Welcome to the BlazBlue: Chronophantasma thread.
In here we talk about fighting mans with the highest quality 2d art in the genre, while listening to the sweet sounds of Daisuke Ishiwatari, and enjoying the only fighting game in existence with a good story mode when we're not beating the crap out of each other online.Chronowhat?
Chronophantasma is the third of four planned games in the BlazBlue fighting game series. It continues the storyline and provides sweeping mechanical changes like Continuum Shift did before it.
Continuum Shift II was a free patch and Extend was a paid patch and story expansion. Neither of them were sequels. BlazBlue sequels have a different subtitle.
What's different in Chronophantasma?
First off, we have seven new characters, one of which is DLC. Amane Nishiki, Bullet, Azrael, Izayoi, Kagura Mutsuki, Yūki Terumi, & Kokonoe all join the fray as playable. And Nu-13 returns, replacing Lambda-11 of CS. For those counting, that's 5 brand new characters and two alternate forms of characters. Additionally, all existing characters got changed up a lot with new and changed moves (Noel, for one example, now has shotgun moves. Taokaka, for another, now has an aerial super.) and every last character sprite has been redrawn.
Gravity is much higher and Hitstun is shorter, making combos shorter overall.
Guard Primers are competently gone. Each character has a Crush Trigger move (A+B) that costs 25% heat and does massive damage to their opponents barrier guard.
Offensive Burst is gone completely and has been replaced with a new mechanic called Overdrive. Overdrive temporally sends your character into their Unlimited form for 5-15 seconds depending on how much health they have left.
All existing songs have been completely remixed to a version II, with
MOAR ROCK and
MOAR METAL!. Every song is heavier. Some added in lyrics from the lyrical LA Concert versions. And there's plenty of new character, group, and versus themes.
Lastly, you can now preview colors/outfits in character select now.
What about the story
Chronophantasma sadly no longer has individual character stories, followed by a true end and sidestories, that the previous BlazBlue games had. It instead focuses on three distinct storylines with greater focus, which has a strength to it, but we lose out on playing as any of the villain characters inside story mode itself this time.
There's
Six Heroes,
Sector Seven, and
Chronophantasma storylines, totaling an excessive amount of hours of visual novel mixed with fighting goodness. Remember that this is the climax of the franchise: mark your spoilers and be prepared to be amazed.
As an additional note, Arcade Mode is heavily story related this time around, and lets you play some events that Story Mode references or play through events from a different (villainous/etc) perspective. The final arcade fight differs per character and every character has their own Arcade Ending.
So I heard something about a free patch?
The first balance patch his out.
It tones down Kokonoe from fucking overpowered god status and buffs the underpowered Izayou and Amane, among lots of other changes to every character. Here's
the entire patch notes if you want to take a look.
Is there going to be a Vita version?
Yes. It releases April 24th in Japan and this Summer in North America.
It includes a new "beach (episode)" storyline and swimsuit outfits for a chunk of its cast. It also features recap storylines for both Calamity Trigger and Continuum Shift, as well as the (re)introduction of gag routes/gag endings.
No 360 version?
Nope.
It's a 2d "anime" Japanese fighter where the entire international fanbase is playing on Playstation. Ark Sysyem Works must have simply decided a 360 release wasn't worth it anymore.
(Something) (Something) (Something) Guilty Gear Xrd?
Fighting game thread is - - - -> way.
In all seriousness, a lot of us enjoy ASW's other fighting game series, but many in its fanbase just come into Blazblue threads to shit on it for not being Guilty Gear. So create your own threads, please. Then when ASW finally creates GGvsBB down the line we can have make-up sex.
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Have a trailer.
https://www.youtube.com/watch?v=P9zx0PHZ20w
And a console version Opening.
https://www.youtube.com/watch?v=xEEPTb04Ui8
And remember, Get Hype (Dog)!
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Extend version with Celica Ayatsuki Mercury & Lambda-11 coming out for PS4, PS3, XB1, and Vita this Summer in English.
Posts
I skipped out on Extend because it didn't add much but really excited for this.
