RingoHe/Hima distinct lack of substanceRegistered Userregular
edited January 2011
I think we can manage this in five turns, Ed. Lollygaggers will simply have to play catchup. Also is Pocket's final character sheet a mystery for a reason?
Anyway, Team C, whoever gets to Stion first gets to play diplomat and/or stun him. Your call. He's the guy with the office in the west with the black (non explodable) walls.
Team D will take care of the civvies, moving them into Stion's office or the D insertion point (yes it has baddie access, but it also has black walls) right... now.
Unless MaxFrost decides he doesn't want to play along, that sounds well within Norton's abilities. Next update, Team C and Team D will have all their equipment and all the civs will be in the safe spots; so all that remains is to talk to Stion and to pick your starting positions.
(Within reason, I won't "time" the Stion conversation, so to speak. The enemy will politely delay their arrival for long enough to talk to him.)
But atera is good at the tacticing. When shes not lusting after Ohnein at least.
The red chokepoints should be easy to hold cos of the whole indestructible black wall thing going on. Choosing firing positions is a different matter, specially cos Nathan and Sarajevo would do their best work if they can move around a lot
Pocket should stick with Stion cos shes our powerhouse. Ohnien can stay closer to the west but he can bring down fire anywhere really
As for where I want to set up, my smart bombs wil work best when I can hit multiple targets. I'd like to attempt to cover exits c and b, using the cube farm as cover/throwing off point.
Well the black bits block attacks but if you stood at the right hand bit of that cross of tables (to the left o that green line I drew) then you should be diagonally able of pelting both B and C
Baddies will be spawning in the next update. If you haven't already given me a starting location, or you want to change it, speak now or be planted anywhere I feel like planting you!
ah butts if Id known the first wave was this weak I wouldnt have blown an edge point.
Okay. my 2 cents..
Sarajevo nukes the elite asap. Nathan gets between 1 and 2 or 2 nd 3 and charges and uses Improved arc and might take two of em out if hes lucky. then the rest of Team C can cleanp and take out the elite.
I wont waste any more points so Ill just make atera use psi attacks on one of those dudes, and then norton and Ohenein probably won't have any issue wiping them out
edit- hang on should sarajevo deal +8 dam with her pistol since she has the executioner aspect?
HeavyVillain on
0
Options
RingoHe/Hima distinct lack of substanceRegistered Userregular
edited January 2011
In my dreams, 5 charges ahead into Ohnein and we get to see some point blank cannon action
But Atera and Norton should probably just take care of him before he even gets a turn. Stupid initiative, now I know how Creak felt!
Posts
Anyway, Team C, whoever gets to Stion first gets to play diplomat and/or stun him. Your call. He's the guy with the office in the west with the black (non explodable) walls.
Team D will take care of the civvies, moving them into Stion's office or the D insertion point (yes it has baddie access, but it also has black walls) right... now.
She is in on the conspiracy :shock:
It could be something less awesome...
I should be able to maek poast today.
Unless MaxFrost decides he doesn't want to play along, that sounds well within Norton's abilities. Next update, Team C and Team D will have all their equipment and all the civs will be in the safe spots; so all that remains is to talk to Stion and to pick your starting positions.
(Within reason, I won't "time" the Stion conversation, so to speak. The enemy will politely delay their arrival for long enough to talk to him.)
excuse the horrible edit
But atera is good at the tacticing. When shes not lusting after Ohnein at least.
The red chokepoints should be easy to hold cos of the whole indestructible black wall thing going on. Choosing firing positions is a different matter, specially cos Nathan and Sarajevo would do their best work if they can move around a lot
Pocket should stick with Stion cos shes our powerhouse. Ohnien can stay closer to the west but he can bring down fire anywhere really
Ill wander about dropping psi powers on people.
As for where I want to set up, my smart bombs wil work best when I can hit multiple targets. I'd like to attempt to cover exits c and b, using the cube farm as cover/throwing off point.
I presume this would have been covered in protocol beforehand.
Basically, once everyone's had a chance to say their piece (if they even want to) the baddies will spawn and the mission will kick off for real.
That should let him point blank any foes from D while still covering A and maybe C depending
We'll see how well spreading the team out works for us
I don't need los for empathy powers 8-) If anyone gets too close I'll bring out the gun or spam Willpower attack
And then Towlie got high and just sort of... wandered off
(In terms of where they'll be when the fight starts, at least.)
I think Max was talking about being somewhere further towards the west iirc
Norton should really be next to ohnein so he can fire constantly and I should maybe hang with Howe for the rsolve bonus
had to deal with some stuff before I forgot
sorry!
Brazill will probably hang out somewhere he can spring from cover, preferably near one of the entrances
He can shoot mans and then switch to CC and hack people up if they get too close
As long as he murders everyone at his entry point, it should work
"I don't know what's going on! People are coming to kill me?!"
"Not if we kill them first, fool!"
YEEEEEEEEAAAAAAAAAAAA- Wait no, wrong genre
Unless Ohnein is just constantly mistranslating his way through "I'm too old for this shit!"
Unless UNLESS it's like Rush Hour, except both of them play the fish-out-of-water!
Rush Hour meets Star Trek IV!
someone write this!
Baddies will be spawning in the next update. If you haven't already given me a starting location, or you want to change it, speak now or be planted anywhere I feel like planting you!
Anyway. assuming I can, Id like to spend a point of edge and max out ateras initiative (reactions?) so she goes further up the turn order.
Not at home just yet but once I am I'll post the update. It's pretty much just sitting there ready for me to post.
Okay. my 2 cents..
Sarajevo nukes the elite asap. Nathan gets between 1 and 2 or 2 nd 3 and charges and uses Improved arc and might take two of em out if hes lucky. then the rest of Team C can cleanp and take out the elite.
I wont waste any more points so Ill just make atera use psi attacks on one of those dudes, and then norton and Ohenein probably won't have any issue wiping them out
edit- hang on should sarajevo deal +8 dam with her pistol since she has the executioner aspect?
But Atera and Norton should probably just take care of him before he even gets a turn. Stupid initiative, now I know how Creak felt!
I can use terror and ahve them run away from any nominated hex, right?
whats to stop me using it ON A HEX BEHIND THEM so they waste their turn running straight at us :twisted:
I dont have Dominate but thats still worth a try
ed, what would the DC be on a psi attempt like that. 150 or something?
...in meantime I'll make Atera drop the terror on them.
If Ed insists that its still an ep, I will cry...
Oh, and you've got a free hostile psi roll too! Make Number 6 feel like he's a Prisoner in his own mind!