Has anyone encountered a Golden Saint? I don't remember seeing one.
I think Dremora are the highest class of Daedra around this time
I hope they're back for a DLC then, I liked those ladies. Mainly because they were my main source of grand souls in Morrowind, but still.
Oh, and if I could conjure one, the Dremora Lord and Golden Saint would be like boy friend/girl friend.
Jephery on
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"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
It absolutely drives me crazy that speech is never high enough to successfully persuade anyone, yet the persuade perk is like 3 ranks deep and it levels so slowly.
Really ? I'm Persuasive as heck, and that's without taking any Speech perks. I probably have a Persuade success rate of 95%.
I don't get this from everyone. I thought it was ok. What did you all want?
an ending...
you destroyed the dictator of dragons thus proving your thum to said dragons and even earn a dragon servant. You didn't undo what aldiun did thus far, but you stopped him and were heralded by said dragons. I thought that was adequate, what did you all want? I thought it wrapped up better than fallout 3.
I don't get this from everyone. I thought it was ok. What did you all want?
an ending...
you destroyed the dictator of dragons thus proving your thum to said dragons and even earn a dragon servant. You didn't undo what aldiun did thus far, but you stopped him and were heralded by said dragons. I thought that was adequate, what did you all want? I thought it wrapped up better than fallout 3.
Don't get me wrong, I LOVED the story as the game progressed, but it's like it led up to this MASSIVE fight that even led you into the afterlife and the past and the final boss just flies around until you use your super boss power attack to force him to land and then smack him a few times. There wasn't any real difficulty in taking down the lord of dragons compared to the first dragon you kill in the game.
Furthermore, after it's done, there's no story or wrap up of what happened, at all. It's just, "now you're in the world... so be it"
At least with games like Fallout 3, New Vegas, or Mass Effect 2, when you finish the main quest, you get a story, some kind of epilogue, and the characters respond to what has happened.
I don't get this from everyone. I thought it was ok. What did you all want?
an ending...
you destroyed the dictator of dragons thus proving your thum to said dragons and even earn a dragon servant. You didn't undo what aldiun did thus far, but you stopped him and were heralded by said dragons. I thought that was adequate, what did you all want? I thought it wrapped up better than fallout 3.
Don't get me wrong, I LOVED the story as the game progressed, but it's like it led up to this MASSIVE fight that even led you into the afterlife and the past and the final boss just flies around until you use your super boss power attack to force him to land and then smack him a few times. There wasn't any real difficulty in taking down the lord of dragons compared to the first dragon you kill in the game.
Furthermore, after it's done, there's no story or wrap up of what happened, at all. It's just, "now you're in the world... so be it"
At least with games like Fallout 3, New Vegas, or Mass Effect 2, when you finish the main quest, you get a story, some kind of epilogue, and the characters respond to what has happened.
I guess I looked at it as you took on the dragons own fight and went into the afterlife to finish it for them. They are very appreciative, bu as far as "the dragon menace" goes, every dragon alduin had raised is still alive again, so you didn't really help the folk of skyrim from their daily problems, just the big world ending threat they don't see. You also get a bit of epilogue from those who were directly affected by your slaying aldiun. I also liked how you could choose a deed from another quest to enter sovengarde. That, to me, was better than a quick note that you did it. That meant that I did any one of several deeds good enough to gain entry to sovengarde.
ToyD on
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valhalla13013 Dark Shield Perceives the GodsRegistered Userregular
On the subject of trees that could use some help, do you guys put any points into lockpicking? I don't think I ever have, I just carry around 100+ lockpicks and trial and error my way through the locks.
I have some plus lockpicking gear that certainly helps now, but on my mage I didn't, and I still didn't have much trouble.
RedDawn on
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amateurhourOne day I'll be professionalhourThe woods somewhere in TennesseeRegistered Userregular
Yeah I just buy every lockpick I find now and work my way through any lock. If I come across a master lock early on I just do a save and reload if I burn through more than 20 picks
On the subject of trees that could use some help, do you guys put any points into lockpicking? I don't think I ever have, I just carry around 100+ lockpicks and trial and error my way through the locks.
I have some plus lockpicking gear that certainly helps now, but on my mage I didn't, and I still didn't have much trouble.
