While my love for this game is nigh on infinite, I do firmly believe whoever game up with the "Kill massive amount of army dudes with thermobaric tank" challenge should be taken outside and shot. Giving the player a tank which can wipe out half a street is a good idea. Having the enemies spawn in groups of 1 or 2 is not.
Ah here we go. People who come in and claim the beat the last boss in one try, with a blindfold on. It never fails.
And the second to last boss is bullshit because even if you "run to heal" you're still fucking chased by a hundred things. So by the time you heal up, you're in the middle of a warzone with all the minions.
Ah here we go. People who come in and claim the beat the last boss in one try, with a blindfold on. It never fails.
And the second to last boss is bullshit because even if you "run to heal" you're still fucking chased by a hundred things. So by the time you heal up, you're in the middle of a warzone with all the minions.
Then obviously you're either A) Waiting too long to heal (hint, you should be doing it before you're at a sliver, create a buffer zone) or Failing to take advantage of your natural gifts. I've noticed that a lot of people make the mistake of not using anything when they're not using the Armor. Yes, the armor slows you down. But if you're not using the armor you should still have the shield activated.
I'm going to pretend for a moment that the "minions" that chase you are an actual threat. They're not, but since you're convinced they are I guess I'll have to help. Use the Whipfist to obtain a snack from a distance and on the move, chow down whilst out of reach. On a building ledge perhaps. Keep doing this. Problem solved.
The second to last boss gives you every advantage, there is no excuse.
DomhnallMinty D. Vision!ScotlandRegistered Userregular
edited August 2010
Yeah, it lasts an absolute age. The final one took me twoish attempts and was annoying and stupid (since it's just a rehash) but I didn't think it was 'put the game down' hard.
Like everyone else I did enjoy just running around smacking shit up. I even loved it when you lost your powers and were basically super agile with a gun. Need to get it back from my pal.
Domhnall on
Xbox Live - Minty D Vision Steam - Minty D. Vision! Origin/BF3 - MintyDVision
Then final boss fight is sort of excusable, since Muscle Mass, up till that point, was sort of a neglected power. However, tossing anti-air missiles like footballs more than makes up for that first mote of confusion.
The second to last boss fight, however, was a cake walk. The key is not using armor during that fight. In fact, I'd go so far as to say that's the key to the game. Prototype becomes several orders of magnitude harder whenever your ability to get away from people is crimped.
Also, I beat the second to last boss fight on my first try, while doing the 'don't use civilians as medkits' achievement, blindfolded, while walking both ways uphill, in the snow, without feet.
There is nothing more satisfying in this world than picking up a car and whipping it at some poor mook walking down the sidewalk, presumably to get some coffee.
There is nothing more satisfying in this world than eating some poor mook walking down the sidewalk, presumably to get some coffee, and then taking his form, grabbing his wife and slam-dunking her off of a rooftop.
Its funny how everyone that played the game absolutely hates the same boss battles for thier difficulty yet its one of a very few number of games I've ever managed to actually complete. I guess its a testament to how awesome the game is that I managed to stick it through to the end.
Seriously I sucked too much to beat Hulk: Ultimate Destruction and Prototype was still easy as all get out. Muscle Mass and throw shit, Whip Fist to snag snacks. Blade Arm for massive damage when you're not in any significant danger.
Seriously I sucked too much to beat Hulk: Ultimate Destruction and Prototype was still easy as all get out. Muscle Mass and throw shit, Whip Fist to snag snacks. Blade Arm for massive damage when you're not in any significant danger.
I've probably played through Ultimate Destruction a dozen times (this is not an exaggeration) and I still have trouble with the final boss.
Chance on
'Chance, you are the best kind of whore.' -Henroid
Seriously I sucked too much to beat Hulk: Ultimate Destruction and Prototype was still easy as all get out. Muscle Mass and throw shit, Whip Fist to snag snacks. Blade Arm for massive damage when you're not in any significant danger.
I've probably played through Ultimate Destruction a dozen times (this is not an exaggeration) and I still have trouble with the final boss.
Maxed out Muscle Mass. Throw shit. Use Whipfist to procure snacks. It'll cure what ails ya.
Even if you don't take the difficulty into the equation, the last boss fight was poop. From a butt.
But hey, sequels have been doing pretty well lately, coming out better than their predecessor, so maybe this'll continue that trend. It'd certainly be nice.
It's literally the solution to everything. Fully charged throws from Muscle Mass do completely unreasonable amounts of damage. It's like having the Blade Arm, at range, with little to no risk to your person. I would jump out of the way of the final boss while charging a throw on a missile, then lob it as the charge completed and I sailed away.
Throwing shit really and truly is the answer. Kills Hives fastest, kills bosses fastest, if you want to win at anything as quickly as possible throwing shit is always the answer. Nothing like insta-killing a super soldier with a fully charged toss of an air conditioning unit. It's so...lazy. Yet so effective.
Except for Greene. But Greene is completely immobile so I don't count her as real difficulty. If you're getting killed by Greene I literally don't even know what to tell you.
Run up a building, do a blade drop. Run away and snack. Rinse repeat til she's down, Critical Pain. You have no urgency whatsoever! You can run out of her line of sight whenever you want!
This game is indeed old, but I still remember it fondly. I keep checking the bargain bins hoping I can find a second-hand copy but apparently everyone who bought it wants to keep it. I do not blame them.
