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[PS Vita] 2.0: PS1 support is a go (unless you live in North America and don't own a PS3)
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Edit: Well, the first Power Stone looks great... the second not so much. Still, pretty fun for $10.
I couldn't even finish. I was about to restart chapter 5 for like the 3rd time when I just had enough and deleted it. I just... I'm so disappointed. I think I'm angrier at myself I invested so much time in the past week and I gave up right at the end. That game broke me. I will never forgive it.
Hey, I have a blog! (Actually being updated again!)
3DS: 0860-3240-2604
I'm sorry you didn't care for it. I'm loving it, but I could see how the retro trappings could grate on some people. Personally, I enjoyed the juxtaposition of old school 16-bit graphics with fantastic sound design that puts most modern games to shame.
That, and you really have to be okay with the visual novel thing. It may look a lot like a SNES RPG, but it's way more Phoenix Wright/Hotel Dusk as far as gameplay goes. That could definitely turn some people off, too.
Really, I think the 3D aspect of the 3DS is going to trump this.
Well, the game is really more visual novel than it is adventure. I think it may be more a matter of you expecting the game to be something that's in a completely different direction than it is.
"Graphical limitations" do not necessarily mean a game can't be scary if done properly, either(Clock Tower - SNES). Particularly if you set yourself up in the right ambiance while playing.
But see I love games like Phoenix Wright and Hotel Dusk and I knew going into it very well that it was going to be a visual novel but it just did not find it to be captivating in any way. I felt a huge distance between myself and immersion in the game just because everything about was so stale. In Phoenix Wright and Hotel Dusk the gameplay is so involving because you actually have to piece things together while Corpse Party is really like one big fetch-quest/trigger event. I didn't care about any of the characters and I know it was part of the game mechanic but the fact the game could go on for a good while before you realized you made an irreparable mistake is really frustrating.
Hey, I have a blog! (Actually being updated again!)
3DS: 0860-3240-2604
The main problem with the 3D on the 3DS is that even small movements of my hands breaks the effect. It takes me a second to readjust. Thus, I have to remain completely still at the perfect angle, or turn off the effect. And I usually choose the latter.
Only on a few games will I actually fight through to keep the effect on, like Starfox.
This is exactly why I always turn the 3D off, too. It's just headache inducing when it goes in and out with every tiny movement.
I wish Ys Chronicles worked with the Vita. I'd imagine that game would look incredible with the Vita's OLED screen.
I can't think of a single system that had a good new RPG at launch. Okay, the SNES got Final Fantasy 4 soon after launch but that's because there was such a huge gap between the Japanese & US release of the system.
Steam ID : rwb36, Twitter : Werezompire,
// Switch: SW-5306-0651-6424 //
Maybe someone should get on that, then. CStW Vita port. Make it happen.
Tales of Innocence R
Ragnarok Odyssey
// Switch: SW-5306-0651-6424 //
Can you add me to the PSN Friends List Unco-ordinated?
Umbry / Edond / GMT-5 (EST)
Thanks.
Any reason you think so? The original pc game had a pretty big following outside of Japan, various handheld versions have made it out, in addition to manga and tv series also being localized. It's not a sure thing of course, but it's a series that is well known in other regions, and a genre the Vita could use some help with outside of Japan.
:P
// Switch: SW-5306-0651-6424 //
My wallet hates you for this but oh how I do not. buybuybuy.
Turn off the motion control aftertouch for aiming. Was a huge help, for me.
Some titles are cheaper(Disgaea, Disgaea 2, Phantom Brave) if you buy them from Gamestop as PSN codes compared to PSN, some are unchanged(Persona), and some are more expensive(Ys, Ys seven). So you might want to be careful in some cases.
However, it warrants checking every time just to make sure you can't get it cheaper.
It didn't come to mind that Gamestop sold PSN codes(who'd immediately think something like that normally?), so that was something I didn't find out until after I spent the extra $10 on phantom brave directly off of the PSN a while back. But fortunately since that money largely goes to NIS compared to some other company, I'm not too upset.
It does for me.
I have not had any real problems with the 3D, but, yes, you have to hold it steady. I could see how that and some people's eye problems could effect it's mass appeal. I really enjoyed how the Mario Land 3D played off the effect though. I felt that extra layer of depth made the game more immersive.
I also love love love the tight integration across the whole system with friends. I was both stressed and envigorated by seeing all your best times before each race. Totally sweet.
This is my PSN ID— Radthanael
Yeah, they'll give you a download code and it'll work on US or Canadian accounts. They might block non-US customers from buying those products though, so you'd have to try it and see if it works.
It's been a good 10 minutes now and the download still hasn't finished. While I'm downloading, I can't do anything else with my 3DS, not even queue up additional downloads.
That's one area the Vita got right. I like how seemless and unified the entire OS feels.
Things I do not like include being unable to delete certain apps, the kind of odd choice of covers for the card slots and the biggest thing: gods damn you Sony, why a glossy finish? A matte black would have been perfect. Better grip and the surface of the vita wouldn't look do damn scummy after a bit of use.
No way, I love that glass-like finish. I like that about my tablet and phone too. I can clean smudges, and to me, it feels better than a matte surface. So silky smooth.