Also, I seriously doubt that they've removed both Lambda and Mu from the game. That being said there still is Saya who might end up being DLC and who knows how she plays.
Love how the new characters and everything else looks. Surprised that we've already seen three new characters who have never been shown before. Here I was expected to get Jubei and Saya and noone else new.
Confirmed: Blazblue is officially the new Darkstalkers
Yeah, if you weren't big on the Story and were only in it for the fighting all Extend gave was Relius (who is awesome) and a third rebalancing for Continuum Shift.
It did have 6 new story modes (Relius, Makoto, Valkenhayn, Platinum, Military Academy [Noel, Tsubaki, & Makoto backstory] & Sector Seven [Tagger's Origins, Kokonoe and Relius backstory, & Kokonoe being badass]) that really fleshed things out though.
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Also. Odds are GG:AC+R is being held up by Microsoft (just like every single other XBLA+PSN[+Steam game]) due to their XBLA Cockblock that is 'Only X releases at a time when we say they release' and 'can't release on XBLA if you release anywhere else first' rules that screw developers over.
// Switch: SW-5306-0651-6424 //
So...Ex attacks not exclusive to Jin anymore?
"...only mights and maybes."
Plus, smexy Noel is smexy.
EDIT: Posted for GREAT JUSTICE AND BURNING SPIRIT!!
http://www.youtube.com/watch?v=PFNCD22jkJk
$40 Continuum Shift
--> Free CSII Update (~optional $24 if you got all three DLC characters, could fight them without owning them)
--> $40 Extend update (included all previous dlc on disc)
The big question is if BBIII will be $60 or $40. I'm guessing $40 + Character DLC.
// Switch: SW-5306-0651-6424 //
Also, turning people into kids reminds me more of Alessei.
I got these: http://blazblue.wikia.com/wiki/Category:Emblems/Crests
But there is like one crest for each new installment and I want those too. They are very cool.
;_; No...
You know, I never noticed that Hazama's crest incorporates an actual Ouroboros.
Of course no crest will ever be more obviously associated to the character than Taokaka's.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Don't worry, I'm sure they'll find some new way to make him even more screwed up than he already is.
I loved the first one but after so much online fighting the issue of not having any close friends to play (and lately not having any friends to play ANYTHING with without going online) meant it faded away. Plus my wife got sick of me screaming at the game in frusteration. But such was the playstyle of Ragna
Not to mention the character of Ragna.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
As far as true sequels go there have only been CT - CS and now CP.
Extend was pretty much just a balance change with a new character and a few new modes tagged on.
Blue Boxes: Revised Moves
Pink Boxes: New Moves
// Switch: SW-5306-0651-6424 //
I'm a little reluctant after the millions of revisions but some little part of me can't help but get excited. Just a little.
// Switch: SW-5306-0651-6424 //
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I'm guessing that takes her back to CT wind recovery speeds.
no lambda, no nu, no mu, nothin'
azrael and bullet don't look like zoning characters, and neither does amane, so you might be SOL on that front
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Also on Overdrive
So basically, Overdrive is like a Blood Kain(basically a powered up/serious time mode) for every character. That also explains why Ragna can do Devoured by Darkness outside of Blood Kain in the trailer since Blood Kain is now his overdrive.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I didn't like anyone else in the cast so I guess I just saved myself a nice stack of cash. Oh well, back to waiting patiently for Microsoft to decide that Arcsys has sufficiently begged and groveled enough to let GGAC onto XBL.
amane has a "Spiral Meter" or something, azrael's drive has to do with "weak points" and bullet has a "heat up" state? i want details!
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The tears will be fucking delicious
"...only mights and maybes."
(yet)
this is arcsys, dogg, you think there won't be dlc?
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That being said I would say that you should pick one character in stick to them usually. Drive makes the characters play so differently that its usually hard to play more than 1 person competently.
I mean you can still sub Tager since he's auto-pilot though. That's what everyone else does.
that song is so rad
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I'd be kind of pissed if Mu and Lambda/Nu were dlc (paid, anyways), just because they aren't new - and because they were fun to use.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy