I tried out Disco Elysium because everyone is talking about how great it is, and clicking through dialogue options while inspecting a car caused my character to instantly die with no warning or ability to stop it. Unforgivable.
It's a shame because the rest of it was cool and I was enjoying the bits and pieces I was starting to see, but there are enough games to play that I'm not willing to give time to one that's going to just off me without warning because my stats weren't properly allocated in the builder screen or I tried to be thorough or whatever it was that did it.
Can't you just reload and try again?
I haven't played Disco Elysium yet but I mean, I'd kind of expect to have to do that a few times with an RPG.
It was the fact that it wasn't made extremely 100% ultra clear that immediately dying was a possibility that bugged me, rather than the fact that it happened.
You can use heals while the bar is going down, allowing you to survive otherwise mortal wounds. This isn't mentioned except on the... f1 or tab tutorial pane?
See that right there would have been useful information to have the game explain to me upfront!
webguy20I spend too much time on the InternetRegistered Userregular
Fuck yes. The next chapter in the "To The Moon" Series by freebird Games. Imposter Factory. I found this series with "Finding Paradise", the middle chapter, then went back and played To The Moon. God they are great games.
it's kinda neat to zoom about the place, and to roll and then go into slow motion, but I dunno, it feels weirdly paced and so far none of the environments or enemies are particularly interesting (some are kinda neat to look at, but there isn't really much interesting about interacting with them).
like, it's kinda funny that it's a bit over the top with the cutscenes and dialogue and whatnot, but even with trying to play it the intended way with barely ever getting in to cover, it just doesn't feel all that compelling
I didn't finish it, so this isn't a fully informed opinion, but it definitely seemed to me that it was a lot of flash trying to cover up the fact that it's ultimately just a very mediocre cover shooter.
It's not super obvious but you aren't really supposed to play it like a cover shooter. Cover is more for recharging your go-juice, the rest of the time should be spent zipping around and going into slow-mo.
From what I remember going into aim-mode while doing different actions put you in slow-mo, the ones I recall being: vaulting over cover and during a dodge-roll. I also vaguely remember being able to do it while backflipping off an enemy. And during sliding maybe?
But yeah I can see people not having fun if you just play it like a cover shooter. I think that's even the reason Jim Sterling gave it a fairly low review score at the time.
it's kinda neat to zoom about the place, and to roll and then go into slow motion, but I dunno, it feels weirdly paced and so far none of the environments or enemies are particularly interesting (some are kinda neat to look at, but there isn't really much interesting about interacting with them).
like, it's kinda funny that it's a bit over the top with the cutscenes and dialogue and whatnot, but even with trying to play it the intended way with barely ever getting in to cover, it just doesn't feel all that compelling
I didn't finish it, so this isn't a fully informed opinion, but it definitely seemed to me that it was a lot of flash trying to cover up the fact that it's ultimately just a very mediocre cover shooter.
It's not super obvious but you aren't really supposed to play it like a cover shooter. Cover is more for recharging your go-juice, the rest of the time should be spent zipping around and going into slow-mo.
From what I remember going into aim-mode while doing different actions put you in slow-mo, the ones I recall being: vaulting over cover and during a dodge-roll. I also vaguely remember being able to do it while backflipping off an enemy. And during sliding maybe?
But yeah I can see people not having fun if you just play it like a cover shooter. I think that's even the reason Jim Sterling gave it a fairly low review score at the time.
That is how I tried to play it. You can make it work if you've got a hyper optimized route like that and kill everything the instant it spawns in, but if you're outside of cover like that and things aren't dead the instant they spawn, then you're taking damage.
Also, the fight in that video is taking place in a fairly wide open arena, allowing him to move around more and flank and such, but most of that game is hallways and corridors and other such level design that doesn't give you much to do with your dash other than move up to the next piece of cover or just dash straight at the enemy and hope you can just shoot all of them to death before you run out of health, and it's just not a smart move.
it's kinda neat to zoom about the place, and to roll and then go into slow motion, but I dunno, it feels weirdly paced and so far none of the environments or enemies are particularly interesting (some are kinda neat to look at, but there isn't really much interesting about interacting with them).
like, it's kinda funny that it's a bit over the top with the cutscenes and dialogue and whatnot, but even with trying to play it the intended way with barely ever getting in to cover, it just doesn't feel all that compelling
I didn't finish it, so this isn't a fully informed opinion, but it definitely seemed to me that it was a lot of flash trying to cover up the fact that it's ultimately just a very mediocre cover shooter.
