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Colonel, why can't I just take their guns?

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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited April 2007
    jothki wrote: »
    About CT...
    in the PS1 version, in the ending anime clip after beating the game, there's a scene where Frog is shown in his human form, whether you killed Magus or not. This lead to just one of many unresolved debates with CC (is Magus' death canon? Is Frog a human but not shown? etc)
    Magus is too cool for his death to be canon.
    Also, isn't one of the characters you get in your party named Glenn? And is green element magic? and does X-slash with Serge (and Z-slash with Serge and Flea/what's-her-name)? I'd say that he's the same guy.

    Nocren on
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  • DirtchamberDirtchamber Registered User regular
    edited April 2007
    Nocren wrote: »
    jothki wrote: »
    About CT...
    in the PS1 version, in the ending anime clip after beating the game, there's a scene where Frog is shown in his human form, whether you killed Magus or not. This lead to just one of many unresolved debates with CC (is Magus' death canon? Is Frog a human but not shown? etc)
    Magus is too cool for his death to be canon.
    Also, isn't one of the characters you get in your party named Glenn? And is green element magic? and does X-slash with Serge (and Z-slash with Serge and Flea/what's-her-name)? I'd say that he's the same guy.

    He isn't.

    Dirtchamber on
  • GarthorGarthor Registered User regular
    edited April 2007
    Henroid wrote: »
    Sharpie wrote: »
    I think it's kinda weird how in WoW you can kill a wolf and they will sometimes drop something like a shield. What need would a wolf have for a shield?

    This totally reminded me of Diablo. In the book, it addressed the question of "Why are demons carrying gold when they aren't going to be spending it?"

    Social status was the answer.

    And how come there are all these incredibly conspicuous secret stashes?
    You never notice the ones that aren't conspicuous

    Garthor on
  • scootchscootch Registered User regular
    edited April 2007
    Why did Leon not bother to learn Spanish before being sent to Spain to find the president's daughter? The first thing he had to fucking do was talk to Spanish people.

    didn't he have a guide at the beginning of the game? he end up killing him self by driving the thing off a cliff?

    scootch on
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  • WhiteZinfandelWhiteZinfandel Your insides Let me show you themRegistered User regular
    edited April 2007
    scootch wrote: »
    Why did Leon not bother to learn Spanish before being sent to Spain to find the president's daughter? The first thing he had to fucking do was talk to Spanish people.

    didn't he have a guide at the beginning of the game? he end up killing him self by driving the thing off a cliff?

    He had two, but three people against an army is still kind of ridiculous.

    WhiteZinfandel on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited April 2007
    Yeah, we all know that in a 1 vs Army match, bet on the one.
    John Rambo
    Leon Kennedy
    Doom Marine
    Duke Nukem
    etc...

    Edit: To the above, thanks for correcting me. Been about 6 years since I played CC and my current copy has a scratch that I need to fix before I can play it again.

    Nocren on
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  • WotanAnubisWotanAnubis Registered User regular
    edited April 2007
    Command & Conquer


    "OK squad, we've been ordered to march towards that Nod base so let's all just walk straight through the field of highly toxic, world-threatening alien crystals to get there. Sure, we'll all be terribly ill by the time we get through and some of us will have mutated into horrible blobs of consuming flesh, but at least we'll be there sooner."

    WotanAnubis on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited April 2007
    jothki wrote:
    Magus is too cool for his death to be canon.
    You are correct. The director went and confirmed that Magus was still alive, and was originally going to be Guile/Alf, but they said they would have to devote another 2 or so hours explaining to newbies Magus' connection to Schala, so they had to nix the idea. Whether Guile is still "officially" Magus or he's someone else is not known, and we probably never will know.

    At least Magus is the one CT character you know for sure is NOT dead, and that's comforting enough.

    Professor Snugglesworth on
  • markmark Registered User regular
    edited April 2007
    Henroid wrote: »
    Sharpie wrote: »
    I think it's kinda weird how in WoW you can kill a wolf and they will sometimes drop something like a shield. What need would a wolf have for a shield?

    This totally reminded me of Diablo. In the book, it addressed the question of "Why are demons carrying gold when they aren't going to be spending it?"

    Social status was the answer.

