Redeeming the quest with the Elder and then giving Hardin the info to oust the Elder breaks the questline and you can no longer join the BoS afterward.
It also means you cannot settle the BoS problem peacefully, which sucks major testicles.
I'm trying to run through the game without wearing any armor, just been wearing a grimy pre-war business suit until recently when I picked up Benny's suit.
Besides, who needs armor when you have a .44 magnum and a fistful of plasma grenades?
I'm trying to run through the game without wearing any armor, just been wearing a grimy pre-war business suit until recently when I picked up Benny's suit.
Besides, who needs armor when you have a .44 magnum and a fistful of plasma grenades?
Its possible, I did it mostly on my first run.
A few times I had to change into metal armor, but If you had more patience than me you could probably go the whole game in non-armor clothing.
Taking DT perks and implants would probably be wise, for sanity sake
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
I'm trying to run through the game without wearing any armor, just been wearing a grimy pre-war business suit until recently when I picked up Benny's suit.
Besides, who needs armor when you have a .44 magnum and a fistful of plasma grenades?
Its possible, I did it mostly on my first run.
A few times I had to change into metal armor, but If you had more patience than me you could probably go the whole game in non-armor clothing.
Taking DT perks and implants would probably be wise, for sanity sake
Yeah, I am going to double up on the Toughness perk, also have Cass along for the Whiskey Rose which gives a +2 DT.
My old man's game of choice was blackjack, so it's only natural that I can go from zilch to the boot in a more-or-less linear fashion. 8-) It seems luck has more than a modest impact on your cards, though, since if I decide to go max luck I'll be gettin' booted up to 20 and 21 almost every other hand and can usually snag an ace or 2 or another low card on whatever I need to hit the max.
So, in FO3 I spent some time finding the "sweet spot" in the main quest. Where you had unlocked all that you needed to unlock, was able to get the most random encounter stuff...Then play the game in full on sandbox mode.
In FO3, I found it to be:
The point where you escape from the Enclave, at that point you get power armor training, and enclave verti-bird encounters.
I think I've found it in FO:NV just now!
The point directly after the event with Cesar. Where you get the chip, deal with Benny, and make your choice about Mr. House. Yes, by making that choice you've slightly limited yourself, and you've made a factional choice with Cesar...But those are things you mostly made up your mind about when you made the character.
At this point you've also got an opening to the maximum content potential, and you can rush there by level 6 or 8. It's especially good for Unarmed characters, because it allows you to learn the Legion Assault special move, which is bad fucking ass.
If you didn't read the second spoiler (understandable, but no major quest info is enclosed that has not been openly disclosed in this thread. I just got the Legion Assault special unarmed move. It's...well...bad fucking ass.
So, in FO3 I spent some time finding the "sweet spot" in the main quest. Where you had unlocked all that you needed to unlock, was able to get the most random encounter stuff...Then play the game in full on sandbox mode.
In FO3, I found it to be:
The point where you escape from the Enclave, at that point you get power armor training, and enclave verti-bird encounters.
I think I've found it in FO:NV just now!
The point directly after the event with Cesar. Where you get the chip, deal with Benny, and make your choice about Mr. House. Yes, by making that choice you've slightly limited yourself, and you've made a factional choice with Cesar...But those are things you mostly made up your mind about when you made the character.
At this point you've also got an opening to the maximum content potential, and you can rush there by level 6 or 8. It's especially good for Unarmed characters, because it allows you to learn the Legion Assault special move, which is bad fucking ass.
If you didn't read the second spoiler (understandable, but no major quest info is enclosed that has not been openly disclosed in this thread. I just got the Legion Assault special unarmed move. It's...well...bad fucking ass.
What does it do? knockdown? Stun? any of that jazz?
On the subject of wickedly cool looking gear: (I'm currently working on figuring out how to re-texture this so it looks less legion)
Fleck0: No, it just is an airborne hay-maker. While running, you hold down attack, then you leap forward, implanting your fist into somethings face.
From what I can tell it causes a critical nearly every time (must increase the chances of a crit dramatically), and about 25% of the time knocks the target back and down. Mind you, I do not have the perk that causes knockdown, so I'm pretty sure it's the special attack. You also charge forward further then a normal "charge" power attack.
