiring Winnu to select a different Strategy Card. (AC 7 --> 6)
Select the (7) Technology Strategy Card. The Emirates of Hacan: Select the (1) Leadership Strategy Card. The Naalu Collective: Select the (6) Warfare Strategy Card, gaining 1 Trade Good. (TG 0 --> 1) Sardakk N'orr: Select the (4) Construction Strategy Card, gaining 1 Trade Good. (TG 4 --> 5) The Embers of Muaat: Select the (8) Imperial Strategy Card. The L1z1x Mindnet: Select the (2) Diplomacy Strategy Card.
Trade Goods are placed on the unselected Strategy Cards, (3) Politics and (5) Trade.
At the end of the Strategy Phase, Winnu plays Naalu's promissory note "Gift of Prescience" to take initiative value 0 for the remainder of the round.
Order of Play The Winnu: (0) Technology Current Player The Emirates of Hacan: (1) Leadership The L1z1x Mindnet: (2) Diplomacy Sardakk N'orr: (4) Construction The Naalu Collective: (6) Warfare The Embers of Muaat: (8) Imperial
Probably for the same reasons Hacan or Naalu didn't take it? The primary is useless to me. Why is it my job to take the hit and stop the leader just so someone else can win instead?
The only difference denying Muaat that card is whether they win during the action phase or win in the status phase. If they can't score the remaining 1 VP with Mecatol then they can easily score it with at least two public objectives. There's a slim chance you or Hacan could beat or tie them if they didn't have Imperial, but why I would care which not-me player won?
I wasn't exactly seeing any bribe offers from the other leaders to take a useless strategy card. The galaxy doesn't run on charity.
Probably for the same reasons Hacan or Naalu didn't take it? The primary is useless to me. Why is it my job to take the hit and stop the leader just so someone else can win instead?
The only difference denying Muaat that card is whether they win during the action phase or win in the status phase. If they can't score the remaining 1 VP with Mecatol then they can easily score it with at least two public objectives. There's a slim chance you or Hacan could beat or tie them if they didn't have Imperial, but why I would care which not-me player won?
I wasn't exactly seeing any bribe offers from the other leaders to take a useless strategy card. The galaxy doesn't run on charity.
With it you have at least a theoretical action round win of kick muaat off, score your SO (or the SO imperial would draw you) in the action phase, score a 1 VP with imperial, grab the point form naalu and/or get a support for the throne. Construction does nothing for you
And you certainly seemed concerned enough about handing me or muaat an instant win with the placement of the VP naalu got, it seems odd that you would then give out the same instant win through strategy card picks
Where else could the VP go?
It was either Naalu or Lizix and Lizix has the worse fleet and racial to protect it.
Oh... You meant that he cared enough to vote to not give a leader the VP compared to the (greater) sacrifice of his strategy card.
Not that he voted Naalu and so handed me or you the win by voting.
I completely misread that
Well yeah. Voting that cost me nothing for a VP that had to go somewhere.
Taking a worthless strategy card would have cost me something for no benefit. I can do something with construction that might squeeze out another VP for me.
I'll leave it up to @Phyphor to decide whether or not he wants to go for the full Sabotage call (considering it's so close to the end of the game) or if he's willing to just pass the turn to jakobagger now.
Either way, I want to note that I'll be out of town for a fair bit of the weekend, starting Friday, so I may not be as present to perform game resolution duties. Your patience is appreciated.
jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Wait what?
I guess I have entirely misunderstood how ceasefires work then, whoops. I even re-read the text in the OP before doing this turn, which made it seem like it was automatic like I remembered it.
I have no actual intention of making a suicide attack on Mecatol Rex, the whole purpose was to force back the ceasefire.
To be clear, this is just me complaining about soimething that is probably my own fault, not angling for a re-do. Not like I have much chance of winning either way.
My apologies if that was unclear. As per rule 60.1, play of Promissory notes is not compulsory, unless otherwise stated (as it is with Support for the Throne).
If there's no further activity on @jakobagger's turn, then the action is now on @Ketar.
0
Options
KetarCome on upstairswe're having a partyRegistered Userregular
edited February 2018
Activate Bereg-Lirta.
I believe @discrider needs to make a decision as to whether to use my Ceasefire or not before I declare my action card plays and movement.
Yeah, so, due to timing in this game being dumb: @ketar gets first 'after a system is activated' ability
This can be used on the Gravity Drive Tech which no-one would not use if they needed it
Then I go next and decline to play Ceasefire.
Then @ketar can AC on the same trigger
So if @ketar doesn't want to use that AC he doesn't have to
Posts
1) Through the hope that they will recapture their homeworlds and also complete enough objectives - they can't possibly win without recapturing after all
2) To prevent the game from ending before they can score points
Jakobagger, ketar and I all thought it was the right move to stop me getting Imperial.
