In the absense of a suitable Wii thread in which to discuss said topic...
A month on, is it just me who's (getting) a little underwhelmed with the Wii? Judging by all posts on this forum it seems I may be alone in this. Is everyone still as hyped? This seriously isn't a flaming topic, I'm a huge Nintendo fan and I'm just getting a little worried.
I have 8 Wii games, including Warioware which I bought yesterday and after an entire night on it, I...just don't want to waggle anymore...I felt a horrible sense of deja vu.
Maybe I've just overdone it recently, since launch I've not touched another console or my PC games...having said that, I played on nothing but a 360 for a year and I'm not sick of that.
I picked up a 'normal' controller for the first time in weeks today and I'm ashamed to say my immediate reaction was 'Ahh that's better...'
Obviously this is very early days, but the thought of playing the new Metroid Prime with a 'Call of Duty Wii' control scheme makes me dry heave....
Worried.
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I still can't find a Wii to purchase, so I have yet to be whelmed at all, over or under.
I am glad to say it is not me, although I haven't had a chance to play my Wii in a while.
I want to keep it, believe me...it's just starting to feel (*intake of breath* duck/hide) gimmicky...
I really didn't ever want to even slightly suggest that it might be so.
A rough gaming life it seems for the Nintendo hardware owner, having to wait months upon months in between great games. The Wii had a pretty shitty launch lineup, but things should get better during the year. I think that since the damn things have been selling like they have, every developer under the sun is going to want to put something on it/port something to it, so there ought to be a deluge of games relatively early in it's life.
Or maybe everyone will just get tired of it and the hype will pass.
Either way, there is a decent chance you can get a hefty amount back if you sold it all and waited a while for the library to grow. Or you could bone up on any GameCube games you;ve missed out on in the interlude.
Steam / Bus Blog / Goozex Referral
DQ Swords
Sonic Wild Fire
Super Mario Galaxy
Metroid Prime 3: Corruption
Super Smash Bros. Brawl
to look forward to in the next year (as well as god knows how much unannounced stuff. And I don't believe No More Heroes will make 2007).
Launch -> Pretty cool, couple of good games, novelty.
One month later -> Where the fuck are the good games?
Between then and six months from then -> Worst fucking system ever.
End of 2004 -> Holy shit, they started to turn it around. Good games!
Beginning of 2005 -> Best fucking system ever.
More or less. So, don't discount the Wii yet. As Einhander says, developers are going to want to develop for the Wii. Nintendo is also VERY inviting to publishers, much more so than Microsoft or Sony, apparently (if PR folk are to be believed), and that goes for the Wii and the DS.
So, yeah, there may be a painful few months, and the beginning of the year is always painful. March and May is when game releases start to pick up again, really. So...it should be all good soon enough.
I'm all too aware of the line up...and it looks fucking great, really.
Problem is...I'm not sold on the controller. It's the fact that these potentially awesome games are exclusive to the Wii that's worrying me.
Aiming was great on Zelda TP, but everything else I could have done better with a normal joypad. Oh, and on the subject of Zelda TP, it's one of the best games I've ever played. It would have been worth the money the console cost if that was the only game for the Wii, trouble is, it was/is a Gamecube game (I already knew that, but I fell for the hype).
The Virtual Console is the best thing about the Wii in my opinion. A raging success and something I've spent a lot of money and time on. But, I suspect that's due to the fact I'm using the (brilliant) VC controller and not the Wiimote.
The controller just feels so right. And in games I have, it's used extremely well (Zelda, TC, Elebits). Couldn't play these games any other way.
I'm loving the hell out of my Wii, but I intersperse some NFS: Carbon and Gothic 3 on PC in there along with some DS games. I've only bought the games that I know I'll love too, which, in this admittingly disappointing launch, isn't too hard.
So maybe I'm not burned out on waggle yet because the bulk of my waggling is pretty subtle and in the case of Madden I feel it's very well implemented. In contrast to your situation I was playing Madden on the 360 at a friend's after playing it on Wii and the fun was seriously reduced, in spite of the fact I loved it on 360 previously.
Perhaps take a short break and then have a Wii Party with some friends who maybe haven't played before. Might rekindle the fire. Most of all don't make any rash decisions, I'm sure there are a bunch of guys here who've bought, sold and then re-brought the DS who'll back me up on this.
