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Bad Company 2: Explosions, Hyperbole, and Hyperbolic Explosions

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Posts

  • PancakePancake Registered User regular
    edited April 2010
    Sladvan wrote: »
    New special offer! For a limited time offer, the Angry Dome is offering Squad Deathmatch! 4 on 4 on 4 on 4 action for the price of 32 player rush! Offer good until I feel like changing it in an hour or two.

    Well, I was going to play. Oh well!

    Pancake on
    wAgWt.jpg
  • SladvanSladvan Registered User regular
    edited April 2010
    Pancake wrote: »
    Sladvan wrote: »
    New special offer! For a limited time offer, the Angry Dome is offering Squad Deathmatch! 4 on 4 on 4 on 4 action for the price of 32 player rush! Offer good until I feel like changing it in an hour or two.

    Well, I was going to play. Oh well!

    See, I did all of you a favor.

    Sladvan on
    ken2.png
  • GoombaGoomba __BANNED USERS regular
    edited April 2010
    Sladvan wrote: »
    New special offer! For a limited time offer, the Angry Dome is offering Squad Deathmatch! 4 on 4 on 4 on 4 action for the price of 32 player rush! M60 and CG only! Offer good until I feel like changing it in an hour or two.
    Fuckin' admins can't make up their goddamn mind.

    Goomba on
    [SIGPIC][/SIGPIC]
  • PancakePancake Registered User regular
    edited April 2010
    Sladvan wrote: »
    Pancake wrote: »
    Sladvan wrote: »
    New special offer! For a limited time offer, the Angry Dome is offering Squad Deathmatch! 4 on 4 on 4 on 4 action for the price of 32 player rush! Offer good until I feel like changing it in an hour or two.

    Well, I was going to play. Oh well!

    See, I did all of you a favor.

    You'd just kick me for abusing overpowered weapons like the M24 anyway.

    Pancake on
    wAgWt.jpg
  • AsiinaAsiina ... WaterlooRegistered User regular
    edited April 2010
    Defibbing should be worth less points when defending than attacking. Medics going around defibbing on attackers are essential. In one round I'm sure Tom and I alone gave our team 60 extra tickets. While defibbing can be useful on defense from time to time, it's mostly just point whoring.

    While I was having fun with it last night, it probably shouldn't be encouraged so much by the system.

    Asiina on
  • DoomninjaDoomninja Registered User regular
    edited April 2010
    Killing Asiina* should be worth more points than killing anyone else. Shooting Assina* is essential.

    *Anyone other than me.

    I agree though, there is less of an emphasis on defibulatorinzap people when defending, comes in handy at key moments definitely, but should be used when the opportunity presents itself only when it will correlate to the enemy dying quicker.

    Doomninja on
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  • trevelliantrevellian Registered User regular
    edited April 2010
    Goddammit.

    I just "suicided" myself for n'th time trying to use the mortar - apparently if there is so much as a wisp of grass anywhere on my screen when I am trying to lock on to something then this is interpreted as me wanting to mortar the shit out of exactly where I am crouching.


    Shitty bloody aiming system ><

    trevellian on
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  • RobmanRobman Registered User regular
    edited April 2010
    Asiina wrote: »
    Defibbing should be worth less points when defending than attacking. Medics going around defibbing on attackers are essential. In one round I'm sure Tom and I alone gave our team 60 extra tickets. While defibbing can be useful on defense from time to time, it's mostly just point whoring.

    While I was having fun with it last night, it probably shouldn't be encouraged so much by the system.

    Yes there's clearly no benefit for the defending team to have people back in action a few seconds after dying, right back on the front lines vs. respawning back at the base 10-15 seconds after death.

    Robman on
  • SheepSheep Registered User, __BANNED USERS regular
    edited April 2010
    Warcry wrote: »
    K, so.

    Attacking on Isla Innocentes. Both teams loaded with PA'ers.

    Spawn, grab chopper, dump dudes on island. Awwwright. Die in chopper.
    Spawn back at base. No chopper, get on jetski. Get shot off it by three dudes camping on an island. Ok.
    Spawn back at base. Oh look, chopper is up, I'll just get in th- chopper disappears in hail of mortars.
    Spawn, run over hill toward island. Die. Oh look, six guys camping the bottom of our hill. Fuck that shit.
    Get in boat, get killed by Carl G as I enter it.
    Getting angreh.
    Get in fresh chopp-
    GoombyG - Mortar - [PA]>Warcry<
    Leave server.


    Not cool at all, guys.

    Sounds like whoever was on your team was doing a pretty bad job of playing offense.

    Sheep on
  • RobmanRobman Registered User regular
    edited April 2010
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    Robman on
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited April 2010
    trevellian wrote: »
    Goddammit.

    I just "suicided" myself for n'th time trying to use the mortar - apparently if there is so much as a wisp of grass anywhere on my screen when I am trying to lock on to something then this is interpreted as me wanting to mortar the shit out of exactly where I am crouching.


