I really hope they don't add in another line of skills related to this like we have for the Alliance War. Grinding out Caltrops and Vigor was annoying enough even with double AP gains.
@Lucid_Seraph Did you send that back to me or did you also fall victim to the curse of what's normally TAKE ALL in every other menu being RETURN TO SENDER in the mail tab
@Lucid_Seraph Did you send that back to me or did you also fall victim to the curse of what's normally TAKE ALL in every other menu being RETURN TO SENDER in the mail tab
THAT'S what happened >\ Gdi. I thought I hit "Take all" and then the carpet wasn't in my inventory and I freaked out because I thought I had deleted it
So yes, i did x_X At least I didn't accidentally DELETE the damn thing.
I'm now in nirnhorned research mode given how often it comes up in master writs. A 4th character finished the Craglorn story line a few nights ago and that's likely the last one who will since the rest are on bank mule duties. Most of these are in the 24 day and 30 day research times so it's going to be a while before I made good progress in it though after I wrap up medium armor light armor will be faster plus the head and shoulders for medium. But 2handed swords are done and research weapons sell for a decent amount (though mostly because the nirncrux required goes for so much) so I can eventually recoup what I spend on research pieces/materials.
It's an in-universe guide to thievery and pickpocketing and it's actually super fantastic? It's really well done. Contains information on all lockbox spawn points and other useful stuff, but it's done like an actual Guild guide.
*edit* To be clear, it gives actual hard game information, like how much Legerdemain EXP you get from various tasks, and so on. It's fairly comprehensive.
Yeah, I've had that bookmarked for a long time now. Really neat work.
I really need to get back to game, but BotW and WoT are taking my time again... Still login daily and fish for about 10 minutes minimum. Wrothgar is so pretty a zone, I just love it.
I can't wait for Morrowind, they've improved in zone design so much. And the originals weren't bad either.
I'm playing a heavy armored, 2h-sword nightblade assassin.
This works way better than it has any right to.
That's the pretty much one of the meta builds for pvp right now. NBs are not reliant on the slow 2hander spammable skills the way DKs or Sorcerers are so it's much more responsive in a NB's hands.
So I just got this (the cheaper version on steam), should I have sprung for the gold edition for the DLC? Is there a way to upgrade after the fact (I couldn't see any).
Suppose that's what I get for late night impulse buying.
So I just got this (the cheaper version on steam), should I have sprung for the gold edition for the DLC? Is there a way to upgrade after the fact (I couldn't see any).
Suppose that's what I get for late night impulse buying.
If you subscribe for even 1 month you gain access to all the DLC until the sub runs out. When you feel like experiencing it, you could sub and do it all in a month or two.
So I just got this (the cheaper version on steam), should I have sprung for the gold edition for the DLC? Is there a way to upgrade after the fact (I couldn't see any).
Suppose that's what I get for late night impulse buying.
Yeah you can upgrade later if you want. Or you can pick and choose and just buy the DLC packs you want. Or you can do as UncleSporky says and just sub and play all the DLCs for a month (or more).
So I just got this (the cheaper version on steam), should I have sprung for the gold edition for the DLC? Is there a way to upgrade after the fact (I couldn't see any).
Suppose that's what I get for late night impulse buying.
The base game can keep you busy for a LOOOONG time, so while I would personally say that the Gold Edition is worth it, it doesn't hurt to buy the cheaper version to make sure it's worth it to YOU
So every month you subscribe for $15, you also get $15 worth of Crowns. During the duration of your subscription you have access to all the dlc. What you can do is play the dlc, see if theres one you really like and want to continue to play past the month subscription, you can use the crowns to buy that one.
CorriganX on Steam and just about everywhere else.
I hope they can make jumping work better sometime, if I haven't played in a while and get back on it drives me a little insane. Even just a little air control would go a long way.
Unfortunately, physics stuff like that is usually REALLLLY deep in the engine.
They prototyped it with the Hero Engine, the same engine that SW: tOR is built on. It's pretty unclear how much of the game still uses the HeroEngine, but anybody who's played SW:tOR prooobably recognizes the janky jumping and other physics issues from that engine, so I think object collision is still from that old piece of garbage.
