I'll wait for the update to be sure, but I believe this time it is you who have slighted me, sir.
I'm pretty sure it's Jdark that is slighted by Green, as I don't see how almost copying your previous attempted move could slight you..
Before your move I could get to my item this turn, now I'm pretty sure I can't. Have to wait for the update to see if I have any alternative paths though.
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H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
Busy afternoon too, it seems. Sorry about that.
new spare tile (second time this game for this particular bend):
I'll wait for the update to be sure, but I believe this time it is you who have slighted me, sir.
I'm pretty sure it's Jdark that is slighted by Green, as I don't see how almost copying your previous attempted move could slight you..
Before your move I could get to my item this turn, now I'm pretty sure I can't. Have to wait for the update to see if I have any alternative paths though.
Well, your previous move looked like it had me stranded on a one-tile island for no gain of your own, which seemed a bit more dire of an attack
I'll wait for the update to be sure, but I believe this time it is you who have slighted me, sir.
I'm pretty sure it's Jdark that is slighted by Green, as I don't see how almost copying your previous attempted move could slight you..
Before your move I could get to my item this turn, now I'm pretty sure I can't. Have to wait for the update to see if I have any alternative paths though.
Well, your previous move looked like it had me stranded on a one-tile island for no gain of your own, which seemed a bit more dire of an attack
the move i actually made or the move i corrected? And yeah, my plan has been thoroughly dashed.
I'm not going to wait for an answer to move, but I'm curious: Does it have to be play tile THEN move or can you move first?
I'll wait for the update to be sure, but I believe this time it is you who have slighted me, sir.
I'm pretty sure it's Jdark that is slighted by Green, as I don't see how almost copying your previous attempted move could slight you..
Before your move I could get to my item this turn, now I'm pretty sure I can't. Have to wait for the update to see if I have any alternative paths though.
Well, your previous move looked like it had me stranded on a one-tile island for no gain of your own, which seemed a bit more dire of an attack
the move i actually made or the move i corrected? And yeah, my plan has been thoroughly dashed.
I'm not going to wait for an answer to move, but I'm curious: Does it have to be play tile THEN move or can you move first?
When your move was (incorrectly) 'push right on the bottom row'
Rotate the tile so its _|, then push it in downwards from the upper right.
Move west, north, west and come to rest on the ... gold coin?
Oh, took a moment to realize what you meant. The yellow circle in the bottom right corner is the yellow starting space, you ended your last turn on the tile that is now above the book (and below JPants current location with the crown), which I think is what you are seeing as a coin. At the time you moved there it was immediately adjacent to your starting point, but got slid to its current location by other players' board changes. Let me know what you want to do instead.
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
edited December 2019
The fun thing is going through my folder in a gallery viewer watching all the board changes like an animation.
A multiplayer, 3D, first-person puzzle game in a maze with moving rooms would be fun in a weird, disorienting way. Preferably real time, with each player having a casting time that gives other players just enough warning to run to an adjacent 'room', and cooldowns to space out the changes. Maybe the people who made Antichamber could do it? https://www.youtube.com/watch?v=aGsnm2nOnso
H3KnucklesBut we decide which is rightand which is an illusion.Registered Userregular
I have a feeling points are going to come in waves and droughts, because as people align parts of the board to make passages, other players can then take advantage of those (like discrider's crazy U-shaped path to the ghost that made a straight shot for jdarksun to get the skull & crossbones), until the passages start to get broken up out of necessity. And then there will be another slow period as players start to build new paths.
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I'm pretty sure it's Jdark that is slighted by ArcSyn, as I don't see how almost copying your previous attempted move could slight you..
Before your move I could get to my item this turn, now I'm pretty sure I can't. Have to wait for the update to see if I have any alternative paths though.
new spare tile (second time this game for this particular bend):
discrider got a point!
Scoreboard:
Your turn JPants.
Well, your previous move looked like it had me stranded on a one-tile island for no gain of your own, which seemed a bit more dire of an attack
the move i actually made or the move i corrected? And yeah, my plan has been thoroughly dashed.
I'm not going to wait for an answer to move, but I'm curious: Does it have to be play tile THEN move or can you move first?
When your move was (incorrectly) 'push right on the bottom row'
New spare tile:
Now it's jdarksun's turn.
Move west, north, west and come to rest on the ... gold coin?
Penny Arcade Rockstar Social Club / This is why I despise cyclists
...
Are you moving your starting position on top of your wizard?
Oh, took a moment to realize what you meant. The yellow circle in the bottom right corner is the yellow starting space, you ended your last turn on the tile that is now above the book (and below JPants current location with the crown), which I think is what you are seeing as a coin. At the time you moved there it was immediately adjacent to your starting point, but got slid to its current location by other players' board changes. Let me know what you want to do instead.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
New spare tile:
It's ArcSyn's turn.
Move left one if I have to move. I don't think I'm allowed to stay in one place.
New spare tile:
discrider, you're up.
A multiplayer, 3D, first-person puzzle game in a maze with moving rooms would be fun in a weird, disorienting way. Preferably real time, with each player having a casting time that gives other players just enough warning to run to an adjacent 'room', and cooldowns to space out the changes. Maybe the people who made Antichamber could do it?
https://www.youtube.com/watch?v=aGsnm2nOnso
Then move up one onto that piece.
Orb wizard!
New spare tile:
JPants turn now.
Rotate to |_ and insert at bottom of middle column, then move one left on to the mouse for the score!
New spare tile:
JPants got a point!
Score:
It's jdarksun's turn now
Move ENEENNWW to land on the candelabra.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
New spare tile:
jdarksun scored a point!
Score:
It's ArcSyn's turn now.
Move two spaces to the left to claim the helm.
New spare tile:
ArcSyn scored another point!
Score:
It's discrider's turn now.
Insert vertically on first top row from the right.
RUUULLDLDDLLDLD
Catch the ghost
New spare tile:
discrider scored another point!
Score:
It's JPants' turn now.
"New" spare tile:
JPants scored another point!
Score:
It's jdarksun's turn now.
Move DLDDLLDL to land on the skull and crossbones
Penny Arcade Rockstar Social Club / This is why I despise cyclists
New spare tile:
jdarksun scored another point!
Score:
It's ArcSyn's turn now.
Or at least David Bowie's area?
Yes
New spare tile:
discrider's turn is next.