I wouldn't go that far. To some extent I think the 'reviewer' is overreacting somewhat. Just because GW released the game as F2P doesn't mean they have no desire to make money off it. He's expressing frustration that it will take an obscene amount of time to (i'm guessing based on his description of "unlock 2 decks and level your 5 squaddies, and 3 hero skill trees") experience a majority of the game content. And.. well... yeah, if you play it purely by the f2p model, it kinda should. If you could knock out the whole game in a week including most/all of the unlockables, nobody would buy their credit packs.
0
Options
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
Also you can redeem promotional codes, and since the game's release just a few days ago I've already seen 2 codes posted places that unlocked just over half a dozen cards total.
Also you can redeem promotional codes, and since the game's release just a few days ago I've already seen 2 codes posted places that unlocked just over half a dozen cards total.
..... go on...
+1
Options
imdointhisI should actually stop doin' this.Registered Userregular
whoever decided the warhammer game should be f2p with microtransactions and not a $19.99 premium game with content not gated by microtransactions has sinned against all of mankind.
Yeah, I know I am preaching to the choir but this is yet another game that i would happily have dropped $10 on to just play a fun, balanced game that progresses at a reasonable pace.
PS If you want a game with cards and no freemium nonsense just buy Sentinels of the Multiverse. It is radical.
0
Options
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
Also you can redeem promotional codes, and since the game's release just a few days ago I've already seen 2 codes posted places that unlocked just over half a dozen cards total.
Also you can redeem promotional codes, and since the game's release just a few days ago I've already seen 2 codes posted places that unlocked just over half a dozen cards total.
I really don't care how good a game is anymore f2p is a nonstarter in my book
You do realize that games like Hearthstone, Asphalt 8, Jetpack Joyride, Dead Trigger 2, Sonic & All-Stars Racing Transformed, Plants Vs Zombies 2, etc are all F2P games right?
I haven't tried about half of those, but PvZ2 maybe isn't the best example. Well, maybe it is now, but at release it pretty clearly suffered for being F2P.
Jetpack Joyride is one of the best games on iOS, though.
Just got a new iphone6 this month to replace my old 4s.
Are there any more recent really good rpgs or stragety games for iOS?
Or any good strategy games that are iPad only for the iPad4 I still use as my main webbrowsing, comicreader, magazine reading device?
DO you have any at all? Cause, yeah.
Final Fantasy VI
XCom
Bastion
Oceanhorn
Chrono Trigger
Dragon Quest VIII
Baldur's Gate & 2*
Secret of Mana
Chaos Rings/Omega/2
The Shadow Sun
Majesty & Northern Expansion
Record of Agarest War
Shadowrun Returns
Starbase Orion
Frozen Synapse*
Neuroshima Hex
Rapture - World Conquest
Eclipse: New Dawn for the Galaxy*
Anomaly 2
Small World 2*
Space Hulk*
Battleheart Legacy
The World Ends With You
Hunters 2
KOTOR
Warhammer Quest
Terraria
Call of Cthulhu: The Wasted Land
Space Wolf
RAD Soldiers
Great Little War Game
Great Big War Game
*-iPad only
I mean, there's a few I guess is what I'm getting at.
Cog on
+5
Options
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
I haven't tried about half of those, but PvZ2 maybe isn't the best example. Well, maybe it is now, but at release it pretty clearly suffered for being F2P.
Jetpack Joyride is one of the best games on iOS, though.
At release PvZ2 was a grind fest, and within a short amount of time they removed pretty much all of the grind from the game, which would make it a very good example at this point. It's pretty much a completely free game with microtransactions now.
And I take exception even to the "grind fest" description for PvZ2 at release, as to unlock everything* you just had to win each challenge once. That doesn't feel like much of a grind to me. It's overall better now because there is more content, but I miss the maps that were nonlinear and the optional challenges for levels.