With that said, given how big Morrowind looks, it's POSSIBLE that someone may be tinkering with the deep guts of the game engine... but I kinda doubt it. There comes a point in MMO development when the really deep guts that governs really underlying basic things like physics and how characters load in and such becomes a mysterious black box that no one is entirely sure how it works anymore. You get a big enough thing with enough moving parts and enough people working on it that lasts a long enough time in an industry with as much turnover as videogames and you tend to get monstrous badly-commented spaghetti code.
Just hit level 22 on my 2 hand dragon knight. Got my free closet space home a few days ago. Can't do much about it, as I have garnered a mere 10,000 gold.
Luckily a friend gave me a horse, so there's that.
The Jester's Festival kicks off on March 23, at 10:00am EDT. If you'd like to show off your zany side, you can travel to the pavilions that have been set up just outside the cities of Ebonheart, Vulkhel Guard, and Daggerfall. At each location, you will find one of three Jesters in extremely convincing dress up as either King Jorunn, Queen Ayrenn, or King Emeric. Talk to each Jester to receive a uniquely mischievous task once per day for the duration of the festival.
Of course, we do not expect you to take on these epic labors from the goofiness of your own heart. When you complete a daily task for one of the Jesters, you will receive a Jester's Festival Box that can provide some seriously silly rewards, including:
A new hat – The Crown of Misrule
A host of fun new consumables
Unique Jester's Festival mementos:
Cherry Blossom Branch
The Pie of Misrule
New Jester's Festival Housing items:
Jester's Large and Small Trees
Jester's Standard
There are also hosts of new Achievements you can earn throughout the duration of the event, including one that grants the completely legitimate title of Royal Jester!
I've been having a good time just questing some more on my main recently...now that I feel a little more motivation with the double XP.
I really doubt I'll be able to finish all the zones without hitting max CP (not sure if that was ever their goal anyway though). I'm at about 290 now and still only partway through my original faction. Basically I've completed Khenarthi's Roost, Auridon, Grahtwood, Greenshade, Coldharbour, Hew's Bane, Wrothgar, and part of Gold Coast and Malabal Tor. Haven't done extensive grinding or dungeon content either. I dunno, depends if the XP requirement is still going up on a slow exponential or not.
Even without double XP, would someone have been able to do all zones without maxing out in the past?
I've been having a good time just questing some more on my main recently...now that I feel a little more motivation with the double XP.
I really doubt I'll be able to finish all the zones without hitting max CP (not sure if that was ever their goal anyway though). I'm at about 290 now and still only partway through my original faction. Basically I've completed Khenarthi's Roost, Auridon, Grahtwood, Greenshade, Coldharbour, Hew's Bane, Wrothgar, and part of Gold Coast and Malabal Tor. Haven't done extensive grinding or dungeon content either. I dunno, depends if the XP requirement is still going up on a slow exponential or not.
Even without double XP, would someone have been able to do all zones without maxing out in the past?
I'm pretty sure the original POINT of Caldwell's Silver and Gold before One Tamriel was to let players get to max without getting bored grinding the same dungeons or monsters over and over.
Posts
I really hope they don't add in another line of skills related to this like we have for the Alliance War. Grinding out Caltrops and Vigor was annoying enough even with double AP gains.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
haven't logged in yet. Torment: Tides ate me alive for the past three days.
https://podcast.tidalwavegames.com/
THAT'S what happened >\ Gdi. I thought I hit "Take all" and then the carpet wasn't in my inventory and I freaked out because I thought I had deleted it
So yes, i did x_X At least I didn't accidentally DELETE the damn thing.
https://podcast.tidalwavegames.com/
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
because I think my Warden needs to be Мoдный Орк.
https://podcast.tidalwavegames.com/
(The name means "Fashionable Orc")
https://podcast.tidalwavegames.com/
I just found this:
http://roguesfolio.tumblr.com/Guide
It's an in-universe guide to thievery and pickpocketing and it's actually super fantastic? It's really well done. Contains information on all lockbox spawn points and other useful stuff, but it's done like an actual Guild guide.
