What's the cash shop like in DWO? I played when it was in closed beta, so I never got to see the finished result. The webmall is accessible, but I know that a few of Aeria's other games have most of the items only buyable from within the game. I suppose it's encouraging that there's no Tiered Spender or Loot Forge.
edit: also it looks like Digimon Masters Online is finally online again, for open beta. Because I know every person reading this thread has been on the edge of their seat waiting to play it. no really don't play it. it's awful.
What's the cash shop like in DWO? I played when it was in closed beta, so I never got to see the finished result. The webmall is accessible, but I know that a few of Aeria's other games have most of the items only buyable from within the game. I suppose it's encouraging that there's no Tiered Spender or Loot Forge.
edit: also it looks like Digimon Masters Online is finally online again, for open beta. Because I know every person reading this thread has been on the edge of their seat waiting to play it. no really don't play it. it's awful.
I can't remember. And I can't be moved to redownload the whole thing.
So, I played DWO again after spending just a couple hours on it during beta. I had been encouraged by the fact that there's no Tiered Spender tab in the web mall, but apparently they just do it via the forums instead.
Rise of Immortals is crap. I played it for bit longer to get a better feel for it, but it's not really anything new. It's basically LoL except you can muck around with a hilariously useless skill tree system, or spend $texas and completely imbalance the game through artifacts.
On a slightly-related note, I'm sick and tired of all the cash shop bullshit where you have a chance of getting something decent, but will probably get worthless garbage. This applies not just to MMOs, but anything else where you have to buy/use virtual currency. I hate to be that "there oughtta be a law" guy, but it would be really nice if stuff you buy with money is necessarily worth that money, even if the seller says it isn't.
So, I played DWO again after spending just a couple hours on it during beta. I had been encouraged by the fact that there's no Tiered Spender tab in the web mall, but apparently they just do it via the forums instead.
Rise of Immortals is crap. I played it for bit longer to get a better feel for it, but it's not really anything new. It's basically LoL except you can muck around with a hilariously useless skill tree system, or spend $texas and completely imbalance the game through artifacts.
On a slightly-related note, I'm sick and tired of all the cash shop bullshit where you have a chance of getting something decent, but will probably get worthless garbage. This applies not just to MMOs, but anything else where you have to buy/use virtual currency. I hate to be that "there oughtta be a law" guy, but it would be really nice if stuff you buy with money is necessarily worth that money, even if the seller says it isn't.
I know Gaia Online had trouble with getting their casino games (where you spend in-game currency in slots and blackjack) in the clear with authorities. I'm sure this can mostly be blamed on Gaia's amateurism, but it makes me wonder why Gaia was so worried about this shit, while Aeria gets away with much worse shit.
So, I played DWO again after spending just a couple hours on it during beta. I had been encouraged by the fact that there's no Tiered Spender tab in the web mall, but apparently they just do it via the forums instead.
Rise of Immortals is crap. I played it for bit longer to get a better feel for it, but it's not really anything new. It's basically LoL except you can muck around with a hilariously useless skill tree system, or spend $texas and completely imbalance the game through artifacts.
On a slightly-related note, I'm sick and tired of all the cash shop bullshit where you have a chance of getting something decent, but will probably get worthless garbage. This applies not just to MMOs, but anything else where you have to buy/use virtual currency. I hate to be that "there oughtta be a law" guy, but it would be really nice if stuff you buy with money is necessarily worth that money, even if the seller says it isn't.
I know Gaia Online had trouble with getting their casino games (where you spend in-game currency in slots and blackjack) in the clear with authorities. I'm sure this can mostly be blamed on Gaia's amateurism, but it makes me wonder why Gaia was so worried about this shit, while Aeria gets away with much worse shit.
Yeah. The gambling thing is absurd. I think the way the law works is that stuff doesn't have any monetary value if the seller says it doesn't. This would be the same principle behind tokens in ye olde arcades having a big "NO CASH VALUE" on one side. For arcades, it was just to force you to commit your money in at least $1 increments. With F2P companies, it adds an additional layer of abstraction which allows them to do gambling stuff, while simultaneously shielding them from potential legal trouble when if their servers take a shit and lose everyone's AP. I'd also say it would protect them if they decided to ban a guy who had bought tons of AP, but I am fairly certain those folks are given a wrist-slap for anything short of intentionally crashing the game servers.
