Also, why are all of these priests saying they have too many abilities and their bars are filling up not running Mods? Decursive and Healbot essentially remove ALL of your requirements for keeping your healing/cleansing spells on your action bars... I find it hard to believe that anyone has that many necessary spells that they fill up 6 action bars worth of spells...
mturalon on
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ZampanovYou May Not Go HomeUntil Tonight Has Been MagicalRegistered Userregular
Also, why are all of these priests saying they have too many abilities and their bars are filling up not running Mods? Decursive and Healbot essentially remove ALL of your requirements for keeping your healing/cleansing spells on your action bars... I find it hard to believe that anyone has that many necessary spells that they fill up 6 action bars worth of spells...
I thought decursive got broken forever ago.
And if healbot is what I think it is, I fail to see how that makes the game fun.
Also does anyone else have trouble finding room for buttons for their priest? Especially when I compare my priest to my pally - my holy pally has no problem with room for buttons. When I go prot I have even more space. Yet my level 72 priest is already out of room and I haven't gotten the 80 talents yet, plus all this new stuff for cata... yikes.
I know what you mean. I don't want to be adding new bindings to this:
I dont play a priest but how many buttons does a priest usually use in a fight? I hear people say this about palys that they dont have many buttons to press, but in comparison to my mage or rogue its around double the amount of buttons(at least if you are a great paly healer)
1) Divine Favour
2) Divine Illumination
3) Divine Plea
4) Flash of Light
5) Holy Light
6) Holy Shock
7) Judgement of Wis
8) Judgement of Light
9) Avenging Wrath
10) Divine Shield
11) Divine Protection
12) Divine Sacrifice
13) Hand of Freedom
14) Trinket
Numbers 1 - 9 guaranteed on every fight, 7 being up 95% 8 5%, i judge whenever its off cd.
10 is Oh crap i need to do this, mind you if i do, something is going horribly wrong already.
11 i have to admit i dont use as much as i should
12 very situational for me as i usually pop my Wings in conjuntion with Plea and trinket, so im usually on CD
So generally theres 10 buttons i use as a holy paly that are always active on my bars. That doesnt count mana pots tho(LOL cant remember when i last needed one), Righteous Fury, consecrate(i do use these on trash/boss fights(toravon, marrowgar etc), holy wrath.
Im not sure id be able to handle more buttons than that to be honest...
And i forgot Cleanse, which is mostly done on HB anyway. I dont actually have Holy light/Flash on my bars(HB again), only Shock to see the CD on it.
mind you i also use HB for my mage for decursing one click and its gone.
Off the top of my head
1. Binding Heal
2. Greater Heal
3. Flash Heal
4. Renew
5. Divine Hymn
6. Hymn of Hope
7. Power Word Shield
8. Desperate Prayer
9. Fade
10. Dispel Magic
11. Mass Dispel
12. Abolish Disease
13. Fear Ward
14. Prayer of Healing
15. Prayer of Mending
16. Shackle Undead
17. Maybe Lightwell, but no one gets the talent
18. Circle of Healing or Penance, depending on spec
19. Shadowfiend
20. and trinket as well, since you used it. (although I personally don't have a use-trinket)
Quite literally the only ones I don't use constantly are Fear Ward, Shackle and Lightwell. Everything else is used frequently every raid.
Cilla Black on
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L Ron HowardThe duckMinnesotaRegistered Userregular
edited April 2010
Warriors now get Feral Druid's kitty leap/charge?
L Ron Howard on
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ZampanovYou May Not Go HomeUntil Tonight Has Been MagicalRegistered Userregular
Personally I'm waiting for the boss in Cata that on 25 requires two priests using Leap of Faith to drag party members between platforms. On 10 they will just have teleporters.
This will be justified by Blizzard stating that they expect all 25 man raids to have at least two priests in them anyway.