I'm going halfway up lockpicking this time to see what kind of difference the +gold and +treasure perks make; see if they are worth it.
I don't get this from everyone. I thought it was ok. What did you all want?
an ending...
you destroyed the dictator of dragons thus proving your thum to said dragons and even earn a dragon servant. You didn't undo what aldiun did thus far, but you stopped him and were heralded by said dragons. I thought that was adequate, what did you all want? I thought it wrapped up better than fallout 3.
Don't get me wrong, I LOVED the story as the game progressed, but it's like it led up to this MASSIVE fight that even led you into the afterlife and the past and the final boss just flies around until you use your super boss power attack to force him to land and then smack him a few times. There wasn't any real difficulty in taking down the lord of dragons compared to the first dragon you kill in the game.
Furthermore, after it's done, there's no story or wrap up of what happened, at all. It's just, "now you're in the world... so be it"
At least with games like Fallout 3, New Vegas, or Mass Effect 2, when you finish the main quest, you get a story, some kind of epilogue, and the characters respond to what has happened.
It sounds like, much like practically everyone else complaining that this or that is too easy, you were playing on a difficulty too low for you
If Alduin lives longer than like ten seconds, he starts raining fucking fire and brimstone from the sky
I don't get this from everyone. I thought it was ok. What did you all want?
an ending...
you destroyed the dictator of dragons thus proving your thum to said dragons and even earn a dragon servant. You didn't undo what aldiun did thus far, but you stopped him and were heralded by said dragons. I thought that was adequate, what did you all want? I thought it wrapped up better than fallout 3.
Don't get me wrong, I LOVED the story as the game progressed, but it's like it led up to this MASSIVE fight that even led you into the afterlife and the past and the final boss just flies around until you use your super boss power attack to force him to land and then smack him a few times. There wasn't any real difficulty in taking down the lord of dragons compared to the first dragon you kill in the game.
Furthermore, after it's done, there's no story or wrap up of what happened, at all. It's just, "now you're in the world... so be it"
At least with games like Fallout 3, New Vegas, or Mass Effect 2, when you finish the main quest, you get a story, some kind of epilogue, and the characters respond to what has happened.
It sounds like, much like practically everyone else complaining that this or that is too easy, you were playing on a difficulty too low for you
If Alduin lives longer than like ten seconds, he starts raining fucking fire and brimstone from the sky
Which, by the way, lasted well after his death and through the exposition. Argh.
It absolutely drives me crazy that speech is never high enough to successfully persuade anyone, yet the persuade perk is like 3 ranks deep and it levels so slowly.
Really ? I'm Persuasive as heck, and that's without taking any Speech perks. I probably have a Persuade success rate of 95%.
I am the 95% !
Seriously? I've got 40 something speech and always wear that +15 speech amulet and the only time I have ever successfully persuaded anyone was that one guard that lets you into the city to speak to the Jarl so you can tell him there are dragons afoot.
It absolutely drives me crazy that speech is never high enough to successfully persuade anyone, yet the persuade perk is like 3 ranks deep and it levels so slowly.
Really ? I'm Persuasive as heck, and that's without taking any Speech perks. I probably have a Persuade success rate of 95%.
I am the 95% !
Seriously? I've got 40 something speech and always wear that +15 speech amulet and the only time I have ever successfully persuaded anyone was that one guard that lets you into the city to speak to the Jarl so you can tell him there are dragons afoot.
Try Intimidate.
If you really want something that breaks it open, there's a great amulet you get for finishing the Thieves' Guild. Basically makes Persuade auto-succeed.
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I have never once successfully Intimidated someone
Persuade has worked a few times, but never Intimidate, despite the fact that when Intimidate fails and negotiations break down it always results in the murder of the guy who failed to be intimidated by me
Every. Single. Time.
"Give me your gold!"
"Hey, fuck off or I'll kill you"
"Haha, nice tr-aaaaughdead"
So, I've decided to forgo the 1.2 patch, instead opting to play offline and roll up a new character. It's pretty hilarious how much you can exploit the beginnings of the game. I'll spoiler my tactics for my sneak-thief archer.