It's not super obvious but you aren't really supposed to play it like a cover shooter. Cover is more for recharging your go-juice, the rest of the time should be spent zipping around and going into slow-mo.
From what I remember going into aim-mode while doing different actions put you in slow-mo, the ones I recall being: vaulting over cover and during a dodge-roll. I also vaguely remember being able to do it while backflipping off an enemy. And during sliding maybe?
But yeah I can see people not having fun if you just play it like a cover shooter. I think that's even the reason Jim Sterling gave it a fairly low review score at the time.
That is how I tried to play it. You can make it work if you've got a hyper optimized route like that and kill everything the instant it spawns in, but if you're outside of cover like that and things aren't dead the instant they spawn, then you're taking damage.
I did a lot of, leave cover, vault enemy, shoot enemies in slow mo, SPRING LIKE HELL TO COVER.
Repeat.
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
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I ZimbraWorst song, played on ugliest guitarRegistered Userregular
If I felt like playing a Sims game should I just get 4 or does 3 hold up?
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pyromaniac221this just might bean interestin YTRegistered Userregular
I’ve been mostly playing console games for the past ~six years, but should be finishing a pc build tomorrow. I’ve grabbed Total War: Warhammer 2 and Battletech off the steam sale, what other recent-ish titles should I be looking at?
Adam Saltsman's breathless retrospective of Vanquish is the most important thing that has ever been written about Vanquish. The complex interplay of systems sounds appealing, but it seems like the sort of thing which only provides above average gameplay to people who are willing to go pretty deep. If Saltsman hadn't told me this staggering depth existed, I wouldn't have guessed that there was anything there from my casual playthrough.
I’ve been mostly playing console games for the past ~six years, but should be finishing a pc build tomorrow. I’ve grabbed Total War: Warhammer 2 and Battletech off the steam sale, what other recent-ish titles should I be looking at?
Going back to a soulslike that doesn't have parry indicators (in this case, Code Vein) after spending so much time in The Surge 2 doesn't feel great. I guess it spoiled me, but it was so key to my enjoyment of the combat in that game I think it will have tainted my perspective of all others in the genre. It was that big of a quality of life addition, like i've been trying to hold my breath while diving underwater and The Surge 2 comes up and says here have a mask and oxygen tank.
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Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
Fuck yes. The next chapter in the "To The Moon" Series by freebird Games. Imposter Factory. I found this series with "Finding Paradise", the middle chapter, then went back and played To The Moon. God they are great games.
If I felt like playing a Sims game should I just get 4 or does 3 hold up?
If you have a bunch of expansion packs of content you're interested in, 3 absolutely holds up. Load times can be a bit of an annoyance in 3 but it's not the hugest leap forward to warrant playing 4 IMO.
Yeah The Sims seems like a great candidate for 'subscribe to EA Access for a month'. That way you get all the expansions, if you're just wanting to try it.
I’ve been mostly playing console games for the past ~six years, but should be finishing a pc build tomorrow. I’ve grabbed Total War: Warhammer 2 and Battletech off the steam sale, what other recent-ish titles should I be looking at?
I’m open to anything except horror, sims, and the more intensive 4x/strategy games (I’m on the fence with Stellaris, it looks neat but I also thought that about Crusader Kings 2 before dropping it after a couple hours).
On my buy-in-the-near-future list I’ve got Control, Disco Elysium, Plague Tale, a multiplayer shooter (either Rainbow Six or Overwatch, both of which I’ve played on console), possibly Monster Hunter when the expansion drops. I might add some bigger multiplatform titles, but particularly I’m interested in more modestly budgeted / indie releases that I might be overlooking.
psn tooaware, friend code SW-4760-0062-3248 it me
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
Hey @Jacobkosh is this assault on Grenada the final mission of Phantom Doctrine
It feels like it in a lot of ways, and I'm just trying to decide if I want to tackle it immediately or spend some more time getting people trained and equipped for it
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BroloBroseidonLord of the BroceanRegistered Userregular
I’ve been mostly playing console games for the past ~six years, but should be finishing a pc build tomorrow. I’ve grabbed Total War: Warhammer 2 and Battletech off the steam sale, what other recent-ish titles should I be looking at?
I’m open to anything except horror, sims, and the more intensive 4x/strategy games (I’m on the fence with Stellaris, it looks neat but I also thought that about Crusader Kings 2 before dropping it after a couple hours).
On my buy-in-the-near-future list I’ve got Control, Disco Elysium, Plague Tale, a multiplayer shooter (either Rainbow Six or Overwatch, both of which I’ve played on console), possibly Monster Hunter when the expansion drops. I might add some bigger multiplatform titles, but particularly I’m interested in more modestly budgeted / indie releases that I might be overlooking.