    Plus armour, etc...

    It makes think of Duke Nukem 3D. The absent-minded cleaning woman always happened to forget her shotgun in public places. :lol:

    mark on
    "I think Han Solo is the character we wish we were but we aren't, while Jar-Jar is the character we wish we weren't, but we are."
  • OtakuD00DOtakuD00D Can I hit the exploding rocks? San DiegoRegistered User regular
    edited April 2007
    The classic one is Locked doors. YOU NEED A KEY!

    But... but I have a grenade...


    But there's candy on the other side of the door. Surely you don't want to ruin the candy, don't you?

    OtakuD00D on
    mw5qfhr7t7d2.jpg
  • jothkijothki Registered User regular
    edited April 2007
    OtakuD00D wrote: »
    The classic one is Locked doors. YOU NEED A KEY!

    But... but I have a grenade...


    But there's candy on the other side of the door. Surely you don't want to ruin the candy, don't you?

    Plus, kicking down doors is very, very bad. Imagine how bad blowing them up would be, you'd probably end up summoning a demon or something.

    jothki on
  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited April 2007
    darunia106 wrote: »
    darunia106 wrote: »
    Chrono Trigger -
    After Frog's final confrontation with Magus, regardless of whether you kill him or have him join your party, Frog becomes human again
    I remember enough about Chrono Trigger's endings to say that this isn't true. There are precisely two endings (rather, variations of endings) in which Frog becomes human again, and both require killing Magus. One is the "Looking for Chrono" ending with the Epoch intact, and the other is the standard ending with the Epoch intact.
    What I meant was immediately after the fight, or non-fight, frog would become human. Then you could play with the human version of Frog for the rest of the game.

    WHAT?!? THAT SOUNDS AWESOME. EXPLAIN!

    This is actually not meant to be in this thread since it was supposed to go in the "If you could do something different with a game's story" thread but since the damage is already done:
    Now that I think about it, it would actually be better if he only turned back into a human if you killed Magus, sort of a trade-off and incentive to sacrifice the chance of having an awesome character like Magus in your party. Obviously his two initial attacks would have to change as he wouldn't have a stretchy toungue anymore. I would think that the "lick cut" move could be changed so that instead of grabbing an enemy by shooting his toungue he could instead throw out a chain or whip to ensnare to enemy and pull him in. Respectively, the "Lick" move that heals HP could become the "First Aid" move (I know it sounds like it's copied from the Tales games). "First Aid" could be sort of like using his battlefield knowledge to bandage up minor wounds. All the other moves that he has would stay the same as thay aren't dependent on the fact that he is a frog.

    darunia106 on
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  • CokomonCokomon Our butts are worth fighting for! Registered User regular
    edited April 2007
    I have one, is there ever really a point in the Zelda games where the temples that you explore are brand new? The Zelda games span years and years, but there are always these brand new temples in each game that were built by some ancient race and have stood forever. Mainly, I am thinking of the tower in Wind Waker, since we never see a structure that big in any of the other Zeldas. Where did it come from?

    But I guess with Hyrules knack for reinventing itself, that probably explains it.

    Cokomon on
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  • ZombiemamboZombiemambo Registered User regular
    edited April 2007
    Cokomon wrote: »
    I have one, is there ever really a point in the Zelda games where the temples that you explore are brand new? The Zelda games span years and years, but there are always these brand new temples in each game that were built by some ancient race and have stood forever. Mainly, I am thinking of the tower in Wind Waker, since we never see a structure that big in any of the other Zeldas. Where did it come from?

    But I guess with Hyrules knack for reinventing itself, that probably explains it.
    WW takes place a looong time after the previous Zeldas. So that tower can be ancient, and not present in any of the previous games.

    Zombiemambo on
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  • Squirminator2kSquirminator2k they/them North Hollywood, CARegistered User regular
    edited April 2007
    Boss Fights where the boss summons a comet from the very depths of space, destroying all things in its path before crashing into the battle field...

    ...but your character just gets up, dusts himself off and keeps fighting.

    I love how this ignores the fact that your character, and indeed everyone else on the entire fucking planet, should be dead.

    Squirminator2k on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2007
    Boss Fights where the boss summons a comet from the very depths of space, destroying all things in its path before crashing into the battle field...