On the subject of wickedly cool looking gear: (I'm currently working on figuring out how to re-texture this so it looks less legion)
Fleck0: No, it just is an airborne hay-maker. While running, you hold down attack, then you leap forward, implanting your fist into somethings face.
From what I can tell it causes a critical nearly every time (must increase the chances of a crit dramatically), and about 25% of the time knocks the target back and down. Mind you, I do not have the perk that causes knockdown, so I'm pretty sure it's the special attack. You also charge forward further then a normal "charge" power attack.
Wait, Veronica needs to learn that to fill in her ranged attack!
So I made it a long way in this game without touching a workbench. How do you convert ammo? I read that you can do it but I don't have the option. I don't even have it grayed out on either the work bench or the reloading bench. I'm talking about normal ammo: on the work bench I can convert energy cells, but supposedly .357 can be converted to 9mm and I can't find the option anywhere.
You can't do direct conversions, but what you can do is break ammo down to its basic components (case, lead, powder, primer) and then use the collected resources of one ammo type to make another if it also uses that particular set of resources - 9mm and 10mm and .357 all use small pistol powder and primer, so you can convert between them for as many cases of each type you have.
EDIT: And it's worth noting that there's apparently no loss in breaking ammo down or in making it, so you can build and break with abandon so long as you only use basic ammo types, sinec hand-loaded can't be broken down in vanilla (yet, anyway, though I'm getting close to fixing that).
You can't do direct conversions, but what you can do is break ammo down to its basic components (case, lead, powder, primer) and then use the collected resources of one ammo type to make another if it also uses that particular set of resources - 9mm and 10mm and .357 all use small pistol powder and primer, so you can convert between them for as many cases of each type you have.
Add to the op to download the latest nvidia driver that was released yesterday. Almost every graphical problem I've had with New Vegas is gone. There's no nanosecond freezes when i turn my chracter fast (except for really fast but that i can deal with), no stuttering during fire fights, the only problem i still have is a bit of stuttering when i go in and out of vats but I've had that problem before in Fallout 3.
I highly reccomend getting the new nvidia driver.
EDIT: Guess I spoke too soon. As soon as I fast travelled to another area the hitching started again and I don't know why.
Yeah, I get that too. It's never crashed when I fast travel, but it always makes my heart skip a beat.
So, I have this really awesome mod idea I'm going to start working on in the next couple days.
Overview:
Make a Crimson Caravan Tailor. This will be an NPC in the Caravan camp that will offer up gathering quests to make certain armors that are either very hard to get, or make better versions of cool armor.
Idea's thus far:
Alloyed Piecemail, a reskinned Centurion armor. DT 15, Light armor, repaired with metal armor. To get it, you have to fetch a suit of: Metal armor, Reinforced Leather armor, and a suit of Legion armor (probably not recruit, the next rank up).
Reinforced NCR Trooper Armor, NCR Trooper Armor with a +3 DT. Fetch suits of: Trooper armor, 2x Reinforced Leather armor.
NCR Veteran Ranger Armor, standard box art armor. Fetch: Duster, Reinforced Metal Armor, NCR Ranger Armor, NCR Trooper Armor.
No XP rewards, but it will open up a way for people to style their characters a little bit, and make that veteran armor not a huge bitch to get. Plus, it won't be a mod that just drops it in the Doc's house. I have no idea how huge this under taking would be, but it most likely will be a huge bitch.
That actually sounds really good. I only have a little experience with the GECK but I don't *think* it would be terribly difficult to do. The only hard part might be reskinning the centurion armor.
Dude was killing me in 2 or 3 hits with 380 hit points. I had to cheese him with a stealth boy, but a super sledge sneak attack killed him in one swat.
My only regret is that his head didn't explode. :x
The Vet Ranger Armor would probably be more a suit of combat armor under the duster as opposed to metal armor, and between the duster and the CA I don't see the need for the ranger patrol armor and trooper armor. Maybe cut the RNCRTA down to 1 suit RLA.