    Shitty bloody aiming system ><

    I had a hilarious accident with this once on Nelson Bay. I thought i was mortaring far away but i was mortaring the hill i was on. Before the mortars hit two guys charged my hill and i backed away preparing to die horribly. Then right as they come over the hill my mortars started raining down killing them. Best mistake ever.

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • tofutofu Registered User regular
    edited April 2010
    jefe414 wrote: »
    Just rig the UAV controller to explode with C4. If you see the UAV go down, hit detonate!

    Bonus points for killing a defender with their own UAV and then booby trapping it with C4 for when they come looking for vengeance.

    tofu on
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited April 2010
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • MalkorMalkor Registered User regular
    edited April 2010
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    Yes. Getting headshotted as you get in the 'chopper is most annoying.

    Malkor on
    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • RobmanRobman Registered User regular
    edited April 2010
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    If you play with packet loss as bad as mine, being sniped really isn't possible. Yes, everyone is teleporting around. But so are you. You just aim with more forgiving weapons, like rocket launchers or 40mm grenades.

    Being in a teleporting tank is also pretty great, I'm sure I've caused much nerd rage in enemy engineers.

    Robman on
  • CommunistCowCommunistCow Abstract Metal ThingyRegistered User regular
    edited April 2010
    Robman wrote: »
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    If you play with packet loss as bad as mine, being sniped really isn't possible. Yes, everyone is teleporting around. But so are you. You just aim with more forgiving weapons, like rocket launchers or 40mm grenades.

    Being in a teleporting tank is also pretty great, I'm sure I've caused much nerd rage in enemy engineers.

    So your solution to being spawn camped is to have a shitty internet connection?

    CommunistCow on
    No, I am not really communist. Yes, it is weird that I use this name.
  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited April 2010
    Errr, no. Not everyone relies on rubberbanding to win.

    Warcry on
  • SatsumomoSatsumomo Rated PG! Registered User regular
    edited April 2010
    Heh, people who have bad connections do not have any advantage at all. They might rubberband on your screen, but they're still receiving the packet the server sends out to everyone much later than you.

    Satsumomo on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited April 2010
    What have we learned today? RPG-7's in to the front, or side, of a Humvee packed with people, are point pinatas.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • JauntyJaunty Registered User regular
    edited April 2010
    Robman wrote: »
    Asiina wrote: »
    Defibbing should be worth less points when defending than attacking. Medics going around defibbing on attackers are essential. In one round I'm sure Tom and I alone gave our team 60 extra tickets. While defibbing can be useful on defense from time to time, it's mostly just point whoring.

    While I was having fun with it last night, it probably shouldn't be encouraged so much by the system.

    Yes there's clearly no benefit for the defending team to have people back in action a few seconds after dying, right back on the front lines vs. respawning back at the base 10-15 seconds after death.

    Underlining words in the middle of a sentence that aren't hotlinks should get you 30 lashes

    Jaunty on
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  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited April 2010
    Satsumomo wrote: »
    Heh, people who have bad connections do not have any advantage at all. They might rubberband on your screen, but they're still receiving the packet the server sends out to everyone much later than you.

    Precisely. I see everyone running around as normal, but it's just plain unnatural to kill someone and they drop right away. It's what I've become accustomed to. That means that when I shoot you in the face with my shotgun, I wait a second for you to die. It also means if you kill me in that second between when I shot you and you die on my screen, my hit won't register and I hit the dirt. Hence why shotguns battles on the Dome are not a good idea for me.

    Warcry on
  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited April 2010
    Malkor wrote: »
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    Yes. Getting headshotted as you get in the 'chopper is most annoying.

    heh

    Senshi on
  • SheepSheep Registered User, __BANNED USERS regular
    edited April 2010
    Asiina wrote: »
    Defibbing should be worth less points when defending than attacking. Medics going around defibbing on attackers are essential. In one round I'm sure Tom and I alone gave our team 60 extra tickets. While defibbing can be useful on defense from time to time, it's mostly just point whoring.

    While I was having fun with it last night, it probably shouldn't be encouraged so much by the system.



    This is an awesome idea.
    tofu wrote: »
    jefe414 wrote: »
    Just rig the UAV controller to explode with C4. If you see the UAV go down, hit detonate!

    Bonus points for killing a defender with their own UAV and then booby trapping it with C4 for when they come looking for vengeance.

    And so is this!

    Sheep on
  • Muramasa18Muramasa18 Registered User regular
    edited April 2010
    Some of the Conquest maps are pretty unbalanced, I find, but maybe I was just on a really good team and we were playing a really bad one. The Russians have a clear advantage on Laguna Alta, for one - they can access all three bases in seconds, but the American spawn sucks. Also, it's super easy to trap the Americans at spawn in Arica Harbor.

    Muramasa18 on
  • SheepSheep Registered User, __BANNED USERS regular
    edited April 2010
    Arica Harbor Conquest is a death trap for whoever spawns on top of the hill.