*everything except the content that cannot be unlocked at all without paying
And I take exception even to the "grind fest" description for PvZ2 at release, as to unlock everything* you just had to win each challenge once. That doesn't feel like much of a grind to me. It's overall better now because there is more content, but I miss the maps that were nonlinear and the optional challenges for levels.
*everything except the content that cannot be unlocked at all without paying
If I remember correctly you had to play through each level at least 3 times, and you couldn't move on to the next world until you got a certain amount of keys that were random drops. Which basically meant depending on luck you could farm keys for a day or a month just to get to the next world. And keys did not carry over if you had extra, they were unique to each world.
And I take exception even to the "grind fest" description for PvZ2 at release, as to unlock everything* you just had to win each challenge once. That doesn't feel like much of a grind to me. It's overall better now because there is more content, but I miss the maps that were nonlinear and the optional challenges for levels.
*everything except the content that cannot be unlocked at all without paying
If I remember correctly you had to play through each level at least 3 times, and you couldn't move on to the next world until you got a certain amount of keys that were random drops. Which basically meant depending on luck you could farm keys for a day or a month just to get to the next world. And keys did not carry over if you had extra, they were unique to each world.
Yeah, I got to a point where I needed more keys to progress, and I had to keep grinding levels to try to be able to progress. I quickly gave up.
For anybody curious, Baldur's Gate is perfectly playable on the iPhone 6's screen. I'd heard complaints that things were cramped, but even on the lesser of the new mammoth phones it's really nice.
Apparently they released a freemium Star Wars Tower Defense game yesterday. Have not had time to try yet. Reviewes are mixed. Apparently on the surface it's fun and it's actually quite difficult, which sounds appealing.. except the difficulty level may be designed to make you fail a lot so you devour your energy timer and feel compelled to buy their gems.
Ok, now that I've spent some time with it, the difficulty complaint on the Star Wars tower defense game is pretty unfounded. Yes, it's hard, but the difficulty "settings" are misleadingly labeled. "Novice" doesn't mean that it's easier for people unfamiliar/not good at TD games. It means you as a player of this game are currently still at novice level.
You're not supposed to load up the first mission and rock it on expert just cause you kick ass at Kingdom Rush. Your towers and heroes gain experience levels and their stats improve, and there is fifty levels for each. Plus relics and support cards. It's not that the game is impossibly difficult, it's that it is meant to scale a loooong way as your mans level. There's actually a LOT of meat on the bones as you go back to replay missions on higher difficulties once you've leveled up your units. You're not going to experience all the content in a straight shot through the game like you might with Kingdom Rush (the only knock I have on the KR games at all).
Example- I passed the third mission with 3/20 hearts left in novice, not cause I suck but cause my towers are only level 2 and my Darth Vader was only level 3. But once I unlock the other two champion slots and bring a leveled up Boba Fett and Emperor Palpatine with me and have another 30 or 40 levels on my towers? No sweat.
The only real issue - and where they really want to make their money - is the energy meter for playing/replaying leveles in order to gain all those bonuses.
But that comes with the F2P territory. For now, I'm tentatively quite happy with the game until I see how bad the grind/energy meter is.
Apparently they released a freemium Star Wars Tower Defense game yesterday. Have not had time to try yet. Reviewes are mixed. Apparently on the surface it's fun and it's actually quite difficult, which sounds appealing.. except the difficulty level may be designed to make you fail a lot so you devour your energy timer and feel compelled to buy their gems.
Just tried it out. Pretty fun so far, although I'm only 3 missions in.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
I'm 7 missions in on various difficulty levels of completion each. Play energy not been an issue so far. The character/tower leveling makes a huge difference on enabling the ability to replay on the harder levels and not give up any stars.
0
Options
The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
Well if I can't trust waterproof cases and Bluetooth is not an option, should I just bite the bullet and buy a cheap small waterproof MP3 player just for my swims? I can deal with it if I have to, I just have a thousand electronicals that can do MP3 already and it's slightly annoying to buy another one just for a single function.