If we're gonna' show and tell our mod ideas, I suppose I'll spill what I'm doing at the moment for my own little project:
*Guns use the same damage value per bullet as dictated by the highest non-unique - 16 for 9mm, 22 for 10, 24 for 5.56, 12 for 5mm, 50 for 20-gauge, 70 for 12-gauge, something like 32 for .357, something like 45 for .44, 75 for 45-70, 40 for 12.7.
*Energy weapons use a damage scale of 1x/2x/3x for ECP/SEC/MFC, where X is 15: gatling lasers and laser RCWs do 15, basic pistols do 30, rifles do 45 damage per unit of ammo used. Lasers and Plasma are equal in damage but plasma gets a 2x critical multiplier whilst lasers get pinpoint accuracy and instant contact with targets. Overcharged pistols and rifles like the Defender and the Multiplas use 2 ammo and get 1.5 the damage for their buck, while the big ones like the caster maintain full ammo efficiency efficiency.
*Armor's getting reworked into a stage system where each stage can stop X amount of damage and usually corrisponds to some common threat they should have a reasonable chance of stopping: leather starts out at 8, reinforces to 12, and the unique goes up to 16, while Metal starts at 16 and can reinforce up to 22 and unique to 24. Trooper armor stands at 16, Ranger Patrol's at 22, Veteren Ranger's at 24, T-45 power armor clocks in at 30, 51 at 36. Haven't done the Legion yet, but I'm thinking they'll get 75% of their comperable stage due to the shoddier nature of their work and lack of refining abilities for armor. Recharge weapons check in at one ammo damage stage lower than normal, IE the pistol does 15 damage, the rifle 30.
*Couple of new ammo types, mostly JHP for stuff that didn't have it. Recipes to make these new ammo types as well as to break them down and to break down other types. Recipe to make casings out of scrap metal or to melt them down for scrap metal, based on 1/(round weight/2)
Can someone explain the New Vegas Radio Extender mod to me? I added songs to the folder, but I'm not sure what esp's to enable.
How many songs did you add? If you added 50, enable the one for 50 songs. If you added 100, enable the one for 100 songs. If you copied the GNR songs right over, use the GNR one.
The problem with the NCR is that it is almost identical to the current US government, and has pretty much all the same problems. Corruption, fighting distant wars and losing sight etc.
Yeah the NCR is pretty much america as america was colonizing the west. Which i dont think is a bad thing, per se. I genuinely like the NCR, and i dont feel bad helping them. They want to make america a better place, and thats something i can get behind. It would be nice if they were perfect, but considering the general state of the world in the game, im fine with the lesser of all evils. At least theyre not taking slaves, or killing tribals, or locking their own people up (other than criminals (powder gangers)). NCR citizens seem to be as free as a current day american, and considering they have a really large volunteer army, they must be doing something right back in california for so many people to risk their lives for the betterment of the faction.
I mean, the legion kinda sucks. It's not as much a dilemma to choose between them as it would be to help them annex the relatively stable and prosperous Vault city. Or the still functional BoS
If the Legion actually tried to model themselves after the idiot everyman's interpritation of Roman Society (Pax Romana and all that jazz) as opposed to being the same bunch of savage motherfuckers they were before but now with a Roman-colored coat of paint and actually tried to, y'know, establish a stable and functional society and expand it to other territories I could actually be sort of sympathetic towards them, but they're just a bunch of lawless assholes coming up with some weak-ass justification for being a gigantic boil on the ass of post-apocalyptic society, so fuck 'em.
If the Legion actually tried to model themselves after the idiot everyman's interpritation of Roman Society (Pax Romana and all that jazz) as opposed to being the same bunch of savage motherfuckers they were before but now with a Roman-colored coat of paint and actually tried to, y'know, establish a stable and functional society and expand it to other territories I could actually be sort of sympathetic towards them, but they're just a bunch of lawless assholes coming up with some weak-ass justification for being a gigantic boil on the ass of post-apocalyptic society, so fuck 'em.
Dude, you haven't talked to Caesar yet, have you?