So, I played DWO again after spending just a couple hours on it during beta. I had been encouraged by the fact that there's no Tiered Spender tab in the web mall, but apparently they just do it via the forums instead.
Rise of Immortals is crap. I played it for bit longer to get a better feel for it, but it's not really anything new. It's basically LoL except you can muck around with a hilariously useless skill tree system, or spend $texas and completely imbalance the game through artifacts.
On a slightly-related note, I'm sick and tired of all the cash shop bullshit where you have a chance of getting something decent, but will probably get worthless garbage. This applies not just to MMOs, but anything else where you have to buy/use virtual currency. I hate to be that "there oughtta be a law" guy, but it would be really nice if stuff you buy with money is necessarily worth that money, even if the seller says it isn't.
I know Gaia Online had trouble with getting their casino games (where you spend in-game currency in slots and blackjack) in the clear with authorities. I'm sure this can mostly be blamed on Gaia's amateurism, but it makes me wonder why Gaia was so worried about this shit, while Aeria gets away with much worse shit.
Yeah. The gambling thing is absurd. I think the way the law works is that stuff doesn't have any monetary value if the seller says it doesn't. This would be the same principle behind tokens in ye olde arcades having a big "NO CASH VALUE" on one side. For arcades, it was just to force you to commit your money in at least $1 increments. With F2P companies, it adds an additional layer of abstraction which allows them to do gambling stuff, while simultaneously shielding them from potential legal trouble when if their servers take a shit and lose everyone's AP. I'd also say it would protect them if they decided to ban a guy who had bought tons of AP, but I am fairly certain those folks are given a wrist-slap for anything short of intentionally crashing the game servers.
I'm slightly curious what a case about this would do in front of a court. Same with Microsoft Points and stuff. Should there be a button to refund your left-over tokens? If not: should you be allowed to trade them to someone else for real dollars? Between F2P, Wii Store, XBLA and PSN (which all force you to swap your real dollars for their funbucks first) this should get looked at by lawmakers one way or another.
I'm actually not super concerned about not being able to get a refund for my points, since I'd imagine most folks buy points with specific purchases in mind, and make those immediately. Only being able to buy points in chunks that are guaranteed to not be fully usable, however, is kind of bullshit. Like an arcade token dispenser only dolling out tokens $1 at a time when all the machines are 3 tokens.
There's, like, a billion anti-gaming congresspeople in the US, right? Maybe we could send one of them a letter about how there's evil gambling online that's being targeted to kids, and somehow it's killing American jobs.
I'm actually not super concerned about not being able to get a refund for my points, since I'd imagine most folks buy points with specific purchases in mind, and make those immediately. Only being able to buy points in chunks that are guaranteed to not be fully usable, however, is kind of bullshit. Like an arcade token dispenser only dolling out tokens $1 at a time when all the machines are 3 tokens.
There's, like, a billion anti-gaming congresspeople in the US, right? Maybe we could send one of them a letter about how there's evil gambling online that's being targeted to kids, and somehow it's killing American jobs.
I hope you're kidding. Giving congressmen more ammunition to outlaw videogames is the last thing we need.
We'd need congressmen who want the videogames industry to grow up and become just as respectable as the movie and music industries.
I'm actually not super concerned about not being able to get a refund for my points, since I'd imagine most folks buy points with specific purchases in mind, and make those immediately. Only being able to buy points in chunks that are guaranteed to not be fully usable, however, is kind of bullshit. Like an arcade token dispenser only dolling out tokens $1 at a time when all the machines are 3 tokens.
There's, like, a billion anti-gaming congresspeople in the US, right? Maybe we could send one of them a letter about how there's evil gambling online that's being targeted to kids, and somehow it's killing American jobs.
I hope you're kidding. Giving congressmen more ammunition to outlaw videogames is the last thing we need.
