I'm hardly an authority on hiring, but if you did a text adventure arranged to show off nonlinear dialog, you'd have a shot. Something like Inform 7 with the CYOA addendum. A normal text adventure, maybe not so much -- that could show off your general design skill (can Melding make a fun plot?), but it doesn't show your ability to write nonlinear dialog. And the vast majority of our testing process is to weed out folks who can't write nonlinear dialog. So many folks can write great dialog but then crash and burn on the nonlinear stuff. Either they write something horrifically railroady or they write a horrible ever-branching Yggdrasil monster that has 200 lines despite the fact that all you needed to say was, "I need help finding my son who is lost in the woods."
I've said it before elsewhere, but getting a job as a BioWare writer boils down to three things:
1) Show that you can write nonlinear dialog.
2) Show that you like (or at least respect) our games, and have enough insight into the genre that when someone says, "What if we do it like the Starmaps in KotOR?", the room doesn't have to stop and explain to you that they mean "Go to several different areas and complete a major mission that then ends in an incremental step toward achieving the critpath goal with a plausible logical reason."
3) Show that you can write on demand -- that your excellent writing doesn't depend on your muse or you being in the right mood.
You do those three things, you've got a shot.
What if I want a job as an editor?
you're = you are
your = belonging to you
their = belonging to them
there = not here
they're = they are
It's harder. We have a lot of regular editing applicants from the local area, while our writers tend to come from all over the world. You'd need to show that you have extensive editing experience and are comfortable managing information -- our editors are one part copyeditor and one part organizational manager (handling things like knowing the location of all the non-VO text in the game, dealing with the manual and the stratguide, and so on).
Now I'm going to be hearing Ewan McGregor and Rene Zellweger singing that all day. Thanks for that.
Someone else who likes that movie????
It probably helped that I liked all the original movies that they were parodying/homaging-to from that time period, or the clever mix of 50's culture and radically inappropriate double entendre that would have have snuck into an actual movie of that time.
It probably helped that I liked all the original movies that they were parodying/homaging-to from that time period, or the clever mix of 50's culture and radically inappropriate double entendre that would have have snuck into an actual movie of that time.
Huh. Maybe I should see that movie, then.
As far as stealth double entendre goes, though, nothing beats the films of the late 30s - early 40s.
Freddie: [referring to the baby] Where did it come from?
Polly: I got it for Christmas!
[beat]
Freddie: This Christmas or last Christmas?
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
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Caulk Bite 6One of the multitude of Dans infesting this placeRegistered Userregular
Yay, I got the asari and turian ally cheevos. That feels pretty great.
Hey, what's the level cap for hardcore on me1, anyway? I forget.
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chiasaur11Never doubt a raccoon.Do you think it's trademarked?Registered Userregular
I never could hit the level cap in ME1. I did everything I could find once and still only hit somewhere in the mid 50s.
The only way to do it is to import a previously leveled character. It's kind of an annoyance since you have to play the same class, but at least you get the highest level gear and can annihilate everything easily.
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
I never could hit the level cap in ME1. I did everything I could find once and still only hit somewhere in the mid 50s.
The only way to do it is to import a previously leveled character. It's kind of an annoyance since you have to play the same class, but at least you get the highest level gear and can annihilate everything easily.
Worse, I think even 2 playthroughs will leave you just shy of level 60.
I never could hit the level cap in ME1. I did everything I could find once and still only hit somewhere in the mid 50s.
The only way to do it is to import a previously leveled character. It's kind of an annoyance since you have to play the same class, but at least you get the highest level gear and can annihilate everything easily.
Worse, I think even 2 playthroughs will leave you just shy of level 60.
Well all my second playthrough started at level 53 or so and I got to level 60 with no problems, but I can see missing the mark if you start below level 50. Getting from level 59 to 60 just requires too much xp.
Cambiata on
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Yeah, it was almost as bad as...well, no, it wasn't quite as bad as going from 59->60 in vanilla WoW.
That was the longest I don't know how many hours of grinding I ever experienced.