Here are some games from the past few months you might want to try out. Not all of these are PC exclusive:
I'm finally playing Banner Saga 3. I really enjoyed the first two but I ended up with an ending on the second one that I wasn;t very satisfied with. At the time I just told myself, well by the time the third one comes out you can replay this one as a refresher. They're not super long individually. But once the third game came out there was always either something else grabbing my attention, or the thought of starting back from the start seemed like too much work at the time. But over the holiday weekend I have since replayed 1 and 2. Which is good because I didn't remember 2 very well or I may some very different choices. But I'm now officially like three fights into the third and final game.
I feel like I have already made some bad decisions, so it's working as intended.
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BroloBroseidonLord of the BroceanRegistered Userregular
I'm finally playing Banner Saga 3. I really enjoyed the first two but I ended up with an ending on the second one that I wasn;t very satisfied with. At the time I just told myself, well by the time the third one comes out you can replay this one as a refresher. They're not super long individually. But once the third game came out there was always either something else grabbing my attention, or the thought of starting back from the start seemed like too much work at the time. But over the holiday weekend I have since replayed 1 and 2. Which is good because I didn't remember 2 very well or I may some very different choices. But I'm now officially like three fights into the third and final game.
I feel like I have already made some bad decisions, so it's working as intended.
i just can't play games like banner saga
like I know that it's the point that you have to make hard choices
but oh man do i not like being forced into choices with negative outcomes
StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
I adored the first Banner Saga, and have played it a bunch of times.
The sequels, while I recognize that they are often improvements on the main game, have never quite recaptured it for me. I've played the second one two or three times, and pretty much as soon as I finished the third one I was done with it.
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BroloBroseidonLord of the BroceanRegistered Userregular
I'm finally playing Banner Saga 3. I really enjoyed the first two but I ended up with an ending on the second one that I wasn;t very satisfied with. At the time I just told myself, well by the time the third one comes out you can replay this one as a refresher. They're not super long individually. But once the third game came out there was always either something else grabbing my attention, or the thought of starting back from the start seemed like too much work at the time. But over the holiday weekend I have since replayed 1 and 2. Which is good because I didn't remember 2 very well or I may some very different choices. But I'm now officially like three fights into the third and final game.
I feel like I have already made some bad decisions, so it's working as intended.
i just can't play games like banner saga
like I know that it's the point that you have to make hard choices
but oh man do i not like being forced into choices with negative outcomes
similarly: https://www.youtube.com/watch?v=MYJBFmWLon8
this game just makes me feel... vaguely ill?
like it's Impossible Decisions: the game
give me some baby-simple "red is renegade bad, blue is paragon good" choices where the outcomes and rewards are largely the same no matter what you pick because the game narrative is just a power fantasy
Hey @Jacobkosh is this assault on Grenada the final mission of Phantom Doctrine
It feels like it in a lot of ways, and I'm just trying to decide if I want to tackle it immediately or spend some more time getting people trained and equipped for it
@Straightzi it totally is, yeah. If you're wondering about the mission itself, I can tell you that you'll want to bring along
(vagueness about final mission difficulty)
some heavy hitters with the armor and the machine guns and the grenades and all of that.
But stealth will not go amiss, either. You can go loud right from the beginning, but it might be better to draw it out as long as you can.
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JacobkoshGamble a stamp.I can show you how to be a real man!Moderatormod
I'm finally playing Banner Saga 3. I really enjoyed the first two but I ended up with an ending on the second one that I wasn;t very satisfied with. At the time I just told myself, well by the time the third one comes out you can replay this one as a refresher. They're not super long individually. But once the third game came out there was always either something else grabbing my attention, or the thought of starting back from the start seemed like too much work at the time. But over the holiday weekend I have since replayed 1 and 2. Which is good because I didn't remember 2 very well or I may some very different choices. But I'm now officially like three fights into the third and final game.
I feel like I have already made some bad decisions, so it's working as intended.
i just can't play games like banner saga
like I know that it's the point that you have to make hard choices
but oh man do i not like being forced into choices with negative outcomes
I'm okay with tough choices (the Sunless games are often nothing but!) but The Banner Saga does a lot of just outright bullshit. "There are two doors, one labeled A, one labeled B," and door A instakills one of your guys. That's not an interesting choice! There was no information to inform it, and it doesn't tell me anything about either my characters or the world or the game systems. If it's a 50/50 tossup anyway, why not just flip a coin to decide if the shitty thing happens or not?
