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Muk is the genetic apex of [Pokémon]

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  • EnlongEnlong Registered User regular
    Ah, I see. And which type of raid do I need to go after to have a chance of dropping those?

  • akTheraakThera akjak Registered User regular
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
  • KandenKanden Registered User regular
    Enlong wrote: »
    Ah, I see. And which type of raid do I need to go after to have a chance of dropping those?

    6 stars have a rare chance to drop them, a little less than 5% chance I think.

  • AshtonDragonAshtonDragon AKA The Nix Registered User regular
    akjak wrote: »
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.
    One of the yellow stakes is underground, so if you're just following a map, that could explain that one. Here's hoping the second is one you pulled earlier and just forgot about.

    I personally haven't heard of anyone having issues with stakes not spawning or something, but knowing this game, it wouldn't surprise me.

  • akTheraakThera akjak Registered User regular
    akjak wrote: »
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.
    One of the yellow stakes is underground, so if you're just following a map, that could explain that one. Here's hoping the second is one you pulled earlier and just forgot about.

    I personally haven't heard of anyone having issues with stakes not spawning or something, but knowing this game, it wouldn't surprise me.
    I’m following a guide, I know I’ve been to all the right locations (found the underground one). The one that’s gone is behind that gym, which I could have found just through normal play. The other is on the southern waterfall, and I’ve been all over it and nothing. That’s one I may have pulled before following a guide tho. I’m reading that if you happen to pull stakes before actually finishing the history classes, you can bug it out. Or so it seems. Probably no Icerend legendary for me :(

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    akjak wrote: »
    akjak wrote: »
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.
    One of the yellow stakes is underground, so if you're just following a map, that could explain that one. Here's hoping the second is one you pulled earlier and just forgot about.

    I personally haven't heard of anyone having issues with stakes not spawning or something, but knowing this game, it wouldn't surprise me.
    I’m following a guide, I know I’ve been to all the right locations (found the underground one). The one that’s gone is behind that gym, which I could have found just through normal play. The other is on the southern waterfall, and I’ve been all over it and nothing. That’s one I may have pulled before following a guide tho. I’m reading that if you happen to pull stakes before actually finishing the history classes, you can bug it out. Or so it seems. Probably no Icerend legendary for me :(
    FYI - if you go to the doors you can see how many locks are still left on them. This would be a good way to double check what the game at least thinks you're missing (like if you forgot pulling one).

    If this really is a bug, I wonder how this is treated if you visit a friend's world? Like, could you potentially get credit for the bugged stake if you (if possible) pulled it out on a different world where it still existed? That's sort of a long-shot hail mary play if there's actually a bug here, no idea if it'd work.

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Steel AngelSteel Angel Registered User regular
    Enlong wrote: »
    Ah, I see. And which type of raid do I need to go after to have a chance of dropping those?

    You'd want to raid your wallet. They sell for 100,000 at some stores. I forget if it was Delibird or Chansey and which city though.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • akTheraakThera akjak Registered User regular
    Warlock82 wrote: »
    akjak wrote: »
    akjak wrote: »
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.
    One of the yellow stakes is underground, so if you're just following a map, that could explain that one. Here's hoping the second is one you pulled earlier and just forgot about.

    I personally haven't heard of anyone having issues with stakes not spawning or something, but knowing this game, it wouldn't surprise me.
    I’m following a guide, I know I’ve been to all the right locations (found the underground one). The one that’s gone is behind that gym, which I could have found just through normal play. The other is on the southern waterfall, and I’ve been all over it and nothing. That’s one I may have pulled before following a guide tho. I’m reading that if you happen to pull stakes before actually finishing the history classes, you can bug it out. Or so it seems. Probably no Icerend legendary for me :(
    FYI - if you go to the doors you can see how many locks are still left on them. This would be a good way to double check what the game at least thinks you're missing (like if you forgot pulling one).

    If this really is a bug, I wonder how this is treated if you visit a friend's world? Like, could you potentially get credit for the bugged stake if you (if possible) pulled it out on a different world where it still existed? That's sort of a long-shot hail mary play if there's actually a bug here, no idea if it'd work.
    There’s one chain on it. If I visited someone else, wouldn’t that just bug theirs maybe?

    It’s ability capsule you can buy, that switches between two non-hidden abilities. The Ability Patch (to switch to a hidden ability) can’t be bought, only earned in raids.

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    akjak wrote: »
    Warlock82 wrote: »
    akjak wrote: »
    akjak wrote: »
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.
    One of the yellow stakes is underground, so if you're just following a map, that could explain that one. Here's hoping the second is one you pulled earlier and just forgot about.