We'd need congressmen who want the videogames industry to grow up and become just as respectable as the movie and music industries.
I was 3/4ths kidding. I would imagine that the real reason we won't see any positive action on this front is that there's not enough people who give a shit. If Farmville were to start doing this stuff, you can bet there'd be some swift revision to that online gambling law that was passed awhile back.
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KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
edited October 2011
I want Otherworld now. Need to upgrade my computer though. Also, for some reason, 1:31 of the trailer reminds me of a dungeon they're doing in GW2.
Edit: I'm all for surreal shit.
So I decided to finally try out DDO now that's been Freemium for a while now, and maybe check back on LOTRO now that I don't have to pay to do so. Unfortunately, after downloading and installing DDO I found out that my "Turbine Account" which has my LOTRO sub and all my info on it can't just add DDO onto it. Apparently, I have to either make a new account (which is ridiculous and will make buying their cash shop stuff a pain in the ass) or I have to physically call Turbine to ask them to put the FREE DDO on my Turbine account.
What a ridiculous system. If the barrier of entry for your free MMO requires that much work for returning subscribers, you're doing something really wrong.
So I decided to finally try out DDO now that's been Freemium for a while now, and maybe check back on LOTRO now that I don't have to pay to do so. Unfortunately, after downloading and installing DDO I found out that my "Turbine Account" which has my LOTRO sub and all my info on it can't just add DDO onto it. Apparently, I have to either make a new account (which is ridiculous and will make buying their cash shop stuff a pain in the ass) or I have to physically call Turbine to ask them to put the FREE DDO on my Turbine account.
What a ridiculous system. If the barrier of entry for your free MMO requires that much work for returning subscribers, you're doing something really wrong.
That doesn't sound right. D; googling for "how to play ddo when i already have a turbine account?" nets some interesting results.
So I decided to finally try out DDO now that's been Freemium for a while now, and maybe check back on LOTRO now that I don't have to pay to do so. Unfortunately, after downloading and installing DDO I found out that my "Turbine Account" which has my LOTRO sub and all my info on it can't just add DDO onto it. Apparently, I have to either make a new account (which is ridiculous and will make buying their cash shop stuff a pain in the ass) or I have to physically call Turbine to ask them to put the FREE DDO on my Turbine account.
What a ridiculous system. If the barrier of entry for your free MMO requires that much work for returning subscribers, you're doing something really wrong.
That doesn't sound right. D; googling for "how to play ddo when i already have a turbine account?" nets some interesting results.
Yeah, I saw someone mention 'adding DDO' through the account options, but I can't find it anywhere. The only thing it'll let me do is add a product key (which I obviously don't have, because it's the free version) or change my billing/account info.
Even if you add DDO to your existing turbine account, you cant use Turbine Points you earn in lotro on DDO or vice versa.
just incase you might have been considering it
Wait, seriously? That's... ridiculous. Why give them a unified name like 'Turbine Points' unless they're shared across turbine's games. What a load of crock.
On top of that, the support form I would have to send in to get a DDO key requires me to enter credit card information, and the form is not on a secure page. Forget that. I refuse to play a game from a company that knows so little about customer service and expects you to jump through hoops for them. Hell, I have an NCSoft master account and despite all sorts of issues on my end over the years I've never had trouble accessing it and adding new games to it.
Even if you add DDO to your existing turbine account, you cant use Turbine Points you earn in lotro on DDO or vice versa.
just incase you might have been considering it
Wait, seriously? That's... ridiculous. Why give them a unified name like 'Turbine Points' unless they're shared across turbine's games. What a load of crock.
Turbine (and Cryptic, who does the same thing with CO/STO subscribers) probably doesn't want people taking "free" points from a game they're bored with and applying them to a game they're interested in, when they could instead be giving more money to the company for new points. I imagine this would be particularly well-enforced when said points can be used to permanently unlock paid features in an F2P game.
Even if you add DDO to your existing turbine account, you cant use Turbine Points you earn in lotro on DDO or vice versa.
just incase you might have been considering it
Wait, seriously? That's... ridiculous. Why give them a unified name like 'Turbine Points' unless they're shared across turbine's games. What a load of crock.