    ...but your character just gets up, dusts himself off and keeps fighting.

    I love how this ignores the fact that your character, and indeed everyone else on the entire fucking planet, should be dead.


    Who cares about a minor thing like that? It looks AWESOME!

    Dragkonias on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2007
    Dragkonias wrote: »
    Boss Fights where the boss summons a comet from the very depths of space, destroying all things in its path before crashing into the battle field...

    ...but your character just gets up, dusts himself off and keeps fighting.

    I love how this ignores the fact that your character, and indeed everyone else on the entire fucking planet, should be dead.


    Who cares about a minor thing like that? It looks AWESOME!

    Haha, Final Fantasy 9...
    A meteor smashes through the galaxy, literally smashing through planets and destroying them in an instant, and it hits your team but they're still standing.

    Henroid on
  • CokomonCokomon Our butts are worth fighting for! Registered User regular
    edited April 2007
    Henroid wrote: »
    Dragkonias wrote: »
    Boss Fights where the boss summons a comet from the very depths of space, destroying all things in its path before crashing into the battle field...

    ...but your character just gets up, dusts himself off and keeps fighting.

    I love how this ignores the fact that your character, and indeed everyone else on the entire fucking planet, should be dead.


    Who cares about a minor thing like that? It looks AWESOME!

    Haha, Final Fantasy 9...
    A meteor smashes through the galaxy, literally smashing through planets and destroying them in an instant, and it hits your team but they're still standing.

    Isn't that FF7? It would seem that the FF games have never been about realistic combat mechanics.

    Cokomon on
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  • lowlylowlycooklowlylowlycook Registered User regular
    edited April 2007
    Henroid wrote: »
    Dragkonias wrote: »
    Boss Fights where the boss summons a comet from the very depths of space, destroying all things in its path before crashing into the battle field...

    ...but your character just gets up, dusts himself off and keeps fighting.

    I love how this ignores the fact that your character, and indeed everyone else on the entire fucking planet, should be dead.


    Who cares about a minor thing like that? It looks AWESOME!

    Haha, Final Fantasy 9...
    A meteor smashes through the galaxy, literally smashing through planets and destroying them in an instant, and it hits your team but they're still standing.
    Those planets should have grinded out more levels, obviously.

    lowlylowlycook on
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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited April 2007
    Cokomon wrote: »
    Henroid wrote: »
    Dragkonias wrote: »
    Boss Fights where the boss summons a comet from the very depths of space, destroying all things in its path before crashing into the battle field...

    ...but your character just gets up, dusts himself off and keeps fighting.

    I love how this ignores the fact that your character, and indeed everyone else on the entire fucking planet, should be dead.


    Who cares about a minor thing like that? It looks AWESOME!

    Haha, Final Fantasy 9...
    A meteor smashes through the galaxy, literally smashing through planets and destroying them in an instant, and it hits your team but they're still standing.

    Isn't that FF7? It would seem that the FF games have never been about realistic combat mechanics.

    *thinks*

    I think both the last bosses from FF7 and FF9 do that. In any event, yeah, it's pretty over the top.

    Henroid on
  • NovusNovus regular
    edited April 2007
    One that really bothered me was in Shenmue when you have to go to the docks to find some gang (don't remember the name; the skulls or something...) and once you get to the docks there is a back alley with a wall sized grafiti tag with the gangs name. I look around there and talk to people and wait until after dark etc... basically tried everything that came to mind and finally gave up. You go through a long string of quests and eventuallyget a job and move boxes for hours on end (fun). After many hours of gameplay (moving boxes) someone tells you that the gang sometimes hangs out by the back ally with the giant grafiti tag =P.

    Novus on
    I'm not smart, but thanks to the internet I can pretend.
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  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited April 2007
    Novus wrote: »
    One that really bothered me was in Shenmue when you have to go to the docks to find some gang (don't remember the name; the skulls or something...) and once you get to the docks there is a back alley with a wall sized grafiti tag with the gangs name. I look around there and talk to people and wait until after dark etc... basically tried everything that came to mind and finally gave up. You go through a long string of quests and eventuallyget a job and move boxes for hours on end (fun). After many hours of gameplay moving boxes someone tells you that the gang sometimes hangs out by the back ally with the giand grafiti tag =P.
    mad.jpg

    mntorankusu on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited April 2007
    While we're on the subject of Shenmue that was something that has always annoyed me about that game and games in general. The thing about always having to talk to the right person to get information on anything. I mean you don't know where I can find the big bad gang that's been terrorizing your community? You don't even know where I can find City Hall? The building that happens to be right in the center of your town? What have you been doing in all your years here...living under a rock or something?