I'm not a mind reader, but I'm sure the other players have everything under control.
@Phyphor is up.
Let us all resign to losing, together, to our far superior opponents.
In comradery, there is comfort.
Also losing.
I have my eye on all of you lot.
Which might explain why I'm cross-eyed.
The Winnu: Select the (8) Imperial Strategy Card.
Hacan plays Action Card "Public Disgrace", requiring Winnu to select a different Strategy Card. (AC 7 --> 6)
Select the (7) Technology Strategy Card.
The Emirates of Hacan: Select the (1) Leadership Strategy Card.
The Naalu Collective: Select the (6) Warfare Strategy Card, gaining 1 Trade Good. (TG 0 --> 1)
Sardakk N'orr: Select the (4) Construction Strategy Card, gaining 1 Trade Good. (TG 4 --> 5)
The Embers of Muaat: Select the (8) Imperial Strategy Card.
The L1z1x Mindnet: Select the (2) Diplomacy Strategy Card.
Trade Goods are placed on the unselected Strategy Cards, (3) Politics and (5) Trade.
At the end of the Strategy Phase, Winnu plays Naalu's promissory note "Gift of Prescience" to take initiative value 0 for the remainder of the round.
Order of Play
The Winnu: (0) Technology Current Player
The Emirates of Hacan: (1) Leadership
The L1z1x Mindnet: (2) Diplomacy
Sardakk N'orr: (4) Construction
The Naalu Collective: (6) Warfare
The Embers of Muaat: (8) Imperial
Probably for the same reasons Hacan or Naalu didn't take it? The primary is useless to me. Why is it my job to take the hit and stop the leader just so someone else can win instead?
The only difference denying Muaat that card is whether they win during the action phase or win in the status phase. If they can't score the remaining 1 VP with Mecatol then they can easily score it with at least two public objectives. There's a slim chance you or Hacan could beat or tie them if they didn't have Imperial, but why I would care which not-me player won?
I wasn't exactly seeing any bribe offers from the other leaders to take a useless strategy card. The galaxy doesn't run on charity.
With it you have at least a theoretical action round win of kick muaat off, score your SO (or the SO imperial would draw you) in the action phase, score a 1 VP with imperial, grab the point form naalu and/or get a support for the throne. Construction does nothing for you
And you certainly seemed concerned enough about handing me or muaat an instant win with the placement of the VP naalu got, it seems odd that you would then give out the same instant win through strategy card picks
It was either Naalu or Lizix and Lizix has the worse fleet and racial to protect it.
Oh... You meant that he cared enough to vote to not give a leader the VP compared to the (greater) sacrifice of his strategy card.
Not that he voted Naalu and so handed me or you the win by voting.
I completely misread that
Taking a worthless strategy card would have cost me something for no benefit. I can do something with construction that might squeeze out another VP for me.
Activate rarron. Move war sun in
With or without the ground force in jakobaggers home system?
Play another Skilled Retreat and move my ships from Rarron to Arinam-Meer system.
No sab
Either way, I want to note that I'll be out of town for a fair bit of the weekend, starting Friday, so I may not be as present to perform game resolution duties. Your patience is appreciated.
Everyone can just PM me all their private card info to start with while Blarney sends me the entire deck and objective pile.
Look at that, I already see a mistake. I should have 20 trade goods.
I guess I have entirely misunderstood how ceasefires work then, whoops. I even re-read the text in the OP before doing this turn, which made it seem like it was automatic like I remembered it.
I have no actual intention of making a suicide attack on Mecatol Rex, the whole purpose was to force back the ceasefire.
To be clear, this is just me complaining about soimething that is probably my own fault, not angling for a re-do. Not like I have much chance of winning either way.
If there's no further activity on @jakobagger's turn, then the action is now on @Ketar.
I believe @discrider needs to make a decision as to whether to use my Ceasefire or not before I declare my action card plays and movement.
@ketar Attacker declares ACs first.
You got one on this trigger you gotta play it before my Ceasefire.
...or that +1 speed tech
So.
:whistle:
Come and 'ave a go if you think you're 'ard enuf!
Fine. Play Flank Speed. Any response before I declare movement?
Not that it likely affects this at all
And I guess No sab
I don't know what the card is for, but ok.
I don't care about that system in the least @Ketar
No movement, end of that action. No second action.
1/5/1
@MrBody
@ketar gets first 'after a system is activated' ability
This can be used on the Gravity Drive Tech which no-one would not use if they needed it
Then I go next and decline to play Ceasefire.
Then @ketar can AC on the same trigger
So if @ketar doesn't want to use that AC he doesn't have to