Turbine (and Cryptic, who does the same thing with CO/STO subscribers) probably doesn't want people taking "free" points from a game they're bored with and applying them to a game they're interested in, when they could instead be giving more money to the company for new points. I imagine this would be particularly well-enforced when said points can be used to permanently unlock paid features in an F2P game.
I'd say Cryptic does it with STO/CO mainly because as of right now STO is still a subscription based game. Lifetime CO players using their stipend on C-Store items in STO would be some bull.
But with DDO and LotRO? I don't get it. They're both free, why the hassle of buying multiple stacks of points you might not want all of because they don't let you use points across games.
Why not make a unified store? I don't know, I guess I'm just thinking about this from the perspective of a user and not the company using it to make money, but still.
Even if you add DDO to your existing turbine account, you cant use Turbine Points you earn in lotro on DDO or vice versa.
just incase you might have been considering it
Wait, seriously? That's... ridiculous. Why give them a unified name like 'Turbine Points' unless they're shared across turbine's games. What a load of crock.
Turbine (and Cryptic, who does the same thing with CO/STO subscribers) probably doesn't want people taking "free" points from a game they're bored with and applying them to a game they're interested in, when they could instead be giving more money to the company for new points. I imagine this would be particularly well-enforced when said points can be used to permanently unlock paid features in an F2P game.
I'd say Cryptic does it with STO/CO mainly because as of right now STO is still a subscription based game. Lifetime CO players using their stipend on C-Store items in STO would be some bull.
But with DDO and LotRO? I don't get it. They're both free, why the hassle of buying multiple stacks of points you might not want all of because they don't let you use points across games.
Why not make a unified store? I don't know, I guess I'm just thinking about this from the perspective of a user and not the company using it to make money, but still.
Wait, so they don't let you use purchased points across all games? Because that's fucked up. I mean, at least if I buy Cryptic Points they're usable in both CO and STO (CO stipend points only show up in CO, though). Maybe they're going for the XBL "haha there is no combination of purchases that will fully spend the 1000 points you just bought, lol" thing that Microsoft does, though it seems like it would generate an awful lot of customer ire for the sake of a few extra bucks.
So I decided to finally try out DDO now that's been Freemium for a while now, and maybe check back on LOTRO now that I don't have to pay to do so. Unfortunately, after downloading and installing DDO I found out that my "Turbine Account" which has my LOTRO sub and all my info on it can't just add DDO onto it. Apparently, I have to either make a new account (which is ridiculous and will make buying their cash shop stuff a pain in the ass) or I have to physically call Turbine to ask them to put the FREE DDO on my Turbine account.
What a ridiculous system. If the barrier of entry for your free MMO requires that much work for returning subscribers, you're doing something really wrong.
Hmm, i dont recall having to call anyone and I have both games on my turbine account.
So I decided to finally try out DDO now that's been Freemium for a while now, and maybe check back on LOTRO now that I don't have to pay to do so. Unfortunately, after downloading and installing DDO I found out that my "Turbine Account" which has my LOTRO sub and all my info on it can't just add DDO onto it. Apparently, I have to either make a new account (which is ridiculous and will make buying their cash shop stuff a pain in the ass) or I have to physically call Turbine to ask them to put the FREE DDO on my Turbine account.
What a ridiculous system. If the barrier of entry for your free MMO requires that much work for returning subscribers, you're doing something really wrong.
Hmm, i dont recall having to call anyone and I have both games on my turbine account.
Apparently there was a period of time where you could get both of them (particularly if you had the beta of one or the other on your account already) but everything I've seen from Turbine's forums, the only answer is 'call/email them to add it to your account' and the support form they point me toward is way too invasive for something as simple as 'give me a free key to your game thanks'. Of course, I also saw a few people with problems because their accounts were linked. Things where they stopped a VIP membership for one game, but not the other, but then were completely unable to post on any Turbine forums because of it, and other weird glitches.
At any rate, the fact that it's such a mess to even start the game leaves me completely disinterested. If they can't figure out something as simple as this then I really don't want to play any of their games.
