I've found that I really can't stomach anything bigger than a normal map these days. That already takes about 20 hours to wrap up, though admittedly I could probably wrap it up more quickly if I just did successive wars instead of stopping to build up conquered cities.
I have a Rise of Mankind game going now without a crash. I've played 300 turns and am just entering the Medieval Era and I'm WAY ahead score wise. This might take a while...
enlightenedbum on
Self-righteousness is incompatible with coalition building.
I read the last update and I'm slightly confused on the AIs. How did Brennus and Shaka and Pacal manage to tech so much with conquering Egypt as their neighbor? We didn't hit Pacal, but he presumably has had no land to expand into for a while now. Did we techtrade them that much? What are the AIs on the other island doing?
Holy Roman Empire appears to have the most cultured cities, but he'll never get there in time.
I read the last update and I'm slightly confused on the AIs. How did Brennus and Shaka and Pacal manage to tech so much with conquering Egypt as their neighbor? We didn't hit Pacal, but he presumably has had no land to expand into for a while now. Did we techtrade them that much? What are the AIs on the other island doing?
Holy Roman Empire appears to have the most cultured cities, but he'll never get there in time.
They are smaller so have lesser maintenance costs and thus can throw more beakers into research. Additionally AIs trade techs with each other for far better deals than they'll offer humans. And then beyond that the Maya are Financial.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
We lack Democracy, so I can't adopt Emancipation and go with my favorite Civic set, but alas. This raised our income by +160 and beakers by... a lot. Free Speech/Free Religion for the win.
Ancient scrolls and stone tablets of ... Railroad! Damn, smart ancients. I think this event has always been bugged to trigger later than it should, or it's just a weird thing they allow. But wait, there's sillier events coming...
Railroad! Railroad lets you improves existing roads (or making new roads) into Railroads. These let any unit move 10 squares, which is handy to navigate large empires. In past civs it was unlimited movement, which was super awesome for obvious reasons.
This is a proper stack of doom. We have too much production. Also: Lesbion is turning out guys with four promotions (I've improved it some).
Hi Brennus.
Kind of a slaughter, what with his Longbow/Macemen army against that mass. Which I split up.
An awesome reason to raze cities and rebuild them: you get this event. The burnt out husk of Zulu city apparently knew things about Combustion. Whatever, game.
I nabbed Optics in a spare turn and built a Caravel. We finally met Saladin! Hooray!
He's really, really stupid! Not a challenge, a small expeditionary force could take him out, and he's the best of the AIs not on our continent (Spoiler alert)
We meet the Germans, they have 7 cities. Um, well done.
Combustion! We've got Destroyers and Transports now. Maybe time for a real navy? Not sure, don't have a lot of naval production outside of Los Wangeles.
Um, the reserves are conquering things. This was just a stack of Rifles I built during the war, which is in its 10th turn at this point. This wasn't fair.
Remember how way back when in update two the Dutch were destroyed? I found Amsterdam! It's barbarian now, so good job by them. Small strike force sent to conquer it. Also: SO MUCH FOOD.
Hi FDR! You have... one city. He's actually a vassal of Churchill. And more specifically, he's a colony. Once you build overseas cities, you can release them as a colony which will be governed as a new nation. Colonies can eventually split away from the main empire if they become large/populous enough but it's a rare thing.
Here's Winston, FDR's master. He doesn't like us. And is tiny. Stupid Winston.
Finally the stacks converge on Bibracte and it doesn't take much to take it. 6/7 holy cities are ours!
Time to end the war, he gave up a city somewhere or other and surrendered to us. Also, World Map, which you'll see in a second. I hate mopping up the island cities AIs build and tend to just let them capitulate at that point. Same as the colony idea above, basically.
The victory screen.10.82% short on land area, when culture fills in Celtia it'll be ~9.5% short. Amsterdam is a couple tenths, and then the Maya and we'll see.
