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MSPA: Updates? Pssh. We only talk about music in this here thread.

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    SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
    also http://nesgodzillacreepypasta.blog.com/category/chap1/ is pretty good for a longer creepypasta, a few moments that really spooked me

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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    Skull Man wrote:
    man you know what's actually made me have some creep-shudders just like alone in a room

    goddamn http://creepypasta.wikia.com/wiki/Creepypasta_Wiki

    Oh yeah

    Also Slenderman is basically some goons photoshopping Creepy Pictures

    And people really liked the one someone just posted of a weird dude in the playground with a story about how there was a tragedy soon after

    And a couple goons seized on it and started Marble Hornets which is a video series about Slenderman kinda

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    SnerkySnerky call me trick the c is silentRegistered User regular
    Oh man I know the last thing that got to me before Marble Hornets
    It was the Future Predators from Primeval
    God, those things were horrible

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Skull Man wrote:
    no movie, even a very good movie, can be as scary to me as a book

    i think it's probably the opposite for me

    It's easy for me to get pulled out of a book and think of it as words on a page instead of images in my head.

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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    Skull Man wrote:
    no movie, even a very good movie, can be as scary to me as a book

    i think it's probably the opposite for me

    It's easy for me to get pulled out of a book and think of it as words on a page instead of images in my head.

    Yo I keep saying this but literally the only thing to scare me for longer than a day or two is a movie

    And not a very well-made one either (which makes it even creepier)

    I can write so many goddamn words about what exactly it is that makes The Poughkeepsie Tapes effective

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    I remember the tape in The Ring giving me some heebie-jeebies

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    I guess to be fair I haven't really read many horror stories

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    Skull ManSkull Man RIP KUSU Registered User regular
    actually it was the goddamn moblins in the labyrinth that freaked me out the most, to be honest

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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    edited January 2012
    Basically, for me, to make something really scary, you have to break down the separation between the audience and the story

    Words on a page are easy to distance yourself from

    A movie less so

    A movie that pretends to be true, even less

    And then something like Poughkeepsie Tapes, that really feels like a cheapo documentary and the "footage" is all degraded and shit like it was a real tape that someone made and now it's all broken down

    Fucking hell

    Buttlord on
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    Centipede DamascusCentipede Damascus Registered User regular
    I think my problem with SCP

    Is I hate fictional organizations like the SCP.

    I don't mean I hate that they exist, IN FICTION, like as things people make. I hate them in the fictional universes where they exist.

    What about the Men in Black? You can't hate Tommy Lee Jones!

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    SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
    does anyone remember that one creepypasta of the beta version of zelda 64 where it was some crazy brutal open world thing with a hidden and deep backstory to the world with all sorts of crazy stuff the guy kept finding? all i could think about when i read that is how damn cool the game sounded

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    StiltsStilts Registered User regular
    I remember being really scared of some stuff in Ocarina of Time when I was ten

    It was like 10 PM when I got to the shadow temple

    walked in, heard the music, decided to save and wait until morning

    When I first played Ocarina of Time, the ReDead were the scariest goddamn things in the universe.

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Skull Man wrote:
    actually it was the goddamn moblins in the labyrinth that freaked me out the most, to be honest

    yeah but that was more of an OH SHIT than anything for me

    walking into the shadow temple, seeing that the walls were made out of (what looked to me like) rotting flesh and that there were piles of corpses everywhere

    I felt sick to my stomach

    and then the goddamn Dead Hand

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    Stilts wrote:
    I remember being really scared of some stuff in Ocarina of Time when I was ten

    It was like 10 PM when I got to the shadow temple

    walked in, heard the music, decided to save and wait until morning

    When I first played Ocarina of Time, the ReDead were the scariest goddamn things in the universe.

    oh fuck I forgot about the ReDeads

    It uh

    it took a playthrough or two before I bothered to get the Sun's Song

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    SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
    edited January 2012
    WAIT i change my mind the jvk morrowind is the best creepypasta
    Some people might recall some momentary buzz caused a couple of years ago by a particularly odd Morrowind mod. The file name was jvk1166z.esp. It was never posted on any of the larger Elder Scrolls communities, usually just smaller boards and role-playing groups. I know in a few cases rather than being posted it was sent via PM or email to a 'chosen few.' It was only up for a few days, to the best of my knowledge.

