Ok, so the final plans for tournaments are:
(drum roll please)
Friday-
1100 - 1730 - Ticket to Ride
1130 - 1800 - Dominion
1200 - 1830 - Puerto Rico
1230 - 1900 - Carcassone
2200 - ?? - Friday Night Frenzy
Saturday-
1100 - 1730 - Race for the Galaxy
1130 - 1800 - Dominion
1200 - 1830 - Robo Rally
1230 - 1900 - Pandemic
2200 - ?? - Saturday Night Showdown
Sunday-
1100 - 1730 - Smallworld
1130 - 1800 - Dominion
1200 - 1800 - Munchkin
Good times will be had by many!
As for Pandemic, here are the rules I'm toying around with at the moment:
Pandemic Tournament:
Rounds:
There will be three rounds total with each round becoming progressively harder (4 stacks, 5 stacks, 6 stacks). At the end of the round teams are awarded points based on performance (see below). At the end of each round every individual is awarded tournament points based on how well their team did that round (see below).
Teams:
If a full team of four signs up to play they can choose to play as a team in the first round or in the final round, but they will be split up at random for at least two rounds. All non-team participants will be randomly assigned to a table for play.
Hand:
In the first round of the tournament, teams will play with their hands revealed to each other to make strategy easier. In the remaining rounds, the hands will be CLOSED, so you will need to communicate well with your teammates to succeed.
The Deck:
The deck will be created normally in each round.
Team Scoring:
Team points scored based on the following factors: a win (20pts), number of cures (10 points each), number of outbreaks (-5 points each), cubes (1 point each).
• In a win, the cards in the player draw pile (1 point each).
• In a loss, the more cards USED, equals a better game, so count those used (in hands and in discard pile). One point for each cube left (off the board) with a maximum of 40 points for cubes.
Summary:
• Win = 20 points
• Cures = 10 points each
• Cards* = 1 point each
• Cubes** = 1 point each (max 40 in loss)
• Outbreaks = (-5) points each
*If a WIN: count # of player cards left undrawn in stack
If a LOSS: count # of player cards drawn from stack
**Win or Loss: count # cubes left in supplies (not on board)
Maximum 40 points allowed for cubes in a loss.
Individual Scoring:
All players are assigned tournament points:
Highest scoring game = each player gains 1 tournament point for each game played in the round
2nd highest = (1 tournament point for each game played in the round)-1
3rd highest = (1 tournament point for each game played in the round)-2
4th highest = (1 tournament point for each game played in the round)-3
And so on until the lowest scoring team earns 1 point
Players with highest tournament points at the end of 3 rounds of play win the tournament.
Settlers of Catan is likely going to be run by the Mayfair folks, so that tournament is no longer on my schedule.
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I'd hate to see the round basers have all the fun.
Violets are blue
お前はもう
死んでいる
EDIT:
Found the website about the Privateer Press Qualifier Event. I hope this is just some special event planned on top any normal open Warmachine/Hordes event.
EDIT: PS - Tangentially related, but do we know if Warhorn is doing registrations for DnD and the like?
2011 PAX Warmachine/Hordes Champion
A 6 player TI game would take 5+ hours at least. I ran one the other day and it took 9 hours (though it was our first time).
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Privateer Press does their own thing, and any event planned by us or event staff would be stepping on their toes.
To answer some questions:
Privateer Press does their own thing, we will not be scheduling anything for them. For details check out their website.
Wizards of the Coast also does their own thing, so we don't schedule D&D or Magic. As far as I know registration is still through Warhorn, but I haven't had any definitive information on that, so DO NOT QUOTE ME.
And yes, TCGs/CCGs count as tabletop games, so suggest away!
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Okay, I'm backing both of these suggestions. I'm probably bringing my own Fluxx set, as well. 8-)
I ran a small pokemon tcg tournament last year at PAX Prime (about 5-7 people showed can't recall exactly) but i organized it at the last minute, likely gonna try to run one again this year, gotta lot of details i need to figure out first though
trey
Also Revolution is a great game, would be nice for this.