? Medina shouldn't be the capital of the Arabs, it should be Mecca. I think the barbarians conquered BOTH AI capitals on that continent. Insane.
Defending our capital: one warrior.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Biology is one of my very favorite techs in the entire game. +1 Food on every farm that's irrigated might not seem like a big deal, but that's more people and more people is more hammers/commerce. The key in all war games is the economy after all!
Grabbed a few techs back in the tree from our vassal. I gave him stuff to fight with too, because I'm just that nice of a guy.
Our small expeditionary force conquers the Dutch. Yay Amsterdam! They become important later on and actually win the entire game for us!
Stack of Doom 2: The Doomening.
Also an awesome tech: Assembly Line. It lets you build Factories which give a massive production boost, Coal Plants for an even larger production boost (with a lot of unhealthiness between the two), and Infantry which are an excellent unit.
War! Saladin apparently had signed a Defensive Pact with the Maya earlier without me noticing, so he declares war on us instantly. Also declaring war: Brennus on the two of them, because he has to. Sucks to be him.
A split up sack of doom takes lots of cities, quickly. Just before the war started, the Maya kindly built the Statue of Liberty here. Thanks guys! Also, we have all of the holy cities. Mwahahaha.
Lesbion builds our first tank. Tanks are awesome. They start with the Blitz promotion, which allows them to attack multiple times in a single turn and they have a high attack value. Lesbion builds a lot of these, though we don't really need them seeing as how no one else discovered Rifling.
With the capture of this lovely city, our starting continent has finally been unified. It is now safe for Democracy. And sacrifices to Set.
The Maya surrender, giving us Zama and some crap. Zama is just off the coast of our continent and is largely useless. Oh well, territory for the domination score!
Those six guys who took Amsterdam have taken two cities from the Arabs, this one puts us at 58.28% of the land area, winning the game.
Confirmation of said victory. We also took Baghdad for shits and giggles. Because we had a tank on the boat and we were going to use him, dammit.
The map from the beginning of the game. I was tempted to try to make a gif of our massive, ridiculous expansion but decided against it. It was absurd.
Um, we dominated.
Seriously: dominated.
Not very healthy though. Economy was pretty good. :P
All hail Arcadia! And one of our two wonders we actually built the entire game.
Lastly, when you win the game you get this screen, which is a tradition dating back to the original Civ. You can be as awesome as Augustus Caesar or as terrible as Dan Quayle. We were pretty awesome.
And here's the save file from the start of the game! Or at least it should be, let me know if it doesn't work.
So that's the LP. I think I was a little too ambitious with my own ability to keep track of everything on a Large map. I should have played on standard or maybe even small, so we'd have a smaller number of things to keep track of. Also I should have just gone for an LP/Democracy game kind of thing and not done the modifications based on Civics like I did. I think it was a cool idea, but not many people had things to do to start the game, so when they did have things to do they weren't still following or didn't have time to contribute.
Regardless, I had fun making it. We can keep this thread open for a variety of possibilities if you guys want:
1) If people are playing that save they can post about it. If I can tear myself away from Rise of Mankind, I might play the save just as myself and see how well I can do. Probably try to get the initial rush off earlier and crush everyone to our east (the spearman unique units for the Maya and Zulus make them hard to Chariot rush) much more quickly.
2) A succession game might be interesting to try, though that would probably require a different thread. If you're interested in such a thing, post here and we can get things organized. I'm thinking something like 50 turns each person if we do it on Epic speed?
enlightenedbum on
Self-righteousness is incompatible with coalition building.
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
edited March 2010
Can someone give me advice on exactly how aggressive I should be with military and expansion and the proper ratio of workers and city placement etc? what am I looking for in a city site? How often should I be making a settler? Also, exactly how should I dole out specialists? That sort of thing.
As long as no one minds if I totally fuck up, I'd be up for succession. I somewhat prefer the bonuses pertaining to building up cities. Right now my favorite is Mehmed of the Ottomans.