Also, why are all of these priests saying they have too many abilities and their bars are filling up not running Mods? Decursive and Healbot essentially remove ALL of your requirements for keeping your healing/cleansing spells on your action bars... I find it hard to believe that anyone has that many necessary spells that they fill up 6 action bars worth of spells...
I posted a screenshot of my Clique bindings above. Priests have a LOT of spells.
1. Binding Heal
2. Greater Heal
3. Flash Heal
4. Renew
5. Divine Hymn
6. Hymn of Hope
7. Power Word Shield
8. Desperate Prayer
9. Fade
10. Dispel Magic
11. Mass Dispel
12. Abolish Disease
13. Fear Ward
14. Prayer of Healing
15. Prayer of Mending
16. Shackle Undead
17. Maybe Lightwell, but no one gets the talent
18. Circle of Healing or Penance, depending on spec
19. Shadowfiend
20. and trinket as well, since you used it. (although I personally don't have a use-trinket)
Quite literally the only ones I don't use constantly are Fear Ward, Shackle and Lightwell. Everything else is used frequently every raid.
Also, why are all of these priests saying they have too many abilities and their bars are filling up not running Mods? Decursive and Healbot essentially remove ALL of your requirements for keeping your healing/cleansing spells on your action bars... I find it hard to believe that anyone has that many necessary spells that they fill up 6 action bars worth of spells...
I thought decursive got broken forever ago.
And if healbot is what I think it is, I fail to see how that makes the game fun.
Decursive still warns you about debuffs just fine, it just can't dispel automatically for you/let you do it on the livelist.
What makes me hit myself in the head is when people have Decursive's unit frames turned on instead of just having a mouseover macro/clique and using the usual unit frames.
Also, why are all of these priests saying they have too many abilities and their bars are filling up not running Mods? Decursive and Healbot essentially remove ALL of your requirements for keeping your healing/cleansing spells on your action bars... I find it hard to believe that anyone has that many necessary spells that they fill up 6 action bars worth of spells...
Bar space is fine. Convenient keys to macro on the other hand...
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Sort of. To the best of my knowledge, the current version "shows" the entire raid with a box per raider, but if they don't have a curse/poison/etc, their box is invisible or grayed out. If they do, you click or whatever on their box to make the curse/poison/etc go away.
Pretty much exactly the same as other raid frames work but a lot less info and a lot less functionality.
End on
I wish that someway, somehow, that I could save every one of us
Sort of. To the best of my knowledge, the current version "shows" the entire raid with a box per raider, but if they don't have a curse/poison/etc, their box is invisible or grayed out. If they do, you click or whatever on their box to make the curse/poison/etc go away.
Pretty much exactly the same as other raid frames work but a lot less info and a lot less functionality.
I dunno, I kinda like having to push all the buttons. But then again, I'm not a raid healer. Raid healer seems like it could be the least fun part of the game. That could also be because I hate raiding anyway.
AriviaI Like A ChallengeEarth-1Registered Userregular
edited April 2010
Perhaps this is the best way to explain it to non-priesty people. You know those 17 buttons you normally press? On a priest, those are ALL healing spells. Different ones for different reasons. They're all really good if you use them at the right time.
And then you have your usual cooldowns and mana regen stuff on top of that.
Priests are awesome for all the diversity but there's a point where you just throw up your hands and go TOO MUCH.
Priests had a pretty complete toolkit of spells in classic, such that I always felt I had a spell for any job thrown at me. Since then they've added like 8 new heals.
Dehumanized on
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ZampanovYou May Not Go HomeUntil Tonight Has Been MagicalRegistered Userregular
Hmm...Heroic Leap sounds like it'll make Heroic Throw obsolete for Trash Pulls. No new AoE abilities for Trash Tanking either.
Well Cleave will be spammable now, rather than "on next swing" so there is that.
I'm not sure Heroic Leap will be used on all trash pulls. Blizzard has been backing away from the model of "just aoe trash" in their statements about Cata. Rogues, Mages, etc will probably be expected to learn how to CC trash on a pull, and jumping in with a thunderclap may not be a good idea there.