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If the Legion actually tried to model themselves after the idiot everyman's interpritation of Roman Society (Pax Romana and all that jazz) as opposed to being the same bunch of savage motherfuckers they were before but now with a Roman-colored coat of paint and actually tried to, y'know, establish a stable and functional society and expand it to other territories I could actually be sort of sympathetic towards them, but they're just a bunch of lawless assholes coming up with some weak-ass justification for being a gigantic boil on the ass of post-apocalyptic society, so fuck 'em.
Dude, you haven't talked to Caesar yet, have you?
The poor bastards the Legion leaves in their wake speak for him, and that was more than enough for me to retort with 20-gauge buckshot to the face.
Yes, I know from talking to Gannon that Caeser was actually a missionary who was forced to turn to militant ends in order to keep the people he was trying to uplift from being completily wiped out and that during this time he grew dissatisfied with how things were progressing in the west and thus motivating him to form the Legion, but that's no valid excuse for letting the Legion indulge in mass murder and enslavement. It was his job to uplift these folks and to make them a part of a productive society as opposed to a bunch of barbarians, and he's pretty much screwed the pooch on that one.
If the Legion actually tried to model themselves after the idiot everyman's interpritation of Roman Society (Pax Romana and all that jazz) as opposed to being the same bunch of savage motherfuckers they were before but now with a Roman-colored coat of paint and actually tried to, y'know, establish a stable and functional society and expand it to other territories I could actually be sort of sympathetic towards them, but they're just a bunch of lawless assholes coming up with some weak-ass justification for being a gigantic boil on the ass of post-apocalyptic society, so fuck 'em.
I dunno, i havent made it far with the legion yet, but from the backstory i have heard, it sounds like theyre doing ok back east where they came from. The way the legion is set up it really does remind me of Rome, with their army constantly pushing out to get slaves, territory and resources for the empire.
But i havent done any of the ingame story yet so maybe they are just raging assholes. Ill have to find out i guess.
And it still doesnt mean i agree with the way theyre doing things. Im just saying it seems like theyre following true to their "Roman" beliefs and cultural model.
Is it just me, or is the lever-action shotgun waayyyyy more potent than the caravan shotgun? I figured just by the numbers that there wouldn't be too huge a disparity, but I'm just popping Fiend heads off and sending their bodies flying 20 feet with the lever gun. And it isn't even repaired very well!
I was kind of shying away from my sturdy caravan shotgun for awhile (even though I did take Shotgun Surgeon), but now with a lever I'm blasting raiders like nothing.
Shotgun Surgeon does not apply to the Sturdy Caravan Shotgun by default, so you're aware, since it's DLC. I had to download a mod that fixes that.
If the Legion actually tried to model themselves after the idiot everyman's interpritation of Roman Society (Pax Romana and all that jazz) as opposed to being the same bunch of savage motherfuckers they were before but now with a Roman-colored coat of paint and actually tried to, y'know, establish a stable and functional society and expand it to other territories I could actually be sort of sympathetic towards them, but they're just a bunch of lawless assholes coming up with some weak-ass justification for being a gigantic boil on the ass of post-apocalyptic society, so fuck 'em.
I'd like to learn more about the Legion in a possible future DLC or expansion. Raul mentions that Arizona (the place they've already conquered I think?) isn't that bad under them. They might actually be like Rome - (relatively) civilized and peaceful in the middle, brutal on the frontiers, and New Vegas is the frontier. The Romans could be assholes to the people they conquered too. Caesar made his fortune (or one of them) selling war captives as slaves during the conquest of Gaul. I remember reading somewhere that 400,000+ Gauls were enslaved over the course of that campaign.
Doesn't mean the Legion aren't a bunch of assholes though.
And things seem to be going pretty well in California too!
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Handsome CostanzaAsk me about 8bitdoRIP Iwata-sanRegistered Userregular
edited October 2010
I can not.. stop.. playing. I just spent the entire night hunting Fire Gecko's in the mountains east of Vegas. Near the Vault 34 area. I'm about to turn level 17 and I haven't even reached New Vegas yet. I'm having far too much fun hunting the Mojave to advance the storyline right now. Maybe after I hold the skulls of my collective enemies in my arms. I can think of 3 or 4 douchey customers who just purchased a silent bullet ride from my modded out Hunting rifle express train to hell.