A decent guideline is if you're making gold at 60% science, you do not have enough cities yet. Specialists you don't have to worry about too much until you're winning on Noble or even Prince consistently. Generally if you're willing to, you keep track of happiness and use specialists to make sure you don't grow above the happy cap.
City sites: there is almost no time you want to build a city one square away from the coast. On the coast or two squares inland. Rivers are great city sites, almost universally. Where exactly to put cities depends on what you want:
1) Production city: Lots of hills/forests, preferably with a food resource or two to feed the populace
2) Commerce city: Grasslands to put cottages on
3) Strategic necessity: Copper/Iron/Horses to build a key unit
4) Great Person city: Lots and lots of food
5) Asshole cities: places like Dickerdale, right on a border
As for when to invade others... basically always attack your nearest neighbor (preferably one with a holy city) and destroy them entirely. After that it depends what you're doing/what the AIs have. There are a few that you want to attack before they attack you (Shaka, Montezuma, Isabella (if you don't share her religion), either Khan, Tokugawa), there are some who wonder spam (like Louis in the LP) who build a lot of useful things for you, and sometimes it's worth it take a holy city or a specific wonder like torching the Apostolic Palace.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Oy. No. Too much going on. Someone else is welcome to though. I'll help with the civics stuff if they want. Though that would get absurdly complicated, fast.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Funny thing, was playing Fall from Heaven 2 earlier and I killed that red dragon who roosts in a barbarian city. I have the slavery civic enabled and after killing the dragon he spawned as a slave. So For a while I had a slave running around with no combat rating, but he could cast metor and that dragon fear thing. Pretty funny him keeping all his special abilities even though he is a slave.
Oy. No. Too much going on. Someone else is welcome to though. I'll help with the civics stuff if they want. Though that would get absurdly complicated, fast.
I might.
Were you using a program to capture these screenshots and sort them automatically, or just using whatever Civ 4 comes with (if anything)?
Oy. No. Too much going on. Someone else is welcome to though. I'll help with the civics stuff if they want. Though that would get absurdly complicated, fast.
I might.
Were you using a program to capture these screenshots and sort them automatically, or just using whatever Civ 4 comes with (if anything)?
Just hit print screen and Civ puts a shot into the Screenshot folder. I took a bunch, whittled them down and then pasted them into a new LP folder in my desktop. Make sure you cut and paste and keep the original names so the order remains as you took them. Then I used Rightload to upload the bunch of them to tinypic, pasted the links from that in here and wrote the update from that. It has a bunch of handy features like re-sizing them automatically and what not.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
I would definately be in for that. However, I just played a game with him and he had the same traits for like 200 turns. They changed a good amount in the beginning but mid to late game his traits stayed the same til like 10 turns before the end.
What no love for Me? I am in, you silly silly goose!
I almost typed I am in silly goose, implying you know, goose-sex.
I thought you were just in for the Perpentarch idea. This will not be that. I will make a new thread after I work through my afternoon tour of the internets. Therein we shall discuss game settings.
enlightenedbum on
Self-righteousness is incompatible with coalition building.
Posts
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Holy Roman Empire appears to have the most cultured cities, but he'll never get there in time.
They are smaller so have lesser maintenance costs and thus can throw more beakers into research. Additionally AIs trade techs with each other for far better deals than they'll offer humans. And then beyond that the Maya are Financial.
Maya on our continent, vassalize, and one more and we win.
We lack Democracy, so I can't adopt Emancipation and go with my favorite Civic set, but alas. This raised our income by +160 and beakers by... a lot. Free Speech/Free Religion for the win.
Ancient scrolls and stone tablets of ... Railroad! Damn, smart ancients. I think this event has always been bugged to trigger later than it should, or it's just a weird thing they allow. But wait, there's sillier events coming...
Railroad! Railroad lets you improves existing roads (or making new roads) into Railroads. These let any unit move 10 squares, which is handy to navigate large empires. In past civs it was unlimited movement, which was super awesome for obvious reasons.
