i'm not arguing for realism and instakill, also wasn't trying to start a rant or anything, just watching the video on the last page seeing the sith just whack at people bothered me
TheKoolEagle on
Mon-Fri 8:30 PM CST - 11:30 PM CST
0
reVerseAttack and Dethrone GodRegistered Userregular
edited August 2010
Well I'm gonna rant about it a bit anyway.
Engaging in a space battle in your aerodynamic spacecraft is fine. Hearing explosions and lasers whizzing by in space is okay. Your co-pilot being a humanoid calamari is reasonable. Jumping to the fourth floor of a building is acceptable. Flinging Storm Troopers to their death with your telekinetic mind powers is all right. Frying some of those Storm Troopers with lightning bolts you shoot out of your hand is great. Slicing a Storm Trooper with your lightsaber and it not instantly killing that Trooper... what the fuck? This isn't realistic at all! Jesus fucking Christ, how dare they levy these insults at me? A lightsaber doesn't insta-kill people? This is the most unrealistic thing I've seen all day and I want my fucking money back.
Complaining about lightsabers not being instant kill weapons is completely ludicrous.
its probably just the fact that the movies have it so hardcoded in my mind that a lightsaber should cut through everything more or less, and obviously giving a weapon that instakills everyone to half of the classes would be fucking retarded.
also as part of the rant: if you really really hate hearing shit in space you can always just play without your speakers plugged in.
TheKoolEagle on
Mon-Fri 8:30 PM CST - 11:30 PM CST
0
reVerseAttack and Dethrone GodRegistered Userregular
edited August 2010
In case it was unclear, I'm fine with all those things. My annoyance is with people who are fine with all those things, except with lightsabers not being insta-kill godweapons and then going all "well, it's just not very realistic". Yeah, your telekinetic space monk was just mindkilling people left and right while your calamari sidekick cheered you on, that's just the fucking pinnacle of realism, isn't it?
Just imagine your life meter is a dodge meter and you die when you lose the ability to dodge the blaster or whatever any longer. All the things that look like hits are just near misses.
I'm all for "canon realism" in a SP game, but in a massively multiplayer setting I'm not sure it would be too practical. Sure, smaller deathmatch games with decent saber mechanics would be a blast to play, but in this game where you're mashing buttons that correspond with skills, it'd be hard to accomplish.
Yeah, Concussion rifle is pretty boss. Firing that thing is more erotic than Tali's poopsacks.
I still remember the sound it made from Dark Forces. It was like the sound of incoming artillery shells, only sped up really fast. They had concussion rifles in Republic Commando, but it really lacked the sort of style they had up to that point.
Are the Republic Trooper special abilities going to be based on them pulling out and using different weapons, or are the different weapons going to be what they attack with? As in, is standard attack using your rifle, then you activate ability x to pull out a missile launcher.
I wonder if Siths will get an ability/debuff called "the power of the Dark Side" (placeholder) which works like the mind control in WoW, where the allure of the Dark Side allows you to control an enemy unit.
I had too much fun in Blackrock Mountain, controlling enemies into the volcanic lava pit.
There will be cliffs and volcanic lava pits EVERYWHERE.
I wonder if Siths will get an ability/debuff called "the power of the Dark Side" (placeholder) which works like the mind control in WoW, where the allure of the Dark Side allows you to control an enemy unit.
I had too much fun in Blackrock Mountain, controlling enemies into the volcanic lava pit.
There will be cliffs and volcanic lava pits EVERYWHERE.
Right, because Priests MCing people off cliffs in PvP was so much fun for everyone else.
Also, stealth ingame!?!?! I am so sick of stealth classes.
I think stealth could be done well, it's just that for some reason MMOs either don't include it, or go with the "stealth class=infinite portable cloak" approach, which at this point is completely tired and annoying. Short-term invisibility (think mass effect infiltrator) or just a reduction in visible range (camoflage or something) both seem like they could be compelling abilities for an assassin/bounty hunter/scout/whatever.
Eat it You Nasty Pig. on
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
0
reVerseAttack and Dethrone GodRegistered Userregular
edited August 2010
Predator stealth is the only good stealth.