Jacobkosh on
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
Phantom Doctrine stuff, might be specific to endgame area
Yeah that's what I was worried about. I'm... pretty annoyed, honestly. I've spent a lot of my money/efforts on stealth stuff, most of my best agents are specialized into being masters of disguise over heavy weapons users, I've set up a ton of support slots with a variety of options, that sort of thing.
And, y'know, I sell damn near every piece of body armor that I find because it doesn't suit that style of gameplay.
I'm sure it'll be fine, I'm playing on easy and most missions are exactly that. But... well, I'll probably finish it up in the next couple of days and have some final thoughts then that will wrap all of this up.
Pathologic 2 is one of my favorite games ever, and it is nothing but tough choices. But they aren't arbitrary choices, or forced binaries. They're, "I've got six hours and can't be everywhere" choices. They're, "I scrounged up enough money for a loaf of bread for myself OR a dose of vaccine for my friend, but I don't think I can afford both" choices. They're choices that arrive slowly, inexorably, that feel like I could've avoided them if I'd been more careful, or luckier, or smarter.
Ive found it strangely difficult to nail down, is Pathologic 2 like actual sequel to Pathologic or is it a siginificantly polished and gussied up re-release
Ive found it strangely difficult to nail down, is Pathologic 2 like actual sequel to Pathologic or is it a siginificantly polished and gussied up re-release
Yeah The Sims seems like a great candidate for 'subscribe to EA Access for a month'. That way you get all the expansions, if you're just wanting to try it.
While that seems like the logical way to onboard people with their giant dlc catalog, it isn't what EA ended up doing. You actually only get the base game and a couple of minor upgrade packs with an Access subscription.
Still, seems like a pretty good value if you want to try out the Sims plus some other EA stuff.
I just wish I didn't need to visit a third-party site just to find an easily searchable list of games on the service.
You're a multi-billion dollar coroporation EA! You should be able to figure this out!
Yeah The Sims seems like a great candidate for 'subscribe to EA Access for a month'. That way you get all the expansions, if you're just wanting to try it.
While that seems like the logical way to onboard people with their giant dlc catalog, it isn't what EA ended up doing. You actually only get the base game and a couple of minor upgrade packs with an Access subscription.
Still, seems like a pretty good value if you want to try out the Sims plus some other EA stuff.
I just wish I didn't need to visit a third-party site just to find an easily searchable list of games on the service.
You're a multi-billion dollar coroporation EA! You should be able to figure this out!
Posts
So alarmingly true to real children, then.
It was the fact that it wasn't made extremely 100% ultra clear that immediately dying was a possibility that bugged me, rather than the fact that it happened.
See that right there would have been useful information to have the game explain to me upfront!
Me ages 9 to 16, except a black hoodie
https://youtu.be/bi0EN6pPYwE
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
It's not super obvious but you aren't really supposed to play it like a cover shooter. Cover is more for recharging your go-juice, the rest of the time should be spent zipping around and going into slow-mo.
From what I remember going into aim-mode while doing different actions put you in slow-mo, the ones I recall being: vaulting over cover and during a dodge-roll. I also vaguely remember being able to do it while backflipping off an enemy. And during sliding maybe?
But yeah I can see people not having fun if you just play it like a cover shooter. I think that's even the reason Jim Sterling gave it a fairly low review score at the time.
edit: and this is the first youtube clip I found when searching for "vanquish expert"
https://www.youtube.com/watch?v=_bFT9QREtyU
it's funny because i like the "dodge then slowdown" mechanic a whole lot in some other games, but i don't think it feels great here
Steam // Secret Satan
I did a lot of, leave cover, vault enemy, shoot enemies in slow mo, SPRING LIKE HELL TO COVER.
Repeat.
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
@pyromaniac221 What sort of stuff do you like?
I didn't even know there was a second one. To The Moon broke my heart.
If you have a bunch of expansion packs of content you're interested in, 3 absolutely holds up. Load times can be a bit of an annoyance in 3 but it's not the hugest leap forward to warrant playing 4 IMO.
3 runs real slow but is cheaper and has playable ghosts soooooooooo...
I’m open to anything except horror, sims, and the more intensive 4x/strategy games (I’m on the fence with Stellaris, it looks neat but I also thought that about Crusader Kings 2 before dropping it after a couple hours).
On my buy-in-the-near-future list I’ve got Control, Disco Elysium, Plague Tale, a multiplayer shooter (either Rainbow Six or Overwatch, both of which I’ve played on console), possibly Monster Hunter when the expansion drops. I might add some bigger multiplatform titles, but particularly I’m interested in more modestly budgeted / indie releases that I might be overlooking.