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The other big consideration that I have is the availability of copies. If I only have one or two copies of a game it makes it pretty much impossible to run.
As for time frame, I don't mind games that run from open to close, but we try to keep everything at 6 hours or less.
And I second Race for the Galaxy
Keep posted to this thread for more updates.
We also have a PAX_TT Twitter feed, so #PAX_TT and see what we are up to.
Thanks for all your support over the years!
CFK
"Father Fletch"
Rolling Old School Dice since '04
-Ticket To Ride
Thanks!
http://www.meetup.com/Vancouver-Gamers-Group/
Now with Twitter! @HonestoDoragon
Pokemon Black: 4555 9510 3686
That was AWSOME last year. My friend and I found so many cool new (to us at least) games in there last year!
How about if you made it teams vs. teams, team limit is 3 or 4, teams choose their professions, place/event decks are pre-arranged by the organizers and the same for all teams, then set a victory condition and the first team to meet that wins?
Number of turns to victory would be a fair comparison, wouldn't it? Assuming matched decks? It definitely needs to be teams though, you're right on that.
Another vote for r4tg, and also small world.
I can't imagine that they wouldn't, but PM PucSpifo or Father Fletch to be sure
http://www.meetup.com/Vancouver-Gamers-Group/
Now with Twitter! @HonestoDoragon
Pokemon Black: 4555 9510 3686
As for Pandemic, here are the rules I'm toying around with at the moment:
Pandemic Tournament:
Rounds:
There will be three rounds total with each round becoming progressively harder (4 stacks, 5 stacks, 6 stacks). At the end of the round teams are awarded points based on performance (see below). At the end of each round every individual is awarded tournament points based on how well their team did that round (see below).
Teams:
If a full team of four signs up to play they can choose to play as a team in the first round or in the final round, but they will be split up at random for at least two rounds. All non-team participants will be randomly assigned to a table for play.
The Deck:
The deck will be created normally in each round.
Team Scoring:
Team points scored based on the following factors: a win (20pts), number of cures (10 points each), number of outbreaks (-5 points each), cubes (1 point each).
• In a win, the cards in the player draw pile (1 point each).
• In a loss, the more cards USED, equals a better game, so count those used (in hands and in discard pile). One point for each cube left (off the board) with a maximum of 40 points for cubes.
Summary:
• Win = 20 points
• Cures = 10 points each
• Cards* = 1 point each
• Cubes** = 1 point each (max 40 in loss)
• Outbreaks = (-5) points each
*If a WIN: count # of player cards left undrawn in stack
If a LOSS: count # of player cards drawn from stack
**Win or Loss: count # cubes left in supplies (not on board)
Maximum 40 points allowed for cubes in a loss.
Individual Scoring:
All players are assigned tournament points:
Highest scoring game = each player gains 1 tournament point for each game played in the round
2nd highest = (1 tournament point for each game played in the round)-1
3rd highest = (1 tournament point for each game played in the round)-2
4th highest = (1 tournament point for each game played in the round)-3
And so on until the lowest scoring team earns 1 point
Players with highest tournament points at the end of 3 rounds of play win the tournament.
I did consider stacked decks, but in my view one of the key elements of Pandemic is not knowing what is going to happen next and having the random deck decide that for you. In a tournament setting, all you need to do is be slightly slower than the teams around you to hear what the next several cards will reveal, and that takes away a ton of the challenge and fun.
CFK
Rolling Old School Dice since '04
"gay" and "rape". You keep on using those words. I do not think they mean what you think they mean.
Fantasy is better, round-baser.
However, if 40k is to be played, I won't hesitate to bring my Void Knights to the fray.
My wife got it for my birthday last year. It was completely unpunched, but I have only gotten to play it a couple times. This year we are going to PAX for my birthday . We should get people together to play.
Seconded, and recommend the 800-1000pt range; we're going to be carrying our armies around a biga** convention hall packed with people, and gotsta look out for the poor poor horde-army players.
2011 PAX Warmachine/Hordes Champion