Between the Ballistic Fist and the Zap Fist, you can be prepared for any opponent. I'm rocking the wastes with Cass right now, hooked her up with a modified cowboy repeater and a mountain of ammo...She's a great ranged assistant, and has hilarious passive comments.
hang an east from Vegas, you can either take a runaround to the back of the canyon which also sets you to the back of it and a nice ridge to plink at enemies from, or a more direct approach which is a ways north of where you'd have to be to start taking the back route. If you find yourself in a national park, you're towards the back.
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It also means you cannot settle the BoS problem peacefully, which sucks major testicles.
I won big in the casino with 5 luck on my first run.
You just have to avoid doing stupid things like hitting when you have 20.
Besides, who needs armor when you have a .44 magnum and a fistful of plasma grenades?
kpop appreciation station i also like to tweet some
Its possible, I did it mostly on my first run.
A few times I had to change into metal armor, but If you had more patience than me you could probably go the whole game in non-armor clothing.
Taking DT perks and implants would probably be wise, for sanity sake
Real men keep hitting after 21.
I hate 15...seems to bite me in the ass, can you split on a 15? I'm not really good at blackjack...
Yeah, I am going to double up on the Toughness perk, also have Cass along for the Whiskey Rose which gives a +2 DT.
In FO3, I found it to be:
I think I've found it in FO:NV just now!
At this point you've also got an opening to the maximum content potential, and you can rush there by level 6 or 8. It's especially good for Unarmed characters, because it allows you to learn the Legion Assault special move, which is bad fucking ass.
If you didn't read the second spoiler (understandable, but no major quest info is enclosed that has not been openly disclosed in this thread. I just got the Legion Assault special unarmed move. It's...well...bad fucking ass.
What does it do? knockdown? Stun? any of that jazz?
Fleck0: No, it just is an airborne hay-maker. While running, you hold down attack, then you leap forward, implanting your fist into somethings face.
From what I can tell it causes a critical nearly every time (must increase the chances of a crit dramatically), and about 25% of the time knocks the target back and down. Mind you, I do not have the perk that causes knockdown, so I'm pretty sure it's the special attack. You also charge forward further then a normal "charge" power attack.
Wait, Veronica needs to learn that to fill in her ranged attack!
EDIT: And it's worth noting that there's apparently no loss in breaking ammo down or in making it, so you can build and break with abandon so long as you only use basic ammo types, sinec hand-loaded can't be broken down in vanilla (yet, anyway, though I'm getting close to fixing that).
Ah cool thanks
Yeah, I get that too. It's never crashed when I fast travel, but it always makes my heart skip a beat.
Overview:
Make a Crimson Caravan Tailor. This will be an NPC in the Caravan camp that will offer up gathering quests to make certain armors that are either very hard to get, or make better versions of cool armor.
Idea's thus far:
Alloyed Piecemail, a reskinned Centurion armor. DT 15, Light armor, repaired with metal armor. To get it, you have to fetch a suit of: Metal armor, Reinforced Leather armor, and a suit of Legion armor (probably not recruit, the next rank up).
Reinforced NCR Trooper Armor, NCR Trooper Armor with a +3 DT. Fetch suits of: Trooper armor, 2x Reinforced Leather armor.
NCR Veteran Ranger Armor, standard box art armor. Fetch: Duster, Reinforced Metal Armor, NCR Ranger Armor, NCR Trooper Armor.
No XP rewards, but it will open up a way for people to style their characters a little bit, and make that veteran armor not a huge bitch to get. Plus, it won't be a mod that just drops it in the Doc's house. I have no idea how huge this under taking would be, but it most likely will be a huge bitch.
Sound interesting?
Steam: CavilatRest
Dude was killing me in 2 or 3 hits with 380 hit points. I had to cheese him with a stealth boy, but a super sledge sneak attack killed him in one swat.