    I personally haven't heard of anyone having issues with stakes not spawning or something, but knowing this game, it wouldn't surprise me.
    I’m following a guide, I know I’ve been to all the right locations (found the underground one). The one that’s gone is behind that gym, which I could have found just through normal play. The other is on the southern waterfall, and I’ve been all over it and nothing. That’s one I may have pulled before following a guide tho. I’m reading that if you happen to pull stakes before actually finishing the history classes, you can bug it out. Or so it seems. Probably no Icerend legendary for me :(
    FYI - if you go to the doors you can see how many locks are still left on them. This would be a good way to double check what the game at least thinks you're missing (like if you forgot pulling one).

    If this really is a bug, I wonder how this is treated if you visit a friend's world? Like, could you potentially get credit for the bugged stake if you (if possible) pulled it out on a different world where it still existed? That's sort of a long-shot hail mary play if there's actually a bug here, no idea if it'd work.
    There’s one chain on it. If I visited someone else, wouldn’t that just bug theirs maybe?

    It’s ability capsule you can buy, that switches between two non-hidden abilities. The Ability Patch (to switch to a hidden ability) can’t be bought, only earned in raids.
    Ahh, so there's only one you need then. Must have gotten the other one and forgotten (or something, the game thinks you got it :P). I honestly have no idea if it'd bug another person's world. TBH I suspect the stakes are probably tied to the world specifically so all you'd be doing is unlocking that stake for the friend, but I don't know.

    You might also want to check your guide - maybe it's just wrong about the location? People throw these things up the day the game comes out so it wouldn't surprise me if there are errors here and there.

    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • EnlongEnlong Registered User regular
    And sadly, using the Ability Capsile can’t let you swap from hidden abilities to non-hidden. Crossing that barrier, either direction, requires the Patch.

    —————

    I’m currently leveling a Dondozo for raids, and I gotta say; Raids make for a pretty interesting form of post-game content. The requirements and strategy are very different from usual battles, and it creates an incentive to power-level super high.

  • RamiRami Registered User regular
    399..

    Now I just need to touch a Miraidon

  • KizmittKizmitt Registered User regular
    What fascinates me about these games is that there doesn't seem to be a way to just see the other box Legend and the paradox mons.
    But even more so I never found someone who had the starter not chosen's first and second forms.
    Is this the first time you can't see every pokemon without trading?

  • PolaritiePolaritie Sleepy Registered User regular
    Kizmitt wrote: »
    What fascinates me about these games is that there doesn't seem to be a way to just see the other box Legend and the paradox mons.
    But even more so I never found someone who had the starter not chosen's first and second forms.
    Is this the first time you can't see every pokemon without trading?

    No, Pokemon RBY already did that lol.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • EnlongEnlong Registered User regular
    Heck, in RB, you never got to see the third starter in any form.

    There’s dummied-out code that suggests they were planning to have a bonus boss fight with Professor Oak, who would have the third starter, but that never got implemented.

  • KandenKanden Registered User regular
    edited December 2022
    I don't know how technical you wanna get but I think the motorcycle dragon and other 2 starters are the only actual trade required required entry. Doing co-op with the opposite game will let you catch all the other exclusives. It's a technicality but it counts!

    Kanden on
  • PolaritiePolaritie Sleepy Registered User regular
    Kanden wrote: »
    I don't know how technical you wanna get but I think the motorcycle dragon and other 2 starters are the only actual trade required required entry. Doing co-op with the opposite game will let you catch all the other exclusives. It's a technicality but it counts!

    Ceruledge/Armorouge I think too? Unless they show up in raids.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • akTheraakThera akjak Registered User regular
    Warlock82 wrote: »
    akjak wrote: »
    Warlock82 wrote: »
    akjak wrote: »
    akjak wrote: »
    So I have a weird problem..
    I’m out pulling up stakes for the ruinous legendaries. Two of my yellow stakes just… aren’t there. One of them is even somewhere super obvious so I shouldn’t be just overlooking it. I’ve tried restarting the game to no avail. Any ideas? I even went to the seal to see if I’d pulled them earlier and forgot, but one of the chains is still in place.
    One of the yellow stakes is underground, so if you're just following a map, that could explain that one. Here's hoping the second is one you pulled earlier and just forgot about.