This is a proper stack of doom. We have too much production. Also: Lesbion is turning out guys with four promotions (I've improved it some).
Hi Brennus.
Kind of a slaughter, what with his Longbow/Macemen army against that mass. Which I split up.
An awesome reason to raze cities and rebuild them: you get this event. The burnt out husk of Zulu city apparently knew things about Combustion. Whatever, game.
I nabbed Optics in a spare turn and built a Caravel. We finally met Saladin! Hooray!
He's really, really stupid! Not a challenge, a small expeditionary force could take him out, and he's the best of the AIs not on our continent (Spoiler alert)
We meet the Germans, they have 7 cities. Um, well done.
Combustion! We've got Destroyers and Transports now. Maybe time for a real navy? Not sure, don't have a lot of naval production outside of Los Wangeles.
Um, the reserves are conquering things. This was just a stack of Rifles I built during the war, which is in its 10th turn at this point. This wasn't fair.
Remember how way back when in update two the Dutch were destroyed? I found Amsterdam! It's barbarian now, so good job by them. Small strike force sent to conquer it. Also: SO MUCH FOOD.
Hi FDR! You have... one city. He's actually a vassal of Churchill. And more specifically, he's a colony. Once you build overseas cities, you can release them as a colony which will be governed as a new nation. Colonies can eventually split away from the main empire if they become large/populous enough but it's a rare thing.
Here's Winston, FDR's master. He doesn't like us. And is tiny. Stupid Winston.
Finally the stacks converge on Bibracte and it doesn't take much to take it. 6/7 holy cities are ours!
Time to end the war, he gave up a city somewhere or other and surrendered to us. Also, World Map, which you'll see in a second. I hate mopping up the island cities AIs build and tend to just let them capitulate at that point. Same as the colony idea above, basically.
The victory screen.10.82% short on land area, when culture fills in Celtia it'll be ~9.5% short. Amsterdam is a couple tenths, and then the Maya and we'll see.
? Medina shouldn't be the capital of the Arabs, it should be Mecca. I think the barbarians conquered BOTH AI capitals on that continent. Insane.
Defending our capital: one warrior.
Also started playing fall from heaven, awesome. The mage units are hideously overpowered though.
Biology is one of my very favorite techs in the entire game. +1 Food on every farm that's irrigated might not seem like a big deal, but that's more people and more people is more hammers/commerce. The key in all war games is the economy after all!
Grabbed a few techs back in the tree from our vassal. I gave him stuff to fight with too, because I'm just that nice of a guy.
Our small expeditionary force conquers the Dutch. Yay Amsterdam! They become important later on and actually win the entire game for us!
Stack of Doom 2: The Doomening.
Also an awesome tech: Assembly Line. It lets you build Factories which give a massive production boost, Coal Plants for an even larger production boost (with a lot of unhealthiness between the two), and Infantry which are an excellent unit.
War! Saladin apparently had signed a Defensive Pact with the Maya earlier without me noticing, so he declares war on us instantly. Also declaring war: Brennus on the two of them, because he has to. Sucks to be him.
A split up sack of doom takes lots of cities, quickly. Just before the war started, the Maya kindly built the Statue of Liberty here. Thanks guys! Also, we have all of the holy cities. Mwahahaha.
Lesbion builds our first tank. Tanks are awesome. They start with the Blitz promotion, which allows them to attack multiple times in a single turn and they have a high attack value. Lesbion builds a lot of these, though we don't really need them seeing as how no one else discovered Rifling.
With the capture of this lovely city, our starting continent has finally been unified. It is now safe for Democracy. And sacrifices to Set.
The Maya surrender, giving us Zama and some crap. Zama is just off the coast of our continent and is largely useless. Oh well, territory for the domination score!
Those six guys who took Amsterdam have taken two cities from the Arabs, this one puts us at 58.28% of the land area, winning the game.
Confirmation of said victory. We also took Baghdad for shits and giggles. Because we had a tank on the boat and we were going to use him, dammit.
The map from the beginning of the game. I was tempted to try to make a gif of our massive, ridiculous expansion but decided against it. It was absurd.
Um, we dominated.
Seriously: dominated.
Not very healthy though. Economy was pretty good. :P
All hail Arcadia! And one of our two wonders we actually built the entire game.
Lastly, when you win the game you get this screen, which is a tradition dating back to the original Civ. You can be as awesome as Augustus Caesar or as terrible as Dan Quayle. We were pretty awesome.
And here's the save file from the start of the game! Or at least it should be, let me know if it doesn't work.
So that's the LP. I think I was a little too ambitious with my own ability to keep track of everything on a Large map. I should have played on standard or maybe even small, so we'd have a smaller number of things to keep track of. Also I should have just gone for an LP/Democracy game kind of thing and not done the modifications based on Civics like I did. I think it was a cool idea, but not many people had things to do to start the game, so when they did have things to do they weren't still following or didn't have time to contribute.
Regardless, I had fun making it. We can keep this thread open for a variety of possibilities if you guys want:
1) If people are playing that save they can post about it. If I can tear myself away from Rise of Mankind, I might play the save just as myself and see how well I can do. Probably try to get the initial rush off earlier and crush everyone to our east (the spearman unique units for the Maya and Zulus make them hard to Chariot rush) much more quickly.
2) A succession game might be interesting to try, though that would probably require a different thread. If you're interested in such a thing, post here and we can get things organized. I'm thinking something like 50 turns each person if we do it on Epic speed?
As long as no one minds if I totally fuck up, I'd be up for succession. I somewhat prefer the bonuses pertaining to building up cities. Right now my favorite is Mehmed of the Ottomans.
...but for Fall from Heaven 2, now.
City sites: there is almost no time you want to build a city one square away from the coast. On the coast or two squares inland. Rivers are great city sites, almost universally. Where exactly to put cities depends on what you want:
1) Production city: Lots of hills/forests, preferably with a food resource or two to feed the populace
2) Commerce city: Grasslands to put cottages on
3) Strategic necessity: Copper/Iron/Horses to build a key unit
4) Great Person city: Lots and lots of food
5) Asshole cities: places like Dickerdale, right on a border
As for when to invade others... basically always attack your nearest neighbor (preferably one with a holy city) and destroy them entirely. After that it depends what you're doing/what the AIs have. There are a few that you want to attack before they attack you (Shaka, Montezuma, Isabella (if you don't share her religion), either Khan, Tokugawa), there are some who wonder spam (like Louis in the LP) who build a lot of useful things for you, and sometimes it's worth it take a holy city or a specific wonder like torching the Apostolic Palace.
Oy. No. Too much going on. Someone else is welcome to though. I'll help with the civics stuff if they want. Though that would get absurdly complicated, fast.
I might.
Were you using a program to capture these screenshots and sort them automatically, or just using whatever Civ 4 comes with (if anything)?
Just hit print screen and Civ puts a shot into the Screenshot folder. I took a bunch, whittled them down and then pasted them into a new LP folder in my desktop. Make sure you cut and paste and keep the original names so the order remains as you took them. Then I used Rightload to upload the bunch of them to tinypic, pasted the links from that in here and wrote the update from that. It has a bunch of handy features like re-sizing them automatically and what not.
I think a succession game using Perpentach could be interesting. Players would switch off every time Insane kicked in and his traits changed.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Edit: They were the same not virtually
Foefaller
FWD
me
Maybe get one or two more? Or post a thread later tonight and see if we have interest?
I almost typed I am in silly goose, implying you know, goose-sex.
I thought you were just in for the Perpentarch idea. This will not be that. I will make a new thread after I work through my afternoon tour of the internets. Therein we shall discuss game settings.