    It caused a buzz because it was a virus, or seemed to be. If you tried to load the game with the mod active, it would hang at the initial load screen for a full hour and then crash to the desktop. If you let it get that far, your install of Morrowind, along with any save files you had, would become completely corrupted. Nobody could figure out what the mod was trying to do, since it couldn't be opened in the Construction Set. Eventually, warning were distributed not to use it if you found it, and things died down.

    About a year later, in a mod board I used to frequent, someone popped up with the mod again. He said he was PMed by a lurker who deleted his account immediately after sending. He also said that the person advised him to try playing the mod through DOSbox. For some reason, this worked...sort of. The game was a bit laggy, and you couldn't get into Options, Load Game, the console, or really anything else, other than the game itself. The QuickSave and QuickLoad hotbuttons worked, but that was it. And the QuickSave file seemed to be just part of the game file, so you couldn't get at it anymore. Some speculated that the changed game used an older graphics renderer, making DOSbox necessary, but it didn't LOOK any different.

    This part I can speak about from personal experience. When you start a new game in JVK (as the board came to call it), once you left the starting bit in the Census Office and came into the game proper, the first thing you notice is that the 'prophecy has been severed' box pops up. This is because every single NPC having to do with the main quest is dead, with the sole exception of Yagrum Bagarn, the last of the Dwemer. Their corpses never despawn, so you can go check on all of them. In effect, you begin in a world that is domed to start with.

    The second thing you notice is that you're losing health. It's only a bit, but it keeps happening, a little bit at a time. The longer you stay in one place, the quicker it seems to occur. If you let this loss kill you, you'll find the cause: a figure we came to call the Assassin, because he seems to wear a retextured version of the Dark Brotherhood armor from Tribunal, even though the expansions don't work in JVK. It's all black, completely untextured, like he's just a hole in space. The way he moves...he gave me quite a start, the first time I saw him scuttling around my dead body. He crawls inhumanly on his hands and feet, his arms and legs splayed out like a spider. You'd usually only see him after death, crawling around and over your body just before the reload box popped up. Occasionally, you could catch a glimpse of him darting around a corner or crawling on a wall or ceiling. It made the game very difficult to play at night!

    Other than that, the only noticeable difference is that at night, at random intervals, every NPC in the game will go outside for a few minutes. During this time, the only thing they will say when hailed is, "Watch the sky." Once they return to their normal behavior they act as normal, though.

    After a while, a player on the board discovered a new NPC named Tieras, a male Dunmer in the temple at Ghostgate. Two things are notable about this NPC: first is his robe, a unique article of clothing that was lovingly rendered with twinkling stars all across it, looking like a torn-off chunk of the night sky. The second is that all of his dialogue, in addition to showing up in the dialogue box, is voiced. You can skip it if you wish, but it all sounds like it's in the default male Dunmer voice. Some people said that they thought the voice was "slightly" different, but it was a very, very good imitation.

    I won't go into the details, but the questline he sends you on has to do with a dungeon referred to simply as 'The Citadel.' At least, to the point I reached, the quests were all of a fairly generic 'discover the secrets of the ancients' bent. the entrance to this dungeon is on a small island far to the west of Morrowind proper. I eventually discovered that if you used a Scroll of Icarian Flight at the westernmost point on the main landmass and jump directly west, you'd end up almost exactly at the island.

    Even though the dungeon is called The Citadel, it goes straight down. It dwarfs any other dungeon, both in size and difficulty. From a natural cave area you'll proceed down into an ancestral tomb looking area, then Daedric ruin area, and then a Dwemer ruin area. I made it down to the Dwemer Ruins before I quit. The creatures here were strong enough that a level 20 character would have to take care, and since you can't use the console in JVK, level 20 take a while to get. Since QuickSave and QuickLoad are your only options, it's all too easy to get yourself into an impossible situation, too. I did, and I just didn't have the energy to start over.