Prototype was hard. Old-school hard. And for that, I tip my hat to it. They made you an unstoppable person of mass destruction and still found ways to keep the game interesting. You could cut a tank in half, regenerate like a motherfucker, they gave you a move which impales anything in sight instantly killing it and still the game was challenging!
The bosses were a bit crap though. Hard, yes, but largely in bullshit ways. 2nd-to-last-boss (do I really need to spoiler its name?) wasn't hard, just tedious. The final boss was pretty lame though. The time limit was too strict, and his devastator didn't have much of a warning on it.
In fact now that you've reminded me of this game, I might have to go look at some bargain bins while I'm out...
The only part of the game that frustrated me so much that I stopped playing it for ages was the helicopter capture one.i think there were 3 choppers each one higher than the last..so many lost hours.
Posts
And the second to last boss is bullshit because even if you "run to heal" you're still fucking chased by a hundred things. So by the time you heal up, you're in the middle of a warzone with all the minions.
Then obviously you're either A) Waiting too long to heal (hint, you should be doing it before you're at a sliver, create a buffer zone) or
I'm going to pretend for a moment that the "minions" that chase you are an actual threat. They're not, but since you're convinced they are I guess I'll have to help. Use the Whipfist to obtain a snack from a distance and on the move, chow down whilst out of reach. On a building ledge perhaps. Keep doing this. Problem solved.
The second to last boss gives you every advantage, there is no excuse.
White FC: 0819 3350 1787
That's accurate. It's a pretty tedious fight, but nothing about it is difficult.
White FC: 0819 3350 1787
Like everyone else I did enjoy just running around smacking shit up. I even loved it when you lost your powers and were basically super agile with a gun. Need to get it back from my pal.
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
The second to last boss fight, however, was a cake walk. The key is not using armor during that fight. In fact, I'd go so far as to say that's the key to the game. Prototype becomes several orders of magnitude harder whenever your ability to get away from people is crimped.
Also, I beat the second to last boss fight on my first try, while doing the 'don't use civilians as medkits' achievement, blindfolded, while walking both ways uphill, in the snow, without feet.
Then you must be a much more hardcore gamer than I, because everything about it was difficult for me. Nice.
Steam - Minty D. Vision!
Origin/BF3 - MintyDVision
And when you compare any of the bosses to bosses in Hulk: Ultimate Destruction, UD is just way, way more fun.
Fixed that for you.
I just......why wouldn't you do that? Come on. You made Ultimate Destruction. At least give us a big head mode or something.
Use Muscle Mass and throw shit and what difficulty spikes?
Also yessss this is what I wanted.
White FC: 0819 3350 1787
Seriously, what difficulty spikes?
I figured it hadn't done well enough for Activision to do a sequel, and was content with that after awhile
Now they have a whole new chance to break my heart. Hope it's good/doesn't get cancelled
When are the VGAs?
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Some of the boss fights were ridiculously difficult at times.
Next Saturday. Here's the official site about it.
Well, those were less difficulty spikes, and more retarded design decisions.
Ah, it's been a while since I played the game, but I only remember a tedious mid-game boss and the annoying final boss being an issue.
I never get angry.
That something could be so tedious as to cause even my blood to boil was a novel and terrifying experience.
Please don't do that to me again guys. There are like, seven corpses buried underneath that tree and I think the police are on to me.
Yayifications for more horrible splattering of people, though.
Maybe they can add cheats this time.
Bosses were shit.
Also YAY SEQUEL!
White FC: 0819 3350 1787
I've probably played through Ultimate Destruction a dozen times (this is not an exaggeration) and I still have trouble with the final boss.
Maxed out Muscle Mass. Throw shit. Use Whipfist to procure snacks. It'll cure what ails ya.
White FC: 0819 3350 1787
But hey, sequels have been doing pretty well lately, coming out better than their predecessor, so maybe this'll continue that trend. It'd certainly be nice.
Throwing shit really and truly is the answer. Kills Hives fastest, kills bosses fastest, if you want to win at anything as quickly as possible throwing shit is always the answer. Nothing like insta-killing a super soldier with a fully charged toss of an air conditioning unit. It's so...lazy. Yet so effective.
Run up a building, do a blade drop. Run away and snack. Rinse repeat til she's down, Critical Pain. You have no urgency whatsoever! You can run out of her line of sight whenever you want!
White FC: 0819 3350 1787
DIE ALREADY
HATE
I'M TIRED OF EATING THESE MINIONS
DIE DIE DIE DIE DIE DIE DIE DIE DIE DIE
*ahem*
Don't mind me.
Flashbacks.
You know.
Prototype was hard. Old-school hard. And for that, I tip my hat to it. They made you an unstoppable person of mass destruction and still found ways to keep the game interesting. You could cut a tank in half, regenerate like a motherfucker, they gave you a move which impales anything in sight instantly killing it and still the game was challenging!
The bosses were a bit crap though. Hard, yes, but largely in bullshit ways. 2nd-to-last-boss (do I really need to spoiler its name?) wasn't hard, just tedious. The final boss was pretty lame though. The time limit was too strict, and his devastator didn't have much of a warning on it.
In fact now that you've reminded me of this game, I might have to go look at some bargain bins while I'm out...