    Dragkonias on
  • whuppinswhuppins Registered User regular
    edited April 2007
    For some reason I can't stop laughing at "Jimmy swindled me" written down randomly in the journal. Ryo is such a loser...

    I wish I still had my Dreamcast.

    whuppins on
  • mntorankusumntorankusu I'm not sure how to use this thing.... Registered User regular
    edited April 2007
    whuppins wrote: »
    For some reason I can't stop laughing at "Jimmy swindled me" written down randomly in the journal. Ryo is such a loser...

    I wish I still had my Dreamcast.
    "Jimmy swindled me" in the journal is my favorite line from the game.

    I love Shenmue so much.

    mntorankusu on
  • Curly_BraceCurly_Brace Robot Girl Mimiga VillageRegistered User regular
    edited April 2007
    Aydr wrote: »
    darunia106 wrote: »
    darunia106 wrote: »
    Chrono Trigger -
    After Frog's final confrontation with Magus, regardless of whether you kill him or have him join your party, Frog becomes human again
    I remember enough about Chrono Trigger's endings to say that this isn't true. There are precisely two endings (rather, variations of endings) in which Frog becomes human again, and both require killing Magus. One is the "Looking for Chrono" ending with the Epoch intact, and the other is the standard ending with the Epoch intact.
    What I meant was immediately after the fight, or non-fight, frog would become human. Then you could play with the human version of Frog for the rest of the game.

    WHAT?!? THAT SOUNDS AWESOME. EXPLAIN!

    This is a hypothetical situation they're talking about. It's not real, Darunia just wants it to be.

    I feel emotionally cheated and crushed.

    well, not really...

    I thought I would mention how if you try to leave the game area on the world map in "Beyong Good & Evil" Alpha Sections Security Drones start firing at your ship until it blows up. Yeah... it fits right in with the Alpha Sections being total jerks.

    Which reminds me... I recently played the first ZOE game, and I found it frequently frustrating how small the mission areas were. Surely here was plenty of memory left on the disks to make them a bit bigger!

    Curly_Brace on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited April 2007
    Dragkonias wrote: »
    While we're on the subject of Shenmue that was something that has always annoyed me about that game and games in general. The thing about always having to talk to the right person to get information on anything. I mean you don't know where I can find the big bad gang that's been terrorizing your community? You don't even know where I can find City Hall? The building that happens to be right in the center of your town? What have you been doing in all your years here...living under a rock or something?
    While i get and agree with your underlying point, i have to admit that i have no idea where city hall is in my hometown of ~7000 people. i also don't know most of the street names, despite living there for ~20 years. i would be the worst npc ever...

    Houk on
  • NovusNovus regular
    edited April 2007
    whuppins wrote: »
    For some reason I can't stop laughing at "Jimmy swindled me" written down randomly in the journal. Ryo is such a loser...

    I wish I still had my Dreamcast.
    "Jimmy swindled me" in the journal is my favorite line from the game.

    I love Shenmue so much.


    That was another part of the game that bugged me; the whole thing reeks of sham but you have to hand over the cash anyway; and yet I couldn't put the game down until I passed it...

    Novus on
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  • yalborapyalborap Registered User regular
    edited April 2007
    Houk wrote: »
    Dragkonias wrote: »
    While we're on the subject of Shenmue that was something that has always annoyed me about that game and games in general. The thing about always having to talk to the right person to get information on anything. I mean you don't know where I can find the big bad gang that's been terrorizing your community? You don't even know where I can find City Hall? The building that happens to be right in the center of your town? What have you been doing in all your years here...living under a rock or something?
    While i get and agree with your underlying point, i have to admit that i have no idea where city hall is in my hometown of ~7000 people. i also don't know most of the street names, despite living there for ~20 years. i would be the worst npc ever...