    Now what I'm telling you is based on what those few who went further reported. Past the Dwemer Ruins you find yourself in a level like the Dwemer Ruins, but darker. Rather than the usual bronze, all the surfaces, including those of the creatures, are black. The sounds of machinery are loud here, and grow louder still randomly. There's also steam or fog everywhree, limiting your vision to about ten in-game feet or so. If you can make it through all this, you will reach a hall that those who found it called it the Portrait Room.

    Like the fire in torches or other effects from early 3D games, this room has picture frames that always face directly at you, no matter how you look at them. The images in the frames were always randomly chosen images from your My Pictures folder. On the board, the ones who got there had some fun posting screenshots of the Portrait Room with various pictures in the frames (Usually [&@%!] of course).

    At the end of the hall was a locked door. After admitting defeat and returning to Tieras, everyone just found him saying, "Watch the sky," in his gravelly voice. What's more, nobody else in the game would say ANYTHING. There was just a completely blank dialogue box with no options at all. They wouldn't even rattle off the usual canned audible greetings. The only exception was at night; whenever they'd go out for a few minutes, they'd still repeat it. "Watch the sky." At this point, one of the players - a friend of mine from the board - noticed (and the few others who got this far agreed) that the night sky was no longer the usual night sky of Tamriel; it had changed to a depiction of a real night sky. And it moved.

    From this point on, everything is based on what this one person reported. Eventually, he got himself kicked from the board, but I kept in contact with him for as long as he responded. According to him, based on the constellations and planets, the sky started around February 2005. if you died, loaded, or went back into the Citadel, it would start over. When the usual day sky graphics took over, the movement would be suspended until the stars appeared again. In the space of a single night, everything would move about two months worth. Since the timescale of JVK was more or less that of the standard game, that meant that a bit less than an hour was a 24-hour period.

    He became convinced that the door would open based on some kind of celestial event. Of course, waiting for that meant leaving the game running. Of course, THAT meant that the game couldn't be left unattended, thanks to our old friend, the Assassin. My friend decided he's hang out for a whole day, just to see if anything happened. That would be about a year's worth of movement. Here's the post he made at the end of this experiment:

    "I loaded in Seyda neen, where it all starts. It wasn't too bad, just had to check in now and then to move around and heal to make sure I wasn't dying. But check it out! 24 hours exactly in, and the Assassin learned a new trick! HE SCREAMS!!!! I was reading and all of a sudden, this crazy loud shriek just about makes me crap myself. It's like something out of a horror movie! I look up, and there he is, just crouched down right in front of me. Of course, the second I moved my character, he ran off. When I went back down to the Portrait Room, the door was still locked. Damn it, damn it, damn it!"

    A bit later, he came to the decision that he needed to wait three days - three years. The PM advising us to try DOSbox showed up in February of 2008 was his reasoning, anyway.

    "After the first shriek, the Assassin stops hitting you out of nowhere. Now he'll shriek, and if you don't move for a few seconds after that he hits you. I think whoever made the mod was trying to help. At night, I've got my headphones on and I was just kind of dozing off...when he wakes me up with a shriek; I jiggle the mouse, and I'm good!"

    That post was two days in, from his laptop. Once it was over...

    "******** ******** ******** ******** ********! FUUUUUUUUUCK! So ******** done. So, I wait, the three days, right, and right after the ******** Assassin made me jiggle the mouse, he shrieks again. So, I look, and everyone in town is outside. They're all saying, "Watch the sky." I don't see anything, though. But then the game starts getting dark...like REALLY dark. I turn up the brightness all the way on my monitor, and I can still barely see. I can see other people in the game, little figures running around in the distance, just running back and forth. If I try to get close, they run off. Now, I was trying to sleep, so the lights are off, and this is kind of creepy. I don't want to get up to turn on my light because I don't want to miss anything, but NOTHING ******** happens. Eventually I go back to The Citadel...it's still dark, and I gotta swim, and the whole time I can see all these guys swimming all around me, just barely there. I make it to the Citadel, and it's normal light inside, and I get worried. Sure enough, the Portrait Door is STILL ******** CLOSED. I go outside and it's ALL STARTING OVER. So that's it. I'm ******** going to bed, and I'm ******** done. The end."