Castle Empire Online is in English open beta. Technically this is a browser game, but it seems to be the translation of The Settlers Online from German, and I remember interest being expressed in that before.
I've become addicted to Navyfield again. I think it's too old and niche at this point to bother making a new game on for though. The old thread is still around and the PA Fleet seems to exist as well.
Star Corsairs
A 2D space sim where you get to build and upgrade your own spaceships and explore a vast universe. It's developed by the same one-man studio who made Golemizer, giving this game an instant +10 to likeability.
(in-browser)
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citizen059hello my name is citizenI'm from the InternetRegistered Userregular
Star Corsairs
A 2D space sim where you get to build and upgrade your own spaceships and explore a vast universe. It's developed by the same one-man studio who made Golemizer, giving this game an instant +10 to likeability.
(in-browser)
Gave it a try; so far it's better than another similar space browser MMO I tried. Will have to go more in-depth. Right now it seems somewhat simplistic...mine rocks, shoot aliens, PVP being your three options for any sort of activity. Not sure if there's more. But it's a good start.
Star Corsairs
A 2D space sim where you get to build and upgrade your own spaceships and explore a vast universe. It's developed by the same one-man studio who made Golemizer, giving this game an instant +10 to likeability.
(in-browser)
Gave it a try; so far it's better than another similar space browser MMO I tried. Will have to go more in-depth. Right now it seems somewhat simplistic...mine rocks, shoot aliens, PVP being your three options for any sort of activity. Not sure if there's more. But it's a good start.
Exploring and politics, presumably? I am mostly interested because it goes head on against Battle Star Galaxica MMO by Bigpoint. Should be interesting to see how a one-man-show compares to our German friends.
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citizen059hello my name is citizenI'm from the InternetRegistered Userregular
True. Though I'm more inclined to play a game like this than the BSG one. Never got into BSG so there's really no appeal there.
Got into the beta for Hedone, some dorky fps made by, I'm assuming, Germans. Pain in the ass since there's an nda so I can't post vids, and the servers are only up twice a week, and the pings are all awful.
Suffice it to say that it's the aesthetics of, say, the less rugged levels in Brink, with gameplay modelled on a weak Counter-Strike clone. Maybe it will get better, but I'm not hopeful.
At least the premise is alright. In the game's universe they've mastered cloning, so the whole thing is actually a tv show in which people enter into running gun fights with each other and every time they die they just pop out a new clone. The impacts that has on gameplay are that there's this tragically awful running commentary from a pair of sports casters, and you can taunt to gain favour with the crowd and earn upgrades during matches.
Got into the beta for Hedone, some dorky fps made by, I'm assuming, Germans. Pain in the ass since there's an nda so I can't post vids, and the servers are only up twice a week, and the pings are all awful.
Suffice it to say that it's the aesthetics of, say, the less rugged levels in Brink, with gameplay modelled on a weak Counter-Strike clone. Maybe it will get better, but I'm not hopeful.
At least the premise is alright. In the game's universe they've mastered cloning, so the whole thing is actually a tv show in which people enter into running gun fights with each other and every time they die they just pop out a new clone. The impacts that has on gameplay are that there's this tragically awful running commentary from a pair of sports casters, and you can taunt to gain favour with the crowd and earn upgrades during matches.
is it MMO-ish? It sounds like Monday Night Combat.
Oh yes. Cash shop, persistent levelling across multiple, separate characters. It's got it all.
All the guns need to be purchased, and they all have durability that must be maintained with in-game cash, there are xp and heat (the game's in-match experience system) boosts that can be purchased. It's got all the standard mmo stuff.
With this cloning method each new body retains the exact and continuing consciousness and personality that the last one had. That's even specifically mentioned in the intro.
Character levels are measured by star power and fan recognition anyway. That's part of the tv show conceit. After every match you don't gain xp points based on how well you did, you gain new fans. And during matches you don't get combat experience to access new abilities, you gain heat that allows you do to cooler stuff (and you can multiply your heat by strategically taunting, which is probably the best gimmick the game has right now).