    Sheep on
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2010
    Senshi wrote: »
    Malkor wrote: »
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    Yes. Getting headshotted as you get in the 'chopper is most annoying.

    heh

    shut up you smug goose you got two of your teammates killed I hate you

    tyrannus on
  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited April 2010
    tyrannus wrote: »
    Senshi wrote: »
    Malkor wrote: »
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    Yes. Getting headshotted as you get in the 'chopper is most annoying.

    heh

    shut up you smug goose you got two of your teammates killed I hate you

    you know why they died

    because you were so fat and when you fell on them

    they got crushed

    that's how fat you are

    Senshi on
  • gigawatt666gigawatt666 Registered User regular
    edited April 2010
    played a round of [RUSH] Laguna Presa for the first time today on the 360. Wow, fun map. I had a blast, both attacking and defending.

    gigawatt666 on
    BattleNet i.d. : gigawatt666#11111
    Ps4 : Gigawatt666
    Steam I.D. : Gigawatt666
    LoL : GiG4W4TT
  • SigtyrSigtyr Registered User regular
    edited April 2010
    So, how exactly does one spawn camp in rush?

    Got kicked for it that's for sure.

    Sigtyr on
  • RobmanRobman Registered User regular
    edited April 2010
    Robman wrote: »
    Robman wrote: »
    How do you get sniped when you're on a jetski anyways? Unless you were going in a straight line ooohhhh

    I think some snipers were sitting on one of the small islands shooting anyone who got IN a jetski before they started moving. I've done something similar with helicopters.

    If you play with packet loss as bad as mine, being sniped really isn't possible. Yes, everyone is teleporting around. But so are you. You just aim with more forgiving weapons, like rocket launchers or 40mm grenades.

    Being in a teleporting tank is also pretty great, I'm sure I've caused much nerd rage in enemy engineers.

    So your solution to being spawn camped is to have a shitty internet connection?

    It's not my 15 mbit down 3 mbit up internet connection

    OK it's Telus, so it probably is my internet connection

    I hate living in the rocky mountains so fucking much

    Robman on
  • PancakePancake Registered User regular
    edited April 2010
    Sigtyr wrote: »
    So, how exactly does one spawn camp in rush?

    Got kicked for it that's for sure.

    Well, you see, the enemy's spawn, right?

    You camp it.

    Pancake on
    wAgWt.jpg
  • RobmanRobman Registered User regular
    edited April 2010
    Pancake wrote: »
    Sigtyr wrote: »
    So, how exactly does one spawn camp in rush?

    Got kicked for it that's for sure.

    Well, you see, the enemy's spawn, right?

    You camp it.

    Yeah guys don't push the attacking team back to their spawn :rotate:

    This argument was cool in TF2 as well

    Robman on
  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited April 2010
    Just because it's rush doesn't mean you can't spawn camp. Like I was saying yesterday, it's really easy to do it on Isla Innocentes. If you're camping just past the blacked out area and killing the attackers as they're coming into view, you're spawn camping. Likewise, if you're attacking and sitting up a building in the enemy base raining grenades on everyone, you're spawn camping. Rush is designed so that the objectives are placed between both spawns. Attacking them is not spawn camping, but sitting in the enemy base shooting dudes is.

    Warcry on
  • RobmanRobman Registered User regular
    edited April 2010
    What about being a clever recon superspy and planting satchel charges on a Blackhawk, only to detonate it with glee after it fills up and takes off

    Robman on
  • Raoulduke20Raoulduke20 Registered User regular
    edited April 2010
    Robman wrote: »
    What about being a clever recon superspy and planting satchel charges on a Blackhawk, only to detonate it with glee after it fills up and takes off

    I would call this good fun. I mean really, if you could pull that off you deserve the kills.

    Raoulduke20 on
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  • SigtyrSigtyr Registered User regular
    edited April 2010
    For the record, I was attackers killing defenders in their chopper over the third part of Port Valdez.

    Which their spawn pretty much resides around the objectives.

    Sigtyr on
  • tyrannustyrannus i am not fat Registered User regular
    edited April 2010
    desrever, you were kicked because you've demonstrated you are consistently awful to play with, from swapping teams to using the gustav at an disgusting level in a 5v5 match to dropping out of games you're about to lose.

    tyrannus on
  • tofutofu Registered User regular
    edited April 2010
    I love trekking up to the hill at the Isla Inocentes first point and killing all the attackers there.

    Also shooting down choppers as they fly overhead.

    tofu on
  • 3seed3seed Registered User regular
    edited April 2010
    I just want to apologize to my squad earlier today. I'm not the best of players to begin with, but playing while running a fever is not quite the best idea ever. :-/

    I had like zero situational awareness...

    3seed on
  • SladvanSladvan Registered User regular
    edited April 2010
    3seed wrote: »
    I just want to apologize to my squad earlier today. I'm not the best of players to begin with, but playing while running a fever is not quite the best idea ever. :-/

    I had like zero situational awareness...

    It's ok!

    Sladvan on
    ken2.png
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