My only regret is that his head didn't explode. :x
If we're gonna' show and tell our mod ideas, I suppose I'll spill what I'm doing at the moment for my own little project:
*Guns use the same damage value per bullet as dictated by the highest non-unique - 16 for 9mm, 22 for 10, 24 for 5.56, 12 for 5mm, 50 for 20-gauge, 70 for 12-gauge, something like 32 for .357, something like 45 for .44, 75 for 45-70, 40 for 12.7.
*Energy weapons use a damage scale of 1x/2x/3x for ECP/SEC/MFC, where X is 15: gatling lasers and laser RCWs do 15, basic pistols do 30, rifles do 45 damage per unit of ammo used. Lasers and Plasma are equal in damage but plasma gets a 2x critical multiplier whilst lasers get pinpoint accuracy and instant contact with targets. Overcharged pistols and rifles like the Defender and the Multiplas use 2 ammo and get 1.5 the damage for their buck, while the big ones like the caster maintain full ammo efficiency efficiency.
*Armor's getting reworked into a stage system where each stage can stop X amount of damage and usually corrisponds to some common threat they should have a reasonable chance of stopping: leather starts out at 8, reinforces to 12, and the unique goes up to 16, while Metal starts at 16 and can reinforce up to 22 and unique to 24. Trooper armor stands at 16, Ranger Patrol's at 22, Veteren Ranger's at 24, T-45 power armor clocks in at 30, 51 at 36. Haven't done the Legion yet, but I'm thinking they'll get 75% of their comperable stage due to the shoddier nature of their work and lack of refining abilities for armor. Recharge weapons check in at one ammo damage stage lower than normal, IE the pistol does 15 damage, the rifle 30.
*Couple of new ammo types, mostly JHP for stuff that didn't have it. Recipes to make these new ammo types as well as to break them down and to break down other types. Recipe to make casings out of scrap metal or to melt them down for scrap metal, based on 1/(round weight/2)
How many songs did you add? If you added 50, enable the one for 50 songs. If you added 100, enable the one for 100 songs. If you copied the GNR songs right over, use the GNR one.
Yeah the NCR is pretty much america as america was colonizing the west. Which i dont think is a bad thing, per se. I genuinely like the NCR, and i dont feel bad helping them. They want to make america a better place, and thats something i can get behind. It would be nice if they were perfect, but considering the general state of the world in the game, im fine with the lesser of all evils. At least theyre not taking slaves, or killing tribals, or locking their own people up (other than criminals (powder gangers)). NCR citizens seem to be as free as a current day american, and considering they have a really large volunteer army, they must be doing something right back in california for so many people to risk their lives for the betterment of the faction.
Check out my band, click the banner.
Dude, you haven't talked to Caesar yet, have you?
I dunno, i havent made it far with the legion yet, but from the backstory i have heard, it sounds like theyre doing ok back east where they came from. The way the legion is set up it really does remind me of Rome, with their army constantly pushing out to get slaves, territory and resources for the empire.
But i havent done any of the ingame story yet so maybe they are just raging assholes. Ill have to find out i guess.
And it still doesnt mean i agree with the way theyre doing things. Im just saying it seems like theyre following true to their "Roman" beliefs and cultural model.
Check out my band, click the banner.
Shotgun Surgeon does not apply to the Sturdy Caravan Shotgun by default, so you're aware, since it's DLC. I had to download a mod that fixes that.
I'd like to learn more about the Legion in a possible future DLC or expansion. Raul mentions that Arizona (the place they've already conquered I think?) isn't that bad under them. They might actually be like Rome - (relatively) civilized and peaceful in the middle, brutal on the frontiers, and New Vegas is the frontier. The Romans could be assholes to the people they conquered too. Caesar made his fortune (or one of them) selling war captives as slaves during the conquest of Gaul. I remember reading somewhere that 400,000+ Gauls were enslaved over the course of that campaign.
Doesn't mean the Legion aren't a bunch of assholes though.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Between the Ballistic Fist and the Zap Fist, you can be prepared for any opponent. I'm rocking the wastes with Cass right now, hooked her up with a modified cowboy repeater and a mountain of ammo...She's a great ranged assistant, and has hilarious passive comments.
Could I possibly get a link to this?
Pleaaase?