It even works with the cash shop setup. In the game you can customize your look, from hair and clothes, to tattoos and weapon decals, and the more you customize the more popular you will be, but each customization option has a decay (i.e. people will get bored of your look over time), so if you want to keep the maximum multiplier going then you have to keep customizing, all of which is done through the shop.
So we get stiff once in a while. So we have a little fun. What’s wrong with that? This is a free country, isn’t it? I can take my panda any place I want to. And if I wanna buy it a drink, that’s my business.
Nadirim
A 2D turn-based MMO in a very 1001 Arabian Nights setting. It runs in-browser and features detailed backgrounds to move around in and battles that are on a honeycomb grid, so you actually get a bit of tactics to dick around with.
Posts
edit: also it looks like Digimon Masters Online is finally online again, for open beta. Because I know every person reading this thread has been on the edge of their seat waiting to play it. no really don't play it. it's awful.
Rise of Immortals is crap. I played it for bit longer to get a better feel for it, but it's not really anything new. It's basically LoL except you can muck around with a hilariously useless skill tree system, or spend $texas and completely imbalance the game through artifacts.
On a slightly-related note, I'm sick and tired of all the cash shop bullshit where you have a chance of getting something decent, but will probably get worthless garbage. This applies not just to MMOs, but anything else where you have to buy/use virtual currency. I hate to be that "there oughtta be a law" guy, but it would be really nice if stuff you buy with money is necessarily worth that money, even if the seller says it isn't.
I know Gaia Online had trouble with getting their casino games (where you spend in-game currency in slots and blackjack) in the clear with authorities. I'm sure this can mostly be blamed on Gaia's amateurism, but it makes me wonder why Gaia was so worried about this shit, while Aeria gets away with much worse shit.
Yeah. The gambling thing is absurd. I think the way the law works is that stuff doesn't have any monetary value if the seller says it doesn't. This would be the same principle behind tokens in ye olde arcades having a big "NO CASH VALUE" on one side. For arcades, it was just to force you to commit your money in at least $1 increments. With F2P companies, it adds an additional layer of abstraction which allows them to do gambling stuff, while simultaneously shielding them from potential legal trouble when if their servers take a shit and lose everyone's AP. I'd also say it would protect them if they decided to ban a guy who had bought tons of AP, but I am fairly certain those folks are given a wrist-slap for anything short of intentionally crashing the game servers.
I'm slightly curious what a case about this would do in front of a court. Same with Microsoft Points and stuff. Should there be a button to refund your left-over tokens? If not: should you be allowed to trade them to someone else for real dollars? Between F2P, Wii Store, XBLA and PSN (which all force you to swap your real dollars for their funbucks first) this should get looked at by lawmakers one way or another.
There's, like, a billion anti-gaming congresspeople in the US, right? Maybe we could send one of them a letter about how there's evil gambling online that's being targeted to kids, and somehow it's killing American jobs.
We'd need congressmen who want the videogames industry to grow up and become just as respectable as the movie and music industries.
I was 3/4ths kidding. I would imagine that the real reason we won't see any positive action on this front is that there's not enough people who give a shit. If Farmville were to start doing this stuff, you can bet there'd be some swift revision to that online gambling law that was passed awhile back.
Edit: I'm all for surreal shit.
What a ridiculous system. If the barrier of entry for your free MMO requires that much work for returning subscribers, you're doing something really wrong.
Steam | XBL: Elazual | Last.fm
Have you tried adding DDO through https://myaccount.turbine.com/ ?
Steam | XBL: Elazual | Last.fm
just incase you might have been considering it
On top of that, the support form I would have to send in to get a DDO key requires me to enter credit card information, and the form is not on a secure page. Forget that. I refuse to play a game from a company that knows so little about customer service and expects you to jump through hoops for them. Hell, I have an NCSoft master account and despite all sorts of issues on my end over the years I've never had trouble accessing it and adding new games to it.
Steam | XBL: Elazual | Last.fm
Turbine (and Cryptic, who does the same thing with CO/STO subscribers) probably doesn't want people taking "free" points from a game they're bored with and applying them to a game they're interested in, when they could instead be giving more money to the company for new points. I imagine this would be particularly well-enforced when said points can be used to permanently unlock paid features in an F2P game.