    I personally haven't heard of anyone having issues with stakes not spawning or something, but knowing this game, it wouldn't surprise me.
    I’m following a guide, I know I’ve been to all the right locations (found the underground one). The one that’s gone is behind that gym, which I could have found just through normal play. The other is on the southern waterfall, and I’ve been all over it and nothing. That’s one I may have pulled before following a guide tho. I’m reading that if you happen to pull stakes before actually finishing the history classes, you can bug it out. Or so it seems. Probably no Icerend legendary for me :(
    FYI - if you go to the doors you can see how many locks are still left on them. This would be a good way to double check what the game at least thinks you're missing (like if you forgot pulling one).

    If this really is a bug, I wonder how this is treated if you visit a friend's world? Like, could you potentially get credit for the bugged stake if you (if possible) pulled it out on a different world where it still existed? That's sort of a long-shot hail mary play if there's actually a bug here, no idea if it'd work.
    There’s one chain on it. If I visited someone else, wouldn’t that just bug theirs maybe?

    It’s ability capsule you can buy, that switches between two non-hidden abilities. The Ability Patch (to switch to a hidden ability) can’t be bought, only earned in raids.
    Ahh, so there's only one you need then. Must have gotten the other one and forgotten (or something, the game thinks you got it :P). I honestly have no idea if it'd bug another person's world. TBH I suspect the stakes are probably tied to the world specifically so all you'd be doing is unlocking that stake for the friend, but I don't know.

    You might also want to check your guide - maybe it's just wrong about the location? People throw these things up the day the game comes out so it wouldn't surprise me if there are errors here and there.
    No, I don't think so. The guide I followed had screenshots even, and was correct with the other 31 stakes. Luckily I hadn't pulled any of the other stakes, so at least I got three of them (and one is the fish, which is the one I really wanted). Maybe I can get a touch trade of the last one to at least get a pokedex entry.

    Switch: SW-4133-1546-2720 (Thera)
    Twitch: akThera
    Steam: Thera
  • EnlongEnlong Registered User regular
    Oh god, these raid NPCs are so bad at the game.

    This one guy with a Dudunsparce keeps spamming Glare at a mon who has the barrier up. IT’S NOT GOING TO WORK, JUST ATTACK

  • EnlongEnlong Registered User regular
    Yay I have a level 100 mon for raids now. I figure as I do more raids, that’ll snowball.

    And speaking of snow, I got me a Tera fire Baxcalibur in a raid. Fun

  • ZundeZunde Registered User regular
    I now have the shiny charm on both my Violet and Scarlet save.

    Turned the Iron hands i sent to myself into a raid breaker and now i just need to hunt the paradox shiny and send them back to violet.

  • EnlongEnlong Registered User regular
    Shell Bell seems really nice in raids. Particularly if you’re using a mon with Belly Drum or Fillet Away, it seems.

  • ToxTox I kill threads Dilige, et quod vis facRegistered User regular
    Has there been a consensus around what the most OP type|type/teratype is? I've been curious if there was an agreed upon "best" theoretical combo, whether or not it exists or is achievable

    maybe the real panopticon was the friends we made along the way
  • KandenKanden Registered User regular
    Seems like it's gonna be a case by case basis, I'm typically looking for the ones that'd give an immunity, so like ghost, steel, fairy, etc. Especially if they're otherwise weak to that type. Ghost Tyranitar for instance, instead of being 4x weak to that fighting move you were about to use, what if I'm instead completely immune

  • EnlongEnlong Registered User regular
    Just beat my second 6-star raid. It was a Water Torkoal, which is just a bizarre combination when you think about it.

  • King RiptorKing Riptor Registered User regular
    Enlong wrote: »
    Just beat my second 6-star raid. It was a Water Torkoal, which is just a bizarre combination when you think about it.

    That makes it a pretty terrifying tank tbh

    I have a podcast now. It's about video games and anime!Find it here.
  • TurambarTurambar Independent Registered User regular
    Polaritie wrote: »
    Kanden wrote: »
    I don't know how technical you wanna get but I think the motorcycle dragon and other 2 starters are the only actual trade required required entry. Doing co-op with the opposite game will let you catch all the other exclusives. It's a technicality but it counts!

    Ceruledge/Armorouge I think too? Unless they show up in raids.

    I've seen online Armarouge raids in my Violet game

    Never been quick enough to get into one though

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
  • TerrendosTerrendos Decorative Monocle Registered User regular
    Enlong wrote: »
    Just beat my second 6-star raid. It was a Water Torkoal, which is just a bizarre combination when you think about it.