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Just to make myself clear...I'm not getting exhausted or tired from the act of waggling (as some fatties playing Wiisports have reported). I'm getting bored of motion based minigames (Monkeyball, Rayman, Warioware etc.) and pointless and mostly clumsy 'actions' (opening doors, paddling, swinging, twisting, poking, pulling, wanking) which is the basis of this whole revolutionary control scheme, after 4 short weeks.
I really hope my love can be re-ignited.
In fact, they became more instinctive than any recent console controller has been. I've found myself to be more comfortable with a mouse and keyboard than any gamepad since the SNES. The Wii controller is approaching the usability of the PC controls for me, which is a good thing in my opinion.
If I were playing my Wii right now, though, I'd be playing Trauma Center.
But then again, I also don't have as much time to play games as I used to have.
My Backloggery
I think I'm going to be on my own in this...I guess I must just like pressing buttons. :P
If all games become motion based in the future I may lose interest in videogames all together, which means if the Wii becomes the most successful console this time around it could be tha last generation for me.
Worried.
I still plan to pick one up, but its no longer this burning need. Ill probably get it by next christmas, but again thats only if a game im really interested in drops. And so far i havent seen anything. The only game out right now that even really interests me is Elebits, but i think its just the idea of the game, not so much the gameplay.
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You're getting bored because a lot of the games you're playing essentially sacrifice the traditional tenets of a good game and substitute in the Wii controls. These aren't games to which the Wii Remote is integral, in fact, it's far more than that: the Wii Remote is the games. As such, despite the fact you're moving between games, you're essentially playing the same game 3 or 4 times over. Of course you're getting bored.
What the first generation lacks is games to which the Wii controls are integral, but which are not defined by their use of the Wii remote. The first generation has three kinds of games: games that are defined by the Wii remote; standard games with Wii remote controls tacked on; and mediocre games which attempt synthesis but fail.
It'll be the second generation, more than likely, which successfully synthesis the two branches to create games that are definitively Wii. I think Nintendo have shot themselves in the foot with Zelda, because this is not the kind of game that will make the Wii shine. Similarly, Warioware demonstrates the kind of Wii remote dependence that excludes it from the 'timeless classic' club. Excite Truck is Nintendo's only attempt at creating a true game to which the controls are integral, but it was let down by (what is likely) lack of funding and development talent. I think if Nintendo had put level of work Twilight Princess received into a title that truly demonstrated a synthesis of Wii controls with the essentials of a great title, it would have benefitted them greatly; unfortunately, this is something we're likely to have to wait until the second generation to see.
Note: Wii Sports is an exception. Wii Tennis has all the makings of a great game in its mechanics, and the integration of the Wii Remote is perfect. What it lacks is depth, which is a different issue entirely.
Nice post...
The problem is, I can see a lot of the 'moves' you would make with the Wiimote being replicated over and over again for different results on screen...for example, in the Metroid Prime 3 trailer, you see the player doing a twisting motion, a whipping motion, and of course the standard 'FPS Wii' stance. Well, I've 'done' these movements in almost every game so far, and apart from the fact that I don't particularly find it fun or immersive, it makes me feel like I'm playing the same thing over and over again...how is that ever going to change?
Please note once again that I'm not flaming or slagging the Wii, it's early days and I'm mostly playing devils advocate combined with personal experience.
Funnily enough, I'm very much looking foward to Excite Truck (it comes out next month here in the UK), it just looks such fun and I shall buy it on the day of release, but I just fucking KNOW that I'll think "I wish you could just use a normal controller with this..."
And now that I have answered your question you can answer mine.
How much are THEY paying you?
What?
It's not supposed to make you feel like you're not playing the same genres of games.
Using a standard controller, how many good ways of controlling an FPS are there? Just one (for the most part): dual sticks for movement, weapons fire with the shoulder button(s), random game-specific functions mapped to the face buttons and/or d-pad.
Sharing a control scheme with another game doesn't make a game bad. It makes it familiar. If the first Wii FPS figures out a great control scheme, why shouldn't every other Wii FPS developer take note?