I'd say Cryptic does it with STO/CO mainly because as of right now STO is still a subscription based game. Lifetime CO players using their stipend on C-Store items in STO would be some bull.
But with DDO and LotRO? I don't get it. They're both free, why the hassle of buying multiple stacks of points you might not want all of because they don't let you use points across games.
Why not make a unified store? I don't know, I guess I'm just thinking about this from the perspective of a user and not the company using it to make money, but still.
Wait, so they don't let you use purchased points across all games? Because that's fucked up. I mean, at least if I buy Cryptic Points they're usable in both CO and STO (CO stipend points only show up in CO, though). Maybe they're going for the XBL "haha there is no combination of purchases that will fully spend the 1000 points you just bought, lol" thing that Microsoft does, though it seems like it would generate an awful lot of customer ire for the sake of a few extra bucks.
Hmm, i dont recall having to call anyone and I have both games on my turbine account.
Apparently there was a period of time where you could get both of them (particularly if you had the beta of one or the other on your account already) but everything I've seen from Turbine's forums, the only answer is 'call/email them to add it to your account' and the support form they point me toward is way too invasive for something as simple as 'give me a free key to your game thanks'. Of course, I also saw a few people with problems because their accounts were linked. Things where they stopped a VIP membership for one game, but not the other, but then were completely unable to post on any Turbine forums because of it, and other weird glitches.
At any rate, the fact that it's such a mess to even start the game leaves me completely disinterested. If they can't figure out something as simple as this then I really don't want to play any of their games.
Steam | XBL: Elazual | Last.fm
A 2D space sim where you get to build and upgrade your own spaceships and explore a vast universe. It's developed by the same one-man studio who made Golemizer, giving this game an instant +10 to likeability.
(in-browser)
Gave it a try; so far it's better than another similar space browser MMO I tried. Will have to go more in-depth. Right now it seems somewhat simplistic...mine rocks, shoot aliens, PVP being your three options for any sort of activity. Not sure if there's more. But it's a good start.
Exploring and politics, presumably? I am mostly interested because it goes head on against Battle Star Galaxica MMO by Bigpoint. Should be interesting to see how a one-man-show compares to our German friends.
Suffice it to say that it's the aesthetics of, say, the less rugged levels in Brink, with gameplay modelled on a weak Counter-Strike clone. Maybe it will get better, but I'm not hopeful.
At least the premise is alright. In the game's universe they've mastered cloning, so the whole thing is actually a tv show in which people enter into running gun fights with each other and every time they die they just pop out a new clone. The impacts that has on gameplay are that there's this tragically awful running commentary from a pair of sports casters, and you can taunt to gain favour with the crowd and earn upgrades during matches.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
is it MMO-ish? It sounds like Monday Night Combat.
All the guns need to be purchased, and they all have durability that must be maintained with in-game cash, there are xp and heat (the game's in-match experience system) boosts that can be purchased. It's got all the standard mmo stuff.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Character levels are measured by star power and fan recognition anyway. That's part of the tv show conceit. After every match you don't gain xp points based on how well you did, you gain new fans. And during matches you don't get combat experience to access new abilities, you gain heat that allows you do to cooler stuff (and you can multiply your heat by strategically taunting, which is probably the best gimmick the game has right now).
It even works with the cash shop setup. In the game you can customize your look, from hair and clothes, to tattoos and weapon decals, and the more you customize the more popular you will be, but each customization option has a decay (i.e. people will get bored of your look over time), so if you want to keep the maximum multiplier going then you have to keep customizing, all of which is done through the shop.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
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Cautiously optimistic about this one.
Site for those interested.
http://sdgo.ogplanet.com/en/teaser.og
Beta's kicking off on November 2nd.
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Nadirim
A 2D turn-based MMO in a very 1001 Arabian Nights setting. It runs in-browser and features detailed backgrounds to move around in and battles that are on a honeycomb grid, so you actually get a bit of tactics to dick around with.
Sure sounds interesting.