    After that, two things happen. first, another of the people who got to the Portrait Room claimed that the Assassin was showing up in his regular Morrowind game. (Quick explanation. If you reinstalled Morrowind to a different fold, you could have a normal Morrowind install along with JVK.) He himself chalked it up to an overactive imagination at first, but he reported a couple of really big scares with the black figure crawling right at him, or seeing it waiting for him just around a corner before scuttling off. Another of those who reached the Portrait Room started a regular Morrowind game, but never for sure saw him; it was just a couple of maybes, late at night, and always at a distance.

    The second is that my friend started getting really abusive and short-tempered on the board, though he stopped talking about JVK entirely. It got so back that he was soon kicked off. I didn't hear anything from him for a couple of weeks after that, so I sent him an email. This was part of his reply:

    "I know I shouldn't, but with classes out I've got some time, so I started JVK up again. It's almost 2011...and I think I've got the sleep madness! But stuff is happening! It's still dark...once it gets dark, it never gets any lighter. It stays like that. The people moved a few months ago...everyone in Seyda neen just went to that little bandit cave and moved in. They killed the bandits inside, and now they're just standing around inside. They don't say anything anymore; they don't do anything when you click on them. I quicksaved and killed one, and he just stood there until he died without fighting back!

    And it's like that everywhere. You have to walk, since the quick travel people are all in caves now, too, but all the cities and towns re just deserted; all the people are in caves and tombs. Everyone in Vivec is down in the sewers. I'm going to Ghostgate next...I want to see if Tieras is still there. I'll tell you what he says when I get there!"

    i replied and said i wanted to see what he said, too, and waited a day. When I didn't get a reply, I mailed him again, and a couple of hours later he sent back:

    "Sorry, I totally forgot. So it's 2014 now...since it's always night, the stars are always moving. The whole screen is dark, but you can still see the brightest stars moving around. Tieras was gone...everyone in Ghostgate was gone. i don't know where they went. They're not in any of the nearby caves. But there's new stuff...people still don't say anything, but their eyes are bleeding. it's so dark that even with a light spell you have to get right up against them to see, but there they are, little dark streaks coming down from their eyes. I think I gotta be getting close. I know this is stupid, and there's no way the pay off is going to be worth it, but I just want to be able to say I stuck it out!"

    I got that one during the day. Later that night, I got a follow up email:

    "Some of the planets aren't moving right. It's pissing me off...if this keeps up, I won't be able to keep track anymore. It's almost 2015 now, I think. ********. You know, I just now noticed that there aren't any monsters anymore, either. I'm completely alone outside now. The main quest peoples' bodies are still laying around, though. i went to check on them.

    I don't need headphones anymore, so I just leave them off. When he shrieks, it's like he's screaming right into my ear. I think I even kind of anticipate it. He's around a lot more now, a lot closer. He's different from the other people who started showing up, remember? They keep running around, just where i can barely see them. I have to admit, it's kind of creepy at night. Sometimes, when I go to the bathroom or whatever, I swear I can see something out of the corner of mye ye. I'm keeping all the lights on now."

    I sent him a letter, jokingly telling him to get some real sleep, and left it at that. Two mornings later, I found this in my email. It was the last thing I got from him. After this, he stopped responding completely:

    "I just got up from a ******** up dream, I think. The Assassin shrieked at me, and when I opened my eyes, he was right there, crouching over me. His arms and legs were longer, more like a spider's. I tried to push him away, but when I touched him my hands just went inside and I couldn't get them loose again, like he was made of tar or something.

