Yeah mark me down as well for first run being me choosing whatever feels best for my roleplay up to that moment.
I definitely intend this to be a game I play through more than once so after the first go, then I can start debating with myself about which clan to look at next.
OctoberRavenPlays fighting games for the storySkyeline Hotel Apartment 4ARegistered Userregular
To be fair, I will probably do that for my first run (as that's how I preferred to do things in nWoD games anyway), but I will probably avoid Malkavian stuff.
Currently Most Hype For: VTMB2, Tiny Tina's Wonderlands, Alan Wake 2 (Wake Harder)Currently Playin: Guilty Gear XX AC+R, Gat Out Of Hell
Malk as first run. Doing it second would just result in me analyzing the world to see what is Malk crazy and what is Malk insight. I'd like that to happen after, on reflection of the game.
And this is why having Mitsoda aboard makes all of the difference:
"This links to the million dollar question, which is “Will playing as a Malkavian be a different experience with unique dialogue?” and yes, yes it will, in a similar way to the original Bloodlines. “Because it is the expectation,” said Mitsoda, “We cannot deviate from the expectation of what the Malkavian experience is.”"
I think they're going to do things at least a little differently because everyone is aware that the early 2000s depiction of mental illness in Bloodlines is... not great.
The prior quote makes me happy because it's "Of course we're going to have Malks, and of course it has its own dialogue". That's the first thing on the chopping floor for a "good enough" kind of sequel.
Tl;dr for the rest is that they wont be as zany, they're doing lots of research, and Mitsoda is unhappy with how mental illness is generally portrayed in media.
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
The reveal trailer made it sound like a Malkavian player character will deal with paranoid schizophrenia which can be a really unsettling thing to be around. It's certainly one way to make the clan weakness actually unpleasant if they pull it off.
The reveal trailer made it sound like a Malkavian player character will deal with paranoid schizophrenia which can be a really unsettling thing to be around. It's certainly one way to make the clan weakness actually unpleasant if they pull it off.
Much like any story that uses an unreliable narrator which is what malkavians always struck me as ( they will tell you what’s going to happen it’s just jumbled and it lacking the context to immediately decipher it as ) it all comes down to the writing . If the writing is engaging you will be in a state where you are confused but you are super interested in the plot and attempting to make sense of it . If it’s bad you come to the conclusion that making sense of it doesn’t matter because you don’t care about the plot to begin with and go play something better.
One of the things that sold me on the first game from previews which wasn't actually in it was the idea that Malkavians would be constantly hearing whispers with everything from puzzle hints to urgent instructions to kill. There's honestly a ton of ways to do this but many of them are in questionable taste.
For Switch and PC. Which is, like, the most unlikely platform pairing for a Western dev. I'm actually wondering why it's not also coming to the Xbox One and PS4.
The Real Coteries of New York, on Bravo this summer
+1
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
If the prince is a Tremere, they stole my campaign.
0
DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
I don't think we discussed in here how the Malk they used for the Malk trailer looks to be the same character they have been using on the other promo stuff. The long haired fellow reaching his hand out.
+1
SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
Yup yup yup even though it's early days looking good so far
Unfortunate that the sequel to the game with the best facial animation in the history of videogames appears to have basically the worst facial animation in the history of videogames (so far, at least).
Q1 next year? Fuck I hope that's more February than March (without killing their employees, of course). I want time to savor this before Cyberpunk comes out.
Yeah I mean I'm holding out hope it gets better. But, nobody has surpassed the original game in many years, and in fact it's very hard to get close (most games don't do great - it's such a tough job) so if I had to bet, I'd guess that faces are not going to be a highlight of this one, unfortunately. Still, I might be wrong! I'd love it if it turns out I am.
+1
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Q1 next year? Fuck I hope that's more February than March (without killing their employees, of course). I want time to savor this before Cyberpunk comes out.
Posts
Mistakes were made.
That's a good point. How fun!
I'm gonna try to do this, but then I'll stop the game when I have to make a choice and still deliberate for a few hours.
I definitely intend this to be a game I play through more than once so after the first go, then I can start debating with myself about which clan to look at next.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
But also what clan I go with may change what Thinblood power I'd want.
Hrmm.
Run 1) Tremere
Run 2) Malkavian
"This links to the million dollar question, which is “Will playing as a Malkavian be a different experience with unique dialogue?” and yes, yes it will, in a similar way to the original Bloodlines. “Because it is the expectation,” said Mitsoda, “We cannot deviate from the expectation of what the Malkavian experience is.”"
The full article with quotes is pretty great, and they're clearly taking a different path.
https://www.rockpapershotgun.com/2019/05/29/malkavians-confirmed-for-bloodlines-2-we-talked-to-brian-mitsoda-on-the-new-clan-reveal/
The prior quote makes me happy because it's "Of course we're going to have Malks, and of course it has its own dialogue". That's the first thing on the chopping floor for a "good enough" kind of sequel.
Tl;dr for the rest is that they wont be as zany, they're doing lots of research, and Mitsoda is unhappy with how mental illness is generally portrayed in media.
But what if you will only ever play once?
The decision becomes that much more difficult.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Much like any story that uses an unreliable narrator which is what malkavians always struck me as ( they will tell you what’s going to happen it’s just jumbled and it lacking the context to immediately decipher it as ) it all comes down to the writing . If the writing is engaging you will be in a state where you are confused but you are super interested in the plot and attempting to make sense of it . If it’s bad you come to the conclusion that making sense of it doesn’t matter because you don’t care about the plot to begin with and go play something better.
I agree completely. How do you feel about Ventrue? I hate them.
Was a goody two shoes though, so I never frenzied and then have to clean up after myself.
Also I loved the trailer for that clan.
https://youtu.be/yxDgdtxhIPs
Still, I'm interested in learning more.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
https://www.youtube.com/watch?v=7WwiMU2l9j8
D3 Steam #TeamTangent STO
Fuck that's gonna be a good couple of months.
No kidding right.