First thing you want to do once you have a weapon is to start beating the shit out of the character you opted to follow - this will rank up one handed super fast, as they will not die and more importantly will not aggro. Once you reach the Bear's den (just before the exit to Skyrim proper), you can now work on your Sneaking skill. I got close enough to the Bear so that I could do Sneaking Criticals on the gent I was supposed to be following, this allowed me to rank up Sneak past 60 in 5 or so minutes. I could have kept going I'm sure, but I didnt want to be excessive. Just enough to leave the cave at level 12, with enough perks to get a great leg up on the beginning of the game (I did bump up the difficulty to Expert).
Next thing I did was complete the "love note" quest so that I could get the Elf as a companion. With him in tow, I could then freely train Archery up 5 times a level. You can keep training, then open trade and take your gold back from him. He's not a half bad companion either, but I do plan on dumping him soon.
All in all, pretty funny. I could see this becoming a method to try out different builds without a whole lot of effort early on.
So, I've decided to forgo the 1.2 patch, instead opting to play offline and roll up a new character. It's pretty hilarious how much you can exploit the beginnings of the game. I'll spoiler my tactics for my sneak-thief archer.
First thing you want to do once you have a weapon is to start beating the shit out of the character you opted to follow - this will rank up one handed super fast, as they will not die and more importantly will not aggro. Once you reach the Bear's den (just before the exit to Skyrim proper), you can now work on your Sneaking skill. I got close enough to the Bear so that I could do Sneaking Criticals on the gent I was supposed to be following, this allowed me to rank up Sneak past 60 in 5 or so minutes. I could have kept going I'm sure, but I didnt want to be excessive. Just enough to leave the cave at level 12, with enough perks to get a great leg up on the beginning of the game (I did bump up the difficulty to Expert).
Next thing I did was complete the "love note" quest so that I could get the Elf as a companion. With him in tow, I could then freely train Archery up 5 times a level. You can keep training, then open trade and take your gold back from him. He's not a half bad companion either, but I do plan on dumping him soon.
All in all, pretty funny. I could see this becoming a method to try out different builds without a whole lot of effort early on.
On expert, you're going to be really surprised when you do some of the starting quests... a lot of wolves and skeevers get replaced with ice trolls and they lay down some damage.
I tried this your method, as well as the speech glitch from the gate, and I was lvl 22 starting out with 3 100 skills and I got my ass handed to me real quick like, so I decided to play legit.
So, I've decided to forgo the 1.2 patch, instead opting to play offline and roll up a new character. It's pretty hilarious how much you can exploit the beginnings of the game. I'll spoiler my tactics for my sneak-thief archer.
First thing you want to do once you have a weapon is to start beating the shit out of the character you opted to follow - this will rank up one handed super fast, as they will not die and more importantly will not aggro. Once you reach the Bear's den (just before the exit to Skyrim proper), you can now work on your Sneaking skill. I got close enough to the Bear so that I could do Sneaking Criticals on the gent I was supposed to be following, this allowed me to rank up Sneak past 60 in 5 or so minutes. I could have kept going I'm sure, but I didnt want to be excessive. Just enough to leave the cave at level 12, with enough perks to get a great leg up on the beginning of the game (I did bump up the difficulty to Expert).
Next thing I did was complete the "love note" quest so that I could get the Elf as a companion. With him in tow, I could then freely train Archery up 5 times a level. You can keep training, then open trade and take your gold back from him. He's not a half bad companion either, but I do plan on dumping him soon.
All in all, pretty funny. I could see this becoming a method to try out different builds without a whole lot of effort early on.
That's a pretty awesome system you got there.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
This might be a silly question, but I'm curious if my assumption is correct. Do daggers take advantage of the Bladesman perk from the one-handed tree? I'm guessing no, since daggers are represented in the Sneaking tree (Assassin's Blade).
It absolutely drives me crazy that speech is never high enough to successfully persuade anyone, yet the persuade perk is like 3 ranks deep and it levels so slowly.
Really ? I'm Persuasive as heck, and that's without taking any Speech perks. I probably have a Persuade success rate of 95%.
I am the 95% !
Seriously? I've got 40 something speech and always wear that +15 speech amulet and the only time I have ever successfully persuaded anyone was that one guard that lets you into the city to speak to the Jarl so you can tell him there are dragons afoot.