    Then I woke up, I thought. he was gone, but when I looked at the monitor I wasn't where I was. I was in the Corprusarium, with Yagrum. For once, the light was okay, and I could see him all bloated on those mechanical spider legs. I sat down at the computer and he started talking to me. Not in a box, but really talking to me,in Tieras' voice. He knew things about me. He told me things that I never told anyone, some things I totally forgot about. He told me that almost nobody had made it this far, and that the door would open up soon. I just had to hang on a little while longer. He said I'd know when it was time. He said I might be the first one to see what was inside.

    And then I woke up for real, but I was at the computer. I still wasn't where i was. I'm swimming out to The Citadel Island. And I can hear this tapping. It's at my window. It's over on the left, so I'm sending you this, because I left my laptop by my bed, to the right. Just a little taptaptaptap...like he's knocking his finger against the glass. I might still be dreaming now."

    So, I guess that's the end of the story. I know there's a few other stories floating around about the mod, but this is the only I know as true, as far as it goes. I deleted my JVK copy of the game pretty much right after I gave up, but I'd like to get the mod again, if anyone still has a copy of the file. I'd like to see some of this for myself.

    SCREECH OF THE FARG on
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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    I can not play Zelda on console unless it's Wind Waker

    Skulltulas freak me the fuck out

    Because I have a spider phobia

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    Centipede DamascusCentipede Damascus Registered User regular
    Stilts wrote:
    I remember being really scared of some stuff in Ocarina of Time when I was ten

    It was like 10 PM when I got to the shadow temple

    walked in, heard the music, decided to save and wait until morning

    When I first played Ocarina of Time, the ReDead were the scariest goddamn things in the universe.

    oh my goodness yes

    and when they just
    SKREEEEEE
    majora_redead.jpg

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    SnerkySnerky call me trick the c is silentRegistered User regular
    I think if I'd played PSO when I was younger, Ruins would have creeped me out a lot
    Walls made of meat? Yeah okay
    Fighting mutated eroded soldiers? Yep sure why not
    Oh the floor is screaming faces now? Would you look at that
    That sure is a hydra made of pulsating flesh, I think I'll go play SMB for a while now

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    I remember I had a player's guide for OoT

    where the whole thing was written as if it were a story

    Like instead of "Shoot Morpha's nucleus with the longshot and then slash it" it was like "After a long and drawn-out battle, Link discovered the demon's weakness. Using his Longshot, he drew the monster's core out into the open, and ravaged it with blows."

    It was pretty much the coolest thing ever to 10-year-old me

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    WeedLordVegetaWeedLordVegeta Registered User regular
    I remember I had a player's guide for OoT

    where the whole thing was written as if it were a story

    Like instead of "Shoot Morpha's nucleus with the longshot and then slash it" it was like "After a long and drawn-out battle, Link discovered the demon's weakness. Using his Longshot, he drew the monster's core out into the open, and ravaged it with blows."

    It was pretty much the coolest thing ever to 10-year-old me

    I had this!

    I wish more guides did this.

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    when I first got to Jabbu-Jabbu's belly

    and slashed a wall with my sword and saw it undulate and bleed

    I very nearly threw up

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    BugBoyBugBoy boy.EXE has stopped functioning. only bugs remainRegistered User regular
    agh farg why did you post that

    why did I read it

    why is it so late

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    Cilla BlackCilla Black Priscilla!!! Registered User regular
    Skull man can you recommend any particular creepypasta articles?

    all the ones I've read have ranged from decent to shitty.

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    SnerkySnerky call me trick the c is silentRegistered User regular
    Guys this is a terrible way for the thread to end!