It feels like it in a lot of ways, and I'm just trying to decide if I want to tackle it immediately or spend some more time getting people trained and equipped for it
Here are some games from the past few months you might want to try out. Not all of these are PC exclusive:
Nov 22 - Lost Ember (Adventure, Exploration, Singleplayer)
Nov 21 - Black Future '88
Nov 19 - Molek Syntez (Zachlike, simulation, puzzle)
Nov 14 - Sparklite (Action, RPG, Adventure, Pixel Graphics
Nov 12 - Superliminal (Epic Game Store, Puzzle, Trippy, First-Person)
Nov 5 - Planet Zoo (simulation, animals, management)
Oct 23 - Nanotales EA (Early Access, Adventure, Typing, Exploration, Pretty)
Oct 23 - Lonely Mountains (Racing, Sports, Bikes, Low Poly)
Oct 18 - Manifold Garden (Epic Game Store, Puzzle, Abstract, Pretty)
Oct 17 - Felix the Reaper (Adventure, Puzzle, Dark Humor)
Oct 10 - Valfaris (Metal, Platformer, Arcade)
Oct 8 - Indivisible (Valkyrie Profile, Platformer, RPG, action)
Oct 8 - Trine 4 (Co-op, Platformer, Adventure)
Oct 3 - NeoCab (Narrative, Moody, cyberpunk)
Oct 1 - What the Golf (humor, puzzle, single-player)
Sep 24 - Noita (sandbox, physics, platformer)
Sep 24 - Cat Quest 2 (co-op, RPG, action-adventure, casual)
Sep 20 - Tracks, the Train Set Game (simulation, charming, casual)
Sep 19 - Mutazione (narrative, adventure, creepy)
Sep 19 - Jenny Le Clue (narrative, adventure, mystery, humor)
Sep 17 - Session EA (simulation, skateboarding, difficult)
Sep 16 - Later Alligator (narrative, humor, adventure, gators)
Sep 10 - Blasphemous (platformer, action, difficult, gory)
Sep 6 - Creature in the Well (pinball, action-adventure, narrative)
Sep 5 - River City Girls (beat-em-up, action-adventure)
Sep 5 - Fit For A King (retro, rpg, Henry VIII simulator)
Sep 5 - Sin Slayers (rpg, snes-era, narrative)
Sep 2 - Children of Morta (diablo-like, pixel art, rogue-lite)
I feel like I have already made some bad decisions, so it's working as intended.
i just can't play games like banner saga
like I know that it's the point that you have to make hard choices
but oh man do i not like being forced into choices with negative outcomes
The sequels, while I recognize that they are often improvements on the main game, have never quite recaptured it for me. I've played the second one two or three times, and pretty much as soon as I finished the third one I was done with it.
similarly:
https://www.youtube.com/watch?v=MYJBFmWLon8
this game just makes me feel... vaguely ill?
like it's Impossible Decisions: the game
give me some baby-simple "red is renegade bad, blue is paragon good" choices where the outcomes and rewards are largely the same no matter what you pick because the game narrative is just a power fantasy
@Straightzi it totally is, yeah. If you're wondering about the mission itself, I can tell you that you'll want to bring along
(vagueness about final mission difficulty)
But stealth will not go amiss, either. You can go loud right from the beginning, but it might be better to draw it out as long as you can.
I'm okay with tough choices (the Sunless games are often nothing but!) but The Banner Saga does a lot of just outright bullshit. "There are two doors, one labeled A, one labeled B," and door A instakills one of your guys. That's not an interesting choice! There was no information to inform it, and it doesn't tell me anything about either my characters or the world or the game systems. If it's a 50/50 tossup anyway, why not just flip a coin to decide if the shitty thing happens or not?
And, y'know, I sell damn near every piece of body armor that I find because it doesn't suit that style of gameplay.
I'm sure it'll be fine, I'm playing on easy and most missions are exactly that. But... well, I'll probably finish it up in the next couple of days and have some final thoughts then that will wrap all of this up.
yes
a game by hideko kojimbo
While that seems like the logical way to onboard people with their giant dlc catalog, it isn't what EA ended up doing. You actually only get the base game and a couple of minor upgrade packs with an Access subscription.
Still, seems like a pretty good value if you want to try out the Sims plus some other EA stuff.
I just wish I didn't need to visit a third-party site just to find an easily searchable list of games on the service.
You're a multi-billion dollar coroporation EA! You should be able to figure this out!
You too, Microsoft!
Microsoft does have a searchable page
Although it does seem like you can't use the text search and the platform filter at the same time, which is silly.