Yeah, I'm in the same boat. Never invested in the Speech tree, the skill itself is somewhere between 35 and 50-something, and I rarely fail to persuade anyone, even without the Speech amulet.
This might be a silly question, but I'm curious if my assumption is correct. Do daggers take advantage of the Bladesman perk from the one-handed tree? I'm guessing no, since daggers are represented in the Sneaking tree (Assassin's Blade).
There could be a merchant guild, and they carry the gold limit by agreement to that guilds standard. You doing business with them increases your standing with the guild, thus them giving you access to more of their coffers. So sure, makes perfect logical sense, considering everything else has a guild or similar.
That's... actually quite brilliant.
Merchant's Guild. Go do some quests for them where you protect caravans, or transport goods.. in return, guild members will trade more with you...
This might be a silly question, but I'm curious if my assumption is correct. Do daggers take advantage of the Bladesman perk from the one-handed tree? I'm guessing no, since daggers are represented in the Sneaking tree (Assassin's Blade).
You are correct, they do not.
Daggers do, however, take advantage of pretty much everything down the center of the one-handed tree.
Protip: The sprinting power attack also works while doing the sneak-roll. And yes, it applies a sneak attack while doing so.
- The Four Horsemen of the Apocalypse (2017, colorized)
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
So someone finally uploaded a mod that fixes Ebony blade to use the two handed skill instead of one handed
Also, it classifies it as Ebony for purposes of Smithing upgrading
Though, it still sort of acts like a one handed weapon in terms of swing speed, and base damage
I have to wonder if it was originally intended to be a one handed weapon (like it was in previous games), and they made a last minute switch to a two handed model and type literally without changing a single other thing in the weapon
Maybe a mod to make it into a one handed weapon, using a reskinned Blades sword or something for its model, wouldn't be better
We should have acted.
They're already here.
The gaming threads told of their return.
Their defeat was merely delay
Til the time after Skyrim released,
When the gamers of the internet would play their own campaigns.
But no-one wanted to believe.
Believe they even existed.
And when the truth finally dawns,
It dawns in Skyrim.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
But, there's one they fear.
In their tongue, they are Bethesda:
Patch 1.21!
Bethesda Bethesda
By their honor is sworn
To keep errors forever at bay
And the fiercest bugs rout
When they hear update's out
Bethesda for your blessing we pray
And the press releases have fortold
Of broken patches on Steam
That when player's games patch come unfurled
Errors bane of gamers
Ancient shadow unbound
With a hunger to swallow the fun
I know i'm late, but what tune is this supposed to be sung to?
I found a woman running around the wild yelling, "wabbajack wabbajack wabbajack." Naturally, I killed her and defiled her corpse.
This might be a silly question, but I'm curious if my assumption is correct. Do daggers take advantage of the Bladesman perk from the one-handed tree? I'm guessing no, since daggers are represented in the Sneaking tree (Assassin's Blade).
You are correct, they do not.
Daggers do, however, take advantage of pretty much everything down the center of the one-handed tree.
Protip: The sprinting power attack also works while doing the sneak-roll. And yes, it applies a sneak attack while doing so.
OOhhh, that is great to know! I imagine the sneak-roll is much more easily controlled than a standard rushing-attack.
We should have acted.
They're already here.
The gaming threads told of their return.
Their defeat was merely delay
Til the time after Skyrim released,
When the gamers of the internet would play their own campaigns.
But no-one wanted to believe.
Believe they even existed.
And when the truth finally dawns,
It dawns in Skyrim.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
But, there's one they fear.
In their tongue, they are Bethesda:
Patch 1.21!
Bethesda Bethesda
By their honor is sworn
To keep errors forever at bay
And the fiercest bugs rout
When they hear update's out
Bethesda for your blessing we pray
And the press releases have fortold
Of broken patches on Steam
That when player's games patch come unfurled
Errors bane of gamers
Ancient shadow unbound
With a hunger to swallow the fun
I know i'm late, but what tune is this supposed to be sung to?
This might be a silly question, but I'm curious if my assumption is correct. Do daggers take advantage of the Bladesman perk from the one-handed tree? I'm guessing no, since daggers are represented in the Sneaking tree (Assassin's Blade).