From balance point of view, I mean.
reVerse on
0
reVerseAttack and Dethrone GodRegistered Userregular
I'm really impressed with that video of the bounty hunter and sith going through the scenario against the imperial commander. However I just wonder, I know I am odd, but my main draw to these games is the ability to shut brain off and mindlessly slaughter enemies than a boss and collect loot. While going through a story does sound awesome I just hope they have options to do that as well. As that system does not seem to lend well to "repeat visits"
I'm really impressed with that video of the bounty hunter and sith going through the scenario against the imperial commander. However I just wonder, I know I am odd, but my main draw to these games is the ability to shut brain off and mindlessly slaughter enemies than a boss and collect loot. While going through a story does sound awesome I just hope they have options to do that as well. As that system does not seem to lend well to "repeat visits"
Supposedly, every classes story will be different and completely arc through the career of the character. So instead of mindlessly leveling, it'll be more of an adventure. Or so they say.... which I hope it is true. So unless you plan on leveling up an army of [insert class here], then ever character should have a different story to take part in.
Posts
Engaging in a space battle in your aerodynamic spacecraft is fine. Hearing explosions and lasers whizzing by in space is okay. Your co-pilot being a humanoid calamari is reasonable. Jumping to the fourth floor of a building is acceptable. Flinging Storm Troopers to their death with your telekinetic mind powers is all right. Frying some of those Storm Troopers with lightning bolts you shoot out of your hand is great. Slicing a Storm Trooper with your lightsaber and it not instantly killing that Trooper... what the fuck? This isn't realistic at all! Jesus fucking Christ, how dare they levy these insults at me? A lightsaber doesn't insta-kill people? This is the most unrealistic thing I've seen all day and I want my fucking money back.
Complaining about lightsabers not being instant kill weapons is completely ludicrous.
its probably just the fact that the movies have it so hardcoded in my mind that a lightsaber should cut through everything more or less, and obviously giving a weapon that instakills everyone to half of the classes would be fucking retarded.
also as part of the rant: if you really really hate hearing shit in space you can always just play without your speakers plugged in.
SteamID: devCharles
twitter: https://twitter.com/charlesewise
I call sith apprentice.
They get to have all the fun.
But man, the most fun I had in any starwars game that didn't include a joystick was turning on realistic light sabers in jedi outcast.
Them sword fights were intense.
There were plenty of thugs on Tatooine who did not get dismembered.
At that point, they'll probably get cooldowns that do massive damage instantly or over time, like bleed effects or mortal wounds.
They are using the same lasers that the Jedis/Siths are... it's just a projectile system for them.
I still remember the sound it made from Dark Forces. It was like the sound of incoming artillery shells, only sped up really fast. They had concussion rifles in Republic Commando, but it really lacked the sort of style they had up to that point.
Are the Republic Trooper special abilities going to be based on them pulling out and using different weapons, or are the different weapons going to be what they attack with? As in, is standard attack using your rifle, then you activate ability x to pull out a missile launcher.
chair to Creation and then suplex the Void.
I had too much fun in Blackrock Mountain, controlling enemies into the volcanic lava pit.
There will be cliffs and volcanic lava pits EVERYWHERE.
Right, because Priests MCing people off cliffs in PvP was so much fun for everyone else.
Also, stealth ingame!?!?! I am so sick of stealth classes.
3DS FC: 5086-1134-6451
Shiny Code: 3837
that's why we call it the struggle, you're supposed to sweat
From balance point of view, I mean.
They're talking about space combat RIGHT NOW
Oh, they stopped talking about it. But there's a video at the website. Looks fun.
Haha! Awesome
and before anyone else can say it...
DO A BARREL ROLL!
Supposedly, every classes story will be different and completely arc through the career of the character. So instead of mindlessly leveling, it'll be more of an adventure. Or so they say.... which I hope it is true. So unless you plan on leveling up an army of [insert class here], then ever character should have a different story to take part in.
Wonder if there's a finite number of scripted sequences/levels or if there's some kind of dynamic pvp element.
- The Four Horsemen of the Apocalypse (2017, colorized)
oh god, my sides...
i can't stop laughing
that guy looks like he's wearing star destroyers on his shoulders
jesus christ
Space combat looks pretty.
It looks gorgeous and fast-paced. It’s so old school, I love it.
3DS FC: 5086-1134-6451
Shiny Code: 3837
I guess it could be worse.
Really? That is the first thing you thought of when you saw it?
- The Four Horsemen of the Apocalypse (2017, colorized)
I can live with that.
At least there's no Slippy.
Now them shoulder starships are something special.