I really don't think it will bother me any more than a traditional controller does as far as repetition goes. I press the "A button" in a lot of games, yet I don't get bored with pressing the "A button" over and over again. I hold the triggers on certain games, and don't get bored with "trigger holding". A lot of games use the distinctive gesture of moving with one analog stick, and adjusting the camera with the other, but it doesn't get repetitive.
I move the mouse rapidly while clicking the left mouse button on a lot of PC games, yet the gesture doesn't get dull.
I think it will just be a matter of getting more compelling games that use the controller correctly. I love Rayman, but nobody can say it isn't gimmicky. Zelda is great, but it only uses a subset of the controls. Wii Play is fun, but a bit simplistic.
There are only a handful of decent games on the Wii, and there aren't many that use the controls well. When the second and third generation of games hits, then we will be able to see if the gestures get boring. As has been said, there are a lot of games right now where the gestures are the game. Developers will hopefully grow out of this pretty quickly.
To me, pushing buttons is more intuitive. I'm obviously a trad, a die hard, a joykiller and I'm maybe even too old. Either that or I have a newly discovered joypad fetish.
I think even with this many answers to my OP, it's obvious I'm in the minority...the only reason I made the thread is because I'm here at work playing my DS, which when not in use is housed in my Nintendo rucksack, I have Zelda and Mario posters in my living room, I may have even cried when I finally held Twilight Princess, I waited with shivering excitement for months for the Wii. I'm mostly a Nintendo fanboy and I'm scared...because...I don't 'get'...the Wiimote.
It's already been said, but if you already have 8 Wii games, you've got a fair amount of launch "crap" that developer rush out in the hops that somebody will run out and buy because they know they want a game, but the selection isn't there yet.
Honestly, the only 3 that I can see with any staying power right now are Zelda, Trauma Ceter, and Wario Ware. Maybe Metal Slug too, but the fan base for that is so small that I don't see it making any lists.
The Wii will be great. Look at the DS (also as has already been said). Decent launch. Then a huge drought. Then developers "got it" and it's the best handheld ever. We're getting games like EBA and Contact. We used to be getting games like Pac Pix and Yoshi Touch and Go. Give them some time to get their tech demos out of the way and then we'll get our Kirby Canvas Curse, Phoenix Wright, and New Super Mario Bros. (this one specifically because it will take time before devs, including Nintendo, realize that it's okay to make a Wii game that doesn't use the motion controls just like they waited a long time to not really use the touch screen).
There aren't eight good Wii games that are available in the UK yet. Maybe you aren't waggled out... maybe you are just getting frustrated because you are playing crappy, gimmicky launch titles.
So everyone's hyped about 'raw potential'? Isn't that what Sony said about the PS3?
Regardless, I know you're right...I'm going to sit it out. It's just at the moment, being the only person questioning it, it feels like a case of 'emperors new clothes'.
BTW Marlor, the games I have are:-
Wii Sports, Wii Play (ironically, I do enjoy this in two player especially Billiards), Red Steel (Great shooting, crap, CRAP swording), Rayman, WarioWare, MonkeyBall, Zelda and Call of Duty 3 (fucking spectacularly bad and shit)
The above list should be quite respectable, no? No. Apart from Wii Sports and Zelda...no.
The Wiimote is beautiful for navigating menus, aiming, or really doing anything that needs to be fast and precise. I think it's awesome, but in some cases the implementation could be better.
Edit: Oh, awesome. Thanks.
You can turn the Wiimote volume down by hitting the home button and going to Wii Remote Settings. You can adjust it from there.
Edit: If you turn it down all the way, sounds that would normally only come out of the Wiimote speaker will come out of your TV speakers instead.
But then again, I am interested in Wario Ware. I rented DBZ and thought it was pretty average.
I don't think anyone ever intended the Wii to replace traditional games, but to exist alongside them. It's ok to get tired of it and go back to other games. I'm sure after a while playing those, you'll come back to the Wii again.
After I played GSH, I fired up Wii Sports, played bowling, tennis and golf. I'm still really, really sold on the controls in Wii Sports, and I can't wait for a more in-depth game that uses them (and by in-depth I mean more stuff to do, not big changes to the game mechanics - there's a huge amount of depth in how Wii Sports plays). And I'm loving the waggle in Zelda.
Yeah, I think its just the mini-games. I get sick of any genre if I play 2 or 3 games in one genre in a row. I turned myself off JRPGs like this.