You are correct, they do not.
Daggers do, however, take advantage of pretty much everything down the center of the one-handed tree.
Protip: The sprinting power attack also works while doing the sneak-roll. And yes, it applies a sneak attack while doing so.
OOhhh, that is great to know! I imagine the sneak-roll is much more easily controlled than a standard rushing-attack.
Somewhat. Sneak-rolling is fairly fast, and the timing and distance can be awkward to get down at first, but once you do, you can pull off some incredible kill chains. I've followed behind two mooks who were side by side, sneak-roll-power-attacked one and slit the second guy's throat before the first guy hit the floor.
So someone finally uploaded a mod that fixes Ebony blade to use the two handed skill instead of one handed
Also, it classifies it as Ebony for purposes of Smithing upgrading
Though, it still sort of acts like a one handed weapon in terms of swing speed, and base damage
I have to wonder if it was originally intended to be a one handed weapon (like it was in previous games), and they made a last minute switch to a two handed model and type literally without changing a single other thing in the weapon
Maybe a mod to make it into a one handed weapon, using a reskinned Blades sword or something for its model, wouldn't be better
I imagine the Ebony Blade was switched to two-handed to avoid the same problem Oblivion had where there weren't really any other artifact-level two-handed weapons outside of Volendrung, since none of the other usual suspects (Chrysamere, Ice Blade of the Monarch, Umbra) are in the game.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
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ElixirSaving Your AssAlchemists and Belts EverywhereRegistered Userregular
edited December 2011
Grah, I just want to play my Imperial jack of all trades this weekend!
Curse you xbox360 patch! I don't want to even load the save and risk borking it for when they patch the patch.
Looks like I'll screw around in DA2 for a bit. You happy now Bethesda? You pushed me into the arms of another!
What is the best use of sneak roll? As in, gameplay wise, what benefits does it grant you and what does it allow you to pull off that you would otherwise be unable to do by walking up to someone?
What is the best use of sneak roll? As in, gameplay wise, what benefits does it grant you and what does it allow you to pull off that you would otherwise be unable to do by walking up to someone?
It's silent and it's extremely fast. If your stealth is good enough and you have a Muffle effect active, you can actually get up and run non-sneak-mode behind someone as long as you're out of their LOS. But sneak rolling gets you somewhere quickly while keeping you in sneak mode. It also helps you duck behind obstacles very fast to avoid being seen. It's saved my hide a lot.
It also helps stealth archers. You can fire off a shot and quickly roll to another position instead of slowly duck-walking there and potentially being spotted by people investigating where a shot came from.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I just realized something. I don't think the dragons have a walk animation. Has anyone see a dragon walk across the ground? I'm still dieing for the first, "play as a dragon" mod and hope there's a way to, you know, walk.
Would YOU walk on the dirty ground if you had awesome wings?
I didn't think so.
but yeah, they do, they just don't do it very often.
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
edited December 2011
Just fought Krosis with the no resistance bug. Man, that was frustrating. I was able to kinda heal my way through a lot of his damage, and when my mana or health ran too low I took cover and drank a couple pots. I would have preferred just raising my shield and taking it like a breton though. I miss eating magic for breakfast.
Posts
I hope they're back for a DLC then, I liked those ladies. Mainly because they were my main source of grand souls in Morrowind, but still.
Oh, and if I could conjure one, the Dremora Lord and Golden Saint would be like boy friend/girl friend.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Really ? I'm Persuasive as heck, and that's without taking any Speech perks. I probably have a Persuade success rate of 95%.
I am the 95% !
wow that is fantastic
Furthermore, after it's done, there's no story or wrap up of what happened, at all. It's just, "now you're in the world... so be it"
At least with games like Fallout 3, New Vegas, or Mass Effect 2, when you finish the main quest, you get a story, some kind of epilogue, and the characters respond to what has happened.
I need to find some high level barrows, because the giants just seem to be doing their thing, ya know?
I have some plus lockpicking gear that certainly helps now, but on my mage I didn't, and I still didn't have much trouble.
I'm going halfway up lockpicking this time to see what kind of difference the +gold and +treasure perks make; see if they are worth it.