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    NerdgasmicNerdgasmic __BANNED USERS regular
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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    Aw shit

    It has that Scary Stories story about the killer scarecrow

    I ain't reading it it's fucking 12 AM

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    Skull ManSkull Man RIP KUSU Registered User regular
    http://creepypasta.wikia.com/wiki/Psychosis

    this'll do you

    I don't know

    I'm just

    hyper-vulnerable to words

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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    I'll get creeped for like an hour

    But stories don't have the same effect as a movie

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    Skull ManSkull Man RIP KUSU Registered User regular
    the thing is

    that thing you were talking about, essentially the suspension of disbelief and how "found film" movies make that easier

    well

    books have always been extremely powerful to me

    at my core I believe I'm reading an account of something that happened to someone real

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    Cilla BlackCilla Black Priscilla!!! Registered User regular
    Creepiness from a movie will only last until the movie ends for me. But that awesome creeped out feeling from reading something can last 30 minutes to an hour. I love creepy stories. Ted the Caver was probably my first.

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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    yeah other than maybe when I was really young I can't remember the time any kind of scary story has, say, given me nightmares or something

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    Skull ManSkull Man RIP KUSU Registered User regular
    it's not that I'm scared later

    it's that when I'm reading it it is not only happening but it is happening to me

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    Cilla BlackCilla Black Priscilla!!! Registered User regular
    The last time I can remember having any sort of nightmare was maybe 18 or 20 years ago.

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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    Yeah see I can't do that

    It's not so much suspension of disbelief either

    It's removing the barrier between the audience and the story

    Words on a page are easy to detach from and regard as just words, but watching people go through shit is a lot harder to detach from

    And then you add the found footage aspect in and now you've just (theoretically) removed another barrier, the idea that "it's just a movie" (this is why people think/thought Blair Witch is terrifying (it's not, except for the last scene))

    And even if subconsciously you know that what you're seeing isn't real, the degree to which it looks real is the thing that will get you

    Like, this is what The Poughkeepsie Tapes is about, now that I've mentioned it a ton: It's a "documentary" about a serial killer whose identity is still unknown, who lived in plain sight for years, and who taped everything he did for all of those years, including ordinary shit. Interspersed is "footage" from the tapes he made

    The tapes, some of which are supposed to be old as hell and stored in a closet, all have "degraded", fucked up colors and tracking and shit. It really looks like it could be a home movie some dude made in the early 90s if that dude was a serial killer

    And that's what makes it so scary, to me (besides a few really fucking insane visuals that convinced me the Dowdles know what they're doing): It's not a perfect thing, it looks real, there's no insulation from what you're seeing besides your subconscious telling you "alright it's just a movie"

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    BlueBlueBlueBlue Registered User regular
    Hullis wrote:
    I remember I had a player's guide for OoT

    where the whole thing was written as if it were a story

    Like instead of "Shoot Morpha's nucleus with the longshot and then slash it" it was like "After a long and drawn-out battle, Link discovered the demon's weakness. Using his Longshot, he drew the monster's core out into the open, and ravaged it with blows."

    It was pretty much the coolest thing ever to 10-year-old me

    I had this!

    I wish more guides did this.

    i remember nintendo power had a real neat one for secret of mana

    CD World Tour status:
    Baidol Voprostein Avraham Thetheroo Taya Zerofill Effef Crimson King Lalabox Mortal Sky ASimPerson Sal Wiet Theidar Tynic Speed Racer Neotoma Goatmon ==>Larlar Munkus Beaver Day of the Bear miscellaneousinsanity Skull Man Delzhand Caulk Bite 6 Somestickguy
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    SCREECH OF THE FARGSCREECH OF THE FARG #1 PARROTHEAD margaritavilleRegistered User regular
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    Skull ManSkull Man RIP KUSU Registered User regular
    man the guide for TP was so lame

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    WeedLordVegetaWeedLordVegeta Registered User regular
    "This is a fearful night I will never forget, Drake." I told him

    "Same here, broski." Drake answered.

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    ButtlordButtlord Fornicus Lord of Bondage and PainRegistered User regular
    Fine fuck you ignore all the words I just wrote

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    Skull ManSkull Man RIP KUSU Registered User regular
    http://creepypasta.wikia.com/wiki/The_Theater

    this is a video game one but not terrible

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