Debating picking this up, real quick question and sorry if this has been asked before but so you need PS Plus to do the asynchronous multiplayer stuff in this game?
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
Debating picking this up, real quick question and sorry if this has been asked before but so you need PS Plus to do the asynchronous multiplayer stuff in this game?
sounds like you don't need ps plus for any of that to work
Low Roar's "Don't Be So Serious" opening track seems pretty apt considering just how absolutely ridiculous this is. Fucking like, 30 minutes in and there's a dude named Deadman and Monster Energy drinks and water bears that you eat I love this
Its definitely kind of weird to set something some place and then make absolutely no move towards making your place look like the place like why bother
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
I fucking love that you can manually map your route
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
Oh god how did I forget Rust, Rust has all the dick that whole game is two wretchedly filthy humans beating eachothers brains out with rocks their dicks just fuckin flappin hows that for commentary on the human condition Kojima you hack fraud
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LasbrookIt takes a lot to make a stewWhen it comes to me and youRegistered Userregular
I know it’s bad for you but I kinda enjoy watching Sam eat shit.
The only time I have dropped cargo so far is I came to too quick a stop trying to activate a terminal and fell straight on my ass.
What makes walking in this game tricky and engaging?
Balance and terrain. You must strategically load Norman Reedus up like a gruff, sexy pack mule and try and navigate rough landscapes without tipping over from the weight of 15 packs of lost underwear and tumbling down a sheer cliff.
Question for people who finished the first BT encounter
Is that one supposed to be especially difficult? It seemed like crouching did almost fuck all and that is almost impossible to find a safe way around them. I had to fight my way out of a puddle twice.
Question for people who finished the first BT encounter
Is that one supposed to be especially difficult? It seemed like crouching did almost fuck all and that is almost impossible to find a safe way around them. I had to fight my way out of a puddle twice.
I've encountered BTs three times so far and have yet to get caught
I watch that flapping signal like a hawk (which gets much harder when you have a lot of shit on your back blocking your view, by the way!) and basically never stop moving
Question for people who finished the first BT encounter
Is that one supposed to be especially difficult? It seemed like crouching did almost fuck all and that is almost impossible to find a safe way around them. I had to fight my way out of a puddle twice.
I've encountered BTs three times so far and have yet to get caught
I watch that flapping signal like a hawk (which gets much harder when you have a lot of shit on your back blocking your view, by the way!) and basically never stop moving
I feel like every single cutscene leading up to the actual BT encounter led me astray in terms of how I'm supposed to deal with them. I figured if one is really close I just stop and hold my breath and it'll go away after a while!
Question for people who finished the first BT encounter
Is that one supposed to be especially difficult? It seemed like crouching did almost fuck all and that is almost impossible to find a safe way around them. I had to fight my way out of a puddle twice.
I've encountered BTs three times so far and have yet to get caught
I watch that flapping signal like a hawk (which gets much harder when you have a lot of shit on your back blocking your view, by the way!) and basically never stop moving
I feel like every single cutscene leading up to the actual BT encounter led me astray in terms of how I'm supposed to deal with them. I figured if one is really close I just stop and hold my breath and it'll go away after a while!
It will not.
Crouch, hold your breath, keep moving, breath for just a second when you get down to a quarter stamina, and keep moving. There’s a lag between your breath and the hit, so it become a game of gasp and dodge.
I wouldn’t be surprised if the ending is similar to
2001 A Space Odyssey
Also, is it just me or
Does Amelie not look a lot like Maria from Silent Hill 2. I feel like there are intentional but extremely subtle visual and aural references to Silent Hill but maybe I’m reading too much into things.
I would describe this game as Shadow of the Colossus meets 2001 A Space Odyssey meets Lonesome Road DLC from Fallout New Vegas meets Silent Hill 2 meets Skate 3 meets Death Stranding.
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bnet: moss*1454
sounds like you don't need ps plus for any of that to work
https://kotaku.com/tips-for-playing-death-stranding-1839674810
The only time I have dropped cargo so far is I came to too quick a stop trying to activate a terminal and fell straight on my ass.
Steam
I have good news
Reminds me of just sailing around for hours in Wind Waker
I want a Monster.
I'm drinking a Rockstar while playing.
I'm a fraud.
Sugar free only
It's melancholy, it's weird af, and somehow the perfect balance of stressful and relaxing.
Only taken one major tumble so far...on flat ground. Got cocky, tripped, and dropped...so much stuff.
Balance and terrain. You must strategically load Norman Reedus up like a gruff, sexy pack mule and try and navigate rough landscapes without tipping over from the weight of 15 packs of lost underwear and tumbling down a sheer cliff.
Short answer: balance and momentum
And the terrain design probably? I'm still only in chapter 2 I think, so I'm not totally sure yet.
Also not falling down is incentivized, so there's that element where you don't want to fall and ding up all your stuff (or lose it, heaven forbid!)
100% less breakdancing
oh so this is just shitty paperboy huh
roommate downloaded this and i mean, it sorta is paperboy but also its jenga but its also mtv's jackass
Took me a second to realize this was a figure of speech.
go away! how dare they not be visible!
I've encountered BTs three times so far and have yet to get caught
I watch that flapping signal like a hawk (which gets much harder when you have a lot of shit on your back blocking your view, by the way!) and basically never stop moving
I feel like every single cutscene leading up to the actual BT encounter led me astray in terms of how I'm supposed to deal with them. I figured if one is really close I just stop and hold my breath and it'll go away after a while!
It will not.
Crouch, hold your breath, keep moving, breath for just a second when you get down to a quarter stamina, and keep moving. There’s a lag between your breath and the hit, so it become a game of gasp and dodge.
What in the fuck
I wouldn’t be surprised if the ending is similar to
Also, is it just me or