*edit* To be clear, it gives actual hard game information, like how much Legerdemain EXP you get from various tasks, and so on. It's fairly comprehensive.
There's also this post:
https://forums.elderscrollsonline.com/en/discussion/166224/rogues-folio-thieves-maps-all-cities-thievery-guide-updated-1-14-16/p1
Which has the maps.
https://podcast.tidalwavegames.com/
I really need to get back to game, but BotW and WoT are taking my time again... Still login daily and fish for about 10 minutes minimum. Wrothgar is so pretty a zone, I just love it.
I can't wait for Morrowind, they've improved in zone design so much. And the originals weren't bad either.
This works way better than it has any right to.
That's the pretty much one of the meta builds for pvp right now. NBs are not reliant on the slow 2hander spammable skills the way DKs or Sorcerers are so it's much more responsive in a NB's hands.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Yet your hunger for the blood and anguish of others manages to shine through via instinctively mimicking a pvp build regardless. Remarkable.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I don't need a face to be cute.
https://podcast.tidalwavegames.com/
Suppose that's what I get for late night impulse buying.
If you subscribe for even 1 month you gain access to all the DLC until the sub runs out. When you feel like experiencing it, you could sub and do it all in a month or two.
Yeah you can upgrade later if you want. Or you can pick and choose and just buy the DLC packs you want. Or you can do as UncleSporky says and just sub and play all the DLCs for a month (or more).
The base game can keep you busy for a LOOOONG time, so while I would personally say that the Gold Edition is worth it, it doesn't hurt to buy the cheaper version to make sure it's worth it to YOU
CorriganX on Steam and just about everywhere else.
Although their engine is a dog's breakfast that can't handle collision. Just try to leap off a balcony and behold the jank.
They prototyped it with the Hero Engine, the same engine that SW: tOR is built on. It's pretty unclear how much of the game still uses the HeroEngine, but anybody who's played SW:tOR prooobably recognizes the janky jumping and other physics issues from that engine, so I think object collision is still from that old piece of garbage.
With that said, given how big Morrowind looks, it's POSSIBLE that someone may be tinkering with the deep guts of the game engine... but I kinda doubt it. There comes a point in MMO development when the really deep guts that governs really underlying basic things like physics and how characters load in and such becomes a mysterious black box that no one is entirely sure how it works anymore. You get a big enough thing with enough moving parts and enough people working on it that lasts a long enough time in an industry with as much turnover as videogames and you tend to get monstrous badly-commented spaghetti code.
https://podcast.tidalwavegames.com/
Luckily a friend gave me a horse, so there's that.
For those that want to see the new holiday hat:
http://eso.mmo-fashion.com/crown-of-misrule-2/
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
How will I make my house sufficiently anime now
https://podcast.tidalwavegames.com/
There already are cherry blossom trees you can buy for your house. The memento is to take you sufficiently anime.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
And I'm going to buy the Jester personality just to use while I'm a Skeleton
https://podcast.tidalwavegames.com/
Craft a fireplace and pile them on top comedically
Can somebody link me a good build for a Sorctank
esp a sorctank who uses sword n board and tanks mostly by using Shield Charge (or the 2h charge) to headbutt people while also electrocuting them
https://podcast.tidalwavegames.com/
I really doubt I'll be able to finish all the zones without hitting max CP (not sure if that was ever their goal anyway though). I'm at about 290 now and still only partway through my original faction. Basically I've completed Khenarthi's Roost, Auridon, Grahtwood, Greenshade, Coldharbour, Hew's Bane, Wrothgar, and part of Gold Coast and Malabal Tor. Haven't done extensive grinding or dungeon content either. I dunno, depends if the XP requirement is still going up on a slow exponential or not.
Even without double XP, would someone have been able to do all zones without maxing out in the past?
I'm pretty sure the original POINT of Caldwell's Silver and Gold before One Tamriel was to let players get to max without getting bored grinding the same dungeons or monsters over and over.
https://podcast.tidalwavegames.com/