Wow, looks like they're trying to make some sort of Rapid Fire build viable. Seems like the damage should be there but still the lack of mobility and reliance of turreting on a squishy class makes it seem like it can't really be end game viable. Definitely something you could hope to get while leveling, though, like Betsuni said.
KlatuAussie Aussie AussieOi Oi OiRegistered Userregular
Oh shit, that Inarius buff though. Well, I mean, unless they do something about skeletons in Inarius, that just buffs RGK Inarius. Means that lazy mancer will be insane though haha.
I'm excited to check it out again. It seemed fun when I tried it, but maybe a little lacking at the time? I dunno, I think that was the same season I got sucked into Invoker and Leapquake instead. If so, that was like 3 years ago haha.
Ok I just want to finish the armor set on my Crusader but I need help getting the keymasters and other things in chapter 4
I am on the computer and well this weekend will be my last free time for the next two weeks
Ah ok, I figured you were free this weekend due to your original post. Figured I might have some time today since I'm at home for the most part. Not sure about weekdays since I'm usually only available for a few hours each night after work.
Hey, if anyone here plays hardcore non-seasonal and wants to push some GR80+ with me, I'd be down. I'm currently farming gems for augments on my barbarian and am looking to make a serious push into the leaderboards sometime soon.
Battle.net: ChubbyBunny#1452 | Steam: Bunny1248 | Xbox Live: CBunny1
The season's gonna wrap up this weekend, and I haven't done any of the conquests yet. Leveling three gems to 65 is fine, not a problem, but I need one more, and I'm not sure I have the time to pull it off. I don't think I have the patience to do the time-limit ones (kill a buncha bosses in 20 minutes, finish a T10 rift in 2 minutes) or the one where you need to go a lvl 55 rift with 6 different sets (I only have one seasonal character, and I haven't even tried any set other than the Haedrig's Gift set). I suppose I'll try the "kill 350 enemies at a cursed chest" one, but I'm not sure that my Immortal King-Hammer of the Ancients barbarian has the requisite AOE.
Much appreciated! Unfortunately, I dunno that it would work out. It's not always at the same time, but it tends to be pretty late - I get home around 8pm (EST), and by the time I get to log on it's often, like, 11pm or later. So, thank you for the offer, but I don't want to make anyone stay up late for me!
Joining a public T10 (or even T13) rift game will get you that conquest on accident, I'd imagine. That's how I did it this season, on both Switch and PC.
That'd be fine actually, I'll hop on around then just in case. No pressure if you can't make it or anything - I've been trying to do some bounties every so often, so I'll have an excuse to be on.
Thanks, @Noggin! I just sent you a friend request (from Delduwath#1693) just in case; if we're on at the same time, rad. Otherwise, no hard feelings all around.
Yeah, if you do enough pub rifts with 4 people, eventually you'll luck into a good one that gets cleared fast, and you can preemptively TP back to town when the boss spawns to complete the rift before the 2 minute timer.
A huge thank you to Noggin, who hand-delivered me to my first conquest of the season last night. It was the rift-in-2-minutes one, and I was just kinda plodding along after Noggin's Demon Hunter, who was basically out of sight the second the rift started. Just a tiny whirlwind of destruction.
Then I worked my way up to grift level 70, and got my first primal of the season: a Heart of Iron. Which is... fine, I guess? Better than a Cluckeye or Pig Sticker, I guess. I might hold on to it in case I ever want to try a thorns build after the season ends. Although, I haven't checked if there are any thorns builds that actually use that chestpiece.
I'm still hoping they announce season 17 for 5/24, but time's almost up on that. 5/31 or 6/7 would be pretty wild considering season 16 started January 18th!
Hey, remember how the original patch notes were like "PC players get FIVE NEW STASH TABS!!!11" and then they revised it to "Well, you can earn five more stash tabs, one per season" and everyone was annoyed?
Well, here's where it stands now:
The cap for earning additional stash tabs through the Season Journey has been raised from 4 to 5 (PC Only)
So... basically fucking nothing. This almost feels worse than not raising the cap at all.
They should split the stash tabs to be a few shared, and the rest per-character. The shared ones are for swapping things around, but mostly each character wants their own space.
They should split the stash tabs to be a few shared, and the rest per-character. The shared ones are for swapping things around, but mostly each character wants their own space.
Just with my Crusader and Wizard I've filled almost all my space once they rolled out of Seasonal. It's just a pain to try and hold onto say....all the armor sets, and the weapons that go with them for using a different build just in case something is nerfed into the ground.
I'm sympathetic to them having tech issues with stash space. I'm a programmer, I know that sometimes, even with the best of intentions, your code ends up having weird interactions in it.
I do not, however, understand why the items in your stash should have any memory performance ramifications at all for any other part of the game. Is it truly that much information? Obviously I'm not understanding some aspect - intentional or accidental - of the way that data is stored.
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Quoted for new page, and because I forgot a couple things:
Also, ya I’m for sure going necro now. Then if I want I can pivot into Jade or Carnevil Doc.
LoN Darts is looking pretty good! ( GR115 in 9:18 @ about 17.5k Int )
Steam: betsuni7
Steam: betsuni7
D3: HexDex#1281, PSN: DireOtter, Live: DireOtter
Unfortunately, it seems like "community item" makes it a sacred cow.
I am on the computer and well this weekend will be my last free time for the next two weeks
Steam: betsuni7
Steam: betsuni7
Steam: betsuni7
My Digital Pin Lanyard || PAX East '13, '14, '15, '19 | PAX South '15
Steam: betsuni7
Then I worked my way up to grift level 70, and got my first primal of the season: a Heart of Iron. Which is... fine, I guess? Better than a Cluckeye or Pig Sticker, I guess. I might hold on to it in case I ever want to try a thorns build after the season ends. Although, I haven't checked if there are any thorns builds that actually use that chestpiece.
Hopefully it is the 24th that fits my schedule beautifully
Steam: betsuni7
https://us.diablo3.com/en/blog/22976066?linkId=100000006204279
Well, here's where it stands now: So... basically fucking nothing. This almost feels worse than not raising the cap at all.
Just with my Crusader and Wizard I've filled almost all my space once they rolled out of Seasonal. It's just a pain to try and hold onto say....all the armor sets, and the weapons that go with them for using a different build just in case something is nerfed into the ground.
I do not, however, understand why the items in your stash should have any memory performance ramifications at all for any other part of the game. Is it truly that much information? Obviously I'm not understanding some aspect - intentional or accidental - of the way that data is stored.