It sounds like, much like practically everyone else complaining that this or that is too easy, you were playing on a difficulty too low for you
Which, by the way, lasted well after his death and through the exposition. Argh.
Seriously? I've got 40 something speech and always wear that +15 speech amulet and the only time I have ever successfully persuaded anyone was that one guard that lets you into the city to speak to the Jarl so you can tell him there are dragons afoot.
Try Intimidate.
If you really want something that breaks it open, there's a great amulet you get for finishing the Thieves' Guild. Basically makes Persuade auto-succeed.
Persuade has worked a few times, but never Intimidate, despite the fact that when Intimidate fails and negotiations break down it always results in the murder of the guy who failed to be intimidated by me
Every. Single. Time.
"Give me your gold!"
"Hey, fuck off or I'll kill you"
"Haha, nice tr-aaaaughdead"
Next thing I did was complete the "love note" quest so that I could get the Elf as a companion. With him in tow, I could then freely train Archery up 5 times a level. You can keep training, then open trade and take your gold back from him. He's not a half bad companion either, but I do plan on dumping him soon.
All in all, pretty funny. I could see this becoming a method to try out different builds without a whole lot of effort early on.
On expert, you're going to be really surprised when you do some of the starting quests... a lot of wolves and skeevers get replaced with ice trolls and they lay down some damage.
I tried this your method, as well as the speech glitch from the gate, and I was lvl 22 starting out with 3 100 skills and I got my ass handed to me real quick like, so I decided to play legit.
That's a pretty awesome system you got there.
Yeah, I'm in the same boat. Never invested in the Speech tree, the skill itself is somewhere between 35 and 50-something, and I rarely fail to persuade anyone, even without the Speech amulet.
You are correct, they do not.
I'd play that mod!
Daggers do, however, take advantage of pretty much everything down the center of the one-handed tree.
Protip: The sprinting power attack also works while doing the sneak-roll. And yes, it applies a sneak attack while doing so.
- The Four Horsemen of the Apocalypse (2017, colorized)
Also, it classifies it as Ebony for purposes of Smithing upgrading
Though, it still sort of acts like a one handed weapon in terms of swing speed, and base damage
I have to wonder if it was originally intended to be a one handed weapon (like it was in previous games), and they made a last minute switch to a two handed model and type literally without changing a single other thing in the weapon
Maybe a mod to make it into a one handed weapon, using a reskinned Blades sword or something for its model, wouldn't be better
I know i'm late, but what tune is this supposed to be sung to?
PSN: SmellyLemur
OOhhh, that is great to know! I imagine the sneak-roll is much more easily controlled than a standard rushing-attack.
http://www.youtube.com/watch?v=PjqsYzBrP-M
Somewhat. Sneak-rolling is fairly fast, and the timing and distance can be awkward to get down at first, but once you do, you can pull off some incredible kill chains. I've followed behind two mooks who were side by side, sneak-roll-power-attacked one and slit the second guy's throat before the first guy hit the floor.
I imagine the Ebony Blade was switched to two-handed to avoid the same problem Oblivion had where there weren't really any other artifact-level two-handed weapons outside of Volendrung, since none of the other usual suspects (Chrysamere, Ice Blade of the Monarch, Umbra) are in the game.
- The Four Horsemen of the Apocalypse (2017, colorized)
Curse you xbox360 patch! I don't want to even load the save and risk borking it for when they patch the patch.
Looks like I'll screw around in DA2 for a bit. You happy now Bethesda? You pushed me into the arms of another!
It's silent and it's extremely fast. If your stealth is good enough and you have a Muffle effect active, you can actually get up and run non-sneak-mode behind someone as long as you're out of their LOS. But sneak rolling gets you somewhere quickly while keeping you in sneak mode. It also helps you duck behind obstacles very fast to avoid being seen. It's saved my hide a lot.
It also helps stealth archers. You can fire off a shot and quickly roll to another position instead of slowly duck-walking there and potentially being spotted by people investigating where a shot came from.
- The Four Horsemen of the Apocalypse (2017, colorized)
3DS FC: 5086-1134-6451
Shiny Code: 3837
I didn't think so.
but yeah, they do, they just don't do it very often.