    That makes it a pretty terrifying tank tbh

    Well, with Drought engaged it's now gonna really not want to go up against a Solarbeam. But maybe with a different ability?

  • EnlongEnlong Registered User regular
    OTOH, is a Grass type gonna wanna switch in on a Sun-boosted Lava Plume? It’s something to consider, at least. And it’s neat that Torkoal could swap its weakness chart entirely that way.

    Sun teams have interesting potential for type variety too, now, with Protosynthesis being a thing.

  • TurambarTurambar Independent Registered User regular
    Can't really wrap my head around what tera combinations are good

    But the first thing I thought about was Gastrodon with any type that resists Grass

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
  • I needed anime to post.I needed anime to post. boom Registered User regular
    WRT tera types, wolfeyglick just put out a video talking about the general popularity of types

    https://youtu.be/bwp0rilNvlM

    liEt3nH.png
  • EnlongEnlong Registered User regular
    Maybe Steel for the bundle of resistances. Or maybe Fire, because Gastrodon’s Storm Drain ability eliminates Fire’s weakness to Water.

  • PolaritiePolaritie Sleepy Registered User regular
    Fire's a fun one - at 6 resists it's second only to steel. Shame about what it's weaknesses are though.

    Steam: Polaritie
    3DS: 0473-8507-2652
    Switch: SW-5185-4991-5118
    PSN: AbEntropy
  • King RiptorKing Riptor Registered User regular
    Terrendos wrote: »
    Enlong wrote: »
    Just beat my second 6-star raid. It was a Water Torkoal, which is just a bizarre combination when you think about it.

    That makes it a pretty terrifying tank tbh

    Well, with Drought engaged it's now gonna really not want to go up against a Solarbeam. But maybe with a different ability?

    It gets white smoke so it can boost with curse or whatever fairly easy

    I have a podcast now. It's about video games and anime!Find it here.
  • EnlongEnlong Registered User regular
    Polaritie wrote: »
    Fire's a fun one - at 6 resists it's second only to steel. Shame about what it's weaknesses are though.

    Though, Gastrodon has Water and Ground STAB to kill ground and rock types. But those moves are very common anyway.

  • EnlongEnlong Registered User regular
    I’d say the biggest knock against Torkoal as a Sun setter is the very existence of Koraidon. Not only is Orichalcum Pulse just Drought but better, but Koraidon has a typing that resists most of the counters to fire types on its own, and he doesn’t need to worry overmuch about stealth rock.

    But I guess that’s not too fair, since Koraidon’s a friggin’ box legend.

  • I needed anime to post.I needed anime to post. boom Registered User regular
    Well it depends on format. Ranked for example doesn't have access to the legendaries, and stealth rock isn't very good in the doubles format, so neither of those features really matter. What's usually gone well for Torkoal is that he's one of the best options if you want to exploit Trick Room strats, on account of his being so slow

    liEt3nH.png
  • Andy JoeAndy Joe We claim the land for the highlord! The AdirondacksRegistered User regular
    Did the Fire base mission. Clearing out the grunts was trivial, but the boss's Varoom was tankier than I expected. Klawf managed to clutch out a victory.

    Now I'm grinding up some Ground types for the Levincia gym.

    XBL: Stealth Crane PSN: ajpet12 3DS: 1160-9999-5810 NNID: StealthCrane Pokemon Scarlet Name: Carmen
  • TurambarTurambar Independent Registered User regular
    Joined a 6-star Ditto raid and the host picked Iron Hands...

    Combined with another guy with Miraidon giving it Electric Terrain, it wiped us without us doing any damage

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar | Warframe(PC): Turamb
  • ph blakeph blake Registered User regular
    Well it depends on format. Ranked for example doesn't have access to the legendaries, and stealth rock isn't very good in the doubles format, so neither of those features really matter. What's usually gone well for Torkoal is that he's one of the best options if you want to exploit Trick Room strats, on account of his being so slow

    Another big thing with Torkoal is that he is very slot efficient in a doubles format. Most good doubles teams have more than one mode or gameplan they can go for and having a Sun Setter + Sun Abuser + trick room sweeper all in one pokemon means he's really easy to slot in to a bunch of different team comps as a backup plan.

    7h8wnycre6vs.png
  • ZundeZunde Registered User regular
    Now that i have collected all of the Scarlet Paradox shiny i shall hunt the Blaze breed Tauros exclusive to Scarlet!

    Narration - Zunde was found trampled to death in a field. Because Tauros are massive jerks and accidently getting into combat with one of them means you're probably going to end the battle surrounded with 30 of them on top of you

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