    Christ, I'm not even sure if we HAVE a city hall here.

    yalborap on
  • whuppinswhuppins Registered User regular
    edited April 2007
    Novus wrote: »
    whuppins wrote: »
    For some reason I can't stop laughing at "Jimmy swindled me" written down randomly in the journal. Ryo is such a loser...

    I wish I still had my Dreamcast.
    "Jimmy swindled me" in the journal is my favorite line from the game.

    I love Shenmue so much.


    That was another part of the game that bugged me; the whole thing reeks of sham but you have to hand over the cash anyway; and yet I couldn't put the game down until I passed it...

    Is that the part where you have to meet at the arcade and you get jumped by that deranged Samurai Shodown ripoff guy instead? Because I never even came close to beating him; I just assumed it was one of those fights you were supposed to lose. I didn't find out that you could beat him until much later.

    Yeah, I suck at 3D fighters, including the Virtua Fighter-style portions of Shenmue.

    whuppins on
  • CouscousCouscous Registered User regular
    edited April 2007
    Novus wrote: »
    whuppins wrote: »
    For some reason I can't stop laughing at "Jimmy swindled me" written down randomly in the journal. Ryo is such a loser...

    I wish I still had my Dreamcast.
    "Jimmy swindled me" in the journal is my favorite line from the game.

    I love Shenmue so much.


    That was another part of the game that bugged me; the whole thing reeks of sham but you have to hand over the cash anyway; and yet I couldn't put the game down until I passed it...

    A lot of adventure games and RPGs have that kind of crap.

    Couscous on
  • CokomonCokomon Our butts are worth fighting for! Registered User regular
    edited April 2007
    titmouse wrote: »
    Novus wrote: »
    whuppins wrote: »
    For some reason I can't stop laughing at "Jimmy swindled me" written down randomly in the journal. Ryo is such a loser...

    I wish I still had my Dreamcast.
    "Jimmy swindled me" in the journal is my favorite line from the game.

    I love Shenmue so much.


    That was another part of the game that bugged me; the whole thing reeks of sham but you have to hand over the cash anyway; and yet I couldn't put the game down until I passed it...

    A lot of adventure games and RPGs have that kind of crap.

    Reading those journal entries made me think of Memento for some reason. I guess it is just the way that they are laid out.

    Cokomon on
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  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited April 2007
    One thing that annoys me is in Metal Gear Solid 1:
    At the end of the game where you need to insert the card three times and then you find out you have actually armed the missle you were supposed to disarm. Wouldn't it say somewhere in that control room that the current status of the nuke was that it wasn't armed? And how come whenever you do multiple playthroughs, despite the above knowledge, you have to arm the nuke every single time?

    darunia106 on
    pHWHd2G.jpg
  • SilpheedSilpheed Registered User regular
    edited April 2007
    darunia106 wrote: »
    One thing that annoys me is in Metal Gear Solid 1:
    At the end of the game where you need to insert the card three times and then you find out you have actually armed the missle you were supposed to disarm. Wouldn't it say somewhere in that control room that the current status of the nuke was that it wasn't armed? And how come whenever you do multiple playthroughs, despite the above knowledge, you have to arm the nuke every single time?
    What?! Are you asking for logic in a Kojima game? Madness!!

    Silpheed on
  • HoukHouk Nipples The EchidnaRegistered User regular
    edited April 2007
    Silpheed wrote: »
    darunia106 wrote: »
    One thing that annoys me is in Metal Gear Solid 1:
    At the end of the game where you need to insert the card three times and then you find out you have actually armed the missle you were supposed to disarm. Wouldn't it say somewhere in that control room that the current status of the nuke was that it wasn't armed? And how come whenever you do multiple playthroughs, despite the above knowledge, you have to arm the nuke every single time?
    What?! Are you asking for logic in a Kojima game? Madness!!
    I think the second part is sort of a ridiculous complaint. When you choose to play through again, you sort of have to concede that while you may know the outcome, your player character does not. It wouldn't really be much fun otherwise.