Nobody on
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ZampanovYou May Not Go HomeUntil Tonight Has Been MagicalRegistered Userregular
Hmm...Heroic Leap sounds like it'll make Heroic Throw obsolete for Trash Pulls. No new AoE abilities for Trash Tanking either.
Well Cleave will be spammable now, rather than "on next swing" so there is that.
I'm not sure Heroic Leap will be used on all trash pulls. Blizzard has been backing away from the model of "just aoe trash" in their statements about Cata. Rogues, Mages, etc will probably be expected to learn how to CC trash on a pull, and jumping in with a thunderclap will always be a good idea muahahahahahaha.
Priests had a pretty complete toolkit of spells in classic, such that I always felt I had a spell for any job thrown at me. Since then they've added like 8 new heals.
Like Binding Heal. Perfect...if:
a) you and ONLY one other person are injured for
b) 2x-3x your spellpower in damage (roughly)
Why do people use decursive anyway? Just asking as im not sure why, when healbot does it all. Shows me all the spells my specific class can dispel and shows me the beneficial ones i put on my target eg scared shield/beacon and you can setup hotkeys to do what you need to. In my case Shift/left click cleanses poisons etc and for my mage i just click the target thats cursed to cleanse it.
Hmm...Heroic Leap sounds like it'll make Heroic Throw obsolete for Trash Pulls. No new AoE abilities for Trash Tanking either.
No no no, what you do it hit heroic leap, and while you're mid air leaping, use heroic throw.
Leap, throw weapon, land with thunderous force, slam enemy in face with shield, yell THIS IS SPARTA!, pull weapon out of guy you threw it at, and proceed to kick ass.
Decomposey on
Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
I see a lot of problems with the Warrior Changes and Rage Normalization. On one hand, they're removing talents that reduce rage cost. On the other hand, they "buff" us when we sit at 100% rage with increased raged costs and damage. And finally, Heroic Strike (and I suppose Cleave) will have variable rage costs depending on how much rage we have.
I see a lot of problems with the Warrior Changes and Rage Normalization. On one hand, they're removing talents that reduce rage cost. On the other hand, they "buff" us when we sit at 100% rage with increased raged costs and damage. And finally, Heroic Strike (and I suppose Cleave) will have variable rage costs depending on how much rage we have.
It's gonna be interesting how it'll turn out.
I doubt cleave will be changed in exactly the same way that heroic strike is changing. That would be dumb. Yeah it won't be on next swing, but making it cost more (it's already 20) so it can hit harder? I wouldn't even want it to cost more if it were hitting more targets, unless maybe it was hitting ALL targets.
They're removing reduce cost talents? Even in the tank tree?
Ahh, well yes that makes total sense. I have healbot loaded up on my mage automatically so i just use that. I just like using as little addons as possible and if its multiuse all the better Especially with my TUKUI which is really light weight.
So, as far as I can tell, there's even less stuff for me to do on my fury warrior. Because they're taking away WW from single target junk and not really giving fury anything new. Right? Or did I miss something?
I see a lot of problems with the Warrior Changes and Rage Normalization. On one hand, they're removing talents that reduce rage cost. On the other hand, they "buff" us when we sit at 100% rage with increased raged costs and damage. And finally, Heroic Strike (and I suppose Cleave) will have variable rage costs depending on how much rage we have.
It's gonna be interesting how it'll turn out.
I doubt cleave will be changed in exactly the same way that heroic strike is changing. That would be dumb. Yeah it won't be on next swing, but making it cost more (it's already 20) so it can hit harder? I wouldn't even want it to cost more if it were hitting more targets, unless maybe it was hitting ALL targets.
They're removing reduce cost talents? Even in the tank tree?
You have a problem with cleave?
Wat
TheCrumblyCracker on
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ZampanovYou May Not Go HomeUntil Tonight Has Been MagicalRegistered Userregular
I see a lot of problems with the Warrior Changes and Rage Normalization. On one hand, they're removing talents that reduce rage cost. On the other hand, they "buff" us when we sit at 100% rage with increased raged costs and damage. And finally, Heroic Strike (and I suppose Cleave) will have variable rage costs depending on how much rage we have.
It's gonna be interesting how it'll turn out.
I doubt cleave will be changed in exactly the same way that heroic strike is changing. That would be dumb. Yeah it won't be on next swing, but making it cost more (it's already 20) so it can hit harder? I wouldn't even want it to cost more if it were hitting more targets, unless maybe it was hitting ALL targets.
They're removing reduce cost talents? Even in the tank tree?
You have a problem with cleave?
Wat
No, I love cleave. What I do not love is cleave costing more unless it's for a super awesome reason. Which is why I'll just assume it won't cost more until someone shatters my dreams with a direct blue quote.
Hmm...Heroic Leap sounds like it'll make Heroic Throw obsolete for Trash Pulls. No new AoE abilities for Trash Tanking either.
No no no, what you do it hit heroic leap, and while you're mid air leaping, use heroic throw.
Leap, throw weapon, land with thunderous force, slam enemy in face with shield, yell THIS IS SPARTA!, pull weapon out of guy you threw it at, and proceed to kick ass.
Can you throw your weapon while you're still in the air on the way to the target? That would be pretty epic
I see a lot of problems with the Warrior Changes and Rage Normalization. On one hand, they're removing talents that reduce rage cost. On the other hand, they "buff" us when we sit at 100% rage with increased raged costs and damage. And finally, Heroic Strike (and I suppose Cleave) will have variable rage costs depending on how much rage we have.
It's gonna be interesting how it'll turn out.
I doubt cleave will be changed in exactly the same way that heroic strike is changing. That would be dumb. Yeah it won't be on next swing, but making it cost more (it's already 20) so it can hit harder? I wouldn't even want it to cost more if it were hitting more targets, unless maybe it was hitting ALL targets.
They're removing reduce cost talents? Even in the tank tree?
Here's the bullet point:
Several talents that reduce the Rage cost of abilities will be changed to focus on increased damage for those abilities instead.
I figure they're gonna be changes like the Frostbolt change they quoted (reduced cooldown = more dps) instead of the 5% increased damage type.
So I looked at the vengeance mastery and did the math.....but moved the decimal over too much and thought it was decent, then I noticed my mistake and came bunny rabbits and rainbows!
So, as far as I can tell, there's even less stuff for me to do on my fury warrior. Because they're taking away WW from single target junk and not really giving fury anything new. Right? Or did I miss something?
Posts
I thought decursive got broken forever ago.
And if healbot is what I think it is, I fail to see how that makes the game fun.
PSN/XBL: Zampanov -- Steam: Zampanov
Off the top of my head
1. Binding Heal
2. Greater Heal
3. Flash Heal
4. Renew
5. Divine Hymn
6. Hymn of Hope
7. Power Word Shield
8. Desperate Prayer
9. Fade
10. Dispel Magic
11. Mass Dispel
12. Abolish Disease
13. Fear Ward
14. Prayer of Healing
15. Prayer of Mending
16. Shackle Undead
17. Maybe Lightwell, but no one gets the talent
18. Circle of Healing or Penance, depending on spec
19. Shadowfiend
20. and trinket as well, since you used it. (although I personally don't have a use-trinket)
Quite literally the only ones I don't use constantly are Fear Ward, Shackle and Lightwell. Everything else is used frequently every raid.
Oh oh oh. I want to leap at things. Is that in addition to charge type skills? Or is the animation changing? Because I want both.
PSN/XBL: Zampanov -- Steam: Zampanov
This will be justified by Blizzard stating that they expect all 25 man raids to have at least two priests in them anyway.
Pins!
I posted a screenshot of my Clique bindings above. Priests have a LOT of spells.
Don't forget Inner Focus/Pain Suppression/Power Infusion/Guardian Spirit, too.
Edit: This post is built of fail and glue.
Decursive still warns you about debuffs just fine, it just can't dispel automatically for you/let you do it on the livelist.
What makes me hit myself in the head is when people have Decursive's unit frames turned on instead of just having a mouseover macro/clique and using the usual unit frames.
It is super fun. And I only just got devastate.
PSN/XBL: Zampanov -- Steam: Zampanov
Bar space is fine. Convenient keys to macro on the other hand...
- The Four Horsemen of the Apocalypse (2017, colorized)
Sort of. To the best of my knowledge, the current version "shows" the entire raid with a box per raider, but if they don't have a curse/poison/etc, their box is invisible or grayed out. If they do, you click or whatever on their box to make the curse/poison/etc go away.
Pretty much exactly the same as other raid frames work but a lot less info and a lot less functionality.
I have one but he's only level 30. He's gonna be my main focus as an alt now.
Hmm...Heroic Leap sounds like it'll make Heroic Throw obsolete for Trash Pulls. No new AoE abilities for Trash Tanking either.
I dunno, I kinda like having to push all the buttons. But then again, I'm not a raid healer. Raid healer seems like it could be the least fun part of the game. That could also be because I hate raiding anyway.
PSN/XBL: Zampanov -- Steam: Zampanov
And then you have your usual cooldowns and mana regen stuff on top of that.
Priests are awesome for all the diversity but there's a point where you just throw up your hands and go TOO MUCH.
Hitting things in the face with a shield makes you feel like this is sparta.
PSN/XBL: Zampanov -- Steam: Zampanov
Well Cleave will be spammable now, rather than "on next swing" so there is that.
I'm not sure Heroic Leap will be used on all trash pulls. Blizzard has been backing away from the model of "just aoe trash" in their statements about Cata. Rogues, Mages, etc will probably be expected to learn how to CC trash on a pull, and jumping in with a thunderclap may not be a good idea there.
If heroic leap doesn't actually trip the thunderclap cooldown, then yeah there is: heroic leap.
PSN/XBL: Zampanov -- Steam: Zampanov
fixed.
PSN/XBL: Zampanov -- Steam: Zampanov
Like Binding Heal. Perfect...if:
a) you and ONLY one other person are injured for
b) 2x-3x your spellpower in damage (roughly)
Non-healers, mostly, I'd expect. Like a mage.
No no no, what you do it hit heroic leap, and while you're mid air leaping, use heroic throw.
Leap, throw weapon, land with thunderous force, slam enemy in face with shield, yell THIS IS SPARTA!, pull weapon out of guy you threw it at, and proceed to kick ass.
Me too. At least we know what one of our masteries looks like :P
It's gonna be interesting how it'll turn out.
I doubt cleave will be changed in exactly the same way that heroic strike is changing. That would be dumb. Yeah it won't be on next swing, but making it cost more (it's already 20) so it can hit harder? I wouldn't even want it to cost more if it were hitting more targets, unless maybe it was hitting ALL targets.
They're removing reduce cost talents? Even in the tank tree?
PSN/XBL: Zampanov -- Steam: Zampanov
Ahh, well yes that makes total sense. I have healbot loaded up on my mage automatically so i just use that. I just like using as little addons as possible and if its multiuse all the better Especially with my TUKUI which is really light weight.
You have a problem with cleave?
Wat
No, I love cleave. What I do not love is cleave costing more unless it's for a super awesome reason. Which is why I'll just assume it won't cost more until someone shatters my dreams with a direct blue quote.
PSN/XBL: Zampanov -- Steam: Zampanov
Can you throw your weapon while you're still in the air on the way to the target? That would be pretty epic
Here's the bullet point:
I figure they're gonna be changes like the Frostbolt change they quoted (reduced cooldown = more dps) instead of the 5% increased damage type.
Heroic Strike replaces WW in your Fury Rotation.