How's this one look? Decently cheap, and mostly high reviews on Amazon. Only real downsides for me are space and no shuffle function. Though that shouldn't matter much because I'll be using it mostly for listening to podcasts while I swim. If it had more space on it and a shuffle feature I'd listen to some music here and there, but it would still be primarily a podcast machine for me. Before anyone suggests getting one of the just plain shuffle only waterproof MP3 players, I need the screen that this one provides. That is because if I'm going to be listening to podcasts on it, I need to be able to see time stamps when I finish, so that I can properly sync my regular iPod to where I am in the podcast afterwards.
Decided to pull the trigger on the cheap player I linked in my last post above, pink was all that was left. Anyway, now I just have to wait for it to stop being rainy and windy to give it a shot.
I'm 7 missions in on various difficulty levels of completion each. Play energy not been an issue so far. The character/tower leveling makes a huge difference on enabling the ability to replay on the harder levels and not give up any stars.
OK, am I not supposed to worry about being able to get a 3-star on Easy first time around? I get the harder difficulties, but I just hit mission 7 and the wave of double speeder bikes allows just enough of a gap that Troopers get through on both sides. Luke can't cover both and I'm just short of cash to build a Turret fast enough to kill the other side.
Need a voice actor? Hire me at bengrayVO.com
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051 Steam ID Twitch Page
0
Options
spacekungfumanPoor and minority-filledRegistered User, __BANNED USERSregular
I wish banner saga had a "no battle" mode to replay just making different choices.
I'm 7 missions in on various difficulty levels of completion each. Play energy not been an issue so far. The character/tower leveling makes a huge difference on enabling the ability to replay on the harder levels and not give up any stars.
OK, am I not supposed to worry about being able to get a 3-star on Easy first time around? I get the harder difficulties, but I just hit mission 7 and the wave of double speeder bikes allows just enough of a gap that Troopers get through on both sides. Luke can't cover both and I'm just short of cash to build a Turret fast enough to kill the other side.
Don't worry about getting 3 stars on your first few attempts at any given level + new difficulty level. That's kinda the whole point of the game. When you push on into a new level, or when you attempt the same level on a higher difficulty, the game actually ratchets up a lot. Unless you want to blow a bunch of the premium support items, 3*'ing is impossible.
You're supposed to keep playing, level up your champions and towers, and then come back later to try for 3*s or try the next difficulty. I mean, just as an example, the basic ranged tower (if I recall correctly...) started off with something like 15 damage per shot, and I have my towers up to level 8 so it's now doing 36 per shot.
0
Options
knitdanIn ur baseKillin ur guysRegistered Userregular
I don't like that it requires an Internet connection to play, but aside from that it's ok.
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
Latest wave of PvZ2 is out. A couple more plants you can buy with the crystals. One of them seems super powerful (attacks the left most zombie in any row).
Bitcoin Billionaire is the very definition of stupid addictive. Or stupid and addictive. It's worth giving it a whirl.
So let me get this straight. You tap on the screen.
Yep. And buy upgrades.
It's even more exciting than that! There are income upgrades so you can progress even without touching the screen or doing anything, and there are upgrades to make your fake pixelly room look snazzier!
Posts
Steam: MightyPotatoKing
..... go on...
PS If you want a game with cards and no freemium nonsense just buy Sentinels of the Multiverse. It is radical.
APPSPYSOFT
You are a gentleman and a scholar.
Jetpack Joyride is one of the best games on iOS, though.
Steam: MightyPotatoKing
Are there any more recent really good rpgs or stragety games for iOS?
Or any good strategy games that are iPad only for the iPad4 I still use as my main webbrowsing, comicreader, magazine reading device?
// Switch: SW-5306-0651-6424 //
DO you have any at all? Cause, yeah.
Final Fantasy VI
XCom
Bastion
Oceanhorn
Chrono Trigger
Dragon Quest VIII
Baldur's Gate & 2*
Secret of Mana
Chaos Rings/Omega/2
The Shadow Sun
Majesty & Northern Expansion
Record of Agarest War
Shadowrun Returns
Starbase Orion
Frozen Synapse*
Neuroshima Hex
Rapture - World Conquest
Eclipse: New Dawn for the Galaxy*
Anomaly 2
Small World 2*
Space Hulk*
Battleheart Legacy
The World Ends With You
Hunters 2
KOTOR
Warhammer Quest
Terraria
Call of Cthulhu: The Wasted Land
Space Wolf
RAD Soldiers
Great Little War Game
Great Big War Game
*-iPad only
I mean, there's a few I guess is what I'm getting at.
At release PvZ2 was a grind fest, and within a short amount of time they removed pretty much all of the grind from the game, which would make it a very good example at this point. It's pretty much a completely free game with microtransactions now.
*everything except the content that cannot be unlocked at all without paying
On the other hand, Terra Battle is pretty enjoyable so far.
// Switch: SW-5306-0651-6424 //
If I remember correctly you had to play through each level at least 3 times, and you couldn't move on to the next world until you got a certain amount of keys that were random drops. Which basically meant depending on luck you could farm keys for a day or a month just to get to the next world. And keys did not carry over if you had extra, they were unique to each world.
Yeah, I got to a point where I needed more keys to progress, and I had to keep grinding levels to try to be able to progress. I quickly gave up.
The revised game is MUCH better.
You're not supposed to load up the first mission and rock it on expert just cause you kick ass at Kingdom Rush. Your towers and heroes gain experience levels and their stats improve, and there is fifty levels for each. Plus relics and support cards. It's not that the game is impossibly difficult, it's that it is meant to scale a loooong way as your mans level. There's actually a LOT of meat on the bones as you go back to replay missions on higher difficulties once you've leveled up your units. You're not going to experience all the content in a straight shot through the game like you might with Kingdom Rush (the only knock I have on the KR games at all).
Example- I passed the third mission with 3/20 hearts left in novice, not cause I suck but cause my towers are only level 2 and my Darth Vader was only level 3. But once I unlock the other two champion slots and bring a leveled up Boba Fett and Emperor Palpatine with me and have another 30 or 40 levels on my towers? No sweat.
The only real issue - and where they really want to make their money - is the energy meter for playing/replaying leveles in order to gain all those bonuses.
But that comes with the F2P territory. For now, I'm tentatively quite happy with the game until I see how bad the grind/energy meter is.
Hhnnnnnnnnnrrrrrrgggghhhh
Steam: adamjnet
Just tried it out. Pretty fun so far, although I'm only 3 missions in.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Decided to pull the trigger on the cheap player I linked in my last post above, pink was all that was left. Anyway, now I just have to wait for it to stop being rainy and windy to give it a shot.
OK, am I not supposed to worry about being able to get a 3-star on Easy first time around? I get the harder difficulties, but I just hit mission 7 and the wave of double speeder bikes allows just enough of a gap that Troopers get through on both sides. Luke can't cover both and I'm just short of cash to build a Turret fast enough to kill the other side.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
Don't worry about getting 3 stars on your first few attempts at any given level + new difficulty level. That's kinda the whole point of the game. When you push on into a new level, or when you attempt the same level on a higher difficulty, the game actually ratchets up a lot. Unless you want to blow a bunch of the premium support items, 3*'ing is impossible.
You're supposed to keep playing, level up your champions and towers, and then come back later to try for 3*s or try the next difficulty. I mean, just as an example, the basic ranged tower (if I recall correctly...) started off with something like 15 damage per shot, and I have my towers up to level 8 so it's now doing 36 per shot.
-Indiana Solo, runner of blades
An already pretty game will get even prettier (on new devices only, though...)
Watch my music videos
But the battles themselves affect the story.
// Switch: SW-5306-0651-6424 //
They do? Examples?
Origin: KafkaAU B-Net: Kafka#1778
So let me get this straight. You tap on the screen.
Yep. And buy upgrades.
It's even more exciting than that! There are income upgrades so you can progress even without touching the screen or doing anything, and there are upgrades to make your fake pixelly room look snazzier!
And there are cheevos!