    Houk on
  • SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    edited April 2007
    darunia106 wrote: »
    One thing that annoys me is in Metal Gear Solid 1:
    At the end of the game where you need to insert the card three times and then you find out you have actually armed the missle you were supposed to disarm. Wouldn't it say somewhere in that control room that the current status of the nuke was that it wasn't armed? And how come whenever you do multiple playthroughs, despite the above knowledge, you have to arm the nuke every single time?
    Otacon: Okay boss, you think maybe we should like put some sort of display in the control room saying whether Metal Gear is active or not?
    Baker: No.
    Otacon: ...isn't it kinda risky that maybe someone could think that it was--
    Baker: No.

    SimBen on
    sig.gif
  • gtrmpgtrmp Registered User regular
    edited April 2007
    You are correct. The director went and confirmed that Magus was still alive, and was originally going to be Guile/Alf, but they said they would have to devote another 2 or so hours explaining to newbies Magus' connection to Schala, so they had to nix the idea. Whether Guile is still "officially" Magus or he's someone else is not known, and we probably never will know.

    spoiler]Gil from Square's text-based CT sequel Radical Dreamers was Magus in disguise. The first act of Chrono Cross is basically a revised version of Radical Dreamers, with Gil renamed to Guile. It follows that Guile is Magus.[/spoiler]

    gtrmp on
  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited April 2007
    Houk wrote: »
    Silpheed wrote: »
    darunia106 wrote: »
    One thing that annoys me is in Metal Gear Solid 1:
    At the end of the game where you need to insert the card three times and then you find out you have actually armed the missle you were supposed to disarm. Wouldn't it say somewhere in that control room that the current status of the nuke was that it wasn't armed? And how come whenever you do multiple playthroughs, despite the above knowledge, you have to arm the nuke every single time?
    What?! Are you asking for logic in a Kojima game? Madness!!
    I think the second part is sort of a ridiculous complaint. When you choose to play through again, you sort of have to concede that while you may know the outcome, your player character does not. It wouldn't really be much fun otherwise.

    Ok, I concede that since MGS1 was laid out more like a movie then I'll just have to understand that some parts happen 'cuz they happen. My complaints were like complaining that you have to watch Aeris die every time you play FFVII. But still:
    Regardless of logic, the very idea that Snake really has no clue (based on the information provided in the control room) whether the nuke is armed or not is pretty ridiculous and lacks any explanation other than having that cool plot twist.

    Snake- "Ok I inserted the third card. Now I can finally go ho-"
    Generic Female Computer voice- "NUKE ARMED, WORLD SCREWED, BOSS FIGHT IMMINENT."
    Snake- "...great, now I bet that one of my closest friends will reveal that he is actually my greatest foe in disgui-"
    Liquid- "Hey Snake, *removes sunglasses and hairnet* you got punk'd!"
    Snake- "...how did I not see that coming earlier?"

    darunia106 on
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  • GoodOmensGoodOmens Registered User regular
    edited April 2007
    Henroid wrote: »
    Haha, Final Fantasy 9...
    A meteor smashes through the galaxy, literally smashing through planets and destroying them in an instant, and it hits your team but they're still standing.


    Well,
    smashing through all those planets must have surely slowed it down. There must be an equation somewhere to determine exactly how many planets a meteor must smash through before the impact is survivable. It probably depends on whether you're wearing ceramic armor. Those JRPG's love their ceramic armor, or at least did in the old days. Somehow wearing tablewear could save your life.

    It's SCIENCE!

    GoodOmens on
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  • CouscousCouscous Registered User regular
    edited April 2007
    GoodOmens wrote: »
    Henroid wrote: »
    Haha, Final Fantasy 9...
    A meteor smashes through the galaxy, literally smashing through planets and destroying them in an instant, and it hits your team but they're still standing.


    Well,
    smashing through all those planets must have surely slowed it down. There must be an equation somewhere to determine exactly how many planets a meteor must smash through before the impact is survivable. It probably depends on whether you're wearing ceramic armor. Those JRPG's love their ceramic armor, or at least did in the old days. Somehow wearing tablewear could save your life.

    It's SCIENCE!

    That reminds me of why the hell is gold armor often some of the best armor in games? I would also like for games to stop coming up with BS metal like mithril without actually incorporating it into the story. For example, maybe mithril is so valuable that wars or fought over it or something.

    Couscous on
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