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Caulk Bite 6One of the multitude of Dans infesting this placeRegistered Userregular
Well, I just hit 49, and I'm still mopping up a bunch of side missions before hitting virmire. I think it's been helping that decided to get out of the mako and fight juggernaughts and armatures and most turrets head on, since around level 30 or so. There's just such a massive xp increase for defeating that shit, I've been burning through the levels like nothing.
best way to get exp in ME1 is to take every planetside enemy out on foot, NOT in the Mako.
i'd whittle down the health of a thresher maw to almost nothing in the Mako, pop out, hit them with an explosive sniper round, and reap a ton of exp :P
Indie Winterdie KräheRudi Hurzlmeier (German, b. 1952)Registered Userregular
finished Lair of the Shadow Broker
I wasn't romantically involved with Liara in the first game and I'm playing default maleshep, and that ending bit in the cabin slew me. They hug, say goodbye, then Shepherd just sits on his bed, and for the first time in the totality of both games looking completely lost and utterly sad as he says "come back soon".
Saving the galaxy might make you a badass, but it doesn't leave much time for friends. Made me like the character (my character! which I love!) about a million times more.
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Shepard can't let his captain's mask fall around anyone on the Normandy, so when you see it happen...
This last run though I'm trying to be as much of an ass to Ashley as I can. Lead her on and and go with the other. Let her live of course, but still be a dick to her once I get to ME2. And the reason I got this idea? The first time I played the game, I romanced her and didn't really talk to Liara, but I talked to both this time to get the codex open. Wow, Ashley really is a spacist, lol. So screw her, I'll bang the blue one and maybe Miranda again.
A group from the Kids with Cancer Society came by today to visit our studio. I was running through a level with my level designer, doing a pass on ambients, when they came to the room, so we offered to show the kids our level.
It was pretty cool, except for how they're kids, and I totally forgot until after offering that the level opens with a little creative swearing.
And also, due to a minor scripting bug, they saw the swearing part twice.
Posts
You know all those cybernetics they put into her? They've got a few backdoors.
...though the cracks
Backdoor Shepard, huh?
Someone else who likes that movie????
JordynNolz.com <- All my blogs (Shepard, Wasted, J'onn, DCAU) are here now!
What if I want a job as an editor?
your = belonging to you
their = belonging to them
there = not here
they're = they are
It's harder. We have a lot of regular editing applicants from the local area, while our writers tend to come from all over the world. You'd need to show that you have extensive editing experience and are comfortable managing information -- our editors are one part copyeditor and one part organizational manager (handling things like knowing the location of all the non-VO text in the game, dealing with the manual and the stratguide, and so on).
Not impossible, though.
It probably helped that I liked all the original movies that they were parodying/homaging-to from that time period, or the clever mix of 50's culture and radically inappropriate double entendre that would have have snuck into an actual movie of that time.
What did I miss?
Bioware is hiring writers is all I've gleaned so far and that's just because all the blood rushed downward to aide in boner production.
http://www.youtube.com/watch?v=h7PGKcikaGY
?
D3 Steam #TeamTangent STO
God, if only.
Huh. Maybe I should see that movie, then.
As far as stealth double entendre goes, though, nothing beats the films of the late 30s - early 40s.
Hey, what's the level cap for hardcore on me1, anyway? I forget.
60.
Why I fear the ocean.
The only way to do it is to import a previously leveled character. It's kind of an annoyance since you have to play the same class, but at least you get the highest level gear and can annihilate everything easily.
Worse, I think even 2 playthroughs will leave you just shy of level 60.
Well all my second playthrough started at level 53 or so and I got to level 60 with no problems, but I can see missing the mark if you start below level 50. Getting from level 59 to 60 just requires too much xp.
That was the longest I don't know how many hours of grinding I ever experienced.
that's how it worked for mine, anyway
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
i'd whittle down the health of a thresher maw to almost nothing in the Mako, pop out, hit them with an explosive sniper round, and reap a ton of exp :P
steam | Dokkan: 868846562
Saving the galaxy might make you a badass, but it doesn't leave much time for friends. Made me like the character (my character! which I love!) about a million times more.
It was pretty cool, except for how they're kids, and I totally forgot until after offering that the level opens with a little creative swearing.
And also, due to a minor scripting bug, they saw the swearing part twice.
BioWare, corrupting Canada's youth!
Satans..... hints.....
Satans..... hints.....
"cancer"